Groucho the Dungeon (1, 32, D) a book of the Sky (1, 33, D) a +2 mace of protection (1, 34, D) a book of Power (2, 14, D) an uncursed staff of energy (2, 15, D) a +3 shortbow of flaming (2, 16, D) a crystal ball of energy (2, 34, D) an uncursed staff of air (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 10, D) a +0 scale mail a +0 shield a +0 war axe (3, 14, D) a legendary deck of escape (3, 15, D) a +3 rapier of flaming (3, 16, D) a book of Geomancy (3, 32, D) a +3 falchion of holy wrath (3, 33, D) an uncursed ring of magical power (3, 34, D) the +5 scimitar "Radih" {freeze, rElec rPois Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 15, D) the ring "Uwaraem" {MR+ SInv Stlth-} [ring of loudness] It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. (4, 16, D) a +0 shortbow of freezing (4, 33, D) an uncursed ring of sustain attributes (4, 34, D) a book of Burglary (5, 15, D) an uncursed staff of power (5, 16, D) a +0 dagger of holy wrath (5, 33, D) an uncursed amulet of the gourmand (5, 34, D) an uncursed staff of wizardry (6, 14, D) a +6 morningstar of holy wrath (6, 15, D) the +1 robe of Caxzob {Int+5 Stlth-} It affects your intelligence (+5). It makes you less stealthy. (6, 16, D) a box of beasts (6, 32, D) a disc of storms (6, 33, D) a lamp of fire (6, 34, D) a +0 quarterstaff (6, 37, D) a cursed staff of death (7, 14, D) the +1 cloak of the Pirate {rCorr Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It protects you from acid and corrosion. (7, 15, D) a phantom mirror (7, 16, D) the +2 plate armour "Naurep" {-Cast +Fly rN++ MR+ SInv} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It prevents spellcasting. (7, 33, D) the +3 chain mail "Lop Mosm" {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. (7, 34, D) an uncursed staff of death (8, 14, D) a book of Summonings (8, 15, D) a +0 whip of pain (8, 16, D) an uncursed staff of earth (8, 32, D) a book of the Tempests (8, 33, D) a plain deck of escape (8, 34, D) the amulet of Geug {Inacc rN+ MR- SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (9, 14, D) a plain deck of escape (9, 15, D) the +3 leather armour of Existentialism {Int+3} It affects your intelligence (+3). (9, 16, D) the cursed +0 robe "Etealac" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (9, 33, D) an uncursed staff of death (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (10, 15, D) Wyohosye's Disquisition on Toxins and the Volcanoes Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Flame Conjuration/Fire 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Ignite Poison Fire/Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Venom Bolt Conjuration/Poison 5 (10, 16, D) a book of Misfortune (10, 32, D) an uncursed staff of summoning (10, 33, D) a book of Beasts (10, 34, D) a book of Maledictions (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) an uncursed ring of sustain attributes (11, 15, D) a sack of spiders (11, 16, D) a book of the Tempests (11, 32, D) a +4 vampiric short sword (11, 34, D) a scroll of recharging (12, 14, D) an uncursed staff of conjuration (12, 15, D) a book of Changes (12, 16, D) an uncursed staff of fire (12, 32, D) an uncursed staff of energy (12, 33, D) the +0 glaive of Huudgh {freeze, rC+ MR- Int+5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (12, 34, D) 3 royal jellies (13, 32, D) a +2 helmet of intelligence (13, 33, D) the cursed +1 long sword of Runtenk {flame, rC++ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (19, 1, D) an uncursed staff of fire (19, 16, D) a +0 glaive (19, 17, D) an uncursed staff of death (19, 32, D) an uncursed staff of wizardry (19, 33, D) the +5 hand axe "Qirch" {pain, rF+ Int-5 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from fire. (20, 16, D) a +0 halberd (21, 0, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (21, 1, D) a +2 blowgun (21, 16, D) an uncursed staff of poison (21, 17, D) the +4 glaive