Groucho the Dungeon (1, 32, D) the Reference Book on Unholy Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Stone Arrow Conjuration/Earth 3 d - Force Lance Conjuration/Translocation 4 e - Sticky Flame Conjuration/Fire 4 f - Simulacrum Ice/Necromancy 6 (1, 33, D) a +3 chain mail of positive energy (2, 14, D) a +2 shield of protection (2, 15, D) a cursed ring of fire (2, 16, D) a +0 falchion of protection (2, 32, D) the Volume of the Spatial Snowflakes Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Bolt of Cold Conjuration/Ice 6 d - Simulacrum Ice/Necromancy 6 (2, 33, D) an uncursed staff of power (2, 37, D) a +0 robe (2, 39, D) a +0 battleaxe a +0 plate armour (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) the cursed -2 buckler "Ceumaig" {+Inv rElec rF- rN++ Dex-3} It affects your dexterity (-3). It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (3, 15, D) the Tome of Dislocation and Transmigration Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passwall Transmutation/Earth 2 c - Warp Weapon Charms/Translocation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 (3, 16, D) the +3 spear "Wikhlips" {pierce, MR- Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (3, 33, D) an uncursed staff of death (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 14, D) a +2 helmet of see invisible (4, 33, D) a +0 cloak of invisibility (4, 34, D) the cursed +0 scale mail of Trog's Displeasure {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (4, 42, D) a cursed -3 war axe a cursed +0 chain mail (4, 44, D) a +3 leather armour of positive energy (5, 14, D) a +0 dagger of protection (5, 15, D) an uncursed staff of energy (5, 16, D) a +3 mace of crushing a +2 ring mail of magic resistance an uncursed staff of earth (5, 32, D) a book of Clouds (5, 33, D) a book of Necromancy (5, 38, D) a +1 quarterstaff of draining (5, 40, D) an uncursed staff of summoning a +2 leather armour of magic resistance (5, 42, D) the +6 bardiche of Destruction {chop, +Blink MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you blink. a +0 chain mail (5, 44, D) a +0 battleaxe a +3 chain mail (5, 45, D) a +0 robe (5, 46, D) a +3 rapier of venom a +0 robe (6, 15, D) the Tome of Evil Clay Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 e - Simulacrum Ice/Necromancy 6 (6, 16, D) an uncursed ring of fire (6, 21, D) a +1 demon whip of venom an uncursed amulet of regeneration (6, 32, D) a +1 dagger of flaming (6, 34, D) a +0 trident (6, 38, D) a +0 dire flail a +0 chain mail (6, 39, D) a +0 dagger of electrocution a +0 robe a human corpse (skeletalised by now) (6, 40, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe (6, 41, D) a +0 battleaxe a +5 blowgun a +0 plate armour (6, 43, D) a +0 hand axe a +0 scale mail of fire resistance a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (6, 44, D) a +0 dire flail a +3 hand crossbow of flaming a +0 chain mail (7, 15, D) the cursed +1 battleaxe "Ojietil" {chop, *Rage Str+6 SInv} It inflicts extra damage upon your enemies. It affects your strength (+6). It lets you see invisible. It may make you go berserk in combat. It has a curse placed upon it. (7, 16, D) an uncursed staff of fire (7, 33, D) a fan of gales (7, 34, D) a +1 plate armour of fire resistance (7, 38, D) a +0 dagger a cursed +0 robe a human corpse (skeletalised by now) (7, 40, D) the +0 flail "Gibroask" {venom, rElec MR+ Str+3 Int+4} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe an uncursed amulet of faith (7, 42, D) a +1 long sword of slicing a +0 robe a +0 long sword a +0 plate armour (7, 45, D) a +0 robe (7, 63, D) a cursed -2 battleaxe (unseen) (7, 64, D) a throwing net 2 sling bullets a javelin (7, 65, D) a sling bullet (7, 66, D) 2 sling bullets 2 javelins (8, 14, D) a book of Annihilations (8, 16, D) a +1 plate armour of fire resistance (8, 32, D) a plain deck of destruction (8, 42, D) a +0 glaive (8, 43, D) a +0 flail a +3 plate armour of fire resistance (8, 59, D) a +4 dagger of chaos (unseen) (8, 63, D) 10 large rocks (unseen) (8, 65, D) a +2 trident of distortion (unseen) (9, 15, D) a cursed staff of poison (9, 16, D) a disc of storms (9, 32, D) a +3 ring mail of cold resistance (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) a +0 scale mail a +0 shield a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a +0 leather armour of fire resistance (10, 16, D) a box of beasts (10, 17, D) a +1 scale mail of fire resistance (10, 32, D) the +1 ring mail of Sarr {rF+ Regen+ Int-5 Dex+6} It affects your intelligence (-5). It affects your dexterity (+6). It protects you from fire. It increases your rate of regeneration. (10, 33, D) a +0 short sword (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a fan of gales (11, 15, D) a plain deck of destruction (11, 16, D) a disc of storms (11, 33, D) an uncursed ring of resist corrosion (11, 34, D) an Akashic Record (12, 14, D) an uncursed staff of summoning (12, 15, D) a plain deck of escape (12, 16, D) a disc of storms (12, 33, D) an ornate deck of war (12, 34, D) a book of Death (13, 33, D) Jagg's Catalogue of Poisonous Necromancy Spells Type Level a - Regeneration Charms/Necromancy 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Agony Necromancy 5 d - Alistair's Intoxication Transmutation/Poison 5 (13, 34, D) a book of Summonings (19, 16, D) the +8 shortbow of the Empty Page {flame, rC+++ MR+++ Int-3 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (19, 17, D) a +3 vampiric trident (19, 33, D) the +0 plate armour "Fair" {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. (20, 0, D) an uncursed staff of summoning (20, 1, D) a fan of gales (20, 3, D) a +0 long sword (20, 16, D) a +3 ring mail of cold resistance (20, 17, D) a book of Cantrips (20, 33, D) a +0 short sword (21, 0, D) an uncursed staff of summoning (21, 1, D) a +3 dagger of venom (21, 16, D) an Akashic Record (21, 17, D) a plain deck of war (21, 32, D) a +0 ring mail (21, 33, D) a +0 long sword (21, 34, D) a +0 long sword (21, 37, D) a +0 longbow 46 arrows a +0 leather armour a +5 rapier of protection (22, 0, D) a +0 long sword (22, 1, D) a book of the Earth (22, 5, D) a +3 whip of electrocution (22, 17, D) a +0 dagger (22, 33, D) a +0 short sword (22, 34, D) a lamp of fire (22, 36, D) a +0 rapier a +0 leather armour (22, 38, D) a +0 rapier a +3 rapier a +0 mottled dragon armour (23, 4, D) the +10 short sword of Instinct {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a +0 scale mail (23, 5, D) a +0 longbow 40 arrows a +0 leather armour an uncursed ring of flight (23, 6, D) a +0 longbow 40 arrows a +0 leather armour a +2 short sword of venom (23, 7, D) a +0 short sword a +0 chain mail a +1 war axe of electrocution (23, 8, D) a +0 long sword (23, 16, D) a crystal ball of energy (23, 17, D) a plain deck of destruction (23, 18, D) the Guide on Enchanting Flight Spells Type Level a - Swiftness Charms/Air 2 b - Gell's Gravitas Hexes/Translocation 3 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 (23, 23, D) a +0 dagger a +1 robe of fire resistance (23, 27, D) a +0 trident (23, 32, D) an Akashic Record (23, 34, D) an uncursed staff of air (23, 36, D) a +1 morningstar of draining a +8 plate armour of ponderousness (23, 39, D) a +0 long sword an uncursed ring of poison resistance a +1 demon whip of draining (23, 40, D) a +0 longbow 59 arrows a +0 leather armour (23, 41, D) a +0 long sword a +0 longbow 23 arrows a +0 scale mail (24, 0, D) a +0 short sword (24, 1, D) the ring "Liass" {rC+ rN+ Int+3 Dex-5 SInv} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. It lets you see invisible. (24, 5, D) a +0 dagger a +0 dagger a +2 leather armour of cold resistance (24, 6, D) a +0 rapier a +0 rapier a +0 leather armour (24, 7, D) 3 arrows (24, 8, D) a +0 rapier a +0 rapier a +0 leather armour 3 arrows (24, 23, D) a +1 halberd a +0 robe (24, 25, D) an uncursed staff of poison a cursed +0 robe (24, 27, D) a +0 war axe a +0 robe a cursed +1 great sword a +0 robe (24, 33, D) a +0 leather armour (24, 34, D) a disc of storms (24, 35, D) a +2 morningstar of draining (24, 36, D) a +0 scimitar a +0 leather armour (24, 38, D) a +0 long sword a +2 buckler (24, 39, D) a +0 quarterstaff of protection a +0 leather armour (24, 40, D) a +4 ring of protection an uncursed ring of protection from cold the ring of Ruxzuaw {Fire rElec Str+4 SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. a wand of slowing (26/48) an uncursed ring of protection from fire a +6 ring of strength the ring "Nayhoyna" {rPois Int+6 Dex-5} [ring of poison resistance] It affects your intelligence (+6). It affects your dexterity (-5). It protects you from poison. 3 arrows (24, 41, D) a +0 dagger (25, 0, D) a +4 vampiric hand axe (25, 1, D) an uncursed staff of wizardry (25, 3, D) a +0 dagger (25, 4, D) a +0 short sword a +0 shortbow 12 arrows a +0 leather armour (25, 5, D) a +0 dagger (25, 6, D) a +7 quick blade a +0 longbow 18 arrows a +0 leather armour (25, 7, D) a +0 long sword a +0 leather armour (25, 16, D) an uncursed staff of death (25, 17, D) a book of Envenomations (25, 18, D) a book of the Sky (25, 21, D) a cursed +2 dire flail a +3 chain mail of fire resistance (25, 24, D) a +1 halberd of freezing a +0 robe (25, 25, D) a +0 scimitar a +0 shortbow of evasion a +3 ring mail of fire resistance (25, 29, D) a +4 mace of draining (unseen) (25, 32, D) a +0 short sword (25, 33, D) a +3 falchion of protection (25, 37, D) a +0 rapier a +0 leather armour (25, 39, D) a +0 rapier a +0 rapier a +0 leather armour a +5 battleaxe of draining (25, 40, D) a +1 short sword of speed (25, 45, D) a +6 rod of shadows (10/10) a +3 lightning rod (10/10) the ring of Descent {MR+ Int+2} [ring of intelligence] It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +4 ring of intelligence the +7 sceptre of Torment the amulet "Uwnones" {Harm *Drain rElec Int+3} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It insulates you from electricity. an uncursed ring of wizardry (26, 0, D) a crystal ball of energy (26, 7, D) a +0 short sword (26, 16, D) a +1 scimitar (26, 17, D) a book of the Earth (26, 24, D) a +0 war axe a +0 plate armour (26, 32, D) a +0 short sword (26, 34, D) a +2 dagger of venom (26, 37, D) a +4 dire flail of crushing (26, 38, D) a +0 dagger a +0 scale mail (26, 39, D) a +0 short sword a +0 leather armour (26, 40, D) an uncursed staff of earth (27, 0, D) a +0 short sword (27, 1, D) a Fen Folio (27, 16, D) an uncursed staff of conjuration (27, 17, D) a +0 robe (27, 32, D) a book of Flames (27, 33, D) an uncursed staff of cold (27, 34, D) a +0 dagger (27, 37, D) a cursed -1 rapier a +0 scale mail (28, 0, D) a plain deck of war (28, 1, D) an uncursed amulet of magic regeneration (28, 16, D) a book of Summonings (28, 17, D) an uncursed ring of stealth (28, 32, D) a book of Transfigurations (28, 33, D) a +0 dagger (29, 0, D) an ornate deck of destruction (29, 1, D) the +6 scale mail of Defence {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (29, 16, D) an uncursed ring of protection from fire (29, 17, D) a +1 robe of cold resistance (29, 32, D) the cursed +1 hunting sling "Ciorhoicong" {velocity, Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). It has a curse placed upon it. (29, 36, D) a +3 scimitar of slicing (30, 9, D) a +4 long sword of electrocution (35, 0, D) a crystal ball of energy (35, 2, D) a +2 hand axe of chopping a +0 scale mail (35, 14, D) a cursed -2 ring of protection (35, 15, D) a +1 helmet of see invisible (36, 0, D) a +0 dagger (36, 1, D) a +0 rapier (36, 4, D) a +0 shortbow a +0 vampiric war axe 14 arrows a +0 leather armour (36, 14, D) a Necronomicon (36, 28, D) a +0 arbalest of evasion (36, 29, D) a +2 long sword of draining (37, 0, D) a fan of gales (37, 1, D) a book of Party Tricks (37, 4, D) a +4 long sword of draining (37, 14, D) a +1 great sword of slicing (37, 15, D) a +3 ring mail of cold resistance (37, 28, D) a +0 vampiric falchion (37, 29, D) a +0 giant spiked club (still there?) an uncursed staff of cold (still there?) (38, 1, D) a +2 spear of venom (38, 4, D) a +0 long sword a +0 leather armour (38, 8, D) a +0 rapier a +0 rapier a +0 leather armour (38, 14, D) a phial of floods (38, 28, D) an uncursed staff of poison (38, 29, D) a +2 great sword of flaming (38, 30, D) a +0 giant club (38, 34, D) 3 large rocks (unseen) (39, 1, D) an uncursed staff of fire (39, 4, D) a +0 long sword (39, 5, D) a +0 long sword (39, 7, D) a +0 short sword a +0 short sword a +0 leather armour (39, 8, D) an arrow (39, 14, D) a +0 demon trident of freezing a lamp of fire (39, 15, D) Inusm's Catalogue of Earthen Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Passwall Transmutation/Earth 2 d - Fulminant Prism Conjuration/Hexes 4 e - Lightning Bolt Conjuration/Air 5 f - Statue Form Transmutation/Earth 6 (39, 28, D) an uncursed staff of earth (39, 29, D) a disc of storms (39, 32, D) a large rock (39, 33, D) a +3 battleaxe of freezing 4 large rocks (39, 34, D) a +2 battleaxe of freezing a cursed -3 giant club (39, 35, D) 5 large rocks (39, 36, D) 6 large rocks (40, 0, D) the amulet of the Trout {Inacc +Fly rElec rN++ Str-3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-3). It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. a +6 lightning rod (9/9) an uncursed ring of fire an uncursed ring of protection from fire a cursed ring of loudness (40, 7, D) a +0 longbow 45 arrows a +0 leather armour (40, 14, D) a book of Cantrips (40, 15, D) a plain deck of war (40, 28, D) an uncursed staff of poison (40, 29, D) a +1 plate armour of poison resistance (40, 33, D) 3 large rocks (40, 34, D) the +5 battleaxe "Ireaves" {chop, rN+ MP-9 Int+8 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from negative energy. It affects your magic capacity (-9). It makes you less stealthy. (unseen) (41, 0, D) an uncursed staff of cold (41, 14, D) a book of Callings (41, 15, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (41, 20, D) a +0 trident (unseen) (41, 28, D) a book of the Sky (41, 29, D) a plain deck of war (41, 32, D) a cursed -3 giant club (unseen) (41, 33, D) 4 large rocks (unseen) (42, 0, D) a +0 scythe of slicing (42, 1, D) a cursed staff of summoning (42, 2, D) a +0 long sword (42, 15, D) a disc of storms (42, 28, D) the Incunabulum of the Escort and the Frostbite Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Ozocubu's Refrigeration Ice 6 (42, 29, D) a cursed -3 giant club (still there?) an uncursed ring of wizardry (still there?) (42, 32, D) a +0 giant spiked club (unseen) (43, 2, D) a cursed +0 short sword (43, 28, D) a +1 buckler of reflection (43, 29, D) a sack of spiders (43, 30, D) 2 large rocks (44, 28, D) a book of Spatial Translocations (49, 0, D) a box of beasts (49, 1, D) a manual of Staves (49, 12, D) a +3 dire flail of holy wrath (49, 36, D) a +2 chain mail of fire resistance (49, 37, D) a +0 chain mail of fire resistance (50, 1, D) an uncursed staff of conjuration (50, 13, D) a cursed -2 ring of evasion (50, 25, D) the +1 troll leather armour of Card Tricks {rElec MR+ Regen+} It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (50, 36, D) an uncursed staff of air (50, 37, D) a book of Burglary (50, 41, D) a +0 trident (51, 0, D) a book of Callings (51, 1, D) the +6 glaive of Osaduyst {drain, Int+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). (51, 12, D) a +1 buckler of fire resistance (51, 13, D) a plain deck of escape (51, 18, D) a +4 scimitar of holy wrath a +0 large shield (51, 25, D) a +5 scimitar of slicing (51, 31, D) (unseen) (51, 36, D) an uncursed ring of stealth (51, 37, D) an uncursed staff of wizardry (52, 0, D) a +0 arbalest of flaming (52, 1, D) the +1 chain mail of Birdsong {+Inv} It lets you turn invisible. (52, 3, D) a +0 war axe (unseen) (52, 5, D) a +0 scythe of protection (52, 13, D) an uncursed ring of protection from fire (52, 17, D) a +1 whip of holy wrath a +0 robe (52, 24, D) a cursed staff of cold (52, 25, D) the +11 falchion of the Shark {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). (52, 41, D) a +0 trident (unseen) (53, 0, D) a +2 arbalest of velocity (53, 1, D) a +0 robe of cold resistance (53, 12, D) an uncursed staff of summoning (53, 19, D) a +3 whip of holy wrath a +0 robe a +0 scimitar of flaming a +0 shortbow 26 arrows a +0 robe (53, 24, D) a +0 greatsling of freezing (53, 25, D) a +2 dagger of draining (53, 36, D) an uncursed staff of power (54, 0, D) an uncursed staff of air (54, 1, D) an uncursed amulet of guardian spirit (54, 13, D) the +3 hand axe "Veiranovy" {venom, Str+9 Int+6} It poisons the flesh of those it strikes. It affects your strength (+9). It affects your intelligence (+6). (54, 24, D) a book of Annihilations (54, 25, D) the +4 hand axe "Xuutek" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (54, 36, D) a fan of gales (55, 0, D) a +2 arbalest of velocity (55, 1, D) an uncursed ring of protection from magic (55, 13, D) a +2 halberd of venom (55, 24, D) a +1 rapier of speed (59, 36, D) a +0 dire flail of venom (59, 37, D) a book of Unlife (60, 36, D) a +4 ring of strength (60, 37, D) an uncursed staff of power (61, 8, D) an Akashic Record (61, 11, D) a +0 dagger (unseen) (61, 16, D) a plain deck of destruction (61, 26, D) an uncursed ring of positive energy (61, 31, D) a +1 scimitar of slicing (unseen) (61, 36, D) a +2 long sword of holy wrath (61, 37, D) a lamp of fire (62, 0, D) an uncursed staff of conjuration (62, 1, D) the +7 longbow "Qammupp" {velocity, MR+ Stlth+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 8, D) a book of Summonings (62, 9, D) a +0 dagger (62, 11, D) a +0 dagger a +0 robe (62, 16, D) a +1 falchion of slicing (62, 17, D) a +9 plate armour of ponderousness (62, 21, D) a +0 spear (unseen) (62, 26, D) the cursed -6 pair of boots of Narcissism {rPois Int-2 Dex+3} It affects your intelligence (-2). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (62, 27, D) a disc of storms (62, 31, D) a +0 battleaxe (unseen) (62, 36, D) a book of Flames (62, 37, D) a +2 dagger of venom (63, 0, D) the Disquisition on Captivating Necromancy Spells Type Level a - Confusing Touch Hexes 2 b - Sublimation of Blood Necromancy 2 c - Gell's Gravitas Hexes/Translocation 3 d - Fulminant Prism Conjuration/Hexes 4 e - Animate Dead Necromancy 4 f - Summon Mana Viper Hexes/Summoning 5 (63, 8, D) a plain deck of war (63, 11, D) a +0 whip (unseen) (63, 12, D) a +2 mace of protection (unseen) (63, 16, D) the ring "Saicsass" {rElec rN+ MR+ Int+5} [ring of intelligence] It affects your intelligence (+5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (63, 17, D) a +5 ring of strength (63, 21, D) a +0 short sword a +0 robe (63, 23, D) 2 curare-tipped needles (63, 26, D) a lamp of fire (63, 27, D) a +0 flail (63, 31, D) a +0 great mace (unseen) (63, 36, D) a box of beasts (63, 37, D) an uncursed ring of stealth (64, 16, D) an uncursed ring of protection from fire (64, 17, D) a box of beasts (64, 26, D) a book of Maledictions (64, 30, D) a +0 halberd a +0 plate armour (64, 31, D) a +0 broad axe a cursed +0 plate armour a +0 shield a +0 great sword a +0 chain mail (64, 32, D) a +0 great mace a cursed +0 chain mail (65, 26, D) a book of Minor Magic (67, 0, D) the +6 mace of No More Talking {flame, +Rage rPois Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It protects you from poison. It lets you go berserk. (69, 0, D) a +2 falchion of protection (69, 36, D) a book of the Dragon (70, 36, D) a lamp of fire (70, 37, D) a fan of gales (71, 8, D) a +2 short sword of speed (71, 20, D) a +0 dire flail (unseen) (71, 21, D) a +0 club (unseen) (71, 26, D) a +2 plate armour of magic resistance (71, 27, D) a lamp of fire (71, 31, D) a +0 club a +0 robe a +4 quarterstaff of chaos a +0 cloak (71, 36, D) a book of the Sky (72, 8, D) an uncursed staff of earth (72, 9, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (72, 16, D) an uncursed staff of poison (72, 17, D) an uncursed staff of earth (72, 26, D) the +1 glaive "Luga" {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (72, 27, D) a +2 robe of fire resistance (72, 31, D) a +1 short sword of venom a +0 leather armour (72, 36, D) a disc of storms (72, 37, D) a book of Dreams (72, 42, D) an uncursed staff of power (73, 17, D) the cursed +1 leather armour of the Sky {rF+ Str+2 Int+2} It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (73, 26, D) a fan of gales (73, 27, D) a +2 ring mail of poison resistance (73, 30, D) a +1 scythe of protection a +0 robe (73, 31, D) a +0 hand axe a +0 robe (73, 32, D) a +0 dagger a +0 robe (73, 36, D) the cursed +3 battleaxe "Agav" {venom, +Inv Int+5 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (+4). It lets you turn invisible. It has a curse placed upon it. (73, 37, D) a lamp of fire (74, 2, D) a +0 mace (75, 2, D) a +0 war axe the +6 hunting sling "Xom's Malicious Joy" {venom, Int+4 Dex+4 Stlth-} It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+4). It makes you less stealthy.