Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 0, D) the +3 scale mail of Lies {+Blink Stlth+} It lets you blink. It makes you more stealthy. (49, 1, D) a +3 morningstar of crushing (49, 12, D) a +0 great mace of crushing (49, 24, D) an uncursed staff of fire (49, 36, D) a +0 robe (49, 37, D) an uncursed staff of fire (50, 0, D) a +3 scimitar of slicing (50, 1, D) the Papyrus of Nocuous Displacement Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Cure Poison Poison 2 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Poisonous Cloud Conjuration/Poison/Air 6 (50, 12, D) a +0 dire flail (50, 24, D) a +1 war axe of chopping (50, 25, D) an uncursed staff of air (50, 28, D) a +2 trident of protection (50, 36, D) a phantom mirror (50, 37, D) a cursed ring of loudness (50, 43, D) a +0 dagger (unseen) (51, 0, D) a scroll of brand weapon (51, 1, D) a +0 war axe of chopping (51, 6, D) a jumping spider corpse (51, 7, D) a redback corpse (51, 12, D) a +0 dagger (51, 13, D) a +0 club (51, 18, D) a +2 halberd of flaming a +0 robe an orc corpse (skeletalised by now) (51, 19, D) a +0 long sword a +0 plate armour a +0 giant club (51, 20, D) a +3 flail of crushing a +0 plate armour a +0 battleaxe a +0 scale mail (51, 24, D) a +1 lajatang of electrocution (51, 29, D) the +9 scimitar of Yqerodgh {speed, *Rage +Inv Str+9 Int+3} Attacks with this weapon are significantly faster. It affects your strength (+9). It affects your intelligence (+3). It lets you turn invisible. It may make you go berserk in combat. a +0 robe (51, 36, D) the cursed +1 mace "Blob" {crush, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 42, D) a +0 scythe of venom a +0 robe (52, 0, D) an uncursed ring of stealth (52, 1, D) a book of Ice (52, 13, D) an ornate deck of wonders (52, 14, D) a warg skeleton (52, 19, D) a +0 battleaxe of venom a +0 morningstar a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (52, 24, D) the +8 plate armour "Cumei" {rC- Regen+ Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It increases your rate of regeneration. (52, 25, D) a +0 falchion (52, 32, D) a +2 halberd a +0 plate armour a human corpse (skeletalised by now) (52, 36, D) the +2 dagger of the Hand {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (52, 42, D) a +3 halberd a +3 plate armour of poison resistance (52, 43, D) a +0 mace (unseen) (52, 44, D) a +0 short sword (unseen) (53, 0, D) a crystal ball of energy (53, 1, D) a book of Air (53, 6, D) a redback corpse (53, 8, D) a redback corpse (53, 12, D) a sack of spiders (53, 13, D) a lamp of fire (53, 19, D) a +0 broad axe a cursed +0 chain mail a cursed -3 broad axe a +0 chain mail an orc corpse (skeletalised by now) (53, 20, D) a +0 whip a +0 robe (53, 21, D) a +0 flail a +3 blowgun a +0 chain mail an orc corpse (skeletalised by now) (53, 24, D) a +0 flail of draining (53, 25, D) a cursed ring of loudness (53, 36, D) a +0 robe (53, 37, D) a plain deck of changes (54, 0, D) a +1 mace of draining (54, 1, D) a +5 blowgun (54, 24, D) an uncursed ring of ice (54, 36, D) an uncursed staff of cold (55, 0, D) an uncursed staff of poison (55, 1, D) an uncursed amulet of the gourmand (55, 13, D) a fan of gales (55, 24, D) a +0 hand crossbow of freezing (59, 36, D) a +6 long sword of holy wrath (59, 42, D) a cursed -3 dagger a +0 robe (59, 43, D) a +0 dagger a +0 robe (60, 37, D) a +2 plate armour of positive energy (60, 42, D) a +0 short sword a +3 leather armour of fire resistance a +0 dagger a +0 robe a +0 great sword a +0 plate armour (61, 8, D) a +1 hunting sling of flaming (61, 16, D) a +0 leather armour of magic resistance (61, 36, D) a +1 plate armour of fire resistance (61, 37, D) a manual of Short Blades (62, 0, D) the +3 ring mail "Exydet" {MR+ Int-5 Dex+6} It affects your intelligence (-5). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (62, 8, D) Binug's Easy Wizardry Spells Type Level a - Repel Missiles Charms/Air 2 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Call Imp Summoning 2 e - Blink Translocation 2 (62, 9, D) a crystal ball of energy (62, 16, D) an uncursed staff of power (62, 17, D) an uncursed staff of air (62, 27, D) a plain deck of wonders (62, 30, D) a +0 trident (unseen) (62, 31, D) a +1 demon whip of draining (62, 36, D) a +2 chain mail of fire resistance (62, 44, D) a +1 antimagic quarterstaff (unseen) (63, 0, D) a +0 mace of holy wrath (63, 8, D) a +3 plate armour of positive energy (63, 16, D) a +9 iron rod (9/9) (63, 17, D) the +5 flail "Ylur" {crush, +Blink rF+ Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It lets you blink. (63, 26, D) the Incunabulum of the Helpful Glacier Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Summon Ice Beast Ice/Summoning 4 c - Ozocubu's Refrigeration Ice 6 d - Ring of Flames Charms/Fire 7 (63, 27, D) the Handbook of Earthen Snow Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 (63, 30, D) a +0 trident (63, 31, D) a +0 mace (64, 16, D) a fan of gales (64, 17, D) a +1 quarterstaff of crushing (64, 26, D) a book of Misfortune (64, 27, D) a +0 short sword (64, 31, D) a +0 hand axe a +0 hand axe (64, 32, D) an uncursed staff of wizardry (65, 20, D) a +0 quarterstaff (unseen) (67, 0, D) a phantom mirror (68, 0, D) an uncursed staff of cold (69, 0, D) an uncursed staff of power (70, 8, D) a +3 plate armour of cold resistance (70, 9, D) an uncursed staff of conjuration (70, 37, D) a book of Maledictions (71, 8, D) a book of Air (71, 16, D) the Reference Book on Moulding and Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Blade Hands Transmutation 5 f - Bolt of Fire Conjuration/Fire 6 (71, 26, D) a +0 flail (71, 27, D) an uncursed staff of energy (71, 29, D) the +1 bardiche of Wifiu {venom, MP+9 Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your magic capacity (+9). (71, 30, D) a cursed +0 war axe (71, 31, D) a +3 antimagic broad axe (unseen) (71, 37, D) an uncursed staff of fire (71, 42, D) a +0 mace a +0 robe a +0 dire flail (72, 8, D) a +1 plate armour of cold resistance (72, 9, D) a phantom mirror (72, 16, D) an ornate deck of changes (72, 17, D) an uncursed staff of cold (72, 30, D) a +0 mace (72, 36, D) an uncursed staff of cold (73, 1, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (73, 16, D) a +2 hand axe of chopping (73, 17, D) a sack of spiders (73, 26, D) an uncursed ring of fire (73, 27, D) a +0 dagger (73, 30, D) a cursed staff of summoning (73, 31, D) a +0 club (73, 37, D) a phantom mirror (75, 1, D) the +8 halberd "Beorack" {flame, rF+ Str+2 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (-4). It protects you from fire.