Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 7, D) a +0 scale mail a +0 shield a +0 war axe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 12, D) a book of Necromancy (49, 24, D) the cursed +1 greatsling "Gamoler" {venom, rElec rC- Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (49, 37, D) the +5 quarterstaff of Fiuruppe {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (50, 13, D) the cursed +1 scale mail "Nufim" {MP+9 Str+8} It affects your strength (+8). It affects your magic capacity (+9). It has a curse placed upon it. (50, 24, D) a book of Dreams (50, 25, D) a disc of storms (50, 31, D) the +6 glaive "Newtslayer" {flame, rF+ Str+4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. (unseen) (50, 37, D) the +0 cloak of the Hills {rC+ Str-5 Int+7 Dex-4} It affects your strength (-5). It affects your intelligence (+7). It affects your dexterity (-4). It protects you from cold. (51, 13, D) a plain deck of defence (51, 24, D) a +0 long sword (51, 25, D) the cursed +0 large shield "Miafitos" {rElec rC+ Int-2} It affects your intelligence (-2). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (51, 26, D) a bolt (51, 30, D) a +0 arbalest 24 bolts (51, 31, D) a +0 arbalest 5 bolts a +0 great mace a +0 plate armour a +0 great mace a +0 chain mail an uncursed amulet of dismissal a human corpse a human corpse (51, 36, D) a cursed ring of loudness (52, 12, D) the Catalogue of Destructive Augmentations Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Ring of Flames Charms/Fire 7 (52, 13, D) the ring of Crawling {Wiz MP+9 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your magic capacity (+9). It makes you more stealthy. (52, 18, D) an arrow (52, 25, D) a book of Enchantments (52, 31, D) a +0 long sword a +0 plate armour a human corpse (52, 36, D) a plain deck of defence (53, 12, D) a book of Conjurations (53, 13, D) the +3 shortbow "Qech" {venom, SInv} It poisons the ammo it fires. It lets you see invisible. (53, 30, D) a cursed -2 arbalest 17 bolts a yaktaur corpse (53, 31, D) 6 large rocks (53, 32, D) 27 bolts an uncursed ring of fire an uncursed ring of positive energy an uncursed ring of wizardry a +0 halberd the +4 shortbow of Action {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. a +0 plate armour an uncursed staff of wizardry a +0 arbalest a +0 battleaxe a +0 plate armour a human corpse a yaktaur corpse a human corpse (53, 37, D) a plain deck of destruction (54, 13, D) the +0 buckler of Whack-A-Mole {+Blink Str+3} It affects your strength (+3). It lets you blink. (54, 24, D) an ornate deck of defence (54, 36, D) the +1 plate armour "Cusmil" {rN+ Str+3 Int-5 Dex+3} It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (+3). It protects you from negative energy. (55, 12, D) a +0 rapier (55, 13, D) an uncursed amulet of guardian spirit (59, 36, D) a box of beasts (59, 37, D) a +2 dagger of venom (60, 36, D) a +1 falchion of slicing (61, 0, D) a +2 scale mail of fire resistance (61, 2, D) the +6 rapier of Dividends {pierce, +Blink} It inflicts extra damage upon your enemies. It lets you blink. a +0 chain mail (61, 8, D) a sack of spiders (61, 16, D) the +4 leather armour of the Meadowlark {*Drain rElec rN+ Int+9} It affects your intelligence (+9). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. (61, 26, D) a plain deck of defence (61, 36, D) a disc of storms (61, 37, D) a phial of floods (61, 41, D) an uncursed staff of summoning (62, 0, D) a lamp of fire (62, 1, D) a +0 dagger (62, 2, D) a +0 halberd of chopping (62, 9, D) the +5 chain mail of Supple Strength {*Confuse rElec rC++} It greatly protects you from cold. It insulates you from electricity. It may confuse you when you take damage. (62, 21, D) a +0 long sword (62, 26, D) a sack of spiders (62, 27, D) a +2 shield of protection (62, 36, D) an uncursed staff of wizardry (63, 0, D) a +2 plate armour of fire resistance (63, 2, D) a +0 long sword (63, 3, D) a +0 long sword a +0 leather armour (63, 8, D) an uncursed staff of cold (63, 16, D) the +9 hand axe "Zaga Cia" {venom, rC+ SInv Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It lets you see invisible. It makes you more stealthy. (63, 17, D) a book of Conjurations (63, 22, D) a +0 robe (63, 26, D) a cursed staff of cold (63, 27, D) a +2 leather armour of fire resistance (63, 30, D) a cursed +0 flail (unseen) (63, 37, D) a Necronomicon (64, 16, D) an uncursed staff of cold (64, 17, D) a +2 great mace of draining (64, 27, D) a book of Dreams (65, 26, D) a +2 quarterstaff of protection (67, 0, D) a book of Flames (68, 0, D) a +2 great sword of holy wrath (69, 36, D) a plain deck of summoning (70, 8, D) a +2 whip of distortion (70, 9, D) a +2 robe of magic resistance (70, 20, D) a +0 club a +0 shortbow of freezing a +0 dagger (70, 36, D) the Guide on the Ashen Entourage Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Transmutation/Earth 4 c - Summon Hydra Summoning 7 (70, 37, D) the cursed ring of Xietad {*Contam rPois rN+++ Str-5 Dex-6} [ring of dexterity] It affects your strength (-5). It affects your dexterity (-6). It protects you from poison. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (70, 42, D) a +2 flail of draining (70, 43, D) a +1 rapier of speed (71, 8, D) a Young Poisoner's Handbook (71, 11, D) a cursed +0 short sword a +0 robe (71, 17, D) a phial of floods (71, 20, D) a +2 morningstar of holy wrath a +0 robe (71, 26, D) a Young Poisoner's Handbook (71, 27, D) a +0 leather armour of positive energy (71, 36, D) an uncursed staff of wizardry (71, 37, D) an uncursed staff of air (71, 39, D) a +0 long sword (71, 40, D) an uncursed staff of cold a +0 longbow 23 arrows a +0 leather armour (71, 41, D) a +2 trident of venom (72, 8, D) an uncursed staff of summoning (72, 16, D) a book of Dreams (72, 17, D) a +0 dagger (72, 20, D) a +0 leather armour a +0 scimitar a +0 plate armour (72, 26, D) a +3 arbalest of freezing (72, 36, D) a +0 dagger (72, 37, D) a +0 troll leather armour (72, 40, D) a +0 vampiric long sword a +0 leather armour (72, 42, D) a +0 short sword (73, 1, D) a +3 glaive of flaming (73, 16, D) a +0 dagger (73, 17, D) an uncursed staff of air (73, 20, D) a +3 dagger of pain a +0 robe (73, 26, D) a +4 whip of pain (73, 27, D) an uncursed staff of air (73, 36, D) the cursed +1 chain mail of Yplemmar {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (73, 37, D) a +0 long sword (75, 1, D) an uncursed staff of conjuration