Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 6, D) a +0 shield a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 16, D) an uncursed staff of earth (19, 17, D) a Necronomicon (20, 0, D) a +4 scale mail of poison resistance (20, 1, D) a +1 mace of protection (20, 16, D) a +3 leather armour of fire resistance (20, 17, D) the ring "Roduas" {rPois Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. (21, 0, D) the Collected Works on the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Fire Conjuration/Fire 6 (21, 1, D) the ring of Aroryurch {rC+ MR+ Str-5 Int+8 Dex+2} [ring of protection from magic] It affects your strength (-5). It affects your intelligence (+8). It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. (21, 3, D) a wind drake skeleton (21, 16, D) a +0 short sword of electrocution (21, 17, D) an uncursed ring of magical power (21, 19, D) a +0 battleaxe of freezing (21, 20, D) a rime drake corpse (22, 0, D) a +1 trident of protection (22, 1, D) a +2 shortbow of freezing (22, 16, D) the +7 scythe "Forhoob" {venom, +Fly rPois rF++ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It greatly protects you from fire. It protects you from poison. It lets you fly. (22, 17, D) an uncursed staff of power (22, 21, D) an ice dragon corpse (23, 0, D) an uncursed staff of power (23, 1, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (23, 4, D) a +0 robe (unseen) (23, 16, D) a disc of storms (23, 17, D) the +4 shortbow "Dituqu Tana" {velocity, +Blink rN+ Int-4} Any arrow fired from it inflicts extra damage. It affects your intelligence (-4). It protects you from negative energy. It lets you blink. (23, 18, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (23, 22, D) a polar bear corpse (24, 0, D) an uncursed ring of positive energy (24, 1, D) the +9 quarterstaff of Infection {flame, rN+++ MP+9 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It renders you almost immune to negative energy. It affects your magic capacity (+9). (24, 16, D) the ring "Otzaumoa" {rElec rF+ Dex+4} [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (24, 17, D) a +4 mace of protection (24, 18, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (24, 21, D) a +1 battleaxe of freezing (25, 0, D) a lamp of fire (25, 1, D) an uncursed staff of poison (25, 16, D) an uncursed staff of power (25, 17, D) a +0 spear of freezing (25, 18, D) the +7 demon blade of Qoidoowk {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (25, 21, D) a +1 battleaxe of freezing (26, 0, D) a book of Geomancy (26, 1, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (26, 3, D) a +0 robe (unseen) (26, 16, D) a +3 ring of intelligence (26, 17, D) a +3 trident of freezing (27, 0, D) a +2 ring mail of magic resistance (27, 1, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (27, 2, D) a +0 robe (unseen) (27, 4, D) a wind drake skeleton (27, 16, D) a book of Flames (27, 17, D) a +1 double sword of slicing (28, 1, D) a book of the Tempests (28, 16, D) Sif Muna's Collected Works on Unstable Protection Spells Type Level a - Repel Missiles Charms/Air 2 b - Sticks to Snakes Transmutation 2 c - Ozocubu's Armour Charms/Ice 3 d - Blade Hands Transmutation 5 (28, 17, D) the +27 Lear's hauberk (29, 0, D) an uncursed staff of summoning (29, 1, D) the cursed +0 scale mail of the Onion {rPois MR- MP+9} It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (29, 2, D) a +0 robe (29, 16, D) a +2 ring of strength (29, 17, D) a +2 flail of protection (34, 28, D) the +9 plate armour of the Dropbear {Dex+4} It affects your dexterity (+4). (35, 0, D) a +3 chain mail of fire resistance (35, 28, D) the cursed +0 mace "Qowor" {flame, rElec