Groucho the Dungeon (0, 50, D) a box of beasts (0, 51, D) a +0 leather armour (1, 14, D) a +0 long sword a +0 leather armour (1, 33, D) a +1 robe of magic resistance (1, 50, D) a +0 spear (1, 52, D) an uncursed staff of cold (2, 12, D) a +2 plate armour of poison resistance (2, 13, D) an uncursed staff of energy (2, 14, D) a +1 battleaxe of flaming (2, 31, D) a lamp of fire (2, 32, D) a +0 war axe (2, 51, D) a +0 rapier (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (3, 12, D) the Tome of Augmentations and the Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Summon Demon Summoning 5 (3, 13, D) Sif Muna's Incunabulum of Destructive Summoning Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Static Discharge Conjuration/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 (3, 14, D) 2 arrows the +3 falchion of the Thing {antimagic, +Inv rF- MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (3, 15, D) a +5 short sword of protection (3, 31, D) a sack of spiders (3, 51, D) a +2 cloak of magic resistance (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 12, D) a plain deck of escape (4, 13, D) a box of beasts (4, 14, D) a -1 shortbow a +0 rapier 18 arrows a cursed -2 leather armour (4, 24, D) an arrow (4, 31, D) a sack of spiders (4, 32, D) a +2 leather armour of poison resistance (4, 33, D) a +0 long sword (4, 41, D) a +0 dire flail a +2 shortbow of flaming a +0 chain mail (4, 51, D) a +1 plate armour of magic resistance (4, 52, D) an uncursed staff of energy (4, 53, D) a +0 trident (unseen) (4, 55, D) a +3 spear of piercing (still there?) a +1 long sword of slicing (still there?) (5, 12, D) a +0 short sword (5, 13, D) an uncursed staff of conjuration (5, 14, D) a +0 troll leather armour (5, 20, D) a +0 short sword a +0 leather armour (5, 31, D) an uncursed staff of energy (5, 32, D) a +2 shield of protection (5, 33, D) an uncursed staff of summoning (5, 39, D) a +0 great sword a cursed +0 plate armour the amulet "Ethrel" {Harm *Drain Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). (5, 41, D) 3 large rocks (5, 52, D) the +6 scale mail of Demons {rF- MR+ Regen+ rCorr} It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. (5, 55, D) a javelin (5, 56, D) a +5 vampiric spear (unseen) (5, 57, D) a +0 trident (unseen) (5, 61, D) a tomahawk (6, 12, D) a +0 leather armour (6, 13, D) a +0 dagger (6, 14, D) an arrow (6, 15, D) a +0 long sword (6, 18, D) a +0 dagger a +2 shortbow of flaming a +3 dagger 15 arrows a +0 leather armour (6, 19, D) a +0 longbow 39 arrows a cursed -2 leather armour (6, 20, D) a cursed -2 long sword (6, 21, D) a +0 rapier a +0 rapier a +0 leather armour (6, 22, D) a +0 longbow 26 arrows a +0 leather armour (6, 31, D) a +0 glaive (6, 32, D) a +0 scale mail of magic resistance (6, 38, D) a +0 great mace a cursed -1 chain mail (6, 39, D) a +1 rapier of venom a +0 plate armour a +0 shield an uncursed ring of positive energy a +0 arbalest 27 bolts (6, 41, D) a +0 war axe a +0 plate armour the +7 glaive of Beogh's Displeasure {venom, rPois MR+} It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. a +1 chain mail of cold resistance a large rock (6, 42, D) 3 large rocks (6, 43, D) a +0 great sword a +0 plate armour (6, 44, D) a +0 battleaxe a +0 plate armour (6, 46, D) a +4 mace of protection a +0 plate armour a +3 amulet of reflection (6, 47, D) a +0 great sword a +2 hunting sling of freezing a +0 plate armour (6, 50, D) a +0 helmet of intelligence (6, 52, D) a +0 shortbow 13 arrows an uncursed staff of conjuration (6, 54, D) a +0 spear (unseen) (6, 56, D) the +10 lajatang "Goekuudgh" {slice, Fragile +Fly rPois rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from poison. It lets you fly. It will be destroyed if unequipped. (unseen) (6, 57, D) a +0 spear (still there?) a javelin (still there?) (6, 58, D) a +4 rapier of flaming (unseen) (7, 12, D) the +1 robe of Card Tricks {MR++} It affects your resistance to hostile enchantments. (7, 13, D) a +0 long sword (7, 14, D) a +1 quarterstaff of speed (7, 15, D) a +0 long sword (7, 16, D) a +0 longbow 34 arrows a +1 plate armour of cold resistance (7, 17, D) a +2 demon trident of venom a cursed +0 leather armour (7, 18, D) a +0 long sword the +3 leather armour "Cujaf" {rC+ rN+} It protects you from cold. It protects you from negative energy. a +0 longbow 21 arrows a +0 leather armour (7, 19, D) a +0 rapier a +0 rapier a cursed -2 leather armour an uncursed ring of resist corrosion a +0 longbow 45 arrows a +0 leather armour (7, 20, D) a +1 flail of protection (7, 21, D) 5 arrows (7, 31, D) a plain deck of war (7, 33, D) a +0 chain