Groucho the Dungeon (0, 50, D) a +3 trident of flaming (0, 51, D) a +1 vampiric spear (0, 52, D) a +2 scale mail of magic resistance (1, 31, D) a +2 shortbow of evasion (1, 32, D) the +4 scale mail of Contentment {*Drain +Fly Regen+ Int+7} It affects your intelligence (+7). It lets you fly. It increases your rate of regeneration. It causes draining when unequipped. (1, 33, D) a book of the Earth (1, 50, D) the +2 scale mail of Lafit {rElec Str-3 Dex+5} It affects your strength (-3). It affects your dexterity (+5). It insulates you from electricity. (1, 51, D) a +1 hunting sling of flaming (1, 52, D) a cursed -5 ring of strength (2, 12, D) a +2 robe (2, 13, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Cheibriados disapproves of the use of such an item. (2, 31, D) a +5 vampiric hand axe (2, 32, D) an uncursed staff of summoning (2, 33, D) a +6 lightning rod (14/14) (2, 50, D) a plain deck of summoning (2, 51, D) a quicksilver dragon armour (2, 52, D) a +3 ring of strength (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (3, 12, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (3, 13, D) a book of Unlife (3, 14, D) a +3 triple crossbow of evasion (3, 31, D) a cursed staff of cold (3, 32, D) a phial of floods (3, 33, D) the +1 leather armour of Charity {rN+} It protects you from negative energy. (3, 50, D) a book of Conjurations (3, 51, D) an uncursed ring of fire (3, 52, D) the +6 hunting sling of the Median {freeze, Int+3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you more stealthy. (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe a +5 battleaxe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 12, D) a crystal ball of energy (4, 14, D) the +3 spear "Gargoyle's Death" {pierce, rF- MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (4, 31, D) a +0 halberd of freezing (4, 32, D) a +1 hand axe of flaming (4, 33, D) a +3 leather armour of poison resistance (4, 50, D) a sack of spiders (4, 51, D) a +2 vampiric whip (4, 52, D) a +1 great mace of protection (5, 13, D) the +1 robe of the Queen {-Cast rN++ MR+ Dex+4} It affects your dexterity (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. (5, 31, D) a wand of hasting (5/9) (5, 32, D) a +1 scale mail of fire resistance (5, 33, D) a +0 demon whip (5, 50, D) an uncursed ring of protection from magic (5, 51, D) the +3 leather armour of the Skies Above {Str+2 Dex-3 SInv} It affects your strength (+2). It affects your dexterity (-3). It lets you see invisible. (5, 52, D) an uncursed staff of summoning (6, 7, D) a +0 scale mail a +0 shield a +0 war axe a potion of berserk rage a potion of haste (6, 31, D) a +2 robe of positive energy (6, 32, D) the +6 shortbow of Biexinis {speed, Str+3 Int+4} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (+4). Cheibriados disapproves of the use of such an item. (6, 33, D) Izoomax's Guide on the Birds Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Freezing Cloud Conjuration/Ice/Air 6 c - Poisonous Cloud Conjuration/Poison/Air 6 (6, 34, D) a +1 broad axe of chopping (6, 37, D) the +8 long sword of the Poles {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (unseen) (6, 50, D) a +2 ring mail of magic resistance (6, 51, D) the +1 ring mail "Miuneth" {rPois rF+ rN+ SInv} It protects you from fire. It protects you from poison. It protects you from negative energy. It lets you see invisible. (6, 52, D) a stone of tremors (6, 57, D) a +2 scythe of venom (7, 6, D) 5 potions of haste 2 potions of berserk rage (7, 12, D) a book of Air (7, 13, D) a book of Transfigurations (7, 32, D) an uncursed staff of wizardry (7, 33, D) a +2 hunting sling of flaming (7, 36, D) a +0 scythe of protection (7, 50, D) a +1 quarterstaff of speed (7, 51, D) a +2 hunting sling of freezing (7, 52, D) a Fen Folio (7, 57, D) a +1 scythe of venom (8, 12, D) Levubub's Catalogue of Doomed Clay Spells Type Level a - Animate Dead Necromancy 4 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 (8, 13, D) an uncursed ring of protection from cold (8, 31, D) an uncursed ring of