Str+5 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (+2). It insulates you from electricity. It has a curse placed upon it. (35, 29, D) a +2 dagger of flaming (36, 1, D) a phial of floods (36, 14, D) the +5 quarterstaff of Qalaxzad {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (36, 15, D) the ring of the Scarab {rElec rC- Str+2 Slay+2 Stlth+} [ring of stealth] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (36, 28, D) a +2 leather armour of cold resistance (36, 29, D) a box of beasts (37, 1, D) a phial of floods (37, 14, D) a book of the Warp (37, 15, D) a lamp of fire (37, 28, D) a cursed ring of loudness (37, 29, D) a fan of gales (38, 0, D) a disc of storms (38, 1, D) a +0 short sword (38, 3, D) a +0 long sword (unseen) (38, 4, D) a +0 rapier (unseen) (38, 5, D) a +0 rapier (unseen) (38, 14, D) a +1 hunting sling of freezing (38, 15, D) the Tome of Hairiness Spells Type Level a - Magic Dart Conjuration 1 b - Freeze Ice 1 c - Throw Flame Conjuration/Fire 2 d - Throw Frost Conjuration/Ice 2 e - Throw Icicle Conjuration/Ice 4 f - Ice Form Ice/Transmutation 4 g - Bolt of Fire Conjuration/Fire 6 (38, 18, D) a komodo dragon corpse (skeletalised by now) (38, 19, D) a river rat corpse (skeletalised by now) (unseen) (38, 28, D) an uncursed staff of fire (38, 29, D) a +2 falchion of electrocution (38, 33, D) a polar bear corpse (skeletalised by now) (38, 34, D) a polar bear corpse (skeletalised by now) (39, 0, D) a +0 leather armour (39, 1, D) a sack of spiders (39, 3, D) a +0 short sword a +0 ring mail (39, 4, D) a +0 morningstar of venom a +0 dagger a +0 shortbow 10 arrows a +0 leather armour (39, 5, D) a +4 dire flail of protection (39, 6, D) an arrow (39, 8, D) an arrow (39, 14, D) a +4 rod of inaccuracy (11/11) (39, 15, D) a +1 broad axe of holy wrath (39, 19, D) a blink frog corpse (skeletalised by now) (39, 28, D) a +4 arbalest of flaming (39, 29, D) a +1 leather armour of poison resistance (39, 33, D) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (40, 1, D) a +1 antimagic hand axe (40, 4, D) a cursed -3 dagger (unseen) (40, 5, D) a +0 long sword (unseen) (40, 14, D) the ring "Lusisiw" {rPois rN+ Int+2} [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. (40, 15, D) an uncursed staff of air (40, 28, D) a +3 leather armour of cold resistance (40, 33, D) an ice dragon corpse (skeletalised by now) (still there?) a polar bear corpse (skeletalised by now) (still there?) (41, 0, D) a Fen Folio (41, 1, D) a lamp of fire (41, 14, D) a book of Changes (41, 15, D) a book of Beasts (41, 28, D) the +6 arbalest "Faolih" {elec, rPois Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It protects you from poison. (42, 1, D) a book of Party Tricks (42, 28, D) a +2 hunting sling of freezing (42, 29, D) a fan of gales (43, 14, D) the +9 halberd of True Grit {pain, rElec Str+3 Dex-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (-2). It insulates you from electricity. (43, 15, D) a sack of spiders (43, 29, D) the Incunabulum of Icy Augmentations Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Warp Weapon Charms/Translocation 5 (44, 28, D) a +5 giant club (49, 0, D) an uncursed staff of summoning (49, 1, D) a phial of floods (49, 12, D) a book of Debilitation (49, 24, D) a sack of spiders (50, 1, D) the Grimoire of Freezing Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Force Lance Conjuration/Translocation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ozocubu's Refrigeration Ice 6 (50, 3, D) a +2 rapier of electrocution a +0 cloak a cursed +0 pair of gloves an uncursed amulet of guardian spirit (50, 4, D) a +0 hunting sling (unseen) (50, 12, D) a +2 robe