Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 0, D) a +0 trident (35, 14, D) a +4 mace of holy wrath (35, 15, D) a phial of floods (35, 29, D) an uncursed staff of fire (36, 0, D) an uncursed staff of fire (36, 1, D) a +0 spear of venom (36, 14, D) the ring of Gaekhl Beippu {rPois MP+9 Str-2 Dex+4} [ring of dexterity] It affects your strength (-2). It affects your dexterity (+4). It protects you from poison. It affects your magic capacity (+9). (36, 15, D) a +0 rapier of electrocution (36, 29, D) a +1 broad axe of electrocution (37, 1, D) the +0 glaive "Keghyrphu" {speed, Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). Cheibriados disapproves of the use of such an item. (37, 8, D) a +0 trident a +0 robe (37, 14, D) a +1 short sword of protection (37, 15, D) a +2 robe of magic resistance (37, 29, D) a +4 scale mail of poison resistance (38, 1, D) a fan of gales (38, 4, D) a +0 trident a throwing net (38, 5, D) a +0 falchion of electrocution (38, 6, D) a +0 trident a +0 leather armour (38, 15, D) the +1 flail "Gar Wowk" {freeze, rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you see invisible. (38, 29, D) an uncursed staff of cold (38, 32, D) a cursed +0 dire flail (unseen) (39, 0, D) a +0 trident (39, 1, D) a box of beasts (39, 6, D) a +2 trident of venom a +2 leather armour of fire resistance a +0 spear of venom 15 javelins a cursed +0 leather armour (39, 7, D) a +1 hand axe of flaming 13 javelins a +0 leather armour of cold resistance (39, 8, D) a throwing net 3 javelins 2 silver javelins (39, 14, D) a cursed ring of loudness (39, 15, D) a +2 trident of venom (39, 29, D) a +0 dagger (39, 34, D) an uncursed staff of energy (unseen) (40, 0, D) a +1 robe of positive energy (40, 6, D) a +1 spear of piercing 20 silver javelins a +0 leather armour (40, 14, D) a phantom mirror (40, 15, D) the Grimoire of Helpful Confrontation Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Throw Icicle Conjuration/Ice 4 c - Haste Charms 6 d - Freezing Cloud Conjuration/Ice/Air 6 (40, 29, D) a book of Fire (41, 0, D) a manual of Staves an uncursed ring of protection from fire (41, 1, D) the +1 robe "Fousk" {rPois rCorr Str-3 Dex-5} It affects your strength (-3). It affects your dexterity (-5). It protects you from poison. It protects you from acid and corrosion. (41, 6, D) a +4 morningstar of protection 6 tomahawks a cursed ring of loudness (41, 8, D) a +0 trident (41, 14, D) the +3 quarterstaff "Dabloa" {holy, +Inv rC+ MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (41, 15, D) a plain deck of war (41, 29, D) the Volume of Superiority Spells Type Level a - Animate Skeleton Necromancy 1 b - Passwall Transmutation/Earth 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Control Undead Necromancy 4 (42, 1, D) an uncursed staff of death (42, 14, D) a +2 morningstar of holy wrath (42, 15, D) a phantom mirror (42, 29, D) the +4 war axe of Caechoast {holy, rN+ Str+2 Int+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+4). It protects you from negative energy. It makes you more stealthy. (43, 14, D) a phial of floods (43, 15, D) a +1 scimitar of electrocution (43, 29, D) a +2 flail of venom (47, 3, D) a +0 flail of crushing the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (47, 38, D) a +0 robe (49, 0, D) a +2 leather armour of poison resistance (49, 1, D) an uncursed ring of flight (49, 5, D) a +0 quarterstaff a +0 robe (49, 12, D) the +4 spear of Edulas {pierce, *Corrode rC+++ Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It renders you almost immune to cold. It may corrode you when you take damage. It makes you more stealthy. (49, 36, D) a crystal ball of energy (50, 0, D) a +0 spear (50, 1, D) an uncursed staff of air (50, 8, D) a +2 lajatang of protection a cursed -1 robe (50, 13, D) a +5 mace of draining (50, 24, D) an uncursed staff of death (50, 36, D) a +0 leather armour of cold resistance (50, 37, D) Kyl Yrawn's Incunabulum of Blistering Execration Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Silence Hexes/Air 5 c - Metabolic Englaciation Hexes/Ice 5 d - Bolt of Fire Conjuration/Fire 6 (50, 40, D) a +0 robe an uncursed ring of sustain attributes (50, 42, D) a +0 robe (50, 43, D) a +4 rod of inaccuracy (10/10) an uncursed staff of fire a +0 robe (51, 0, D) a plain deck of destruction (51, 7, D) a -1 longbow a +0 club 24 arrows a +0 robe (51, 9, D) a +1 flail of holy wrath a +0 robe a +2 buckler (51, 13, D) a book of Enchantments (51, 24, D) a +2 morningstar of protection (51, 25, D) a phantom mirror (51, 36, D) a +1 flail of holy wrath (51, 37, D) an uncursed staff of air (52, 0, D) a book of Unlife (52, 1, D) an ornate deck of escape (52, 7, D) the cursed +2 spear of the Neverending Orbs {pierce, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +0 animal skin (52, 8, D) an