mail (7, 37, D) 2 large rocks (7, 38, D) a +0 great mace a +0 chain mail the ring of Beauty {rF- rC+ MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (7, 39, D) 3 large rocks (7, 40, D) a large rock (7, 43, D) a +1 glaive of flaming a +0 chain mail 5 large rocks (7, 44, D) 3 large rocks a +0 great sword a +0 plate armour (7, 45, D) a +0 great mace a +0 chain mail (7, 50, D) a plain deck of changes (7, 51, D) Bisemeuq's Volume of the Aerial Voyage Spells Type Level a - Apportation Translocation 1 b - Repel Missiles Charms/Air 2 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 e - Summon Lightning Spire Summoning/Air 4 f - Passage of Golubria Translocation 4 (7, 57, D) a +2 trident of protection a +0 robe the ring of Awe {Wiz *Confuse rF+ MR+ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (8, 12, D) a plain deck of destruction (8, 13, D) a +0 scale mail (8, 14, D) a +2 scimitar of holy wrath (8, 16, D) the +7 halberd of the Median {holy, *Rage rElec Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It insulates you from electricity. It may make you go berserk in combat. a +0 leather armour (8, 17, D) a +0 scimitar (8, 18, D) the cursed +3 quick blade "Kiudd" {pierce, rC+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. a +0 chain mail (8, 20, D) a +0 longbow 49 arrows a +0 leather armour (8, 21, D) a +2 short sword of protection a +0 buckler (8, 32, D) a plain deck of defence (8, 33, D) a book of Callings (8, 38, D) a +0 long sword a +0 chain mail the amulet "Minoduoc" {Reflect rN+ MR+ SH+4} [amulet of reflection] It shields you and reflects attacks. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your SH (+4). (8, 41, D) a +0 long sword a +2 hand crossbow of freezing a +2 ring mail of cold resistance (8, 42, D) a +0 broad axe a +0 chain mail (8, 43, D) 2 large rocks (8, 45, D) a +6 antimagic war axe a +0 arbalest a large rock 14 bolts (8, 46, D) a +0 long sword a +0 plate armour a +0 shield (8, 50, D) a +1 pair of boots of stealth (8, 51, D) a plain deck of summoning (8, 55, D) 4 large rocks (still there?) 3 tomahawks (still there?) (9, 12, D) a +0 dagger (9, 13, D) a +0 scale mail (9, 14, D) an arrow an uncursed staff of summoning (9, 15, D) a +0 long sword a +3 ring mail of fire resistance (9, 17, D) the +5 dagger "Estri" {distort, Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). a +0 shortbow 10 arrows a +0 leather armour (9, 19, D) a +0 rapier a +0 ring mail an arrow (9, 31, D) a +0 chain mail (9, 32, D) an uncursed staff of cold (9, 33, D) an uncursed staff of earth (9, 38, D) a +1 war axe of venom a +2 arbalest of evasion a +0 plate armour (9, 40, D) a +4 demon trident of venom a cursed +0 plate armour a +0 shield (9, 47, D) a +0 battleaxe a +0 chain mail (9, 50, D) a +4 dire flail of protection (9, 52, D) a book of Power (9, 54, D) a +0 trident a +0 leather armour (9, 55, D) a +0 antimagic trident a +0 robe a +0 trident a +0 robe the ring "Bofem" {rElec MP+9 Str+5 Int-4 Stlth+} [ring of magical power] It affects your strength (+5). It affects your intelligence (-4). It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 12, D) a +0 short sword (10, 13, D) an uncursed staff of cold (10, 14, D) a book of Spatial Translocations (10, 17, D) a +2 shortbow of evasion 11 arrows a +0 leather armour (10, 18, D) a +0 short sword a +0 shortbow 11 arrows a +0 leather armour an uncursed amulet of dismissal (10, 32, D) an uncursed staff of poison (10, 33, D) a cursed staff of wizardry (10, 50, D) an uncursed staff of poison (10, 51, D) a +0 trident (10, 52, D) a +2 rapier of venom (10, 54, D) a tomahawk (10, 55, D) a +2 long sword of slicing (unseen) (10, 57, D) a +0 trident (unseen) (10, 58, D) a +2 trident of distortion (unseen) (10, 61, D) a poisoned javelin (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 31, D) a +3 leather armour of fire resistance (11, 32, D) a book of the Tempests (11, 33, D) an uncursed staff of conjuration (11, 50, D) a book of Frost (11, 51, D) a +3 hunting sling of velocity (11, 52, D) an uncursed staff of wizardry (11, 55, D) a +2 trident of venom a +0 leather armour a cursed -2 trident (12, 12, D) a +0 short sword (12, 13, D) an ornate deck of wonders (12, 14, D) an uncursed amulet of magic regeneration (12, 33, D) a +3 battleaxe of electrocution (12, 50, D) an ornate deck of escape (12, 51, D) a +2 spear of venom (unseen) (13, 15, D) a +0 whip of holy wrath a +0 shortbow 21 arrows a +0 leather armour (13, 31, D) a fan of gales (13, 32, D) a +3 scythe of flaming (13, 33, D) a +0 long sword (13, 45, D) a bolt (13, 50, D) an uncursed staff of fire (13, 