of fire resistance (50, 13, D) a +4 quick blade (50, 24, D) an uncursed staff of cold (50, 25, D) an uncursed amulet of the gourmand (50, 36, D) a disc of storms (50, 37, D) a lamp of fire (51, 1, D) a +2 shortbow of flaming (51, 4, D) a cursed -2 scimitar 2 throwing nets a +1 ring mail of magic resistance (51, 12, D) the Volume of Transmigration Spells Type Level a - Sticks to Snakes Transmutation 2 b - Petrify Transmutation/Earth 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (51, 13, D) the Tome of Limited Liability Spells Type Level a - Spider Form Transmutation/Poison 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Irradiate Conjuration/Transmutation 5 d - Dragon Form Transmutation 7 (51, 16, D) a +0 trident (51, 24, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (52, 0, D) the ring of Red Wine {MR++ Dex-4 Stlth-} [ring of loudness] It affects your dexterity (-4). It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 short sword (52, 1, D) a phial of floods (52, 3, D) a +2 mace of protection (unseen) (52, 4, D) a +2 flail of crushing (unseen) (52, 5, D) a +2 dire flail of freezing (52, 6, D) a +4 double sword (still there?) an arrow (still there?) a +2 dagger of distortion (still there?) a +0 robe (still there?) (52, 7, D) an arrow a sling bullet a throwing net (52, 8, D) a sling bullet (52, 12, D) a +4 morningstar of crushing (52, 13, D) the +0 chain mail "Cibys" {rPois rN+ SInv} It protects you from poison. It protects you from negative energy. It lets you see invisible. (52, 15, D) a cursed -3 trident a cursed +0 robe (52, 24, D) an uncursed staff of earth (52, 36, D) a lamp of fire (52, 37, D) the +9 staff of Wucad Mu {channel} (53, 1, D) a +0 great mace of pain (53, 5, D) a +1 spear (unseen) (53, 12, D) the +9 mace "Laciets" {pain, +Blink rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you blink. (53, 13, D) a phial of floods (53, 16, D) a +2 scythe of flaming (53, 24, D) a +2 falchion of protection (53, 36, D) an uncursed staff of death (53, 37, D) the Tome of Poisonous Translocation Spells Type Level a - Cure Poison Poison 2 b - Gell's Gravitas Hexes/Translocation 3 c - Venom Bolt Conjuration/Poison 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (54, 0, D) a cursed amulet of inaccuracy (54, 1, D) a crystal ball of energy (54, 4, D) a +3 quarterstaff of chaos (unseen) (54, 12, D) the +5 quarterstaff of Duegeta {crush, rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. (54, 13, D) the +6 whip of the Four Mice {vamp, rPois MR+ Str+2 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (54, 17, D) a +2 rapier of draining (54, 24, D) a book of Death (54, 25, D) an uncursed staff of death (55, 0, D) a crystal ball of energy (55, 1, D) an uncursed staff of death (55, 12, D) a +0 long sword (55, 13, D) a cursed -2 ring of strength (55, 24, D) the +5 longbow of the Known World {venom, rElec rF+ Int+7 SInv} It poisons the ammo it fires. It affects your intelligence (+7). It protects you from fire. It insulates you from electricity. It lets you see invisible. (57, 7, D) a +3 longbow of flaming (unseen) (59, 36, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (59, 37, D) a +0 leather armour of fire resistance (59, 42, D) a +0 battleaxe (unseen) (60, 36, D) Further Progress in Witchery Spells Type Level a - Deflect Missiles Charms/Air 6 b - Haste Charms 6 c - Bolt of Fire Conjuration/Fire 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Darkness Hexes 6 f - Death Channel Necromancy 6 (60, 37, D) a +3 ring of strength (60, 41, D) a +0 halberd (unseen) (60, 42, D) a +0 short sword (unseen) (60, 43, D) a cursed +0 flail (unseen) (61, 2, D) a +5 hunting