protection from cold (8, 32, D) a plain deck of wonders (8, 33, D) a +2 demon whip of freezing (8, 50, D) a +3 ring of evasion (8, 51, D) a +9 giant club (8, 52, D) a book of Burglary (8, 57, D) a +1 scythe of slicing (8, 58, D) a +0 long sword of electrocution (9, 12, D) an uncursed staff of conjuration (9, 13, D) a +8 rod of clouds (14/14) (9, 31, D) a +3 mace of protection (9, 32, D) the +2 flail of Pandemonium {freeze, +Inv MR- Int+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. (9, 33, D) a +0 arbalest of evasion (9, 38, D) a +0 trident (9, 50, D) an uncursed staff of conjuration (9, 51, D) a +2 plate armour of poison resistance (9, 52, D) an uncursed staff of power (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +5 shadow dragon armour an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 12, D) a +6 morningstar of draining (10, 13, D) a scroll of fog (10, 14, D) a crystal ball of energy (10, 31, D) a +2 scale mail of fire resistance (10, 32, D) a book of Clouds (10, 33, D) an uncursed amulet of magic regeneration (10, 50, D) a +3 broad axe of flaming (10, 51, D) a +1 dagger of distortion (10, 52, D) an uncursed staff of cold (10, 56, D) a +0 short sword (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 12, D) the cursed +0 helmet "Avukk" {rPois Str-5 Int+4 Stlth+} It affects your strength (-5). It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (11, 31, D) a box of beasts (11, 32, D) an uncursed ring of protection from magic (11, 33, D) a +2 ring of evasion (11, 50, D) an Akashic Record (11, 51, D) an uncursed staff of air (11, 52, D) an uncursed ring of poison resistance (12, 12, D) the +5 broad axe "Coumidec" {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (12, 13, D) a +1 fire dragon armour (12, 14, D) an uncursed ring of see invisible (12, 31, D) a fan of gales (12, 32, D) a +1 spear of piercing (12, 33, D) an uncursed staff of death (12, 50, D) a +2 triple sword of holy wrath (12, 51, D) a +4 antimagic battleaxe (12, 52, D) the cursed +2 rapier of True Grit {vamp, Str+4 Dex+2 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. (13, 31, D) an uncursed ring of stealth (13, 32, D) a box of beasts (13, 33, D) the +4 rapier "Ybux" {pierce, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (13, 50, D) a phial of floods (13, 51, D) a box of beasts (13, 52, D) an uncursed ring of positive energy (14, 50, D) a +2 falchion of slicing (14, 52, D) a book of Alchemy (18, 48, D) a +2 hand crossbow of evasion (18, 49, D) a plain deck of escape (19, 0, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (19, 1, D) a cursed staff of conjuration (19, 16, D) an uncursed staff of earth (19, 17, D) a +1 leather armour of magic resistance (19, 32, D) a +0 chain mail (19, 33, D) a +0 great sword (19, 48, D) a +0 dagger (19, 49, D) the Guide on Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Irradiate Conjuration/Transmutation 5 c - Statue Form Transmutation/Earth 6 d - Dragon Form Transmutation 7 (19, 50, D) an uncursed staff of air (19, 53, D) a +2 flail of protection (19, 55, D) a +0 long sword (unseen) (20, 0, D) the +4 dagger "Ligrireu" {holy, Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). (20, 1, D) a +3 plate armour of fire resistance (20, 16, D) a +2 lightning rod (12/12) (20, 17, D) an uncursed staff of earth (20, 32, D) a fan of gales (20, 33, D) a cursed +3 ring of protection (20, 37, D) a +0 battleaxe (unseen) (20, 49, D) a +1 hand crossbow of flaming (20, 50, D) a +2 rapier of draining (20, 57, D) a +0 long sword (20, 60, D) a +0 long sword (21, 0, D) a +0 cloak of invisibility (21, 1, D) an uncursed ring of resist corrosion (21, 16, D) a +0 broad axe of flaming (21, 18, D) an uncursed ring of positive energy the ring of Wunoig {Ice MR+ Dex+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the ring "Wytz" {Ice rN+ Dex+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. 