Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) the +8 scimitar of Sasoted {elec, rElec rC+ Int+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (19, 1, D) a +1 robe of magic resistance (19, 16, D) the Reference Book on Sinister Rituals and Beguiling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Cigotuvi's Embrace Necromancy 5 c - Dispel Undead Necromancy 5 (19, 17, D) an uncursed staff of death (20, 0, D) a +0 halberd of venom (20, 1, D) the Tome of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Sticky Flame Conjuration/Fire 4 (20, 16, D) a book of Necromancy (20, 17, D) a +0 robe (21, 1, D) a phial of floods (21, 16, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (21, 17, D) an uncursed staff of wizardry (22, 0, D) a plain deck of escape (22, 1, D) the +1 plate armour "Doweg" {Str+2 Dex+2 SInv} It affects your strength (+2). It affects your dexterity (+2). It lets you see invisible. (22, 17, D) the +1 hand axe of Circularity {speed, +Blink MR- Int+2 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. (23, 1, D) the Papyrus of Companions and Changing Spells Type Level a - Statue Form Transmutation/Earth 6 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Hydra Summoning 7 (23, 16, D) a +0 robe (23, 17, D) an uncursed staff of poison (23, 18, D) a +0 mace of protection (24, 0, D) an uncursed staff of earth (24, 1, D) a +3 chain mail of poison resistance (24, 17, D) a +2 arbalest of freezing (24, 18, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (24, 23, D) 8 stones (25, 0, D) an uncursed staff of cold (25, 1, D) a +4 trident of venom (25, 16, D) a scroll of acquirement (25, 17, D) a book of the Warp (25, 18, D) a +0 flail of flaming (25, 23, D) a +3 whip of holy wrath (unseen) (26, 0, D) a +4 arbalest of flaming (26, 1, D) the +4 hunting sling of True Grit {flame, MR+ Int+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (26, 16, D) the +1 robe "Ixixek" {rF+} It protects you from fire. (26, 17, D) a book of Debilitation (27, 0, D) an uncursed amulet of the gourmand (27, 16, D) a legendary deck of destruction (27, 17, D) a +2 robe of the Archmagi (28, 0, D) a plain deck of escape (28, 16, D) an ornate deck of escape (29, 0, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (29, 1, D) the Handbook of Earthen Sinister Arts Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Lee's Rapid Deconstruction Earth 5 d - Iron Shot Conjuration/Earth 6 (29, 16, D) a manual of Armour (29, 17, D) a crystal ball of energy (35, 0, D) the cursed +3 long sword "Qaeq" {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (35, 14, D) an uncursed staff of poison (35, 15, D) the ring of Megalomania {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). (36, 0, D) a book of Misfortune (36, 1, D) a book of Geomancy (36, 29, D) a +0 chain mail of fire resistance (37, 0, D) a +0 quarterstaff (37, 1, D) a +0 dagger (37, 5, D) a +0 hunting sling (unseen) (37, 14, D) a +2 shield of reflection (37, 15, D) a +2 halberd of holy wrath (37, 28, D) a +0 scale mail of fire resistance (37, 29, D) a +0 dagger (37, 36, D) a +1 lajatang of electrocution (unseen) (38, 0, D) the Guide on Entrancing Transformation Spells Type Level a - Confusing Touch Hexes 2 b - Sticks to Snakes Transmutation 2 c - Tukima's Dance Hexes 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Discord Hexes 8 (38, 4, D) an uncursed staff of summoning (unseen) (38, 5, D) a +0 great sword (unseen) (38, 14, D) an uncursed staff of conjuration (38, 15, D) Pegaroc's Handbook of Poisoning and Aid Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Repel Missiles Charms/Air 2 d - Alistair's Intoxication Transmutation/Poison 5 (38, 28, D) a book of Battle (38, 29, D) a +0 trident (38, 35, D) a +2 mace of holy wrath (unseen) (38, 36, D) a +0 dagger a +0 robe (38, 37, D) a +0 dire flail (unseen) (39, 0, D) a +0 ring mail (39, 1, D) a +2 ring of protection (39, 4, D) a +1 glaive a +0 animal skin (39, 5, D) a sling bullet a +0 dagger a +0 robe a +1 whip of freezing a +0 robe (39, 6, D) 2 arrows 3 sling bullets 2 javelins (39, 7, D) a +0 double sword (unseen) (39, 14, D) an uncursed staff of cold (39, 15, D) an ornate deck of escape (39, 28, D) a +0 flail (39, 35, D) a +0 dire flail a +5 hand crossbow of flaming a +0 plate armour a +0 glaive a +0 chain mail an uncursed amulet of rage a +0 morningstar a +0 chain mail (39, 36, D) a +0 giant club (39, 37, D) a tomahawk (40, 0, D) the Handbook of Clay and Good Luck Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Swiftness Charms/Air 2 d - Leda's Liquefaction Hexes/Earth 4 e - Haste Charms 6 (40, 4, D) a +0 scythe a +0 robe (40, 5, D) an uncursed staff of air a +0 robe (40, 6, D) a +2 hat (40, 7, D) a sling bullet (40, 14, D) a +2 short sword of freezing (40, 15, D) the +7 spear of Accidental Termination {pierce, Str+2 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+2). (40, 28, D) a +0 vampiric short sword (40, 34, D) a +0 glaive a +0 plate armour (40, 35, D) a +0 hand axe 2 exploding tomahawks a +0 plate armour a +0 short sword a +0 chain mail an uncursed staff of earth a +0 robe a +0 giant spiked club a cursed +0 giant club (40, 36, D) a +0 short sword (unseen) (41, 0, D) a book of Dreams (41, 1, D) an uncursed staff of summoning (41, 14, D) a +2 arbalest of flaming (41, 15, D) an uncursed staff of wizardry (41, 28, D) a book of Necromancy (42, 0, D) a fan of gales (42, 1, D) a +2 hand axe of electrocution (42, 14, D) a +1 mottled dragon armour (42, 15, D) the +6 spear of Prudence {pain, rC+ rN+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from cold. It protects you from negative energy. (42, 28, D) a lamp of fire (42, 29, D) a +2 falchion of flaming (43, 14, D) a +1 vampiric battleaxe (43, 15, D) a +7 rod of shadows (11/11) (43, 28, D) an uncursed staff of air (43, 29, D) a book of Power (44, 28, D) a +2 ring of evasion (49, 0, D) an uncursed staff of energy (49, 1, D) an uncursed staff of energy (49, 12, D) a book of the Sky (49, 36, D) a +0 scimitar (49, 37, D) an uncursed staff of earth (49, 41, D) the +5 whip "Lohovohe" {venom, rElec rPois rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It protects you from poison. (50, 1, D) a +2 shortbow of velocity (50, 6, D) a +1 scythe of protection (50, 13, D) a +1 buckler of reflection (50, 24, D) the +8 ring mail "Qalareis" {Dex+7 Stlth+} It affects your dexterity (+7). It makes you more stealthy. (50, 25, D) a +0 lajatang of electrocution (50, 36, D) a +0 plate armour (50, 37, D) a +0 short sword (50, 41, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (unseen) (50, 43, D) a +0 dire flail a +4 scale mail of magic resistance (51, 0, D) an uncursed staff of fire (51, 1, D) a box of beasts (51, 9, D) the cursed +1 leather armour "Bopuf" {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (51, 12, D) a +0 plate armour (51, 13, D) a +0 scimitar (51, 18, D) a +0 great sword a +0 chain mail (51, 21, D) a large rock (51, 24, D) a +3 chain mail of cold resistance (51, 25, D) an uncursed staff of summoning (51, 37, D) a +3 ring mail of fire resistance (51, 42, D) a +0 great mace a +0 arbalest 16 bolts a +0 plate armour a +0 giant club (51, 43, D) a bolt a +0 mace a +0 chain mail (51, 44, D) 2 bolts (52, 0, D) a Fen Folio (52, 1, D) an uncursed staff of fire (52, 6, D) a +0 scythe of freezing (52, 7, D) a +3 long sword of freezing a +0 robe (52, 12, D) an uncursed staff of earth (52, 13, D) a disc of storms (52, 17, D) the +8 glaive "Upiugae" {chop, *Corrode rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It may corrode you when you take damage. (unseen) (52, 19, D) a large rock (52, 20, D) a large rock (52, 24, D) the cursed +0 scale mail of Doat {rC- rCorr Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from acid and corrosion. It has a curse placed upon it. (52, 25, D) a +4 rapier of venom (52, 37, D) a +2 plate armour of magic resistance (52, 42, D) a +2 dagger of draining a +0 plate armour a +0 halberd of freezing a +0 plate armour (52, 43, D) an uncursed staff of power (52, 44, D) a +0 hand axe a cursed +0 chain mail (53, 0, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (53, 1, D) Sif Muna's Reference Book on Ghastly Envenoming Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Olgreb's Toxic Radiance Poison 4 d - Cigotuvi's Embrace Necromancy 5 e - Alistair's Intoxication Transmutation/Poison 5 (53, 12, D) a +0 dagger (53, 13, D) an uncursed staff of fire (53, 18, D) a +0 dire flail a +4 scale mail of cold resistance a +0 dagger a cursed +0 robe the +9 short sword "Ezxisou" {pierce, rC+++ Dex-5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It renders you almost immune to cold. It makes you more stealthy. a +0 plate armour (53, 24, D) a +0 scale mail of poison resistance (53, 25, D) a cursed staff of power (53, 28, D) a cursed +2 great sword of freezing (unseen) (53, 36, D) a +0 mace (53, 37, D) a +0 dagger (54, 0, D) a +1 short sword of freezing (54, 1, D) a plain deck of escape (54, 12, D) an Akashic Record (54, 13, D) a legendary deck of escape (54, 17, D) a cursed -1 dagger a +0 robe of positive energy (54, 18, D) a +0 giant spiked club (54, 24, D) a +0 chain mail of cold resistance (54, 25, D) a cursed staff of power (54, 36, D) an uncursed staff of poison (55, 0, D) a plain deck of destruction (55, 1, D) a +3 scimitar of draining (55, 12, D) an uncursed staff of summoning (55, 13, D) the Almanac of Assistive Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Warp Weapon Charms/Translocation 5 (55, 24, D) a +3 leather armour of poison resistance (59, 37, D) a +2 chain mail of fire resistance (60, 36, D) a phial of floods (60, 37, D) the +11 hand axe "Beastbane" {speed, MR+ Int+2 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (60, 42, D) a +3 scimitar of flaming (unseen) (60, 43, D) a +0 great sword of flaming (61, 0, D) an uncursed staff of power (61, 16, D) a box of beasts (61, 26, D) the cursed +0 scale mail "Iqox" {Str+3} It affects your strength (+3). It has a curse placed upon it. (61, 32, D) an uncursed staff of death (61, 36, D) a +0 spear of venom (61, 37, D) a +4 ring of dexterity (62, 0, D) a phial of floods (62, 1, D) a book of Changes (62, 8, D) an uncursed staff of poison (62, 9, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (62, 16, D) a +3 great sword of holy wrath (62, 26, D) an uncursed ring of flight (62, 36, D) a book of Debilitation (62, 37, D) a +3 dagger of draining (62, 42, D) a +0 great sword of flaming (63, 8, D) a book of Misfortune (63, 16, D) the Almanac of Gliding Changing Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Petrify Transmutation/Earth 4 c - Lightning Bolt Conjuration/Air 5 d - Deflect Missiles Charms/Air 6 (63, 26, D) an uncursed ring of resist corrosion (63, 27, D) a book of Callings (63, 36, D) the +5 great sword "Poicroer" {flame, Fragile Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It will be destroyed if unequipped. (64, 16, D) an uncursed staff of earth (64, 17, D) a +2 mace of holy wrath (64, 27, D) the +2 leather armour of the Pleiades {rCorr} It protects you from acid and corrosion. (65, 26, D) a book of Frost (68, 0, D) a +2 ring mail of poison resistance (68, 3, D) a +0 mace the +9 shortbow of Rats {freeze, Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). a +0 robe (69, 0, D) a +2 ring mail of cold resistance (69, 36, D) a book of Beasts (70, 9, D) a book of the Earth (70, 36, D) the ring "Veocsovi" {rElec AC+1 Stlth+} [ring of protection] It affects your AC (+1). It insulates you from electricity. It makes you more stealthy. (70, 37, D) a sack of spiders (71, 8, D) a plain deck of destruction (71, 16, D) a plain deck of escape (71, 17, D) a book of the Sky (71, 26, D) a fan of gales (71, 27, D) a book of Misfortune (71, 30, D) a +0 shortbow (unseen) (71, 36, D) an uncursed staff of energy (71, 37, D) an uncursed staff of energy (72, 9, D) an uncursed staff of air (72, 16, D) a +3 leather armour of poison resistance (72, 17, D) an ornate deck of escape (72, 20, D) a +0 trident of venom (72, 23, D) 2 arrows (72, 26, D) an uncursed staff of cold a +0 shortbow 22 arrows (72, 27, D) a disc of storms (72, 30, D) a cursed -1 trident (72, 32, D) 2 arrows (72, 33, D) 4 arrows (72, 36, D) a +6 blowgun (72, 37, D) a book of Misfortune (73, 1, D) a disc of storms (73, 16, D) a sack of spiders (73, 17, D) a +2 rapier of speed (73, 22, D) a +0 shortbow (unseen) (73, 26, D) a +0 trident (73, 31, D) a +0 shortbow (unseen) (73, 37, D) a disc of storms (73, 41, D) a +0 short sword (unseen) (74, 2, D) a +0 dagger a +0 robe (75, 2, D) a +0 battleaxe of venom