Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 16, D) a spiny frog corpse (49, 1, D) a +5 halberd of chopping (49, 12, D) a +1 short sword of draining (49, 16, D) a boulder beetle corpse a yak corpse (49, 24, D) a +2 robe (49, 37, D) a +0 quarterstaff (50, 1, D) an uncursed staff of air (50, 12, D) Sif Muna's Catalogue of Helpful Stones Spells Type Level a - Song of Slaying Charms 2 b - Passwall Transmutation/Earth 2 c - Regeneration Charms/Necromancy 3 (50, 13, D) an uncursed staff of summoning (50, 16, D) a porcupine corpse a spiny frog corpse (50, 17, D) a giant frog corpse a hippogriff corpse (50, 24, D) a +5 great sword of slicing (50, 25, D) a +2 robe of magic resistance (50, 36, D) an uncursed staff of power (50, 37, D) a plain deck of destruction (51, 1, D) a +1 shortbow of flaming (51, 12, D) the ring "Keyx" {*Confuse Str+4 Dex+7 SInv Stlth+} [ring of stealth] It affects your strength (+4). It affects your dexterity (+7). It lets you see invisible. It may confuse you when you take damage. It makes you more stealthy. (51, 13, D) a Fen Folio (51, 24, D) a +2 scale mail of cold resistance (51, 25, D) a +0 shortbow of velocity (51, 36, D) an uncursed staff of earth (51, 37, D) a +5 blowgun (51, 40, D) a +0 robe (unseen) (51, 43, D) a +0 quarterstaff (unseen) (51, 44, D) a +0 morningstar of pain (unseen) (52, 1, D) a +1 arbalest of freezing (52, 12, D) an uncursed staff of cold (52, 24, D) the +3 great sword of Yeast {slice, rF+ rN+ Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It lets you see invisible. (52, 25, D) the amulet "Moroschaz" {Inacc MP+9 Dex+4 Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It affects your magic capacity (+9). It makes you less stealthy. (52, 30, D) a +0 demon whip a scroll of holy word (52, 36, D) an uncursed staff of power (52, 37, D) a phial of floods (52, 44, D) a +0 hand axe a +0 animal skin the ring of Dogma {Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. (53, 1, D) a +0 spear of piercing (53, 12, D) a +1 eveningstar of crushing (53, 13, D) a +2 mace of protection (53, 25, D) a sack of spiders (53, 37, D) a lamp of fire (53, 42, D) a +2 dagger of distortion (unseen) (54, 1, D) a phantom mirror (54, 12, D) an uncursed ring of resist corrosion (54, 13, D) a plain deck of war (54, 24, D) a phial of floods (54, 25, D) the cursed +2 hand crossbow of Caskohu {penet, rC++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from cold. It has a curse placed upon it. (54, 36, D) a +0 leather armour of cold resistance (54, 40, D) a +0 broad axe (unseen) (54, 41, D) a +0 robe (unseen) (55, 1, D) a manual of Polearms (55, 12, D) a +3 ring of evasion (55, 13, D) a +2 flail of venom (55, 24, D) a book of Maledictions (59, 36, D) Ocuniukk's Handbook of Earthen Beguiling Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 (59, 39, D) a +0 shortbow (unseen) (60, 36, D) an uncursed staff of summoning (60, 37, D) a fan of gales (60, 38, D) a +0 scimitar (61, 0, D) the +5 steam dragon armour of the Cuttlefish {Int+2} It affects your intelligence (+2). (61, 8, D) an uncursed amulet of faith (61, 16, D) a +2 falchion of electrocution (61, 26, D) a +0 robe (61, 36, D) an uncursed ring of fire (61, 37, D) a +3 scale mail of positive energy (61, 39, D) the +7 rapier of Fate {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 shortbow 20 arrows a +0 dagger a +0 leather armour (61, 41, D) an arrow a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (61, 42, D) 2 arrows (62, 0, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (62, 8, D) the cursed -3 pair of gloves of the Inquisitive Stars {-Tele rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (62, 9, D) a disc of storms (62, 16, D) a book of Flames (62, 17, D) the Compendium of Ghastly Stones Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Control Undead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Iron Shot Conjuration/Earth 6 (62, 21, D) a +0 spear a +0 buckler (62, 22, D) a +0 dagger (unseen) (62, 26, D) a +0 short sword (62, 27, D) the +6 arbalest "Damnation" {damnation} (62, 29, D) a cursed +3 scimitar (unseen) (62, 30, D) a +1 flail of protection (unseen) (62, 36, D) a +0 long sword (62, 37, D) an uncursed staff of summoning (62, 40, D) a +2 long sword of holy wrath (62, 41, D) a +0 rapier a +1 rapier of electrocution a +0 leather armour (63, 0, D) Xukeso's Catalogue of Spatial Protection Spells Type Level a - Song of Slaying Charms 2 b - Blink Translocation 2 c - Passage of Golubria Translocation 4 d - Excruciating Wounds Charms/Necromancy 5 (63, 8, D) a cursed -3 ring of intelligence (63, 17, D) a manual of Crossbows (63, 21, D) a +0 spear (unseen) (63, 26, D) a +0 war axe of venom (63, 27, D) a +1 chain mail of fire resistance (63, 37, D) the ring of Orchie Uddaes {SustAt rF+} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It protects you from fire. (63, 38, D) a +0 short sword of flaming (64, 16, D) Plog's Handbook of Earth and Calling Spells Type Level a - Passwall Transmutation/Earth 2 b - Call Canine Familiar Summoning 3 c - Leda's Liquefaction Hexes/Earth 4 d - Shadow Creatures Summoning 6 (64, 26, D) a lamp of fire (64, 27, D) a +0 robe of magic resistance (65, 26, D) a plain deck of escape (67, 0, D) the +6 shillelagh "Devastator" {shatter} (68, 0, D) a +3 chain mail of poison resistance (69, 0, D) a +2 vampiric war axe (70, 8, D) Gelave's Grimoire of Scorching Lightness Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Conjure Ball Lightning Conjuration/Air 6 (70, 9, D) an uncursed ring of positive energy (70, 11, D) a +0 short sword (70, 36, D) a +1 shortbow of flaming (71, 8, D) a +2 amulet of reflection (71, 11, D) a +0 club a +0 dagger a +0 robe a +3 whip a +0 scale mail (71, 17, D) a crystal ball of energy (71, 18, D) a +0 rapier a +0 robe a +0 buckler (71, 20, D) a +1 short sword of electrocution a +0 robe (71, 26, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (71, 27, D) a +0 flail (71, 29, D) a +0 battleaxe (unseen) (71, 30, D) an uncursed staff of earth (unseen) (71, 36, D) a quicksilver dragon armour (71, 37, D) a +3 scale mail of fire resistance (72, 8, D) a +5 ring of dexterity (72, 11, D) a +0 dagger (unseen) (72, 16, D) a +0 long sword of holy wrath (72, 17, D) an uncursed staff of poison (72, 20, D) a +0 quarterstaff a +0 robe (72, 26, D) a +0 club (72, 29, D) a +0 dagger the +11 great mace of Guilt {speed, +Inv rPois rF- Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. Cheibriados disapproves of the use of such an item. (72, 37, D) a book of the Tempests (73, 1, D) a book of Changes (73, 16, D) a sack of spiders (73, 26, D) a plain deck of destruction (73, 29, D) a +0 dire flail (unseen) (73, 30, D) a +0 war axe (unseen) (73, 37, D) a +7 quick blade (74, 2, D) a +0 falchion a +0 ring mail (75, 1, D) an uncursed staff of death (75, 2, D) a +0 chain mail (unseen)