of Instinct {flame, rC+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your magic capacity (+9). (21, 33, D) an uncursed staff of conjuration (22, 0, D) a +2 hunting sling of flaming (22, 1, D) the +10 lajatang of the Hierophant {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (22, 16, D) a +0 chain mail (22, 20, D) a +6 battleaxe of draining (22, 33, D) a plain deck of destruction (22, 34, D) a +1 buckler of cold resistance (22, 38, D) a +1 arbalest of freezing 25 bolts (23, 0, D) a fan of gales (23, 1, D) a +0 ice dragon armour (23, 17, D) a plain deck of war (23, 18, D) the +9 glaive of Distraction {chop, +Rage MR- MP+9} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. (23, 20, D) a +0 trident (unseen) (23, 21, D) a +0 battleaxe (still there?) a +0 giant club (still there?) (23, 22, D) a +0 trident (unseen) (23, 32, D) the Volume of the Gliding Mountains Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Tornado Air 9 (23, 33, D) an uncursed amulet of dismissal (23, 34, D) an uncursed staff of summoning (23, 37, D) the +10 rapier of Modesty {drain, +Rage rElec Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It insulates you from electricity. It lets you go berserk. a +0 arbalest a +0 arbalest 48 bolts a cursed ring of loudness a +0 dire flail a +0 plate armour a +0 great sword a +0 plate armour (23, 38, D) a +1 falchion of protection a +0 arbalest 19 bolts a +0 dire flail a +0 chain mail (23, 39, D) a +2 arbalest of freezing 22 bolts a +0 war axe a +0 plate armour a +0 great sword a +0 plate armour (24, 0, D) a +2 blowgun (24, 1, D) a +2 hand axe of chopping (24, 16, D) a +0 scimitar (24, 18, D) a +3 plate armour of cold resistance (24, 20, D) a cursed -2 long sword a +0 chain mail a +3 dire flail of draining a +0 chain mail a +4 vampiric rapier a +0 plate armour a +0 dagger a +0 robe a cursed -2 ring of intelligence a +0 halberd (24, 21, D) 2 large rocks a +0 giant club (24, 22, D) a large rock (24, 24, D) a large rock (24, 32, D) an uncursed ring of protection from cold an uncursed ring of fire an uncursed ring of protection from magic a +6 ring of dexterity a +6 ring of dexterity a +0 plate armour (24, 33, D) an uncursed staff of poison (24, 34, D) a book of Summonings (24, 37, D) a +0 great mace a +1 plate armour of cold resistance a +0 dire flail a +0 chain mail an uncursed amulet of rage a +0 war axe a +0 chain mail a +0 shield (24, 38, D) a large rock 5 bolts (24, 41, D) 2 bolts (25, 0, D) an uncursed ring of fire (25, 16, D) a disc of storms (25, 20, D) a cursed -3 war axe (still there?) 3 large rocks (still there?) (25, 21, D) the +8 hand axe "Nyhuz" {distort, *Confuse MR+ Dex+2} (still there?) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It may confuse you when you take damage. a +0 war axe (still there?) (25, 22, D) a cursed -1 war axe (unseen) (25, 33, D) a +0 pair of gloves of strength (25, 37, D) a +0 halberd a +0 plate armour 3 large rocks a +0 great mace a +0 plate armour a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail a +0 arbalest 21 bolts a +0 broad axe a +0 plate armour (25, 38, D) a +0 bardiche a +0 plate armour a +0 war axe a +0 plate armour a +0 battleaxe a +0 plate armour (25, 39, D) a +0 war axe a +0 chain mail (26, 0, D) Sif Muna's Disquisition on Poisoning and Boosts Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Excruciating Wounds Charms/Necromancy 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (26, 16, D) an uncursed staff of wizardry (26, 32, D) a +0 arbalest (26, 33, D) an uncursed staff of power (27, 0, D) an uncursed ring of flight (27, 1, D) an uncursed ring of fire a book of Changes a wand of acid (5/15) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of positive energy the amulet of Mefu {Faith *Corrode Dex+5 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+5). It lets you see invisible. It may corrode you when you take damage. the amulet of Ihecw {RegenMP