4 scrolls of amnesia a wand of acid (5/15) (21, 32, D) a fan of gales (21, 33, D) Vifoet's Reference Book on Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Blade Hands Transmutation 5 e - Hydra Form Transmutation 6 (21, 34, D) a +0 great sword (21, 37, D) 5 large rocks (unseen) (21, 39, D) a +0 arbalest (unseen) (21, 48, D) a +1 spear of flaming (21, 50, D) a +0 long sword (still there?) a +3 chain mail of poison resistance (still there?) (21, 54, D) a +0 rapier (unseen) (22, 0, D) the Guide on Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Alistair's Intoxication Transmutation/Poison 5 (22, 1, D) Gymel's Tome of Evil Spells Type Level a - Control Undead Necromancy 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 (22, 6, D) a +0 demon trident of venom (22, 7, D) a +2 scythe of flaming (22, 16, D) the +5 lajatang of Popular Demand {speed, rF+ Str-2 Int+10} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your intelligence (+10). It protects you from fire. Cheibriados disapproves of the use of such an item. (22, 17, D) a +0 great sword of electrocution (22, 32, D) a book of Maledictions (22, 34, D) a bolt (unseen) (22, 38, D) a +1 glaive of protection (unseen) (22, 39, D) a +0 glaive of protection (unseen) (22, 48, D) a +0 leather armour (22, 49, D) a +0 dagger (22, 50, D) a book of Dreams (22, 52, D) a +0 longbow (unseen) (22, 53, D) a +0 short sword of speed (unseen) (23, 0, D) an uncursed staff of power (23, 1, D) the +1 chain mail of Twilight {+Inv rCorr Str-5 Int+3} It affects your strength (-5). It affects your intelligence (+3). It lets you turn invisible. It protects you from acid and corrosion. (23, 7, D) a +0 hand axe (23, 16, D) a +3 rapier of speed (23, 17, D) a plain deck of changes (23, 18, D) an uncursed ring of protection from cold (23, 32, D) a lamp of fire (23, 33, D) a book of Air (23, 34, D) a cursed staff of cold (23, 36, D) a +0 battleaxe (unseen) (23, 38, D) a +0 great sword (unseen) (23, 39, D) a +0 arbalest (unseen) (23, 40, D) a +0 great sword (unseen) (23, 41, D) a +0 war axe (unseen) (23, 49, D) the +3 scimitar of Mironuc {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (23, 50, D) a plain deck of changes (23, 54, D) a +2 long sword of holy wrath (unseen) (24, 0, D) a +4 scimitar of slicing (24, 1, D) an uncursed staff of earth (24, 3, D) a +0 trident (24, 4, D) a +0 trident (24, 5, D) a +3 scimitar a +0 robe (24, 16, D) an uncursed staff of power (24, 17, D) a cursed +0 giant club (24, 18, D) a book of the Warp (24, 23, D) a +0 trident (24, 32, D) a book of Debilitation (24, 34, D) a bolt (24, 35, D) an uncursed staff of summoning a cursed -1 arbalest 5 bolts (24, 38, D) 3 large rocks (24, 39, D) a cursed -3 war axe a +0 chain mail (24, 40, D) a +0 war axe a +0 plate armour a +0 large shield (24, 41, D) a bolt (24, 48, D) a +0 cloak of magic resistance (24, 49, D) the +5 scale mail "Xicwa" {rF+++} It renders you almost immune to fire. (24, 50, D) an arrow (unseen) (24, 54, D) a +0 long sword (unseen) (24, 55, D) a +0 rapier (unseen) (24, 57, D) a +0 short sword (still there?) a +0 short sword of speed (still there?) (25, 0, D) an uncursed staff of cold (25, 1, D) an uncursed amulet of rage (25, 7, D) a +0 flail (25, 16, D) an uncursed amulet of the gourmand (25, 17, D) a plain deck of changes (25, 23, D) a +0 trident (25, 36, D) the +6 demon trident "Sov Jiwe" {drain, rN++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from negative energy. (unseen) (25, 38, D) a +0 great mace (unseen) (25, 40, D) a +0 great sword (unseen) (25, 41, D) a +0 arbalest (unseen) (25, 48, D) a fan of gales (25, 49, D) the +7 chain mail of Leczoch {Dex+5} It affects your dexterity (+5). (25, 50, D) a +1 long sword of electrocution (25, 52, D) a +1 war axe of chopping (unseen) (25, 53, D) a +0 scimitar (unseen) (25, 54, D) a +0 short sword (unseen) (25, 55, D) a +0 rapier (25, 56, D) a +0 rapier (unseen) (25, 57, D) a +0 rapier (unseen) (26, 0, D) a +1 falchion of slicing (26, 1, D) a +1 cloak of invisibility (26, 16, D) a +2 quarterstaff of protection (26, 17, D) a cursed amulet of inaccuracy (26, 33, D) a +4 scale mail of poison resistance (26, 37, D) a +0 arbalest (unseen) (26, 