Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) the +10 mace of the Eleven Songs {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). (19, 1, D) a book of Beasts (19, 16, D) a phial of floods (19, 17, D) the +3 scale mail of Agoraphobia {rPois rC+ MR- Str+6} It affects your strength (+6). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (20, 0, D) a +1 flail of crushing (20, 1, D) a +4 ring of evasion (20, 16, D) a fan of gales (20, 17, D) a +4 ring mail of poison resistance (21, 0, D) a phial of floods (21, 1, D) an uncursed staff of earth (21, 17, D) a +9 plate armour of ponderousness (21, 34, D) 2 potions of haste (22, 0, D) a +1 scale mail of fire resistance (22, 1, D) an uncursed staff of cold (22, 16, D) an uncursed staff of air (22, 17, D) an ornate deck of escape (22, 34, D) an uncursed amulet of dismissal (23, 0, D) a +1 leather armour of positive energy (23, 1, D) a Fen Folio (23, 5, D) an ice dragon corpse (skeletalised by now) (23, 16, D) the Papyrus of Floating Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Silence Hexes/Air 5 c - Iron Shot Conjuration/Earth 6 d - Orb of Destruction Conjuration 7 (23, 17, D) a lamp of fire (23, 18, D) a book of Alchemy (23, 34, D) an uncursed ring of sustain attributes (24, 0, D) an uncursed staff of wizardry (24, 1, D) a +2 halberd of protection (24, 16, D) Noemyunt's Compendium of Execration Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Invisibility Hexes 6 (24, 17, D) a cursed ring of loudness (24, 18, D) a +4 scale mail of cold resistance (24, 34, D) a book of Summonings (24, 40, D) a +1 whip of holy wrath (unseen) (25, 0, D) the ring "Eghudoed" {Wiz rPois MP+9} [ring of wizardry] It improves your spell success rate. It protects you from poison. It affects your magic capacity (+9). (25, 1, D) a phantom mirror (25, 5, D) a cursed +1 falchion (unseen) (25, 16, D) a +1 leather armour of fire resistance (25, 17, D) an uncursed amulet of faith (25, 18, D) a +3 falchion of slicing (25, 34, D) a +1 rapier of draining (26, 0, D) a plain deck of war (26, 1, D) the Collected Works on the Twisted Mountains Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 (26, 16, D) an uncursed staff of death (26, 17, D) a +6 spear of venom (26, 34, D) a +2 long sword of electrocution (27, 1, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (27, 16, D) a book of Enchantments (27, 17, D) a +0 halberd of protection (27, 34, D) a +2 ring of dexterity (28, 0, D) a +0 scale mail of magic resistance (28, 1, D) an uncursed staff of poison (28, 16, D) an uncursed staff of cold (28, 17, D) the +5 ring mail of Amelioration {Int+4} It affects your intelligence (+4). (29, 1, D) a +3 hand axe of freezing (29, 17, D) the Catalogue of Companions Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Demon Summoning 5 c - Shadow Creatures Summoning 6 (34, 28, D) a +0 robe (35, 0, D) a fan of gales (35, 14, D) an uncursed staff of energy (35, 15, D) a +1 trident of flaming (35, 29, D) a +1 war axe (36, 0, D) a box of beasts (36, 14, D) an uncursed staff of poison (36, 15, D) a Fen Folio (36, 28, D) an uncursed staff of earth (36, 29, D) an uncursed amulet of the gourmand (37, 0, D) an uncursed staff of air (37, 1, D) a +0 hand crossbow of freezing (37, 14, D) a +0 spear (37, 15, D) a +0 spear (37, 18, D) a +2 trident of freezing a +0 leather armour (37, 28, D) an uncursed staff of fire (37, 29, D) an uncursed staff of energy (38, 1, D) the cursed +1 chain mail "Neav" {+Blink Regen+ Str+4} It affects your strength (+4). It lets you blink. It increases your rate of regeneration. It has a curse placed upon it. (38, 14, D) a crystal ball of energy (38, 15, D) a +4 great mace of protection (38, 19, D) the +3 war axe of Fortitude {flame, rPois Int-5 Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. It lets you see invisible. a +0 leather armour a +0 rapier a +0 robe (38, 20, D) a +6 quarterstaff of crushing a +0 rapier a +0 robe (38, 21, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 leather armour (38, 35, D) a +0 halberd (unseen) (38, 37, D) a +0 battleaxe (unseen) (38, 38, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the +7 chain mail of the Serpent {*Confuse MP+9 Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It affects your magic capacity (+9). It may confuse you when you take damage. (38, 39, D) a +2 great sword a +0 robe (39, 14, D) a +0 trident (39, 15, D) a phial of floods (39, 18, D) a +0 vampiric trident a +0 robe (39, 19, D) a +5 rapier of speed a +0 leather armour (39, 20, D) a manual of Slings a +1 pair of boots of running the amulet of Pakellas's Fury {Dismiss rN+} [amulet of dismissal] It may teleport away creatures that harm you. It protects you from negative energy. the amulet "Goxien" {+Fly Regen+} [amulet of regeneration] It lets you fly. It increases your rate of regeneration. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (39, 29, D) a fan of gales (39, 37, D) a +0 dagger a +0 robe a +0 great sword a +0 robe an uncursed ring of sustain attributes a potion of might the +6 flail of Impatience {crush, Fragile +Rage rC+++ rN+} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from negative energy. It lets you go berserk. It will be destroyed if unequipped. a +0 hand crossbow of velocity a +0 chain mail a potion of haste a human corpse (skeletalised by now) (40, 0, D) the Compendium of Earthen Self-Knowledge Spells Type Level a - Passwall Transmutation/Earth 2 b - Spectral Weapon Hexes/Charms 3 c - Haste Charms 6 (40, 1, D) the +1 great sword of Wrongful Imprisonment {holy, rF++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. (40, 14, D) a disc of storms (40, 15, D) a +2 scale mail of positive energy (40, 18, D) a +1 vampiric demon trident a +0 leather armour (40, 19, D) a +1 battleaxe of flaming a +0 leather armour (40, 28, D) a +0 spear (40, 35, D) a +0 trident of protection a +0 robe a human corpse (skeletalised by now) (40, 36, D) a ghoul corpse (skeletalised by now) (40, 37, D) a +2 rapier of speed a +0 robe a +2 great sword a +0 robe (40, 38, D) a +3 hand axe a +0 robe a necrophage corpse (skeletalised by now) (40, 39, D) a +3 long sword of freezing a cursed +0 robe (41, 0, D) a +1 quarterstaff of holy wrath (41, 1, D) an uncursed staff of air (41, 14, D) a plain deck of escape (41, 28, D) a plain deck of destruction (41, 29, D) a +0 robe (42, 0, D) a disc of storms (42, 1, D) a +0 ring mail of cold resistance (42, 14, D) a Necronomicon (42, 15, D) a fan of gales (42, 28, D) a +0 war axe of electrocution (42, 29, D) a plain deck of war (43, 14, D) a lamp of fire (43, 15, D) a +2 spear of venom (44, 28, D) a +0 dagger (49, 12, D) an uncursed staff of power (49, 24, D) a box of beasts (49, 36, D) a cursed amulet of inaccuracy (49, 37, D) a fan of gales (50, 0, D) an uncursed staff of wizardry (50, 1, D) the cursed +1 robe of Objectivity {Str+7 Dex+4} It affects your strength (+7). It affects your dexterity (+4). It has a curse placed upon it. (50, 13, D) a crystal ball of energy (50, 24, D) a fan of gales (50, 25, D) a cursed amulet of rage (50, 26, D) the +8 glaive of the Equinox {flame, rN+ Str+3 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+3). It