sling of evasion (61, 8, D) a fan of gales (61, 16, D) an uncursed ring of protection from fire (61, 26, D) the ring of Xigex {rC+ Stlth+} [ring of stealth] It protects you from cold. It makes you more stealthy. (61, 36, D) a book of Burglary (61, 37, D) the ring of Amorality {Ice MR++} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (61, 40, D) a +0 glaive a +0 chain mail a +0 battleaxe a +0 plate armour (61, 42, D) a +0 dagger a +0 robe an uncursed amulet of magic regeneration a +2 war axe of chopping a +1 plate armour of fire resistance (62, 0, D) a +1 flail of draining (62, 1, D) a fan of gales (62, 16, D) a +0 great sword of electrocution (62, 17, D) a +1 vampiric battleaxe (62, 27, D) the cursed +3 halberd of Ihutaetom {drain, rF++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It makes you more stealthy. It has a curse placed upon it. (62, 30, D) a +0 glaive (62, 31, D) a +0 falchion (62, 32, D) a +0 hand axe (62, 36, D) an uncursed staff of energy (62, 37, D) a +4 ring mail of poison resistance (62, 42, D) a +0 great mace (unseen) (63, 0, D) a +2 chain mail of magic resistance (63, 8, D) an uncursed staff of cold (63, 16, D) a +2 scale mail of magic resistance (63, 17, D) a fan of gales (63, 26, D) a disc of storms (63, 27, D) a +2 helmet of intelligence (63, 30, D) a +0 trident (63, 31, D) a +2 morningstar of crushing (64, 16, D) a +2 trident of piercing (64, 22, D) an uncursed staff of conjuration (64, 27, D) an uncursed staff of fire (64, 32, D) a +0 flail (65, 26, D) a cursed staff of air (67, 0, D) a +3 hand crossbow of evasion (67, 3, D) a +0 war axe (68, 0, D) the Almanac of Dusty Summoning Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Demon Summoning 5 (68, 9, D) a +0 shortbow a +0 dagger 11 arrows a +0 leather armour (69, 0, D) a box of beasts (69, 36, D) a book of Conjurations (70, 8, D) a +1 swamp dragon armour (70, 9, D) a +0 flail (70, 10, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 ring mail (70, 36, D) the Collected Works on Hexes Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Invisibility Hexes 6 (70, 37, D) an uncursed staff of power (70, 42, D) a +0 short sword a +0 robe (71, 10, D) a +0 long sword a +0 plate armour (71, 11, D) 12 arrows (71, 17, D) an uncursed staff of fire (71, 20, D) a +3 halberd a +0 robe (71, 26, D) a +1 shield of protection (71, 27, D) an uncursed staff of energy (71, 36, D) a +0 battleaxe of freezing (71, 37, D) the +1 leather armour "Zuoshesiq" {rN++ Dex+2 Slay-3} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from negative energy. (71, 41, D) a +0 rapier the +7 blowgun "Refifu" {speed, Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). a +0 robe a +0 buckler (72, 8, D) a cursed -2 ring of slaying (72, 9, D) an uncursed staff of summoning (72, 10, D) a +0 club a +0 robe (72, 12, D) a +0 scimitar (72, 17, D) a +4 ring of slaying the +1 troll leather armour "Qauni" {rF+ Regen+ MP+9 Int+3 SInv} It affects your intelligence (+3). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It increases your rate of regeneration. (72, 21, D) a +1 morningstar a +0 robe (72, 26, D) an uncursed staff of death (72, 27, D) a book of the Earth (72, 36, D) an uncursed ring of resist corrosion (72, 37, D) a +1 cloak of invisibility (72, 43, D) a +4 rapier a +0 robe a +2 buckler of protection (73, 1, D) a book of Fire (73, 16, D) a disc of storms (73, 26, D) a lamp of fire (73, 27, D) a book of Maledictions (74, 1, D) the ring of Ystrogeq {+Fly rElec Str+4 Slay-3} [ring of flight] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It lets you fly. (75, 11, D) a +2 shortbow of flaming a +0 dagger 4 arrows a +0 leather armour