51, D) a +1 dagger of holy wrath (14, 50, D) an uncursed staff of wizardry (14, 51, D) a +0 spear (14, 52, D) a book of the Warp (18, 49, D) a +0 dagger (19, 0, D) a disc of storms (19, 32, D) a +0 chain mail (19, 33, D) a disc of storms (19, 48, D) a manual of Earth Magic (19, 50, D) a stone of tremors (20, 0, D) the Papyrus of Freezing Arcane Weapons Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Simulacrum Ice/Necromancy 6 (20, 1, D) the Grimoire of Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ice Form Ice/Transmutation 4 c - Freezing Cloud Conjuration/Ice/Air 6 d - Simulacrum Ice/Necromancy 6 (20, 17, D) an uncursed staff of poison (20, 32, D) an uncursed staff of cold (20, 48, D) a stone of tremors (20, 49, D) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (20, 50, D) a +1 long sword of distortion (21, 0, D) a book of Cantrips (21, 17, D) an ornate deck of summoning (21, 21, D) a +4 rod of ignition (13/13) a +0 great sword a +0 plate armour (21, 32, D) a box of beasts (21, 34, D) an uncursed staff of summoning (21, 48, D) a +2 rapier of protection (21, 49, D) an Akashic Record (22, 0, D) a +4 flail of venom (22, 1, D) a +3 dagger of freezing (22, 8, D) a +0 scythe of freezing a +0 robe a cursed amulet of harm (22, 16, D) a +0 shield (22, 17, D) a +0 long sword (22, 22, D) a +0 battleaxe a +0 plate armour (22, 23, D) a +0 broad axe a +1 arbalest of flaming a +0 chain mail (22, 32, D) an uncursed staff of air (22, 33, D) an uncursed staff of wizardry (22, 34, D) a +3 giant spiked club (22, 35, D) a large rock (22, 38, D) a large rock (22, 40, D) a +0 halberd (unseen) (22, 48, D) a phial of floods (22, 49, D) the Almanac of the Excruciating Mountains Spells Type Level a - Shock Conjuration/Air 1 b - Passwall Transmutation/Earth 2 c - Dazzling Spray Conjuration/Hexes 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Shatter Earth 9 (23, 0, D) a +0 robe (23, 1, D) Wyduluov's Reference Book on Freezing Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 (23, 8, D) a +0 trident the +9 blowgun of Sunlight {evade, MR+ Int+4} It affects your evasion (+5 to EV). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (23, 9, D) a cursed +3 flail of freezing a +3 leather armour of fire resistance (23, 16, D) the cursed +0 steam dragon armour "Tutraf" {rC+} It protects you from cold. It has a curse placed upon it. (23, 17, D) a +2 long sword of electrocution (23, 18, D) a +0 war axe (23, 20, D) a +0 long sword a +0 arbalest 22 bolts (23, 21, D) a +6 quarterstaff a +0 chain mail (23, 22, D) a +0 bardiche a +0 plate armour (23, 23, D) a +0 chain mail (23, 24, D) a +0 great mace a +0 plate armour (23, 33, D) a stone of tremors (23, 34, D) a +0 battleaxe (23, 38, D) a +0 bardiche (unseen) (23, 39, D) 2 large rocks (unseen) (23, 40, D) a +0 war axe (still there?) a +0 long sword (still there?) (23, 48, D) an ornate deck of summoning (23, 49, D) an uncursed staff of air (23, 50, D) a +0 hand axe (23, 54, D) a tomahawk (23, 55, D) a large rock a +0 giant club (23, 56, D) a +0 battleaxe 2 tomahawks a +0 plate armour the ring of the Priest {rF+ Str+2} [ring of protection from fire] It affects your strength (+2). It protects you from fire. (23, 57, D) a +0 hand axe a +0 plate armour (23, 58, D) a large rock (23, 62, D) a +0 great sword a +0 plate armour (24, 1, D) an uncursed amulet of rage (24, 16, D) a +0 dagger of protection (24, 17, D) an uncursed staff of power (24, 18, D) a +0 battleaxe (24, 20, D) a +0 halberd a +0 plate armour (24, 21, D) a +0 long sword a +0 hand crossbow of freezing a +0 chain mail a +0 large shield (24, 22, D) a +0 battleaxe a +0 chain mail (24, 25, D) a +0 dire flail a +0 chain mail (24, 34, D) an uncursed staff of earth (24, 39, D) a cursed +0 battleaxe (unseen) (24, 40, D) a bolt (24, 50, D) a plain deck of defence (24, 55, D) a +0 great sword (unseen) (24, 56, D) a cursed +0 giant spiked club (24, 57, D) a cursed -1 war axe (unseen) (24, 58, D) a +0 giant club (24, 60, D) a +0 long sword a +0 chain mail a +2 ring of intelligence a large rock (24, 61, D) a +1 great sword of slicing a +0 plate armour (25, 0, D) an uncursed staff of earth (25, 1, D) a plain deck of summoning (25, 17, D) a plain deck of changes (25, 21, D) the +6 broad axe of Linur {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). a +0 chain mail (25, 22, D) a +0 bardiche a cursed +0 chain mail (25, 25, D) 2 large rocks (25, 33, D) a +0 battleaxe (25, 34, D) a +2 plate armour of cold resistance (25, 38, D) a +1 antimagic bardiche the +3 hunting sling of Boaklity {venom, *Contam +Fly rN+ MP+9} It poisons the ammo