40, D) the cursed +1 battleaxe of Departure {drain, rPois MR+ Str-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (unseen) (26, 48, D) a +0 short sword (26, 49, D) a plain deck of defence (26, 50, D) an uncursed staff of earth (26, 51, D) a +4 broad axe of venom (still there?) a +2 hand axe of draining (still there?) (26, 53, D) a +0 rapier a +0 rapier of speed a +0 leather armour a +0 long sword a +0 ring mail an uncursed ring of see invisible a cursed -3 long sword a +0 leather armour (26, 55, D) a +0 short sword (unseen) (26, 56, D) a +0 long sword a +0 chain mail (27, 0, D) an uncursed staff of power (27, 16, D) a +0 dagger of freezing (27, 17, D) the amulet "Neis" {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). (27, 32, D) a plain deck of defence (27, 33, D) a +0 halberd (27, 38, D) a +0 arbalest (unseen) (27, 49, D) an uncursed staff of wizardry (27, 50, D) the +12 long sword of Romid {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (27, 52, D) a +0 longbow (unseen) (27, 54, D) an uncursed staff of conjuration (unseen) (27, 55, D) a +0 rapier a +0 rapier a +0 leather armour a +4 glaive of venom (27, 56, D) a +0 longbow a +0 leather armour a +0 shortbow a +1 dagger of electrocution 61 arrows a +0 leather armour (27, 57, D) a +1 flail of crushing (unseen) (28, 0, D) the Compendium of the Ashen Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Metabolic Englaciation Hexes/Ice 5 (28, 16, D) a book of Maledictions (28, 17, D) a plain deck of wonders (28, 32, D) a +0 chain mail (28, 33, D) an uncursed staff of earth (28, 48, D) a book of the Tempests (28, 49, D) a +2 hand crossbow of flaming (28, 50, D) the ring "Edam" {+Blink rF+ rC- Stlth+} [ring of stealth] It protects you from fire. It makes you vulnerable to cold. It lets you blink. It makes you more stealthy. (28, 54, D) a cursed +0 long sword a +0 scale mail (28, 55, D) a +1 short sword of electrocution (still there?) an arrow (still there?) (28, 57, D) a +0 long sword (unseen) (28, 59, D) a +0 short sword (unseen) (29, 0, D) a +2 morningstar of draining (29, 1, D) the +1 scale mail "Ryugru" {Int+3 Dex-4 Stlth+} It affects your intelligence (+3). It affects your dexterity (-4). It makes you more stealthy. (29, 16, D) the +2 robe of Filth {MR+} It affects your resistance to hostile enchantments. (29, 17, D) a +2 rapier of protection (29, 32, D) the Almanac of Boosting Calling Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Spellforged Servitor Conjuration/Summoning 7 (29, 33, D) a book of Flames (29, 48, D) an uncursed staff of poison (29, 54, D) a +0 long sword (unseen) (29, 55, D) a +0 long sword (unseen) (30, 48, D) a sack of spiders (30, 50, D) a +2 long sword of draining an uncursed ring of sustain attributes an arrow an uncursed amulet of dismissal (30, 63, D) a +0 short sword (31, 48, D) a sack of spiders (31, 50, D) a +5 rapier of speed (32, 48, D) a +0 short sword (32, 49, D) a +0 pair of gloves of archery (32, 50, D) an uncursed staff of death (33, 48, D) a +2 scale mail of cold resistance (33, 49, D) a +0 dagger (33, 51, D) the +9 rapier of Peschihil {freeze, *Drain rN+ Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It protects you from negative energy. It causes draining when unequipped. (unseen) (34, 28, D) a box of beasts (34, 48, D) an uncursed staff of cold (34, 49, D) a +0 short sword (34, 50, D) a +0 leather armour (35, 14, D) a phial of floods (35, 15, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (35, 28, D) a phial of floods (36, 0, D) a plain deck of changes (36, 1, D) an uncursed staff of air (36, 14, D) an uncursed staff of wizardry (36, 15, D) a book of Misfortune (36, 33, D) a +0 rapier of draining (unseen) (37, 1, D) a +1 great sword of draining (37, 14, D) the +1 robe of the Thunderstorm {rN+} It protects you from negative energy. (37, 24, D) the +8 trident of Ryimia {pierce, rF+ Str+4 Dex-2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-2). It protects you from fire. It lets you see invisible. (37, 28, D) a +0 leather armour (37, 29, D) a