rElec} [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. the ring of Diny {*Contam MP+9 Int+7} [ring of magical power] It affects your intelligence (+7). It affects your magic capacity (+9). It causes magical contamination when unequipped. a +2 pair of gloves of dexterity (27, 16, D) an uncursed staff of poison (27, 17, D) an uncursed staff of earth (27, 32, D) a plain deck of destruction (27, 33, D) a plain deck of destruction (27, 34, D) a +0 scimitar of holy wrath (28, 0, D) a book of Summonings (28, 16, D) a box of beasts (28, 17, D) a +1 rapier of speed (28, 32, D) a +2 hand axe of electrocution (29, 0, D) an uncursed ring of see invisible (29, 16, D) a +3 leather armour of poison resistance (29, 33, D) a lamp of fire (34, 28, D) Moistiemi's Collected Works on Cold Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Summon Ice Beast Ice/Summoning 4 c - Freezing Cloud Conjuration/Ice/Air 6 (35, 14, D) a +0 long sword (35, 15, D) a +1 quarterstaff of holy wrath (35, 28, D) a sack of spiders (35, 29, D) Pudos's Guide on Companions and Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Call Imp Summoning 2 c - Aura of Abjuration Summoning 5 d - Summon Forest Summoning/Translocation 5 (36, 0, D) a +4 ring of strength a book of Beasts (36, 14, D) the +1 chain mail of Zaleufoh {Int+5 Dex+3} It affects your intelligence (+5). It affects your dexterity (+3). (36, 15, D) a +2 morningstar of draining (36, 28, D) a +1 scimitar of slicing (36, 29, D) a fan of gales (36, 32, D) a +0 trident (37, 0, D) a plain deck of escape (37, 1, D) a +0 long sword (37, 14, D) a +0 dagger (37, 15, D) a +0 flail of protection (37, 17, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (37, 18, D) a +0 halberd (37, 28, D) a +2 chain mail of cold resistance (37, 29, D) an uncursed staff of poison (38, 0, D) a +0 leather armour (38, 1, D) a +2 demon trident of freezing (38, 5, D) a +0 long sword (38, 6, D) a +0 long sword (38, 15, D) a +0 trident (38, 17, D) a cursed -2 trident (38, 18, D) a +0 mace (38, 19, D) a +0 long sword a +0 battleaxe (39, 0, D) a +2 hunting sling of freezing (39, 4, D) a +0 battleaxe of electrocution (39, 5, D) a +0 rapier an uncursed amulet of faith a +2 hand axe of flaming a +5 mace of pain a +0 scimitar 2 arrows (39, 14, D) an uncursed staff of conjuration (39, 15, D) an uncursed staff of summoning (39, 16, D) a +0 glaive of protection (39, 17, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +0 cloak (39, 18, D) a +0 flail the +7 broad axe of Xoatuguh {drain, +Fly rF+ MR+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. a +1 cloak (39, 28, D) the +7 chain mail of the Flute {rF+} It protects you from fire. (39, 33, D) a +2 demon trident of venom (40, 0, D) a +0 short sword (40, 1, D) a +0 long sword (40, 4, D) a +3 whip of venom a +0 ring mail a +0 shortbow an uncursed staff of summoning 10 arrows a +0 leather armour (40, 5, D) a +0 long sword a +0 leather armour a +0 long sword of slicing (40, 6, D) a +0 short sword a cursed +0 leather armour (40, 14, D) a +0 hand axe (40, 15, D) a +0 long sword (40, 18, D) a +2 halberd of venom a +2 mace of crushing (40, 19, D) a +0 battleaxe (40, 20, D) a +2 short sword of electrocution (40, 28, D) an uncursed staff of wizardry (40, 29, D) an uncursed staff of poison (40, 33, D) a +0 trident (40, 34, D) a +1 demon whip of venom (41, 1, D) a +1 robe of magic resistance (41, 4, D) a +0 rapier a +2 robe of cold resistance (41, 14, D) a phantom mirror (41, 15, D) a book of Summonings (41, 20, D) a +0 dire flail (41, 28, D) the +10 short sword "Onges" {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). (41, 29, D) the cursed +0 scimitar of the Apocalypse {slice, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It has a curse placed upon it. (42, 0, D) a +0 dagger (42, 1, D) an uncursed staff of summoning (42, 14, D) a +0 short sword (42, 15, D) the cursed +1 plate armour of the Fifty Mice {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (42, 20, D) a +2 mace of protection (42, 28, D) the +1 dagger of Lies {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (42, 29, D) a +2 chain mail of poison resistance (43, 15, D) a +1 rapier of venom (43, 28, D) a phantom mirror (43, 29, D) an uncursed staff of poison (44, 28, D) an uncursed staff of earth (49, 0, D) a +4 spear of venom (49, 1, D) a +2 dagger of freezing (49, 12, D) the +8 shortbow "Kuesitab" {freeze, Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). (49, 24, D) a phantom mirror (50, 0, D) an uncursed staff of wizardry (50, 1, D) an uncursed staff of poison (50, 13, D) a +0 scimitar (50, 24, D) an uncursed ring of magical power (50, 25, D) a +1 hunting sling of flaming (50, 37, D) a +0 shortbow of velocity (50, 43, D) a +0 short sword (51, 1, D) a book of Flames (51, 12, D) the Collected Works on Battle Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Dazzling Spray Conjuration/Hexes 3 c - Force Lance Conjuration/Translocation 4 d - Fulminant Prism Conjuration/Hexes 4 e - Lightning Bolt Conjuration/Air 5 (51, 13, D) a +3 chain mail of magic resistance (51, 17, D) a +0 longbow a +0 leather armour a +0 short sword a +0 longbow 71 arrows a cursed -1 leather armour a +1 battleaxe of freezing (51, 18, D) a cursed +0 scimitar (51, 19, D) a +0 short sword (51, 24, D) the +3 glaive "Ydetej" {chop, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (51, 25, D) a +0 chain mail of magic resistance (51, 30, D) a +2 scythe of protection (51, 32, D) a +1 dire flail of protection (51, 36, D) a +4 double sword of draining (51, 37, D) a +3 rod of ignition (10/10) (52, 0, D) a +3 scale mail of poison resistance (52, 1, D) an uncursed staff of power (52, 13, D) an uncursed staff of poison (52, 17, D) the +10 long sword "Gaifus" {drain, +Fly rElec MR- Str+8 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. a +0 long sword a +0 ring mail a +2 dire flail of crushing (52, 18, D) 6 arrows (52, 20, D) 2 arrows (52, 25, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (52, 37, D) Voatig's Disquisition on Orientation and Transformation Spells Type Level a - Sticks to Snakes Transmutation 2 b - Portal Projectile Translocation 3 c - Teleport Other Translocation 3 d - Ice Form Ice/Transmutation 4 e - Passage of Golubria Translocation 4 f - Petrify Transmutation/Earth 4 (52, 39, D) a +4 halberd of pain a +0 chain mail (52, 42, D) a +2 short sword of draining (unseen) (53, 0, D) a book of Maledictions (53, 1, D) an uncursed staff of cold (53, 12, D) an uncursed staff of conjuration (53, 13, D) the +9 mace of Demonkind {drain, +Inv Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It lets you turn invisible. (53, 17, D) a +1 battleaxe of freezing a cursed -3 longbow 22 arrows a +0 leather armour (53, 18, D) a +0 long sword a +0 buckler (53, 25, D) a cursed staff of death (53, 32, D) a +2 mace of pain (53, 36, D) a +2 flail of holy wrath (53, 37, D) a +2 hand axe of freezing (53, 39, D) a +1 demon trident of electrocution (unseen) (54, 0, D) a +0 scale mail of fire resistance (54, 1, D) an uncursed staff of power (54, 13, D) the +9 staff of Wucad Mu {channel} (54, 20, D) a +0 rapier (54, 24, D) the +6 broad axe of Vanity {vamp, rElec} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. (54, 25, D) a box of beasts (54, 36, D) the Catalogue of Curses and Good Luck Spells Type Level a - Swiftness Charms/Air 2 b - Dazzling Spray Conjuration/Hexes 3 c - Confuse Hexes 3 d - Spectral Weapon Hexes/Charms 3 e - Tukima's Dance Hexes 3 f - Summon Mana Viper Hexes/Summoning 5 (55, 0, D) a crystal ball of energy (55, 1, D) a +6 giant club (55, 12, D) a +2 shield of protection (55, 13, D) an uncursed staff of conjuration (55, 24, D) a +4 scale mail of cold resistance (59, 36, D) a +2 ring mail of cold resistance (59, 37, D) a +5 dagger of electrocution (60, 36, D) a sack of spiders (60, 37, D) the +1 ring mail of