Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a +4 rod of inaccuracy (14/14) (19, 1, D) the ring of Beatain {MR+ MP+9 SInv} [ring of magical power] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (19, 16, D) a book of Callings (19, 17, D) a +2 long sword of freezing (20, 0, D) an uncursed staff of power (20, 1, D) an uncursed staff of earth (20, 16, D) 4 scrolls of enchant armour (20, 17, D) an uncursed staff of death (21, 0, D) a +2 leather armour of magic resistance (21, 1, D) an uncursed ring of resist corrosion (21, 16, D) the +5 hand axe "Siqyru" {chop, rF+ Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. (21, 17, D) a +0 pair of gloves of archery (22, 0, D) a sack of spiders (22, 16, D) 3 royal jellies (22, 17, D) a phantom mirror (23, 0, D) a +2 scimitar of slicing (23, 1, D) an uncursed staff of summoning (23, 3, D) a necrophage corpse (23, 16, D) the +1 robe of the Sacrificial Victim {Int+4} It affects your intelligence (+4). (23, 17, D) a book of Fire (23, 18, D) a +2 bardiche of freezing (24, 0, D) a book of Minor Magic (24, 1, D) a phantom mirror (24, 3, D) a +0 battleaxe (24, 4, D) an ice dragon corpse (24, 16, D) the Papyrus of Execration and the Entourage Spells Type Level a - Corona Hexes 1 b - Recall Summoning/Translocation 3 c - Call Canine Familiar Summoning 3 d - Discord Hexes 8 (24, 17, D) a plain deck of war (24, 18, D) a book of Debilitation (25, 0, D) a crystal ball of energy (25, 1, D) a +0 halberd of protection (25, 5, D) a +2 falchion a +0 robe (25, 16, D) a book of Summonings (25, 17, D) an uncursed staff of energy (25, 18, D) a cursed ring of loudness (26, 0, D) a +2 ring of dexterity (26, 1, D) a +4 vampiric battleaxe (26, 16, D) the +12 storm dragon armour "Xaczox" {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (26, 17, D) the cursed +1 mace of Dissent {crush, rN+ Str+4 Int+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (27, 0, D) a +5 glaive of protection (27, 1, D) a +1 chain mail of magic resistance (27, 16, D) the cursed +1 broad axe "Puqeh" {antimagic, -Tele rElec rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (27, 17, D) an uncursed amulet of the gourmand (28, 0, D) the cursed +1 arbalest of Insufficient Pleasure {freeze, rN+ Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. (28, 1, D) the Catalogue of the Frostbite and Displacement Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Ozocubu's Refrigeration Ice 6 e - Simulacrum Ice/Necromancy 6 (28, 16, D) a +1 dagger of venom (28, 17, D) an uncursed staff of wizardry (29, 0, D) a fan of gales (29, 16, D) a +2 shadow dragon armour (29, 17, D) a +0 hunting sling of freezing (35, 6, D) a +0 trident (35, 14, D) an ornate deck of war (35, 15, D) an uncursed amulet of magic regeneration an uncursed ring of protection from magic a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (35, 28, D) a +0 robe of fire resistance (35, 29, D) an uncursed ring of magical power (36, 0, D) an uncursed staff of energy (36, 1, D) an uncursed staff of wizardry (36, 14, D) a +0 robe (36, 15, D) a book of the Sky (36, 17, D) a +0 trident (36, 28, D) an uncursed staff of power (36, 29, D) a book of Callings (37, 0, D) an uncursed ring of fire (37, 1, D) an uncursed ring of wizardry (37, 13, D) a +0 trident (37, 14, D) a +1 scale mail of poison resistance (37, 15, D) a cursed staff of summoning (37, 28, D) a book of Conjurations (38, 0, D) a disc of storms (38, 1, D) a +2 demon whip of flaming (38, 6, D) a +2 halberd of flaming (38, 14, D) a +0 short sword of draining (38, 15, D) a +2 fire dragon armour (38, 16, D) a +0 mace a +0 robe (38, 28, D) the Disquisition on the Blistering Entourage Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Dragon's Call Summoning 9 (38, 29, D) a +0 plate armour of fire resistance (39, 0, D) an uncursed staff of conjuration (39, 1, D) a +2 scimitar of electrocution (39, 14, D) a disc of storms (39, 15, D) a +3 dagger a +2 scale mail of magic resistance an uncursed staff of power (39, 28, D) an uncursed staff of death (39, 29, D) a +2 glaive of venom (40, 0, D) an Akashic Record (40, 1, D) a book of Power (40, 14, D) a +6 quarterstaff of speed (40, 15, D) a +4 hand axe of freezing (40, 16, D) a +0 trident (still there?) a +1 vampiric scythe (still there?) (40, 28, D) a +1 shortbow of flaming (40, 29, D) a book of Power (41, 0, D) a sack of spiders (41, 1, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (41, 14, D) an uncursed staff of power (41, 15, D) a book of Death (41, 28, D) a legendary deck of wonders (41, 29, D) a phial of floods (42, 0, D) a +0 plate armour of fire resistance (42, 1, D) a box of beasts (42, 13, D) a +4 demon trident of draining (42, 14, D) the Incunabulum of Virous Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Lightning Bolt Conjuration/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 (42, 15, D) a +3 arbalest of flaming (42, 28, D) a +3 chain mail of fire resistance (43, 0, D) a +0 trident (43, 14, D) a book of Debilitation (43, 15, D) a +1 scale mail of fire resistance (43, 28, D) an uncursed ring of protection from magic (43, 29, D) a legendary deck of summoning (44, 28, D) a +0 pair of gloves of archery (47, 0, D) an arrow (47, 3, D) a javelin (48, 38, D) a +1 longbow of flaming 12 arrows a +2 centaur barding (48, 40, D) 2 arrows (49, 1, D) 2 arrows (unseen) (49, 12, D) an uncursed staff of fire (49, 24, D) the +7 flail of Niek {speed, rElec rF- rC+ MP+9} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). (49, 36, D) an uncursed staff of poison (49, 37, D) a +2 spear of piercing (50, 0, D) a +0 spear of freezing (50, 1, D) 2 arrows (50, 2, D) 4 large rocks (unseen) (50, 12, D) a phial of floods (50, 13, D) a Grand Grimoire (50, 24, D) a +2 arbalest of freezing (50, 25, D) the Catalogue of Evil Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Control Undead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Draining Conjuration/Necromancy 5 (50, 36, D) Hulucuo's Tome of Mutagenic Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Sticks to Snakes Transmutation 2 c - Petrify Transmutation/Earth 4 d - Shadow Creatures Summoning 6 e - Summon Hydra Summoning 7 (50, 37, D) the +0 plate armour "Weijufauw" {Dex+4} It affects your dexterity (+4). (50, 43, D) an arrow a +0 short sword (50, 44, D) a +0 war axe a +0 plate armour of poison resistance (51, 0, D) a phial of floods (51, 1, D) a large rock (still there?) a +3 vampiric battleaxe (still there?) (51, 2, D) a +0 shortbow (unseen) (51, 3, D) 3 large rocks a +3 short sword of speed a +0 shortbow 11 arrows (51, 4, D) the +8 great sword of Duty {slice, +Blink +Rage Stlth+} It inflicts extra damage upon your enemies. It lets you blink. It lets you go berserk. It makes you more stealthy. 9 javelins a +0 leather armour an uncursed ring of magical power (51, 6, D) a large rock (51, 13, D) an uncursed ring of wizardry (51, 16, D) a +0 halberd (unseen) (51, 17, D) a +1 hand axe of electrocution a +0 robe (51, 24, D) a +0 dagger of venom (51, 25, D) a +4 scythe of venom (51, 30, D) (unseen) (51, 37, D) the Volume of Gliding Talismans Spells Type Level a - Shock Conjuration/Air 1 b - Shroud of Golubria Charms/Translocation 2 c - Lightning Bolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (51, 42, D) a cursed -2 halberd 3 throwing nets a +0 ring mail (51, 43, D) an arrow a +1 lajatang of pain a +0 robe (51, 44, D) an arrow (52, 1, D) an arrow (52, 2, D) a +1 antimagic spear a +0 shortbow a +0 longbow 65 arrows a +0 leather armour (52, 3, D) 2 large rocks (52, 8, D) 6 arrows 3 large rocks 2 bolts (52, 12, D) the +7 Kryia's mail coat {DeviceHeal*2 rC+} It protects you from cold. (52, 13, D) a phantom mirror (52, 24, D) a book of the Sky (52, 25, D) a disc of storms (52, 36, D) the cursed +0 hunting sling "Moasker" {flame, rPois rC+ Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (52, 37, D) a +0 war axe of electrocution (52, 43, D) a cursed -1 scimitar a +1 plate armour of cold resistance a cursed -1 shield (52, 44, D) the +8 quarterstaff of the Realm of Zot {vamp, *Noise MR+ Dex+10 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+10). It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. a +2 chain mail of fire resistance (53, 1, D) a silver javelin 3 arrows a +3 leather armour of poison resistance (53, 2, D) the cursed +0 hand axe "Ogre's Bane" {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It has a curse placed upon it. a +0 leather armour 3 silver javelins (53, 3, D) the +6 rapier of Luifaser {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 arbalest 27 bolts (53, 4, D) the +8 great sword of the Warrior {freeze, -Tele *Confuse rElec rPois MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It may confuse you when you take damage. a +0 leather armour 12 silver javelins (53, 12, D) a +0 flail of draining (53, 13, D) a book of the Earth (53, 16, D) a +0 trident (53, 19, D) a +0 long sword (53, 24, D) the amulet "Voang" {Inacc MP+9 Str+3 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It affects your dexterity (+3). It affects your magic capacity (+9). (53, 25, D) a +2 great mace of holy wrath (53, 36, D) a lamp of fire (53, 37, D) a plain deck of destruction (54, 1, D) a +0 spear (54, 12, D) an uncursed amulet of harm (54, 13, D) an uncursed staff of wizardry (54, 24, D) a book of Death (54, 25, D) an uncursed staff of power (54, 36, D) a +2 hand axe of flaming (55, 1, D) a bolt a box of beasts (55, 2, D) a +0 arbalest 16 bolts (55, 12, D) the cursed +1 spear "Spiderbane" {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (55, 13, D) a book of Spatial Translocations (55, 24, D) a +2 leather armour of magic resistance (56, 1, D) 3 large rocks (59, 37, D) a +3 battleaxe of flaming (60, 36, D) a +3 flail of draining (60, 37, D) a cursed -2 ring of intelligence (60, 42, D) a +0 whip a +0 robe (61, 0, D) a plain deck of defence (61, 26, D) a book of Annihilations (61, 30, D) a +1 long sword of electrocution (61, 36, D) an uncursed amulet of magic regeneration (61, 37, D) a +2 flail of crushing (62, 0, D) an uncursed staff of wizardry (62, 1, D) a +0 ice dragon armour (62, 8, D) a +6 ring of dexterity (62, 9, D) an ornate deck of summoning (62, 16, D) a +2 chain mail of poison resistance (62, 17, D) the +9 great mace "Iqikawoj" {flame, +Fly MR- Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you fly. (62, 27, D) a +0 rapier (62, 30, D) the +7 spear "Onwusiqi" {pierce, rN++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from negative energy. (62, 31, D) a +2 whip of distortion a +1 flail of protection (62, 36, D) an uncursed staff of conjuration (62, 37, D) a crystal ball of energy (63, 8, D) a +1 leather armour of fire resistance (63, 17, D) the Reference Book on Lightness Spells Type Level a - Airstrike Air 4 b - Lightning Bolt Conjuration/Air 5 c - Silence Hexes/Air 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (63, 26, D) an uncursed ring of see invisible (63, 31, D) a +0 dagger (still there?) a +1 mace of protection (still there?) (63, 36, D) a +1 falchion of slicing (63, 37, D) a +5 blowgun (64, 16, D) the Compendium of the Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Fireball Conjuration/Fire 5 e - Ring of Flames Charms/Fire 7 (64, 26, D) a +0 short sword (64, 27, D) a plain deck of summoning (69, 0, D) a +3 antimagic morningstar (69, 36, D) a +2 ring of slaying (70, 13, D) a +0 club (unseen) (70, 36, D) a +6 falchion of slicing (70, 37, D) the Guide on Aid Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Deflect Missiles Charms/Air 6 (70, 41, D) a +0 dagger a +0 robe (71, 8, D) an uncursed staff of air (71, 12, D) a +0 dire flail a +0 hand axe (71, 16, D) the cursed +1 mace "Dyixinas" {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. (71, 21, D) a +1 short sword of venom (unseen) (71, 26, D) a +4 rod of shadows (12/12) (71, 27, D) a phantom mirror (71, 30, D) a +0 whip a +0 ring mail (71, 31, D) a +0 mace a +0 chain mail (71, 32, D) a cursed -1 leather armour (71, 37, D) the amulet of Doubts {Inacc Int-5 Dex+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-5). It affects your dexterity (+6). (71, 41, D) a +0 rapier a +0 robe a +0 dagger a +0 robe (72, 8, D) an uncursed ring of poison resistance (72, 12, D) a +0 club (unseen) (72, 13, D) a +0 mace (72, 16, D) an ornate deck of defence (72, 17, D) the ring of Ru's Outrage {Fire rElec Str+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (72, 21, D) a +0 rapier a cursed +0 robe a cursed -2 buckler (72, 26, D) an uncursed staff of poison (72, 27, D) a sack of spiders (72, 30, D) a +2 dagger of electrocution (72, 36, D) a crystal ball of energy (72, 37, D) a plain deck of destruction (72, 41, D) a +3 quarterstaff of protection a +0 robe (73, 1, D) a +1 short sword of speed (73, 16, D) a +4 short sword of draining (73, 17, D) an uncursed ring of positive energy (73, 21, D) a +0 quarterstaff (unseen) (73, 26, D) a sack of spiders (73, 27, D) a +8 plate armour of ponderousness (73, 31, D) a +0 dagger a +0 robe (73, 36, D) a +6 glaive of protection (73, 37, D) a +2 ring mail of magic resistance (75, 1, D) a sack of spiders