Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +3 long sword of slicing (19, 1, D) a +0 vampiric short sword (21, 0, D) the +2 mace of the Four Ships {crush, *Noise +Inv rC+ rN++} It inflicts extra damage upon your enemies. It protects you from cold. It greatly protects you from negative energy. It lets you turn invisible. It may make noises in combat. (21, 1, D) a +1 long sword of protection (22, 0, D) the ring "Pomowkia" {+Fly SInv} [ring of flight] It lets you see invisible. It lets you fly. (22, 1, D) the +7 sceptre of Torment a +1 pair of gloves of archery a wand of hasting (4/9) (23, 0, D) the +2 helmet of Imuqiok {Str+7} It affects your strength (+7). (23, 1, D) an uncursed staff of poison (23, 6, D) a +0 hand axe (unseen) (23, 7, D) the cursed +0 whip "Ymihaum" {slash, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (24, 0, D) an uncursed amulet of regeneration (24, 6, D) a +0 mace (25, 1, D) a +2 large shield of fire resistance (25, 5, D) an uncursed staff of death (25, 6, D) a cursed +0 mace a +0 robe a necrophage corpse (26, 0, D) the cursed +1 dagger of Courage {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (26, 1, D) a book of Burglary (27, 0, D) a plain deck of escape (27, 1, D) the +0 long sword of Vuetruh {slice, Str+3 Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It lets you see invisible. (28, 0, D) Sif Muna's Volume of Evil Rituals and Creation Spells Type Level a - Regeneration Charms/Necromancy 3 b - Agony Necromancy 5 c - Dragon's Call Summoning 9 (28, 1, D) a +2 scimitar of holy wrath (29, 0, D) a +2 great mace of venom (29, 1, D) an uncursed staff of death (35, 28, D) a lamp of fire (35, 29, D) a book of Necromancy (36, 1, D) an uncursed staff of cold (36, 15, D) a box of beasts (36, 23, D) a cursed +3 falchion (unseen) (36, 28, D) a +2 hand axe of chopping (36, 33, D) a +0 trident (37, 0, D) the +4 scimitar of Maal {antimagic, +Inv rElec rF+++ Str-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. It lets you turn invisible. (37, 15, D) a book of Power (37, 23, D) a +0 great mace a +0 plate armour an uncursed amulet of regeneration a +0 dagger a +0 robe an uncursed amulet of dismissal a +3 scimitar of slicing a +0 robe an uncursed amulet of faith (37, 24, D) a +2 battleaxe of flaming (unseen) (37, 28, D) the Almanac of Unstable Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Blade Hands Transmutation 5 d - Statue Form Transmutation/Earth 6 e - Delayed Fireball Conjuration/Fire 7 (37, 29, D) a +1 short sword of venom (38, 0, D) a +6 blowgun (38, 15, D) an uncursed staff of wizardry (38, 23, D) a +0 war axe a cursed +1 great sword a +0 robe (38, 28, D) a +10 plate armour of ponderousness (38, 29, D) a +1 spear of venom (38, 33, D) a +4 scythe of flaming (38, 34, D) a +5 battleaxe of flaming a +0 chain mail (39, 14, D) a book of Alchemy (39, 15, D) a book of the Dragon (39, 24, D) a +0 dagger (unseen) (39, 25, D) a +0 battleaxe (unseen) (39, 28, D) a +2 ring of slaying a +2 steam dragon armour (39, 29, D) a +3 vampiric scimitar (39, 34, D) a +0 demon whip (40, 0, D) the +7 dagger of Wrath {elec, rPois rC+ Str-2 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. It protects you from poison. (40, 14, D) a manual of Conjurations (40, 28, D) an uncursed amulet of the gourmand (40, 29, D) a +4 ring of dexterity (41, 0, D) the Compendium of Shifting Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Sticks to Snakes Transmutation 2 c - Olgreb's Toxic Radiance Poison 4 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Dragon Form Transmutation 7 (41, 14, D) a book of Air (41, 15, D) an uncursed staff of wizardry (41, 28, D) a +0 short sword of holy wrath (41, 29, D) the +0 chain mail of Ceoran {rPois rN+ Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. (42, 1, D) an uncursed staff of power (42, 28, D) a disc of storms (42, 29, D) a +4 falchion of freezing (43, 14, D) a fan