Kaapp {MR++ rCorr MP+9 Dex-3} It affects your dexterity (-3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It protects you from acid and corrosion. (61, 8, D) an uncursed ring of protection from cold (61, 16, D) a +2 longbow of freezing (61, 26, D) a +1 hand axe of electrocution (61, 36, D) a +3 spear of flaming (61, 37, D) a +2 whip of electrocution (61, 40, D) a +2 battleaxe of freezing (62, 0, D) an uncursed ring of see invisible (62, 1, D) a book of Clouds (62, 8, D) a +7 rod of clouds (10/10) (62, 9, D) the +4 mace of the Enchanted Forest {crush, +Rage +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It lets you go berserk. (62, 16, D) a +1 robe of magic resistance (62, 17, D) a +2 shield of cold resistance (62, 26, D) the Catalogue of Congealing Sinister Secrets Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 c - Summon Ice Beast Ice/Summoning 4 d - Ozocubu's Refrigeration Ice 6 (62, 27, D) an uncursed amulet of guardian spirit (62, 30, D) a +0 war axe (unseen) (62, 31, D) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail (62, 36, D) an uncursed amulet of magic regeneration (63, 0, D) a +5 hand crossbow of velocity (63, 8, D) a +1 halberd of venom (63, 16, D) the +1 robe "Cyd Opya" {MP+9 Dex+3 Slay-6} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your magic capacity (+9). (63, 17, D) a +2 mace of holy wrath (63, 27, D) a +1 hand crossbow of evasion (63, 30, D) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (63, 36, D) a +3 chain mail of poison resistance (63, 37, D) a plain deck of escape (64, 16, D) an uncursed staff of summoning (64, 26, D) a +0 club (64, 27, D) a fan of gales (64, 30, D) an uncursed staff of power (64, 31, D) a +0 dagger a +0 robe (65, 26, D) a plain deck of war (67, 0, D) a manual of Translocations (67, 3, D) a +0 longbow 23 arrows (68, 0, D) a +1 hunting sling of flaming (68, 2, D) a +0 falchion (unseen) (68, 4, D) a bolt (68, 5, D) 2 arrows (69, 0, D) a +3 plate armour of magic resistance (69, 36, D) a +0 long sword of holy wrath (70, 8, D) the +2 scale mail of Happiness {rElec Str+3 Int+5 Slay-4} It affects your strength (+3). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. (70, 9, D) a +1 vampiric hand axe (70, 40, D) a +0 great sword a +0 chain mail (70, 41, D) a +0 long sword a +1 hunting sling of flaming a +0 ring mail (70, 42, D) a +0 battleaxe of chopping a +0 arbalest 17 bolts (71, 8, D) a +2 great sword of draining (71, 27, D) the cursed +2 short sword of the Wasteland {vamp, *Noise Str+2 Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your intelligence (+4). It may make noises in combat. It has a curse placed upon it. (71, 36, D) the +3 falchion of Spite {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (71, 37, D) an uncursed staff of energy (71, 40, D) a +0 long sword a +0 chain mail a +0 large shield (71, 42, D) a +3 quarterstaff of crushing a +0 chain mail (71, 43, D) a bolt (72, 8, D) the ring of Gamiquwa {rF+ Dex+2 SInv} [ring of see invisible] It affects your dexterity (+2). It protects you from fire. It lets you see invisible. (72, 9, D) a book of Clouds (72, 16, D) an uncursed ring of wizardry (72, 17, D) a +4 falchion of holy wrath (72, 20, D) a +3 trident of protection (72, 26, D) a +4 iron rod (13/13) (72, 27, D) a +5 ring of intelligence (72, 36, D) a book of Fire (72, 37, D) a +0 dire flail (72, 40, D) the +7 quarterstaff of Fappay {crush, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. a +0 plate armour a +2 flail of draining a +0 arbalest 17 bolts a +0 great mace a +0 plate armour (73, 1, D) a +1 great mace of protection (73, 17, D) a +0 spear (73, 21, D) a +1 broad axe of freezing a +0 robe (73, 26, D) a book of Cantrips (73, 27, D) a box of beasts (73, 36, D) the cursed +0 buckler of Qaynufeb {Regen+ MP-9 Int+6 Stlth+} It affects your intelligence (+6). It affects your magic capacity (-9). It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it.