it fires. It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. It causes magical contamination when unequipped. a +0 chain mail a bolt (25, 39, D) the +0 great mace "Kysep" {elec, rF+++ rC++ Int+4 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (-3). It renders you almost immune to fire. It greatly protects you from cold. a +0 plate armour a +0 long sword a +0 plate armour a +0 shield a scroll of holy word a +0 arbalest 18 bolts (25, 40, D) a +0 great sword a +0 plate armour a +5 amulet of reflection (25, 41, D) an uncursed staff of conjuration (unseen) (25, 48, D) a plain deck of summoning (25, 49, D) a disc of storms (25, 50, D) a cursed staff of cold (25, 58, D) a +0 giant club (25, 59, D) 2 large rocks (25, 60, D) a +0 mace 5 tomahawks a +0 plate armour the amulet "Xaghoc" {Regen+ Dex+5} [amulet of regeneration] It affects your dexterity (+5). It increases your rate of regeneration. (25, 61, D) 4 large rocks (25, 62, D) a +0 dire flail (26, 0, D) a cursed amulet of inaccuracy (26, 1, D) the Volume of Earthen Air Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Leda's Liquefaction Hexes/Earth 4 f - Lightning Bolt Conjuration/Air 5 (26, 16, D) a book of Beasts (26, 17, D) a +1 leather armour of cold resistance (26, 22, D) a +7 mace of crushing a +0 chain mail (26, 23, D) a +5 mace of protection a +3 scale mail of cold resistance (26, 24, D) a +0 long sword a +0 plate armour a +0 large shield an uncursed amulet of magic regeneration (26, 32, D) an uncursed staff of conjuration (26, 34, D) an uncursed ring of sustain attributes (26, 40, D) a +0 bardiche (unseen) (26, 49, D) a +3 leather armour of cold resistance (26, 58, D) a +0 battleaxe a +0 chain mail a +0 scimitar a +0 plate armour (26, 59, D) 6 large rocks (26, 60, D) a +0 giant spiked club a +0 dire flail a +0 chain mail 5 large rocks (26, 61, D) the +2 falchion of Valour {flame, rElec Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. a +0 plate armour (26, 65, D) a large rock (27, 0, D) a +2 hand crossbow of evasion (27, 16, D) a +0 plate armour (27, 17, D) a +0 long sword (27, 18, D) a large rock (27, 22, D) a +0 battleaxe a +0 plate armour (27, 23, D) a +1 great sword of holy wrath a +0 plate armour (27, 33, D) the cursed +1 plate armour of Qitat {rPois Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (27, 34, D) a +2 shortbow of flaming (27, 49, D) a +3 long sword of protection (27, 50, D) an uncursed staff of fire (27, 57, D) a +4 vampiric falchion a +0 robe an uncursed ring of protection from magic (27, 58, D) a +0 glaive a +0 chain mail a +2 ring of strength a +0 flail 6 tomahawks a +0 plate armour (27, 59, D) 6 large rocks a +0 glaive a cursed -2 plate armour a +0 trident (27, 60, D) 2 large rocks the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (27, 61, D) a +0 mace a +0 scale mail a +0 glaive a +0 chain mail (27, 62, D) a +3 halberd of pain a +0 chain mail (28, 0, D) an uncursed staff of air (28, 16, D) a +0 battleaxe (28, 17, D) a +1 large shield of cold resistance (28, 32, D) a +1 trident of venom (28, 33, D) a +2 scale mail of fire resistance (28, 58, D) a +0 glaive a +0 chain mail a +0 dire flail a +0 plate armour (28, 59, D) a +0 battleaxe a +0 chain mail the ring "Jiut Usk" {Fire *Contam rElec rPois SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. 6 large rocks a +0 scimitar a cursed +0 chain mail (28, 60, D) a +0 war axe a +0 chain mail the cursed +2 battleaxe of Cheibriados {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It has a curse placed upon it. a +0 plate armour (29, 0, D) a book of Ice (29, 1, D) an uncursed amulet of the gourmand (29, 16, D) a +2 war axe of flaming (29, 48, D) a +0 chain mail (29, 49, D) an uncursed staff of summoning (29, 50, D) a book of Geomancy (29, 60, D) 2 large rocks (29, 61, D) a +0 bardiche a +6 hand crossbow of evasion a +0 plate armour (30, 48, D) a +0 broad axe (30, 49, D) a +0 battleaxe (30, 56, D) 3 large rocks (30, 58, D) a +0 battleaxe (unseen) (31, 48, D) a disc of storms (31, 49, D) the Handbook of Transmutation Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 (31, 50, D) an uncursed staff of fire (32, 48, D) an uncursed staff of air (32, 49, D) a +0 short sword (32, 50, D) a book of Spatial Translocations (32, 56, D) a +3 rod of ignition (11/11) (unseen) (33, 49, D) an uncursed staff of death (33, 50, D) a book of Ice (34, 28, D) a +0 plate armour (34, 49, D) a sack of spiders (34, 50, D) an uncursed staff of air (35, 0, D) a phial of floods (35, 25, D) a javelin a bolt (35, 28, D) Qiablud's Almanac of Curses and the Arsonist Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Sticky