legendary deck of wonders (37, 32, D) a +1 rapier of draining (unseen) (37, 34, D) a +1 vampiric spear (unseen) (37, 35, D) a +0 spear (unseen) (38, 0, D) a +3 plate armour of positive energy (38, 14, D) a +0 falchion of slicing (38, 15, D) an uncursed staff of power (38, 28, D) a +1 scimitar of holy wrath (38, 34, D) a +0 spear (unseen) (38, 37, D) a silver javelin (38, 48, D) an uncursed staff of conjuration (38, 49, D) the +11 mace of Ankuade {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (38, 50, D) an uncursed ring of ice (39, 0, D) the cursed ring "Taceuv" {EV-2 Int+5} [ring of evasion] It affects your evasion (-2). It affects your intelligence (+5). It has a curse placed upon it. a +1 ring of protection (39, 1, D) a stone of tremors (39, 15, D) a +2 scale mail of cold resistance (39, 18, D) an uncursed staff of fire (39, 29, D) a fan of gales (39, 33, D) a +0 trident a +2 leather armour of fire resistance (39, 34, D) a +2 trident of protection a +0 robe (39, 37, D) a +2 antimagic trident a +0 robe (39, 48, D) an ornate deck of defence (39, 49, D) a fan of gales (39, 50, D) a +1 morningstar of crushing (40, 0, D) a cursed amulet of faith (40, 1, D) the +10 greatsling of Pain and Death {freeze, SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. (40, 14, D) a +0 rapier of speed (40, 15, D) the +0 robe of the Six Eyes {rF++ rN+ Int+3 Stlth-} It affects your intelligence (+3). It greatly protects you from fire. It protects you from negative energy. It makes you less stealthy. (40, 28, D) the +4 hunting sling "Dono Piw" {venom, MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. (40, 33, D) a +0 trident (unseen) (40, 34, D) a +0 trident (unseen) (40, 36, D) a +0 rapier (unseen) (40, 48, D) the +6 chain mail of the Pink Corner {rPois rC- MP-9 Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). (40, 49, D) the +2 scimitar "Gewn" {slice, *Confuse Int+7 Dex+8 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+8). It may confuse you when you take damage. It makes you less stealthy. (41, 0, D) a sack of spiders (41, 1, D) the Guide on Necromancy Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Death Channel Necromancy 6 (41, 14, D) an uncursed staff of air (41, 15, D) a +5 halberd of freezing (41, 29, D) a book of Minor Magic (41, 30, D) a silver javelin (41, 34, D) a +0 spear (unseen) (41, 48, D) a +2 robe of the Archmagi (42, 0, D) a plain deck of defence (42, 1, D) a stone of tremors (42, 14, D) a +1 scale mail of cold resistance (42, 15, D) a box of beasts (42, 28, D) a +0 robe (42, 29, D) Yriejoys's Collected Works on Gliding Ignition Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Conjure Flame Conjuration/Fire 3 c - Airstrike Air 4 d - Bolt of Magma Conjuration/Fire/Earth 5 (42, 48, D) an uncursed ring of ice (42, 49, D) an uncursed staff of poison (42, 50, D) a cursed staff of conjuration (43, 15, D) a +1 scythe of slicing (43, 28, D) a +2 plate armour of magic resistance (43, 29, D) a throwing net (unseen) (43, 48, D) a +1 battleaxe of electrocution (43, 50, D) a +0 war axe of chopping (43, 60, D) a +2 chain mail of fire resistance (unseen) (44, 28, D) a +2 whip of draining (44, 48, D) a +2 hunting sling of velocity (44, 49, D) a +1 plate armour of cold resistance (44, 60, D) a +0 halberd (unseen) (45, 33, D) a +0 rapier (unseen) (45, 48, D) an uncursed ring of protection from magic (45, 49, D) a +4 mace of holy wrath (45, 50, D) a +2 shortbow of flaming (45, 51, D) a +2 robe of cold resistance (45, 59, D) the +2 hand axe "Qoemo" {drain, MR+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your resistance to hostile enchantments. the cursed +0 gold dragon armour of Prudence {+Fly rPois rF+ rC+ Stlth+} It protects you from fire. It protects you from cold. It protects you from poison. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (46, 48, D) an uncursed staff of summoning (46, 49, D) a disc of storms (46, 50, D) a +0 vampiric hand axe (46, 51, D) a fan of gales (46, 60, D) a +0 short sword (unseen) (47, 48, D) a phial of floods (47, 49, D) a crystal ball of energy (47, 50, D) a +3 plate armour of poison resistance (47, 51, D) a +1 arbalest of flaming (48, 48, D) a stone of tremors (48, 49, D) the cursed +1 ring mail of Greed {+Inv rElec rN++ Stlth-} It insulates you from electricity. It greatly protects you from negative energy. It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. (48, 50, D) the +3 scythe "Toushruq" {vamp, rPois rC- rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (48, 51, D) a book of Misfortune (49, 0, D) an uncursed staff of poison (49, 1, D) a +0 spear (49, 12, D) the cursed +0 rapier "Ligoloil" {freeze, rF+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you see invisible. It has a curse placed upon it. (49, 24, D) a +2 pair of boots of running (49, 36, D) the +6 hunting sling of Forgiveness {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (49, 37, D) a -1 rod of clouds (14/14) (49, 48, D) a cursed -5 ring of evasion (49, 49, D) an uncursed staff of cold (49, 50, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (50, 0, D) an uncursed staff of poison (50, 6, D) a +0 spear (unseen) (50, 13, D) a +0 eveningstar of holy wrath (50, 24, D) an uncursed staff of summoning (50, 25, D) an uncursed ring of protection from magic (50, 30, D) a +0 great mace a +0 chain mail (50, 36, D) a lamp of fire (50, 37, D) the cursed +1 arbalest of Instinct {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (50, 41, D) (unseen) (50, 48, D) an uncursed staff of conjuration (50, 49, D) a +2 quarterstaff of protection (51, 1, D) a javelin an uncursed staff of earth (51, 6, D) a +1 trident of venom (unseen) (51, 7, D) a +0 rapier (unseen) (51, 12, D) a +2 antimagic broad axe (51, 13, D) an uncursed staff of energy (51, 16, D) a +0 trident (51, 18, D) a +2 vampiric demon whip (unseen) (51, 24, D) an uncursed staff of wizardry (51, 25, D) a +0 chain mail (51, 28, D) a +0 great mace (unseen) (51, 29, D) a +0 war axe a +0 chain mail (51, 30, D) a +0 dire flail a cursed +0 plate armour (51, 36, D) a +1 falchion of slicing (51, 37, D) a cursed staff of fire (51, 48, D) a +2 hand crossbow of flaming (51, 49, D) a +3 morningstar of flaming (51, 50, D) a phantom mirror (52, 6, D) a +0 spear (unseen) (52, 7, D) a +3 long sword of slicing a +1 rapier of freezing a +0 robe (52, 12, D) a +1 rapier of protection (52, 13, D) an uncursed staff of wizardry (52, 24, D) a book of Transfigurations (52, 27, D) 4 large rocks (52, 29, D) a +0 war axe the +2 scale mail of Contentment {rC+ rN++ Dex-2} It affects your dexterity (-2). It protects you from cold. It greatly protects you from negative energy. a +0 shield (52, 36, D) a book of the Earth (52, 37, D) a book of Dreams (52, 48, D) an uncursed staff of cold (53, 0, D) a +2 ring mail of fire resistance (53, 5, D) 5 large rocks (still there?) a large rock (still there?) (53, 8, D) a +1 spear of piercing (still there?) a javelin (still there?) (53, 13, D) a +2 short sword of holy wrath (53, 24, D) a +1 short sword of speed (53, 25, D) the Almanac of Floating Snow Spells Type Level a - Freeze Ice 1 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Summon Ice Beast Ice/Summoning 4 f - Ice Form Ice/Transmutation 4 (53, 29, D) a +0 dire flail a +0 chain mail (53, 30, D) a +0 great mace a +0 chain mail a +0 broad axe a cursed +0 chain mail (53, 31, D) a +7 vampiric long sword a +0 chain mail (53, 36, D) a +4 scimitar of slicing (53, 37, D) an ornate deck of summoning (53, 48, D) a sack of spiders (53, 50, D) a +3 battleaxe of flaming (54, 0, D) a book of Power (54, 1, D) an uncursed staff of poison (54, 12, D) the +3 dagger of the Ecumenical Temple {flame, *Rage Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It may make you go berserk in combat. (54, 13, D) the cursed +0 ring mail of Melancholy {rElec} It insulates you from electricity. It has a curse placed upon it. (54, 16, D) a +3 trident of protection (unseen) (54, 24, D) a plain deck of wonders (54, 25, D) a +0 dire flail (54, 30, D) a +0 dire flail a +0 chain mail (54, 36, D) a +1 whip of holy wrath (54, 48, D) a plain deck of wonders (54, 52, D) the ring of Fuckuyz {*Confuse rPois rF- Str+8 SInv} [ring of see invisible] It affects your strength (+8). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It may confuse you when you take damage. an uncursed ring of protection from cold an uncursed ring of protection from fire a +6 ring of protection the amulet of Cireu {Inacc rF+ Str+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It protects you from fire. the ring "Nofirywedd" {Fire Str+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. (55, 1, D) a book of Death (55, 13, D) a sack of spiders (55, 24, D) an uncursed staff of poison (57, 46, D) a +4 chain mail of poison resistance (58, 47, D) the cursed +0 shortbow of the Goat {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (58, 48, D) the +10 hand axe of Context {flame, rN+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It protects you from negative energy. (59, 36, D) the cursed +0 trident of Indomitability {antimagic, Dex+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). It has a curse placed upon it. (59, 37, D) a lamp of fire (59, 48, D) an uncursed staff of cold (59, 49, D) Velyax's Incunabulum of Fire Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Bolt of Fire Conjuration/Fire 6 c - Delayed Fireball Conjuration/Fire 7 (60, 36, D) a sack of spiders (60, 37, D) an uncursed staff of death (60, 47, D) a +2 ring of intelligence (60, 48, D) a phial of floods (60, 49, D) a manual of Throwing (61, 0, D) an uncursed staff of summoning (61, 8, D) a +0 hand axe of chopping (61, 16, D) the cursed +0 leather armour of Shielding {-Tele rC+ Regen+} It protects you from cold. It prevents most forms of teleportation. It increases your rate of regeneration. It has a curse placed upon it. (61, 26, D) a plain deck of wonders (61, 36, D) a disc of storms (61, 37, D) a book of Necromancy (61, 47, D) a sack of spiders (61, 48, D) the cursed +1 hunting sling "Rimp" {flame, +Blink MR- Str+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (61, 49, D) an uncursed staff of summoning (61, 51, D) a glowing shapeshifter corpse (62, 0, D) an uncursed staff of cold (62, 1, D) a +0 spear of venom (62, 8, D) a +3 hand axe of flaming (62, 9, D) a book of Conjurations (62, 16, D) an uncursed ring of wizardry (62, 22, D) a +0 battleaxe (62, 26, D) a plain deck of wonders (62, 27, D) a +4 mace of venom (62, 36, D) a +3 leather armour of magic resistance (62, 37, D) a legendary deck of wonders (62, 47, D) a book of Minor Magic (62, 48, D) a +6 blowgun (62, 49, D) a book of the Tempests (63, 0, D) an uncursed staff of cold (63, 8, D) an uncursed staff of air (63, 16, D) a +0 war axe (63, 17, D) a +0 whip (63, 22, D) a +0 hand axe of chopping (63, 26, D) a +4 ring mail of positive energy (63, 36, D) an uncursed staff of cold (63, 37, D) a +3 arbalest of evasion (63, 47, D) a stone of tremors (63, 48, D) a +0 spear of venom (63, 49, D) a book of Transfigurations (63, 50, D) the ring "Paad" {rPois MR+ EV+1 Str-4 SInv} [ring of evasion] It affects your evasion (+1). It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (64, 16, D) a stone of tremors (64, 17, D) a +2 robe of cold resistance (64, 22, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (64, 23, D) a +0 short sword (64, 27, D) a +1 robe of the Archmagi (64, 47, D) a cursed ring of see invisible (64, 48, D) the +10 greatsling of the Lair of Beasts {venom, Str+2 Int+5} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (+5). (64, 49, D) a +3 great mace of crushing (64, 51, D) a shapeshifter corpse (65, 26, D) the Disquisition on the Traveller Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Warp Weapon Charms/Translocation 5 (65, 47, D) a book of Spatial Translocations (65, 48, D) the +6 scythe "Aseacluf" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). (65, 49, D) a glowing shapeshifter corpse (65, 51, D) a glowing shapeshifter corpse (65, 53, D) a glowing shapeshifter corpse (65, 55, D) a glowing shapeshifter corpse (66, 