Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (6, 7, D) 12 arrows (7, 4, D) 42 fruits (unseen) (7, 5, D) 4 scrolls of amnesia (unseen) (7, 6, D) 2 potions of brilliance (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) an uncursed staff of death (59, 37, D) a +0 scythe of slicing (60, 36, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (60, 37, D) a +2 whip of freezing (61, 0, D) a +0 battleaxe of chopping (61, 8, D) an uncursed ring of protection from magic (61, 16, D) a book of Envenomations (61, 26, D) a sack of spiders (61, 36, D) a box of beasts (61, 37, D) the +1 spear of Lies {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (62, 0, D) an uncursed staff of power (62, 1, D) an ornate deck of summoning (62, 8, D) the cursed -1 buckler of Kikubaaqudgha's Envy {MR+ Str-5 Slay+3} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 9, D) a +1 morningstar of distortion (62, 16, D) a +0 short sword of protection (62, 17, D) a +2 rapier of speed (62, 26, D) a book of Power (62, 27, D) an uncursed staff of fire (62, 31, D) a ball python skeleton (62, 36, D) the amulet of Zyv Unto {RegenMP rElec rC+ SInv} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. It insulates you from electricity. It lets you see invisible. (62, 37, D) a +3 falchion of slicing (63, 0, D) a +2 leather armour of fire resistance (63, 8, D) an uncursed staff of earth (63, 16, D) a +0 falchion of slicing (63, 17, D) a +2 spear of piercing (63, 26, D) a +3 shortbow of flaming (63, 27, D) a +2 dagger of venom (63, 30, D) a +0 dire flail (still there?) a black mamba corpse (skeletalised by now) (still there?) (63, 31, D) a water moccasin skeleton (63, 36, D) a +6 battleaxe of electrocution (63, 37, D) an uncursed ring of poison resistance (64, 16, D) a +0 gold dragon armour (64, 17, D) a +3 longbow of flaming (64, 26, D) a +0 robe (64, 27, D) a book of Envenomations (64, 30, D) a water moccasin skeleton (65, 26, D) a book of the Earth (67, 0, D) a +0 dagger (still there?) a book of Spatial Translocations (still there?) (68, 0, D) a +0 flail a +0 ring mail a +3 ring mail of fire resistance (69, 0, D) a +0 club (still there?) a sack of spiders (still there?) (70, 8, D) the +2 leather armour "Utunwo" {*Corrode rC++ Str+9} It affects your strength (+9). It greatly protects you from cold. It may corrode you when you take damage. (70, 9, D) a book of Callings (70, 30, D) a +3 antimagic rapier (unseen) (70, 36, D) an uncursed ring of resist corrosion (70, 37, D) a plain deck of defence (70, 40, D) a +3 trident (unseen) (71, 16, D) a phial of floods (71, 17, D) the Almanac of Mutagenic Malediction Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Spectral Weapon Hexes/Charms 3 e - Spider Form Transmutation/Poison 3 f - Yara's Violent Unravelling Hexes/Transmutation 5 (71, 27, D) a +4 hand axe of venom (71, 28, D) a +0 shortbow (unseen) (71, 36, D) a sack of spiders (71, 37, D) a +3 rapier of venom (71, 39, D) a book of Changes (71, 40, D) a +0 trident a cursed +0 robe (72, 8, D) the +4 hand axe "Ziros" {freeze, rF+ Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from fire. (72, 9, D) a +0 trident of freezing (72, 16, D) an uncursed staff of fire (72, 17, D) a book of Clouds (72, 26, D) a plain deck of escape (72, 27, D) a +0 trident 7 exploding tomahawks a +0 trident (72, 28, D) 2 tomahawks (72, 31, D) 2 large rocks (72, 32, D) 2 tomahawks 5 large rocks an arrow (72, 36, D) an uncursed amulet of dismissal (72, 37, D) a +4 ring of strength (73, 1, D) a cursed -3 ring of slaying (73, 16, D) a +0 rapier of flaming (73, 17, D) a book of Air (73, 26, D) a +4 ring mail of fire resistance (73, 30, D) a large rock (73, 36, D) a +2 plate armour of poison resistance (73, 37, D) a fan of gales (74, 0, D) an uncursed amulet of rage a potion of berserk rage a potion of haste