Flame Conjuration/Fire 4 d - Fulminant Prism Conjuration/Hexes 4 (35, 39, D) a large rock (36, 0, D) a book of Necromancy (36, 1, D) the Grimoire of Gliding Augmentations Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 (36, 14, D) a +0 spear of freezing (36, 15, D) a bolt (36, 19, D) a javelin (36, 28, D) an uncursed staff of air (36, 31, D) a +0 great sword (unseen) (37, 0, D) a book of Summonings (37, 1, D) a +0 mace (37, 15, D) a large rock (unseen) (37, 21, D) a large rock (37, 23, D) a javelin (37, 28, D) the cursed +0 leather armour of Ashenzari's Hatred {rPois rF+ Dex-3} It affects your dexterity (-3). It protects you from fire. It protects you from poison. It has a curse placed upon it. (37, 33, D) a +0 great mace (unseen) (37, 35, D) 3 large rocks (38, 1, D) a crystal ball of energy (38, 5, D) a +0 halberd (unseen) (38, 7, D) a +0 mace of draining (unseen) (38, 14, D) a book of the Sky (38, 15, D) an arrow (unseen) (38, 19, D) a +0 arbalest a +2 halberd of freezing 15 bolts (38, 20, D) 4 large rocks a +0 morningstar of protection a +0 leather armour 12 javelins a cursed -2 arbalest the +7 quarterstaff of Cataclysm {elec, +Fly Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It lets you fly. 11 bolts (38, 21, D) 2 large rocks a +3 great sword of slicing a +0 arbalest 17 bolts (38, 22, D) the +10 short sword "Emmud" {freeze, +Blink +Rage Int+6 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-2). It lets you blink. It lets you go berserk. a +0 leather armour 13 javelins (38, 23, D) a +0 shortbow a bolt 26 arrows (38, 28, D) an uncursed staff of fire (38, 29, D) a plain deck of changes (38, 32, D) a +0 battleaxe (unseen) (38, 33, D) a +0 long sword (unseen) (38, 34, D) a +0 great mace (unseen) (38, 35, D) a +0 long sword (unseen) (38, 48, D) a +0 buckler of protection (38, 49, D) a +3 long sword of electrocution (38, 50, D) a +2 trident of venom (39, 5, D) a +0 halberd (39, 7, D) a +0 war axe a potion of might (39, 15, D) 2 arrows (unseen) (39, 19, D) the +4 short sword "Lailo" {freeze, rPois Str+3 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-4). It protects you from poison. a +0 arbalest 11 bolts (39, 20, D) a bolt a +0 spear 15 javelins of penetration a +0 leather armour (39, 21, D) a javelin a bolt a +0 shortbow 19 arrows a quicksilver dragon armour (39, 22, D) an arrow 2 large rocks 2 javelins (39, 23, D) an arrow (39, 25, D) 5 javelins of penetration (39, 29, D) a Young Poisoner's Handbook (39, 30, D) a +2 vampiric trident a +0 arbalest 18 bolts (39, 32, D) a +4 halberd of venom a +0 chain mail (39, 33, D) 2 large rocks a +0 bardiche a +0 chain mail (39, 34, D) a +0 war axe a +0 plate armour a +0 shield (39, 35, D) a large rock (39, 48, D) a +2 rapier of draining (39, 49, D) a book of Changes (39, 50, D) a phial of floods (40, 1, D) a book of Maledictions (40, 6, D) a +0 hand axe (40, 15, D) a +1 spear of venom (40, 20, D) a +0 arbalest 20 bolts an uncursed amulet of faith a +0 longbow a +0 leather armour 45 arrows the +7 mace "Liohysk" {crush, Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). 12 javelins a +0 leather armour (40, 21, D) a +0 arbalest 20 bolts an uncursed amulet of the gourmand a +0 longbow 14 arrows (40, 22, D) 4 large rocks a +0 longbow 19 arrows (40, 28, D) a +4 giant spiked club (40, 29, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (40, 30, D) a +0 battleaxe (unseen) (40, 32, D) a large rock (40, 33, D) a +2 bardiche of protection (unseen) (40, 34, D) a +0 great mace (unseen) (40, 48, D) a +2 vampiric spear (41, 0, D) a +1 ring mail of magic resistance (41, 14, D) a disc of storms (41, 15, D) 2 javelins a +0 spear of freezing (41, 20, D) a javelin (41, 28, D) a book of Debilitation (41, 29, D) a +0 great sword (41, 30, D) a +0 dire flail (still there?) a large rock (still there?) (41, 32, D) a large rock (41, 33, D) 4 large rocks (41, 34, D) 4 large rocks (unseen) (41, 48, D) an uncursed amulet of dismissal (41, 49, D) an uncursed staff of power (41, 50, D) a +1 vampiric glaive (42, 0, D) an ornate deck of changes (42, 1, D) an uncursed staff of air (42, 25, D) a javelin (42, 28, D) a box of beasts (42, 32, D) a large rock (42, 33, D) a +0 glaive (unseen) (42, 49, D) a book of Geomancy (43, 15, D) a +2 dagger of draining (43, 25, D) a javelin (43, 28, D) a book of Air (43, 29, D) a Grand Grimoire (43, 48, D) a +7 hand crossbow (43, 49, D) a phial of floods (43, 50, D) a +1 robe of fire resistance (44, 20, D) a large rock (44, 28, D) a crystal ball of energy (44, 48, D) an uncursed staff of earth (44, 50, D) a +1 quarterstaff