protects you from negative energy. (50, 36, D) a +0 robe (50, 37, D) a plain deck of escape (50, 41, D) (unseen) (51, 0, D) a crystal ball of energy (51, 3, D) an uncursed staff of poison a +0 robe (51, 5, D) a +0 robe (51, 12, D) an uncursed staff of summoning (51, 18, D) a +3 scale mail of poison resistance (51, 25, D) the amulet of Sokhecir {Inacc Int+7 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+7). It affects your dexterity (+3). (51, 36, D) an uncursed staff of poison (51, 37, D) a lamp of fire (52, 0, D) the +10 halberd "Xiuhun" {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (52, 1, D) a phial of floods (52, 3, D) a +0 greatsling a +0 club 29 sling bullets (52, 4, D) 2 sling bullets (52, 5, D) a +0 war axe a +0 animal skin a +0 robe (52, 12, D) the +5 storm dragon armour of the Rabble {rElec rF+ rC+ MR+ SInv} It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (52, 13, D) a +0 dagger of venom (52, 16, D) a +0 scythe of flaming (52, 17, D) a cursed +0 scimitar the +8 longbow of Discord {freeze, +Inv rF- rC+++ Dex-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-4). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you turn invisible. a +0 robe (52, 19, D) a +2 flail of venom (52, 24, D) a +0 long sword (52, 25, D) a +4 ring mail of cold resistance (52, 31, D) a +0 longbow (unseen) (52, 36, D) a +0 spear of venom (52, 37, D) an uncursed amulet of guardian spirit (52, 41, D) a +0 short sword (unseen) (52, 42, D) a +0 dire flail (unseen) (52, 43, D) a +0 scimitar (unseen) (53, 1, D) the +0 cloak of Meape {-Cast Int+6} It affects your intelligence (+6). It prevents spellcasting. (53, 3, D) a +0 antimagic war axe a +0 animal skin (53, 7, D) a +2 demon whip of flaming a +0 robe a cursed +0 buckler (53, 12, D) a book of Ice (53, 13, D) Denone's Mastering Wizardry Spells Type Level a - Orb of Destruction Conjuration 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Hydra Summoning 7 d - Dragon Form Transmutation 7 (53, 18, D) a cursed +0 short sword (unseen) (53, 24, D) a manual of Crossbows (53, 25, D) a +0 dagger (53, 31, D) a +0 dagger a +0 dagger a +0 ring mail a scroll of brand weapon the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. a +0 leather armour a +0 short sword a +4 hand axe of electrocution a +0 longbow 11 arrows a cursed +0 leather armour a +1 flail of crushing (53, 32, D) 11 arrows a +0 short sword a +0 leather armour a +1 hand axe of freezing a +0 leather armour (53, 36, D) the +0 ring mail of the Bagpipe {Int+2} It affects your intelligence (+2). (53, 37, D) a +1 hunting sling of evasion (54, 0, D) a +2 triple crossbow of freezing (54, 1, D) a +2 plate armour of fire resistance (54, 5, D) a +0 war axe a +0 animal skin (54, 6, D) a +0 robe (54, 12, D) a +4 ring of intelligence (54, 25, D) a +0 dagger of venom (54, 32, D) 13 arrows (54, 36, D) a +2 ring mail of cold resistance (55, 0, D) a plain deck of war (55, 24, D) a plain deck of war (56, 33, D) an arrow (59, 36, D) a +3 chain mail of cold resistance (59, 37, D) the +5 plate armour of Muaj {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. (60, 36, D) an uncursed staff of air (60, 37, D) a +2 fire dragon armour (60, 42, D) 3 large rocks (unseen) (61, 0, D) a +2 vampiric spear (61, 8, D) a +3 ring mail of fire resistance (61, 10, D) a +0 hand axe (61, 16, D) an uncursed staff of poison (61, 26, D) a +2 scale mail of positive energy (61, 31, D) a +0 dagger (61, 37, D) a quicksilver dragon armour (61, 41, D) a large rock (61, 42, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (61, 43, D) 5 large rocks (61, 44, D) 5 large rocks (62, 0, D) an uncursed staff of cold (62, 1, D) an uncursed amulet of harm (62, 8, D) a book of Ice (62, 9, D) a +0 trident (62, 10, D) a +2 war axe of chopping (62, 16, D) a crystal ball of energy (62, 17, D) a +3 long sword of holy wrath (62, 26, D) a phial of floods (62, 27, D) a +4 plate armour of fire resistance (62, 37, D) an uncursed staff of death (62, 42, D) a +0 giant club (63, 9, D) a +0 trident (63, 10, D) a +0 whip (63, 16, D) a book of Battle (63, 17, D) a book of Callings (63, 26, D) the ring "Ruanleno" {MP+9 Int+4} [ring of intelligence] It affects your intelligence (+4). It affects your magic capacity (+9). (63, 27, D) the ring of Wisdom {rC- Int+8 SInv} [ring of see invisible] It affects your intelligence (+8). It makes you vulnerable to cold. It lets you see invisible. (63, 30, D) a +0 dagger (still there?) a +1 glaive of venom (still there?) (63, 31, D) an arrow (63, 36, D) a disc of storms (63, 37, D) an uncursed staff of summoning (64, 16, D) the +1 helmet of Aturph {*Drain rElec rPois rF+} It protects you from fire. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (64, 17, D) a cursed -4 ring of protection (64, 26, D) a +0 troll leather armour (64, 27, D) a box of beasts (64, 30, D) a +0 long sword (unseen) (64, 31, D) an arrow (still there?) a +0 long sword (still there?) (64, 32, D) a +0 shortbow (unseen) (65, 26, D) a box of beasts (67, 0, D) a Young Poisoner's Handbook (67, 2, D) the +9 rapier of Puly {pierce, rF+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from fire. (unseen) (68, 0, D) a +0 dagger (68, 2, D) a +0 short sword a +0 leather armour (69, 0, D) an uncursed ring of protection from cold (69, 2, D) a +0 dagger (unseen) (70, 8, D) a plain deck of escape (70, 9, D) a +0 club (70, 10, D) a +2 great sword of flaming (unseen) (70, 11, D) a +0 mace (unseen) (70, 36, D) an uncursed staff of death (70, 37, D) the Volume of Evil Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Vampiric Draining Necromancy 3 f - Venom Bolt Conjuration/Poison 5 g - Alistair's Intoxication Transmutation/Poison 5 (70, 39, D) a +0 robe (unseen) (70, 40, D) a +0 long sword (unseen) (71, 8, D) a book of Alchemy (71, 10, D) a +3 short sword of venom (71, 16, D) an uncursed ring of wizardry (71, 17, D) a book of Air (71, 20, D) a +0 shortbow (unseen) (71, 27, D) a lamp of fire (71, 29, D) a +0 arbalest 19 bolts (71, 30, D) a +0 arbalest (unseen) (71, 36, D) a +1 war axe of chopping (71, 37, D) a +2 quarterstaff of crushing (71, 39, D) a +0 dire flail a +0 robe (71, 40, D) a +0 battleaxe (72, 8, D) a plain deck of destruction (72, 10, D) a +0 dagger (unseen) (72, 17, D) a plain deck of escape (72, 19, D) a +0 trident (72, 22, D) an arrow (72, 26, D) a Fen Folio (72, 27, D) a +1 lajatang of protection (72, 29, D) 4 large rocks (72, 30, D) a large rock 3 bolts (72, 31, D) a large rock (72, 32, D) a bolt a large rock (72, 33, D) a bolt (72, 37, D) a book of Air (72, 39, D) a +0 battleaxe (72, 40, D) a +0 flail (unseen) (73, 1, D) a +2 ice dragon armour (73, 2, D) a +0 morningstar a +0 arbalest 21 bolts a +0 scale mail (73, 16, D) a cursed staff of summoning (73, 19, D) a +0 trident (unseen) (73, 26, D) a +2 rod of inaccuracy (13/13) (73, 27, D) a book of the Dragon (73, 29, D) a cursed -2 arbalest (unseen) (73, 30, D) a +0 arbalest (unseen) (73, 36, D) a +4 hunting sling of evasion (73, 37, D) a +3 shortbow of flaming (74, 2, D) a cursed +0 morningstar a +0 leather armour (75, 1, D) the +0 leather armour "Loen" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (75, 32, D) a bolt