Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +0 scale mail a +0 shield a +0 war axe a +3 buckler an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (8, 7, D) a +3 shield (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +3 shield of Ywnoiqouwepp {+Blink MP+9 Str-4} It affects your strength (-4). It affects your magic capacity (+9). It lets you blink. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a plain deck of war (60, 36, D) a +3 hand crossbow of flaming (61, 0, D) a book of the Dragon (61, 3, D) a +0 trident (61, 8, D) a +0 dagger (61, 12, D) a +0 short sword (61, 16, D) an uncursed staff of summoning (61, 26, D) a book of the Earth (61, 36, D) a +0 dagger (61, 37, D) an uncursed staff of energy (62, 0, D) the +6 plate armour of Contentment {Str+4} It affects your strength (+4). (62, 1, D) a sack of spiders (62, 2, D) a +0 trident (62, 3, D) a +0 trident (62, 8, D) the +4 scimitar "Eviscerator" {slice, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). (62, 9, D) a book of Summonings (62, 12, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (62, 16, D) an uncursed ring of ice (62, 22, D) a +0 hand axe (unseen) (62, 26, D) Ytian's Catalogue of Beguiling and Heat Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Darkness Hexes 6 (62, 27, D) a Young Poisoner's Handbook (62, 36, D) the +3 ice dragon armour of Hide-and-Seek {rPois rF- rC++ Str-4 Dex+7} It affects your strength (-4). It affects your dexterity (+7). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. (62, 37, D) a box of beasts (63, 0, D) a Young Poisoner's Handbook (63, 3, D) a +0 trident (unseen) (63, 8, D) an uncursed staff of death (63, 16, D) an ornate deck of war (63, 17, D) a lamp of fire (63, 22, D) a +0 short sword a +0 robe a +1 dagger a +0 robe (63, 27, D) an uncursed staff of conjuration (63, 36, D) a plain deck of escape (64, 16, D) a +3 ring mail of cold resistance (64, 17, D) a plain deck of escape (64, 26, D) the cursed +0 pair of gloves of the Republic {*Corrode rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (64, 27, D) a box of beasts (65, 26, D) a disc of storms (67, 0, D) a fan of gales (68, 0, D) the +1 scale mail of the Swan {-Cast Dex+9} It affects your dexterity (+9). It prevents spellcasting. (69, 0, D) a +3 mace of crushing (69, 36, D) a +0 dagger (69, 37, D) a +6 dagger of speed (unseen) (70, 8, D) a book of Flames (70, 9, D) a +4 glaive of venom (70, 18, D) a +0 mace (unseen) (70, 36, D) a +0 dagger (unseen) (70, 37, D) a +0 ring mail (still there?) the ring of Uhausi {rC+ MP-9 Dex+8} (still there?) [ring of protection from cold] It affects your dexterity (+8). It protects you from cold. It affects your magic capacity (-9). (70, 40, D) a +0 flail (71, 8, D) a +2 whip of pain (71, 16, D) the Grimoire of Stolen Souls and Envenoming Spells Type Level a - Spider Form Transmutation/Poison 3 b - Cigotuvi's Embrace Necromancy 5 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Death Channel Necromancy 6 (71, 17, D) an uncursed staff of fire (71, 19, D) a +0 hand axe (unseen) (71, 26, D) a cursed -3 ring of protection (71, 27, D) a +6 great sword of flaming (71, 31, D) a +0 hand axe (still there?) a +0 falchion (still there?) (71, 36, D) the +3 robe "Syekohim" {rF- MP+9 Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It affects your magic capacity (+9). (71, 37, D) a +5 vampiric spear (71, 38, D) an orc corpse (71, 41, D) a +0 battleaxe a cursed +0 plate armour (72, 8, D) an uncursed staff of fire (72, 9, D) a +1 ring mail of positive energy (72, 16, D) a +1 lajatang of protection a +0 chain mail an uncursed staff of death (72, 18, D) a +0 dagger an orc corpse (skeletalised by now) (72, 21, D) a cursed +0 battleaxe a cursed +0 chain mail an orc corpse (skeletalised by now) (72, 23, D) 2 tomahawks (72, 26, D) a +0 flail (72, 27, D) an uncursed ring of magical power (72, 28, D) a +4 halberd of venom a +0 robe (72, 31, D) the +12 war axe "Arbiter" {drain, Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). a +0 leather armour a +0 flail a +0 plate armour a +0 club an orc corpse (skeletalised by now) (72, 36, D) an uncursed ring of protection from cold (72, 37, D) a +2 spear of venom (72, 38, D) a +0 dagger (unseen) (72, 41, D) a +2 dire flail of protection (unseen) (73, 1, D) a +1 quarterstaff of protection (73, 16, D) a +0 whip (73, 17, D) 2 tomahawks (still there?) the +3 mace of a sewer {distort, MR++ Str+3 Dex+5} (still there?) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (73, 26, D) a +0 dagger (73, 27, D) an uncursed staff of fire (73, 36, D) a +1 whip of freezing (73, 37, D) a sack of spiders (73, 38, D) an orc corpse