arrow (52, 9, D) a +0 robe (52, 24, D) a +2 gold dragon armour (52, 25, D) a fan of gales (52, 36, D) a book of Frost (53, 0, D) a +0 animal skin (53, 24, D) a book of Air (53, 25, D) the +7 hand axe of Overwhelming Force {chop, rN+ Int+6 Dex-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-3). It protects you from negative energy. It lets you see invisible. (53, 37, D) a lamp of fire (54, 0, D) a book of Unlife (54, 1, D) a +2 hunting sling of velocity (54, 4, D) a +0 rapier (54, 12, D) the ring of Bougel {rF- rN++ MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your magic capacity (+9). (54, 25, D) a cursed amulet of inaccuracy (54, 36, D) the +1 leather armour of Misanthropy {Str-5 Int+6 SInv Stlth-} It affects your strength (-5). It affects your intelligence (+6). It lets you see invisible. It makes you less stealthy. (55, 0, D) an uncursed staff of wizardry (55, 1, D) a +2 helmet of intelligence (55, 12, D) a +4 scale mail of positive energy (55, 13, D) a Young Poisoner's Handbook (55, 24, D) a book of Burglary (60, 36, D) an uncursed ring of protection from cold (60, 37, D) the Handbook of Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Fireball Conjuration/Fire 5 e - Delayed Fireball Conjuration/Fire 7 (61, 0, D) a +2 falchion of holy wrath (61, 8, D) a book of Death (61, 26, D) the Compendium of Clay and the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Conjure Flame Conjuration/Fire 3 d - Fireball Conjuration/Fire 5 e - Shatter Earth 9 (61, 36, D) an uncursed ring of wizardry (61, 37, D) Sif Muna's Grimoire of the Shifting Frostbite Spells Type Level a - Beastly Appendage Transmutation 1 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 (62, 0, D) the +3 scale mail "Suyhih" {MR- Str+3 Dex+6} It affects your strength (+3). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (62, 1, D) the +5 plate armour of Slovenliness {+Blink +Inv +Fly rF+++} It renders you almost immune to fire. It lets you turn invisible. It lets you fly. It lets you blink. (62, 8, D) an uncursed ring of protection from magic (62, 16, D) a plain deck of war (62, 17, D) the +6 halberd "Suoxycze" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (62, 31, D) a +0 hand axe (62, 32, D) a +0 morningstar (62, 36, D) a book of Flames (63, 8, D) a +2 ring of dexterity (63, 16, D) the +10 hunting sling of the Mind {freeze, MR+ Str-2 Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+7). It affects your resistance to hostile enchantments. (63, 17, D) a book of Transfigurations (63, 20, D) a +0 battleaxe a +0 robe (63, 26, D) a sack of spiders (63, 29, D) an uncursed staff of wizardry (63, 30, D) a +0 flail (63, 31, D) a +0 scimitar (63, 36, D) the cursed +2 quarterstaff of Watchfulness {crush, *Confuse rPois Str-5 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+6). It protects you from poison. It may confuse you when you take damage. It has a curse placed upon it. (63, 37, D) a +6 battleaxe of venom (64, 16, D) a cursed ring of loudness (64, 17, D) a +3 scale mail of fire resistance (64, 26, D) a phial of floods (64, 27, D) a +0 leather armour of poison resistance (64, 30, D) a +0 hand axe (64, 31, D) a cursed -1 club a +6 blowgun (65, 26, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (67, 0, D) the cursed +1 great sword "Guhilus" {slice, *Rage rElec rC+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It may make you go berserk in combat. It has a curse placed upon it. (69, 36, D) a book of Clouds (70, 8, D) a +0 mace (70, 9, D) a book of Unlife (70, 11, D) a +1 glaive of freezing (70, 36, D) a +1 robe (70, 37, D) a +2 giant club (71, 8, D) a +0 falchion (71, 12, D) an uncursed staff of power (unseen) (71, 16, D) a +2 hand crossbow of flaming (71, 17, D) a plain deck of escape (71, 27, D) a +2 robe of magic resistance (71, 33, D) an uncursed staff of air (unseen) (71, 36, D) a +12 blowgun (71, 37, D) a phial of floods (72, 9, D) a +2 ring of strength (72, 12, D) a +2 long sword of holy wrath (unseen) (72, 13, D) a +0 short sword (unseen) (72, 16, D) a book of Misfortune (72, 17, D) a +2 leather armour of poison resistance (72, 21, D) a +0 spear (unseen) (72, 27, D) a +5 hunting sling of evasion (72, 36, D) a +5 rod of clouds (9/9) (72, 37, D) the Almanac of the Unholy Entourage Spells Type Level a - Regeneration Charms/Necromancy 3 b - Excruciating Wounds Charms/Necromancy 5 c - Spellforged Servitor Conjuration/Summoning 7 (73, 3, D) the cursed +0 war axe of Resourcefulness {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It has a curse placed upon it. (73, 16, D) a +6 rapier of draining (73, 17, D) an uncursed ring of protection from magic (73, 36, D) a legendary deck of war (73, 37, D) a +1 great sword of electrocution (75, 1, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration.