Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 0, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (49, 0, D) a book of Frost (49, 1, D) a +3 scale mail of magic resistance (49, 12, D) a box of beasts (49, 24, D) the +3 battleaxe "Qaogg" {speed, rC+ Str+3 Dex-2 SInv} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (-2). It protects you from cold. It lets you see invisible. (49, 36, D) a fan of gales (49, 37, D) a +0 rapier (49, 41, D) a +0 trident a +0 leather armour (50, 0, D) an uncursed staff of earth (50, 1, D) a +1 leather armour of poison resistance (50, 12, D) a Grand Grimoire (50, 13, D) a +0 vampiric halberd (50, 24, D) a lamp of fire (50, 36, D) a book of Power (50, 37, D) a +3 ring of evasion an uncursed ring of magical power (50, 40, D) a +0 spear a +0 leather armour (50, 41, D) a +0 rapier a +0 robe a +0 trident the +5 hand crossbow "Acarineslayer" {elec, +Blink rPois Str+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It protects you from poison. It lets you blink. (51, 0, D) a manual of Armour (51, 1, D) a scroll of brand weapon (51, 12, D) a fan of gales (51, 17, D) a +0 hand axe (unseen) (51, 18, D) a water moccasin skeleton (51, 28, D) a large rock (unseen) (51, 29, D) an uncursed staff of poison (unseen) (51, 30, D) a +0 shortbow (unseen) (51, 36, D) The Intricacies of Spellcraft Spells Type Level a - Discord Hexes 8 (51, 37, D) a +2 trident of flaming (51, 41, D) a +0 short sword of holy wrath a +0 robe (52, 0, D) an uncursed staff of air (52, 1, D) a +1 dagger of speed (52, 12, D) the Guide on Supportive Flames Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Call Imp Summoning 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Fire Conjuration/Fire 6 (52, 13, D) the amulet of the Swan {Gourm Str+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). (52, 17, D) a +0 dire flail (52, 24, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (52, 25, D) a lamp of fire (52, 28, D) 2 large rocks a +0 shortbow a +0 shortbow 34 arrows a cursed staff of conjuration a cursed -3 arbalest 16 bolts a centaur corpse (skeletalised by now) (52, 29, D) 6 large rocks 2 bolts 4 arrows (52, 30, D) 3 arrows (52, 31, D) 2 arrows (52, 33, D) a large rock (52, 37, D) Kohami's Guide on Earthen Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (52, 40, D) a +2 antimagic trident a +0 leather armour (52, 41, D) a +0 vampiric spear a +0 leather armour of magic resistance (52, 42, D) the +7 short sword of Sunlight {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. a +2 robe of magic resistance a +3 rapier of venom a +0 robe (53, 0, D) a scroll of brand weapon (53, 1, D) a book of Ice (53, 13, D) a +1 war axe of chopping (53, 16, D) a +0 spear a naga skeleton (53, 17, D) a +0 long sword (still there?) an adder corpse (skeletalised by now) (still there?) (53, 24, D) the cursed +0 robe of Integrity {rN++ Int-5 Dex+2} It affects your intelligence (-5). It affects your dexterity (+2). It greatly protects you from negative energy. It has a curse placed upon it. (53, 28, D) 3 large rocks a +0 longbow 11 arrows (53, 29, D) a +0 arbalest 11 bolts a +0 shortbow 10 arrows a yaktaur corpse (skeletalised by now) (53, 36, D) a book of the Tempests (54, 0, D) an uncursed staff of poison (54, 1, D) an uncursed staff of energy (54, 12, D) a +4 rod of clouds (10/10) (54, 13, D) a book of Minor Magic (54, 24, D) a book of Alchemy (54, 25, D) a book of Summonings (54, 36, D) the cursed +0 plate armour of Bawnah {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. (55, 0, D) a +0 trident (55, 1, D) the +1 shortbow of Egaggof {velocity, *Drain +Blink rN+ MR- Str+7} Any arrow fired from it inflicts extra damage. It affects your strength (+7). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It causes draining when unequipped. (55, 12, D) a +1 buckler of resistance (55, 13, D) a book of Dreams (55, 24, D) a disc of storms (59, 37, D) a +2 helmet of intelligence (60, 36, D) a lamp of fire (60, 37, D) a +1 hand axe of draining (61, 0, D) the +3 scale mail of Wasted Space {rF+ Slay+6 Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It makes you less stealthy. (61, 8, D) a +2 hand axe of chopping (61, 26, D) the +3 plate armour of Fashionability {-Tele rC+ Str+5} It affects your strength (+5). It protects you from cold. It prevents most forms of teleportation. (61, 36, D) a phial of floods (61, 37, D) an Akashic Record (62, 0, D) the Disquisition on Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Lightning Bolt Conjuration/Air 5 c - Spellforged Servitor Conjuration/Summoning 7 (62, 1, D) a +2 ring mail of magic resistance (62, 8, D) an uncursed ring of see invisible (62, 9, D) a +4 rapier of holy wrath (62, 16, D) a book of Cantrips (62, 17, D) the ring of the Leaf {*Contam rElec MR- AC+4 Int+8} [ring of protection] It affects your AC (+4). It affects your intelligence (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (62, 20, D) a +0 shortbow (unseen) (62, 21, D) a +0 shortbow (unseen) (62, 26, D) a lamp of fire (62, 27, D) a crystal ball of energy (62, 32, D) an uncursed staff of death (62, 36, D) the cursed +3 dagger "Kach" {venom, *Contam rC++ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It greatly protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (62, 37, D) an uncursed amulet of regeneration (63, 0, D) a +1 plate armour of fire resistance (63, 8, D) the +5 mace of Rowanal {vamp, Dex+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+9). (63, 16, D) an uncursed ring of protection from magic (63, 17, D) an uncursed staff of conjuration (63, 20, D) a +0 trident (63, 21, D) 8 arrows (63, 22, D) an arrow (63, 23, D) an arrow a large rock (63, 27, D) a book of Spatial Translocations (63, 36, D) a disc of storms (63, 37, D) a +0 leather armour of magic resistance (64, 16, D) a book of Fire (64, 17, D) a +1 helmet of see invisible (64, 19, D) a +0 trident (unseen) (64, 20, D) 3 large rocks (still there?) a +0 trident (still there?) (64, 26, D) a book of Conjurations (65, 26, D) the +0 plate armour of Utiz Ysi {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (67, 0, D) a +1 mace of protection (68, 0, D) an uncursed staff of wizardry (69, 0, D) a book of Maledictions (69, 36, D) the +8 mace of Doom {crush, +Fly rF++ Dex-4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from fire. It lets you see invisible. It lets you fly. (70, 8, D) an uncursed staff of earth (70, 11, D) a +0 short sword (unseen) (70, 36, D) a lamp of fire (70, 37, D) a +3 shortbow of freezing (71, 8, D) an uncursed ring of flight (71, 11, D) a +0 dagger a +0 robe (71, 16, D) an uncursed staff of poison (71, 17, D) a box of beasts (71, 27, D) the +4 short sword of Ylafauss {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). Dithmenos disapproves of the use of such an item. (71, 36, D) the cursed +3 short sword of the Lost Cities {flame, rF+ MR+ Str+3 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (71, 37, D) a book of Geomancy (72, 8, D) a +0 dagger (72, 11, D) a +0 short sword (unseen) (72, 12, D) a +2 war axe of chopping (unseen) (72, 16, D) an uncursed staff of wizardry (72, 17, D) a book of Cantrips (72, 26, D) the cursed +1 demon blade "Syepicw" {flame, Str+7 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It affects your dexterity (+7). It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (72, 36, D) a +3 chain mail of poison resistance (72, 37, D) a +2 leather armour of poison resistance (73, 1, D) an uncursed ring of sustain attributes (73, 16, D) a +1 robe of magic resistance (73, 17, D) a +0 shield of protection (73, 27, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (73, 36, D) a +2 rod of inaccuracy (11/11) (73, 37, D) an uncursed staff of fire