49, D) the Compendium of Envenoming and Bewitchment Spells Type Level a - Tukima's Dance Hexes 3 b - Spider Form Transmutation/Poison 3 c - Fulminant Prism Conjuration/Hexes 4 d - Alistair's Intoxication Transmutation/Poison 5 (66, 50, D) a cursed -2 ring of evasion (66, 51, D) a glowing shapeshifter corpse a glowing shapeshifter corpse (66, 52, D) a glowing shapeshifter corpse (66, 53, D) a glowing shapeshifter corpse (66, 55, D) an uncursed staff of poison (unseen) (67, 0, D) a fan of gales (67, 3, D) a +0 dagger (67, 49, D) a +0 arbalest of flaming (67, 50, D) the +6 broad axe of the Puffin {flame, Fragile rF+ rN++ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It greatly protects you from negative energy. It will be destroyed if unequipped. the cursed +0 hunting sling of the World {speed, SInv} Attacks with this weapon are significantly faster. It lets you see invisible. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. a disc of storms a shapeshifter corpse (67, 51, D) a glowing shapeshifter corpse (67, 52, D) a cursed staff of wizardry (still there?) a glowing shapeshifter corpse (still there?) (68, 47, D) a +3 ring mail of magic resistance (68, 48, D) a stone of tremors (68, 49, D) a box of beasts (68, 50, D) a +0 chain mail of magic resistance (68, 51, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (68, 53, D) a glowing shapeshifter corpse (68, 54, D) a glowing shapeshifter corpse (69, 0, D) a sack of spiders (69, 3, D) a +1 shortbow of flaming (69, 47, D) an uncursed staff of cold (69, 48, D) a +1 morningstar of crushing (69, 49, D) a stone of tremors (69, 50, D) a +1 mace of holy wrath (69, 51, D) a glowing shapeshifter corpse (69, 53, D) a glowing shapeshifter corpse (70, 8, D) a +2 rod of ignition (9/9) (70, 9, D) an uncursed staff of air (70, 36, D) a +2 ring mail of cold resistance (70, 47, D) a box of beasts (70, 49, D) a stone of tremors (70, 52, D) a glowing shapeshifter corpse (70, 53, D) a shapeshifter corpse (71, 8, D) an uncursed staff of power (71, 16, D) a +2 robe of cold resistance (71, 27, D) a cursed amulet of inaccuracy (71, 36, D) a +3 leather armour of cold resistance (71, 37, D) the +1 hand axe "Pufynot" {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (71, 47, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (71, 48, D) a plain deck of changes (71, 49, D) a +1 hand axe of flaming (71, 50, D) a glowing shapeshifter corpse (71, 51, D) a shapeshifter corpse (72, 8, D) the +5 spear of Extremism {drain, Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). (72, 9, D) a book of Alchemy (72, 16, D) a +1 shortbow of freezing (72, 17, D) a +1 glaive of venom (72, 26, D) a +0 leather armour of cold resistance (72, 27, D) the +8 long sword of Dymo {venom, rElec rC- MP-9 Dex+9} It poisons the flesh of those it strikes. It affects your dexterity (+9). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (-9). (72, 36, D) a plain deck of wonders (72, 37, D) a book of Burglary (72, 47, D) a cursed ring of loudness (72, 49, D) the cursed +1 dagger of Enguiss {pierce, *Rage rPois rC+ Str+6} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from cold. It protects you from poison. It may make you go berserk in combat. It has a curse placed upon it. a scroll of brand weapon (still there?) (73, 1, D) the cursed +1 chain mail of Gravity {-Tele rElec Slay+3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (73, 17, D) a plain deck of destruction (73, 32, D) the +9 flail "Giantbane" {vamp, rElec} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. (73, 36, D) a +3 great sword of protection (73, 37, D) an uncursed staff of earth (73, 47, D) a book of Flames (73, 48, D) a manual of Poison Magic a glowing shapeshifter corpse (73, 49, D) a plain deck of wonders (74, 47, D) an ornate deck of changes (74, 48, D) a book of Death (74, 49, D) a legendary deck of defence (75, 1, D) a phial of floods (75, 48, D) the ring "Uley" {Fire rElec MP+9 Dex+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). (75, 49, D) a manual of Unarmed Combat