Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) Plog's Papyrus of Vitriolic Augmentations Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Haste Charms 6 e - Ring of Flames Charms/Fire 7 (62, 1, D) a +2 arbalest of flaming (63, 0, D) an amulet "Tof Ceoq" {Harm *Drain rElec} [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. (67, 0, D) the cursed +0 ring mail of Weuneate {*Confuse rPois rN+} It protects you from poison. It protects you from negative energy. It may confuse you when you take damage. It has a curse placed upon it. (68, 1, D) a +0 club a cursed +0 chain mail (69, 0, D) a +0 club (still there?) an uncursed ring of fire (still there?) (69, 1, D) a +0 dagger a +0 robe an orc corpse (73, 1, D) a box of beasts (75, 1, D) the cursed +1 plate armour of the Tarantula {rF- Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It has a curse placed upon it.