Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 5, D) 4 scrolls of amnesia (8, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 3, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 0, D) the +9 battleaxe of the Spider Nest {chop, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (49, 1, D) a +6 whip of venom (49, 36, D) a +0 rapier (49, 37, D) an uncursed staff of death (50, 0, D) the +3 short sword "Kuhaode" {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (50, 1, D) a plain deck of escape (50, 13, D) a cursed staff of summoning (50, 17, D) a +0 broad axe (unseen) (50, 18, D) a cursed +0 mace (unseen) (50, 24, D) the +8 falchion of Dithmenos's Reproof {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). (50, 25, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (50, 28, D) a +0 spear (unseen) (50, 36, D) a +4 great mace of crushing (50, 37, D) a disc of storms (50, 40, D) an uncursed staff of cold a +0 chain mail (50, 42, D) a +3 dagger of draining (51, 1, D) a fan of gales (51, 7, D) a +0 rapier (unseen) (51, 12, D) a +2 quarterstaff of crushing (51, 17, D) a +1 dagger of speed (unseen) (51, 18, D) a +1 battleaxe of flaming (51, 24, D) a disc of storms (51, 25, D) a +1 mace of crushing (51, 28, D) a +0 short sword a +0 robe (51, 29, D) a +0 robe (51, 36, D) an uncursed staff of power (51, 41, D) a +4 hunting sling of evasion a +0 short sword a +0 ring mail a cursed -2 rapier a +0 long sword (51, 42, D) a +0 rapier a +0 rapier a +0 leather armour (51, 43, D) a +8 glaive of freezing (52, 0, D) an uncursed staff of summoning (52, 1, D) a +3 hand axe of draining (52, 5, D) a redback corpse (52, 6, D) a +3 hand crossbow of flaming a sling bullet (52, 24, D) a +0 trident (52, 25, D) the amulet "Vukew" {Dismiss rPois rC- SInv} [amulet of dismissal] It may teleport away creatures that harm you. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (52, 28, D) a +0 halberd a naga corpse (skeletalised by now) (52, 29, D) a +2 antimagic broad axe a +6 arbalest of flaming an anaconda corpse (skeletalised by now) (52, 30, D) a +0 battleaxe (unseen) (52, 36, D) a +3 chain mail of positive energy (52, 43, D) a +0 rapier (53, 5, D) a +0 war axe (unseen) (53, 13, D) an uncursed staff of summoning (53, 17, D) a +6 bardiche of pain (unseen) (53, 24, D) a +1 quarterstaff of protection (53, 25, D) an uncursed staff of fire (53, 28, D) a +0 spear (unseen) (53, 29, D) a +3 morningstar of protection (still there?) an adder corpse (skeletalised by now) (still there?) (53, 36, D) a +0 scimitar of slicing (53, 37, D) a +2 robe of positive energy (54, 0, D) a book of Annihilations (54, 1, D) an uncursed amulet of harm (54, 12, D) a +0 quarterstaff of draining (54, 36, D) a +0 dagger (55, 0, D) a +0 quarterstaff (55, 1, D) a +4 arbalest (55, 12, D) an uncursed staff of air (55, 24, D) an uncursed staff of death (59, 36, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (59, 37, D) a +2 quarterstaff of protection (60, 36, D) an uncursed amulet of faith (60, 37, D) a fan of gales (61, 11, D) a +3 short sword of venom (61, 16, D) a +1 greatsling of evasion (61, 26, D) the +2 short sword "Seostrat" {vamp, *Drain rF+++ Str+10 Dex-5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+10). It affects your dexterity (-5). It renders you almost immune to fire. It causes draining when unequipped. (61, 36, D) an uncursed staff of wizardry (61, 37, D) an uncursed staff of conjuration (62, 0, D) an uncursed staff of summoning (62, 1, D) a +2 trident a +0 robe a +6 quick blade (62, 8, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (62, 9, D) a +0 arbalest of flaming (62, 11, D) a +3 hand axe of chopping (62, 16, D) a plain deck of wonders (62, 17, D) an uncursed staff of conjuration (62, 26, D) the +0 pair of boots of Fanaticism {rElec rPois rF- rCorr} It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. (62, 30, D) (unseen) (62, 36, D) a +0 flail of holy wrath (62, 37, D) a cursed ring of loudness (62, 43, D) a +3 antimagic battleaxe (63, 0, D) an uncursed staff of energy (63, 8, D) a +0 rapier (63, 11, D) a +0 rapier a +0 leather armour (63, 17, D) a +2 chain mail of magic resistance (63, 21, D) a +1 battleaxe of chopping (63, 26, D) a sack of spiders (63, 27, D) the cursed +0 rapier of Laceration {freeze, rPois rC+++ Int+5 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (-5). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. (63, 31, D) a +2 battleaxe of venom a +3 antimagic broad axe (63, 36, D) the +6 morningstar "Dragonslayer" {elec, rPois Int+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. (63, 37, D) a +1 flail of protection (64, 17, D) an uncursed ring of stealth (64, 26, D) the +6 hand crossbow of Infinity {penet, rElec Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. It makes you more stealthy. (64, 27, D) a +2 longbow of freezing (64, 31, D) (unseen) (68, 0, D) a +1 iron rod (14/14) (68, 3, D) an uncursed staff of power (69, 0, D) the cursed +1 whip of Capital Punishment {venom, rPois rC+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from poison. It has a curse placed upon it. (69, 36, D) a +2 scale mail of cold resistance (69, 39, D) a cursed -2 spear (70, 36, D) a plain deck of changes (70, 37, D) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (71, 8, D) a +1 demon whip of venom (71, 16, D) a +0 antimagic trident (71, 26, D) an uncursed staff of death (71, 29, D) a +0 trident (71, 30, D) a +0 trident a throwing net (71, 36, D) a cursed ring of loudness (71, 40, D) a +0 hand axe (71, 41, D) a +2 antimagic broad axe the +7 battleaxe of the Vulture {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (72, 8, D) a phial of floods (72, 9, D) a +10 quarterstaff (72, 16, D) an uncursed ring of resist corrosion (72, 21, D) a +5 war axe of electrocution a +3 antimagic dagger (72, 26, D) an uncursed staff of fire (72, 27, D) a +0 hand axe of chopping (72, 32, D) a +2 battleaxe of flaming (72, 36, D) a +3 scale mail of fire resistance (72, 37, D) a +1 large shield of positive energy (72, 39, D) a +0 spear (73, 1, D) an uncursed staff of cold (73, 2, D) a +0 rapier (73, 17, D) a +2 ring of protection (73, 27, D) a +4 antimagic great mace a +1 double sword of slicing (73, 37, D) a +1 hunting sling of flaming (75, 1, D) an uncursed staff of wizardry