Groucho the Dungeon (0, 0, D) a potion of haste (0, 4, D) an ornate deck of summoning (0, 11, D) a hippogriff corpse (still there?) a black mamba corpse (still there?) (4, -6, D) a +0 club a +0 whip (4, 1, D) a +0 giant club a +0 shortbow 11 arrows (4, 2, D) a +0 mace (4, 32, D) an uncursed staff of energy (4, 33, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed the +2 halberd "Trog's Indignation" {elec, *Confuse +Inv rPois Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from poison. It lets you turn invisible. It may confuse you when you take damage. a +2 morningstar of protection a +2 rapier of draining (4, 35, D) a +0 pair of boots (4, 38, D) a +0 scale mail a +0 war axe (4, 39, D) a +0 giant spiked club (4, 46, D) 5 large rocks a cyclops corpse (skeletalised by now) a manticore corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (4, 47, D) a +0 dagger a worker ant corpse