of speed (44, 51, D) a box of beasts (45, 48, D) a book of Cantrips (45, 49, D) a +4 scale mail of poison resistance (45, 50, D) the cursed +2 long sword of the Pyrrhic Victory {flame, rPois rF+ Str+2 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (-2). It protects you from fire. It protects you from poison. It has a curse placed upon it. (45, 51, D) a +4 short sword of protection (45, 52, D) a +2 battleaxe of freezing (45, 57, D) a manual of Staves a +9 lightning rod (10/10) an uncursed ring of fire a +5 amulet of reflection a manual of Necromancy a manual of Fire Magic a +2 battleaxe of freezing a wand of heal wounds (4/9) the amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1} [amulet of dismissal] It may teleport away creatures that harm you. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. (46, 48, D) a +2 falchion of draining (46, 49, D) a +6 rapier of speed (46, 50, D) the cursed +3 quarterstaff "Jant" {drain, rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. It has a curse placed upon it. (46, 51, D) a +3 leather armour of cold resistance (46, 57, D) a +2 battleaxe of freezing (47, 28, D) a +0 long sword (47, 48, D) a +2 robe (47, 49, D) an uncursed staff of wizardry (47, 51, D) a +2 hand axe of chopping (47, 58, D) a +2 battleaxe of freezing (48, 48, D) a box of beasts (48, 50, D) a +3 mace of protection (48, 51, D) an ornate deck of wonders (49, 1, D) a +3 scale mail of magic resistance (49, 2, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (unseen) (49, 5, D) a +0 flail (unseen) (49, 12, D) a box of beasts (49, 24, D) a box of beasts (49, 36, D) a +1 spear of venom (49, 37, D) the Grimoire of Dark Magic and Earth Spells Type Level a - Sandblast Earth 1 b - Lee's Rapid Deconstruction Earth 5 c - Dispel Undead Necromancy 5 (49, 48, D) a legendary deck of changes (49, 50, D) a +2 halberd of chopping (50, 1, D) an uncursed staff of poison (50, 24, D) a +0 leather armour (50, 25, D) 2 arrows (unseen) (50, 27, D) a +0 short sword of protection (unseen) (50, 36, D) an uncursed staff of earth (50, 48, D) an uncursed ring of resist corrosion (50, 49, D) a disc of storms (50, 50, D) a +6 great sword of holy wrath (51, 8, D) a +6 short sword of electrocution (51, 12, D) a +0 glaive (51, 24, D) a +0 leather armour (51, 29, D) a +0 short sword (51, 30, D) a cursed -3 rapier the +8 bardiche of Viraurur {drain, rF+ rC+ MR+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (51, 36, D) an uncursed staff of power (51, 39, D) a +0 trident (51, 41, D) a +1 scythe of venom (51, 49, D) the +1 cloak "Rimi" {rElec rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. (52, 1, D) a legendary deck of summoning (52, 6, D) a +0 spear of freezing (52, 7, D) a +0 vampiric scimitar (52, 13, D) a large rock a +1 pearl dragon armour (52, 24, D) a phial of floods (52, 25, D) a box of beasts (52, 27, D) a +0 rapier (52, 30, D) a +0 longbow (still there?) a +0 glaive of chopping (still there?) (52, 31, D) a +0 rapier a +0 rapier a +1 leather armour of fire resistance (52, 36, D) a +4 hand crossbow of evasion (52, 37, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (52, 41, D) a +3 scythe of flaming (52, 48, D) a +2 antimagic war axe (52, 49, D) a +1 buckler of protection (52, 50, D) an ornate deck of wonders (53, 1, D) an uncursed ring of stealth (53, 7, D) a +2 quarterstaff of speed the cursed +1 rapier of Oviuthomn {drain, Str+2 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It has a curse placed upon it. (53, 12, D) an uncursed staff of energy (53, 13, D) a +0 great sword (53, 24, D) a Grand Grimoire (53, 25, D) an uncursed staff of air (53, 31, D) a +0 short sword (unseen) (53, 37, D) a +2 quarterstaff of crushing (53, 48, D) an uncursed staff of cold (53, 49, D) a +2 pair of gloves of dexterity (53, 50, D) the +9 great mace of the Wilderness {holy, +Inv rC+ Int-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It protects you from cold. It lets you turn invisible. (54, 13, D) a +0 long sword (54, 24, D) 2 scrolls of holy word (54, 25, D) a legendary deck of changes (54, 48, D) a +2 scale mail of magic resistance (54, 50, D) an uncursed staff of earth (55, 0, D) a crystal ball of energy (55, 1, D) a +0 dire flail (55, 12, D) an uncursed staff of fire (55, 13, D) 2 large rocks a +1 quarterstaff of crushing (55, 21, D) a +0 glaive a +0 chain mail (55, 24, D) an uncursed ring of ice (56, 17, D) 3 large rocks (56, 18, D) a +0 great sword a +0 chain mail 3 large rocks (56, 20, D) a +4 great mace of draining a +0 chain mail an uncursed staff of summoning a +0 arbalest 21 bolts (57, 15, D) a