of gales (43, 29, D) a +1 great mace of venom (44, 28, D) a +2 robe of magic resistance (49, 0, D) a sack of spiders (49, 1, D) a book of the Sky (49, 12, D) the Volume of Ashen Protection Spells Type Level a - Repel Missiles Charms/Air 2 b - Passwall Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 d - Warp Weapon Charms/Translocation 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (49, 24, D) the Grimoire of Supportive Protection Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Deflect Missiles Charms/Air 6 (49, 36, D) a +3 plate armour of fire resistance (49, 37, D) an uncursed staff of earth (50, 0, D) a crystal ball of energy (50, 1, D) a plain deck of war (50, 13, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (50, 17, D) a +0 rapier (50, 24, D) a crystal ball of energy (50, 28, D) a +0 halberd 8 tomahawks a +0 plate armour (50, 37, D) the amulet of the Fool {Inacc Str+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). (51, 0, D) an ornate deck of war (51, 1, D) the Incunabulum of the Voyage and Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Portal Projectile Translocation 3 d - Teleport Other Translocation 3 e - Spider Form Transmutation/Poison 3 f - Passage of Golubria Translocation 4 g - Alistair's Intoxication Transmutation/Poison 5 (51, 12, D) a +6 ring of intelligence a cursed +6 ring of dexterity a cursed +5 shadow dragon armour a cursed +0 robe a +2 pair of gloves of archery (51, 13, D) the ring "Fike" {EV+3 Int-5 Dex+4} [ring of evasion] It affects your evasion (+3). It affects your intelligence (-5). It affects your dexterity (+4). (51, 17, D) a +2 rapier of electrocution a +0 scale mail a +0 shortbow 21 arrows the ring "Cineb" {rPois MP+9 Int+5 Stlth+} [ring of magical power] It affects your intelligence (+5). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. a +0 long sword of electrocution (51, 18, D) a +0 short sword (51, 19, D) a +0 short sword a +0 shortbow 27 arrows a +0 leather armour (51, 29, D) a +0 long sword a +0 chain mail the ring "Reurchod" {+Blink rPois} [ring of poison resistance] It protects you from poison. It lets you blink. a +0 short sword a +0 plate armour a +0 morningstar a +4 hand crossbow of evasion a +0 chain mail a +0 giant spiked club (51, 30, D) a +0 battleaxe (unseen) (51, 36, D) a +2 vampiric hand axe (51, 42, D) a +0 trident (51, 43, D) a +0 hand axe (52, 0, D) a +9 rod of clouds (9/9) the +1 quarterstaff "Poptef" {holy, rC++ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It greatly protects you from cold. (52, 12, D) a +0 dagger (52, 13, D) a +0 plate armour of poison resistance (52, 17, D) a +0 longbow 23 arrows a +0 leather armour (52, 18, D) 6 arrows (52, 20, D) an arrow (52, 25, D) Ipsi's Papyrus of Moulding and the Compass Spells Type Level a - Beastly Appendage Transmutation 1 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Statue Form Transmutation/Earth 6 (52, 29, D) a +0 scimitar (still there?) a +0 short sword (still there?) (52, 36, D) a book of Annihilations (52, 37, D) a +1 scimitar of protection (52, 40, D) a +0 glaive (52, 41, D) a +0 battleaxe (52, 44, D) a cursed +0 hand axe (53, 1, D) a crystal ball of energy (53, 12, D) a lamp of fire (53, 13, D) an ornate deck of escape (53, 16, D) a +0 rapier (53, 17, D) a +0 long sword a +5 war axe of electrocution (53, 29, D) a cursed +0 dagger (unseen) (53, 30, D) a +0 battleaxe (unseen) (53, 36, D) the cursed +0 scale mail of the Thirteen Moons {rN++ MR++ Dex-3} It affects your dexterity (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 37, D) an uncursed staff of cold (53, 41, D) a +0 battleaxe (53, 42, D) a +0 long sword (54, 1, D) a +4 broad axe of chopping (54, 12, D) a cursed staff of death (54, 13, D) a +1 chain mail of fire resistance (54, 24, D) a +0 ring mail (54, 25, D) a manual of Bows (54, 36, D) an uncursed staff of air (54, 42, D) a +4 trident a +0 long sword (55, 