large rock (57, 17, D) 4 large rocks (57, 18, D) a +0 long sword a +4 hunting sling of flaming a +0 plate armour a cursed +0 shield (57, 19, D) 3 large rocks an uncursed staff of power a +0 arbalest 13 bolts a +0 great sword a +0 plate armour (57, 20, D) a +2 vampiric hand axe a +0 chain mail the +10 quarterstaff of Calculation {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. a +0 chain mail (58, 48, D) a sack of spiders (58, 49, D) a fan of gales (59, 36, D) the Guide on Doomed Flight Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (59, 37, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (59, 47, D) a +0 battleaxe (59, 48, D) a +1 broad axe of chopping (59, 49, D) the Almanac of the Hurtful Entourage Spells Type Level a - Sting Conjuration/Poison 1 b - Dazzling Spray Conjuration/Hexes 3 c - Venom Bolt Conjuration/Poison 5 d - Shadow Creatures Summoning 6 (60, 36, D) a book of Ice (60, 37, D) a box of beasts (60, 47, D) an uncursed staff of wizardry (60, 48, D) a box of beasts (60, 49, D) a +5 spear (60, 50, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (61, 0, D) a +0 hunting sling of flaming (61, 5, D) a +0 short sword (61, 8, D) an uncursed staff of energy (61, 10, D) a +0 trident (unseen) (61, 16, D) a lamp of fire (61, 26, D) an uncursed staff of fire (61, 37, D) an uncursed staff of air (61, 48, D) a +3 mace of protection (61, 49, D) a +2 chain mail of magic resistance (61, 51, D) a +0 great sword a +0 plate armour (61, 52, D) a +1 great sword of slicing a +0 chain mail (61, 53, D) a +0 glaive a +0 plate armour (62, 0, D) a book of Changes (62, 1, D) a +0 long sword a +0 leather armour an uncursed ring of sustain attributes (62, 4, D) a +5 mace of crushing (62, 8, D) a disc of storms (62, 9, D) a +6 ring of strength (62, 10, D) a +0 trident (62, 11, D) a +0 trident (62, 13, D) a throwing net 4 tomahawks (62, 17, D) the ring of Lashrom {Fire Str+2 Int-4 SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+2). It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (62, 26, D) a +5 ring of protection (62, 37, D) a +7 broad axe of flaming (62, 47, D) an uncursed staff of power (62, 49, D) the +2 pair of gloves "Kyaroily" {rElec rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. (62, 53, D) a +0 battleaxe a +0 chain mail a +5 lightning rod (11/11) a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (62, 54, D) a cursed -1 battleaxe a +0 chain mail a human corpse (skeletalised by now) (62, 55, D) 4 large rocks (62, 56, D) the +11 halberd "Efuikhofu" {chop, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +0 chain mail a human corpse (skeletalised by now) (62, 57, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (62, 59, D) a +4 rod of shadows (14/14) (unseen) (63, 0, D) a +1 leather armour of poison resistance (63, 8, D) a +4 ring mail of fire resistance (63, 10, D) a +4 trident of protection (unseen) (63, 16, D) a Necronomicon (63, 26, D) a +4 hand axe of electrocution (63, 27, D) a +1 chain mail of cold resistance (63, 36, D) the Guide on the Unstable Glacier Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Sticks to Snakes Transmutation 2 c - Ozocubu's Armour Charms/Ice 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 (63, 37, D) a +1 short sword of electrocution (63, 48, D) a sack of spiders (63, 50, D) a book of Transfigurations (63, 57, D) 5 large rocks (64, 16, D) a +2 long sword of flaming (64, 17, D) an uncursed amulet of rage (64, 26, D) a plain deck of escape (64, 47, D) a +2 chain mail of fire resistance (64, 49, D) a +0 chain mail (64, 50, D) an uncursed staff of power (64, 57, D) 4 large rocks (64, 63, D) a +0 great mace (unseen) (65, 26, D) a +1 ring mail of fire resistance (65, 48, D) a book of Beasts (65, 50, D) a bolt an uncursed staff of summoning (65, 53, D) a +0 broad axe a +0 chain mail (65, 55, D) a cursed -1 great sword a cursed +0 chain mail a shadow dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (65, 57, D) a +2 great sword of holy wrath a +2 plate armour of magic resistance a shadow dragon corpse (skeletalised by now) (65, 58, D) a +0 long sword the +6 chain mail of Unambiguity {MR- Str+6 Dex+2} It affects your strength (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 shield a +3 dire flail of crushing a +0 plate armour a human corpse (skeletalised by now) (65, 59, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (66, 48, D) an uncursed staff of summoning (66, 49, D) the +2 leather armour "Tofen" {+Inv MR+} It affects your resistance to hostile enchantments. It lets you turn invisible. (66, 51, D) a +0 vampiric hand axe (66, 52, D) a +0 arbalest a +0 halberd 22 bolts an uncursed ring of flight (66, 53, D) a +1 bardiche of chopping a cursed +0 chain mail an uncursed ring of poison resistance (66, 54, D) a +2 battleaxe of chopping a +0 chain mail (66, 55, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (66, 57, D) a bolt (66, 59, D) 2 bolts a cursed +0 battleaxe a cursed +0 chain mail a human corpse (skeletalised by now) (66, 61, D) a +0 war axe (unseen) (67, 0, D) a +0 short sword (67, 4, D) a +2 rapier of speed (unseen) (67, 18, D) a +4 flail of distortion (unseen) (67, 47, D) an uncursed staff of summoning (67, 48, D) a +0 chain mail (67, 49, D) a +0 dire flail (67, 50, D) an uncursed staff of cold (67, 54, D) a +0 great sword a +0 plate armour (67, 55, D) a +1 dire flail of protection a +0 chain mail a +2 ring of protection a human corpse (skeletalised by now) (67, 56, D) a +2 rapier of electrocution a cursed -3 arbalest 18 bolts a yaktaur corpse (skeletalised by now) (67, 57, D) a +0 battleaxe a +0 chain mail a titan corpse (skeletalised by now) a human corpse (skeletalised by now) (67, 58, D) a +0 battleaxe a +0 chain mail of cold resistance (68, 0, D) a fan of gales (68, 47, D) a book of Summonings (68, 48, D) a book of Callings (68, 49, D) a box of beasts (68, 50, D) a +0 arbalest a +0 great sword 18 bolts an uncursed ring of see invisible a +2 flail of protection a yaktaur corpse (skeletalised by now) (68, 55, D) 6 large rocks a +0 arbalest 26 bolts a yaktaur corpse (skeletalised by now) (68, 56, D) a +0 dire flail a +0 plate armour (69, 0, D) Jifeasin's Incunabulum of Beguiling Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Darkness Hexes 6 c - Invisibility Hexes 6 (69, 36, D) the +3 leather armour of Freedom {rPois} It protects you from poison. (69, 38, D) a +0 mace of protection (69, 47, D) a manual of Fighting (69, 49, D) the +3 shield "Kausmal" {rElec rN+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (69, 50, D) an uncursed staff of energy (69, 59, D) a +0 long sword (unseen) (70, 9, D) a cursed staff of poison (70, 11, D) a +0 flail (unseen) (70, 12, D) a +0 mace (70, 36, D) a +2 ring of strength (70, 37, D) a +1 quarterstaff of protection (70, 39, D) a +3 mace (unseen) (70, 47, D) an uncursed staff of cold (70, 48, D) a book of Air (70, 49, D) an uncursed staff of cold (70, 52, D) a +4 blowgun a cursed -1 plate armour a human corpse (skeletalised by now) (70, 53, D) a +0 arbalest 22 bolts a yaktaur corpse (skeletalised by now) (70, 58, D) a +0 great sword (unseen) (71, 8, D) an uncursed ring of flight (71, 11, D) a cursed staff of energy a +0 robe (71, 13, D) a +0 dagger (unseen) (71, 16, D) the ring "Zyit" {MR+ AC+1 Str+6 Dex-4} [ring of protection] It affects your AC (+1). It affects your strength (+6). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (71, 17, D) a +2 ice dragon armour (71, 26, D) an uncursed ring of flight (71, 27, D) the +9 plate armour "Teasch" {rF- Regen+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It increases your rate of regeneration. (71, 37, D) a +1 ice dragon armour (71, 39, D) the +11 blowgun of Death {speed, rElec MR+} Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (71, 47, D) a +0 plate armour (71, 48, D) an uncursed staff of cold (71, 49, D) a plain deck of summoning (71, 52, D) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (72, 8, D) a fan of gales (72, 9, D) a +0 dagger (72, 11, D) a +0 dagger (unseen) (72, 16, D) a +2 morningstar of protection (72, 26, D) a disc of storms (72, 27, D) a +5 scythe of protection (72, 36, D) a +3 plate armour of cold resistance (72, 48, D) a +2 ring mail of fire resistance (72, 49, D) a +0 chain mail (73, 1, D) a book of Flames (73, 16, D) a +4 lajatang of protection (73, 17, D) the amulet "Ponug" {Gourm Str+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). (73, 26, D) a +4 arbalest of evasion (73, 27, D) a +0 dagger of venom (73, 36, D) an Akashic Record (73, 39, D) a wand of hasting (6/9) (73, 51, D) an uncursed staff of death a +0 arbalest 25 bolts the ring of Xom's Capriciousness {rPois Int+2 Dex+3} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. a yaktaur corpse (skeletalised by now) (73, 52, D) a +0 battleaxe a +6 hunting sling of flaming the +13 crystal plate armour "Qaogem" {*Corrode rF+++ MR++ Int-2} It affects your intelligence (-2). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a wand of hasting (3/9) a human corpse (skeletalised by now) (74, 47, D) a +2 plate armour of fire resistance (74, 48, D) an ornate deck of summoning (74, 49, D) an uncursed staff of power (75, 1, D) a plain deck of changes