0, D) a +2 war axe of electrocution (55, 1, D) a +1 short sword of venom (55, 13, D) a +2 hand crossbow of flaming (55, 24, D) an uncursed staff of cold (59, 36, D) a box of beasts (59, 37, D) a sack of spiders (60, 36, D) a book of Power (60, 37, D) a +2 war axe of chopping (61, 0, D) a book of the Tempests (61, 8, D) a plain deck of escape (61, 16, D) a book of the Sky (61, 26, D) a legendary deck of escape (61, 36, D) a +3 leather armour of cold resistance (61, 37, D) a +0 long sword of pain (62, 0, D) a +2 falchion of electrocution (62, 8, D) an uncursed staff of energy (62, 9, D) an uncursed staff of death (62, 26, D) Igazos's Guide on Attacks Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Venom Bolt Conjuration/Poison 5 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Bolt of Cold Conjuration/Ice 6 (62, 37, D) a +4 ring of strength (62, 43, D) the cursed +3 flail "Ediru" {venom, MR- Dex+3 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (63, 0, D) a +1 leather armour of fire resistance (63, 8, D) a +0 falchion of slicing (63, 17, D) a +1 demon trident of electrocution (63, 26, D) the cursed +1 hunting sling "Liruekk" {velocity, rC++ rN+ Str+4 Int-3} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (-3). It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. (63, 27, D) a +1 quarterstaff of protection (63, 36, D) an uncursed ring of protection from cold (63, 37, D) a +3 falchion of protection (64, 16, D) a book of Death (64, 26, D) a +2 flail of crushing (64, 27, D) the cursed +1 chain mail of Leuxtamm {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. (65, 26, D) a phial of floods (67, 0, D) the cursed +1 longbow "Rosagoth" {venom, Dex+8} It poisons the ammo it fires. It affects your dexterity (+8). It has a curse placed upon it. (68, 0, D) a +2 leather armour of poison resistance (69, 0, D) a +4 scale mail of fire resistance (70, 8, D) an uncursed staff of wizardry (70, 9, D) a +5 blowgun (70, 37, D) a book of the Dragon (70, 40, D) a cursed +0 trident (unseen) (70, 41, D) 2 large rocks (unseen) (71, 8, D) an uncursed ring of fire (71, 16, D) The Advanced Guide to Rites and Rhymes Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Summon Ice Beast Ice/Summoning 4 d - Animate Dead Necromancy 4 e - Olgreb's Toxic Radiance Poison 4 f - Summon Lightning Spire Summoning/Air 4 (71, 17, D) a +3 short sword of venom (71, 26, D) a +4 ring mail of fire resistance (71, 27, D) Sif Muna's Disquisition on Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Freezing Cloud Conjuration/Ice/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 (71, 36, D) the Almanac of Creative Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Lightning Spire Summoning/Air 4 f - Irradiate Conjuration/Transmutation 5 (71, 37, D) a +2 hand crossbow of flaming (71, 39, D) a +0 trident (71, 40, D) a +2 vampiric trident 6 tomahawks a scroll of brand weapon (71, 41, D) an arrow (71, 42, D) a tomahawk 2 large rocks 4 arrows (71, 43, D) an arrow (72, 8, D) a +2 shortbow of freezing (72, 9, D) a +2 hand crossbow of freezing (72, 16, D) an uncursed staff of poison (72, 17, D) a book of Frost (72, 26, D) a cursed amulet of inaccuracy (72, 27, D) an uncursed staff of earth (72, 30, D) (unseen) (72, 40, D) a +0 trident (unseen) (72, 41, D) a +0 shortbow (unseen) (73, 1, D) the +1 robe of Distant Worlds {MP+9 Int+4} It affects your intelligence (+4). It affects your magic capacity (+9). (73, 16, D) an uncursed staff of fire (73, 17, D) a Young Poisoner's Handbook (73, 26, D) a +2 plate armour of magic resistance (73, 27, D) a book of Callings (73, 29, D) a +3 halberd a +0 robe (73, 36, D) a +1 long sword of electrocution (73, 37, D) the +3 plate armour of Absence {*Confuse MR+++ Regen+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may confuse you when you take damage. (75, 1, D) the +4 scale mail of Benwadov {rPois} It protects you from poison.