Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +3 ring of protection (61, 2, D) a tarantella corpse (62, 0, D) the +11 hunting sling of Vodogeasch {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (62, 1, D) a +4 plate armour of magic resistance (62, 3, D) a scorpion corpse (62, 8, D) an uncursed staff of fire (63, 0, D) a +2 plate armour of poison resistance (63, 2, D) a scorpion corpse (63, 8, D) a cursed ring of sustain attributes (68, 0, D) the ring "Yrosoef" {Ice rN+ Int-4 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you see invisible. (69, 0, D) a +4 rod of shadows (13/13) (70, 8, D) an uncursed staff of fire (70, 9, D) a box of beasts (71, 8, D) a +2 flail of holy wrath (71, 16, D) a +6 spear of freezing (71, 17, D) a +0 robe (71, 22, D) a wolf corpse (71, 26, D) the +5 hunting sling of the Lair of Beasts {velocity, rElec Int+5 Dex-5 Stlth+} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It affects your dexterity (-5). It insulates you from electricity. It makes you more stealthy. (72, 8, D) a +4 plate armour of cold resistance (72, 16, D) an uncursed staff of fire (72, 17, D) a phial of floods (72, 21, D) a wolf corpse (72, 26, D) a +4 ring mail of fire resistance (72, 27, D) a manual of Ice Magic (72, 33, D) an arrow (73, 1, D) a +1 quarterstaff of draining (73, 3, D) a necrophage skeleton (73, 16, D) a +2 falchion of holy wrath (73, 17, D) a +3 broad axe of electrocution (73, 21, D) a +0 short sword (unseen) (73, 26, D) a +0 shortbow of velocity (73, 27, D) a +2 great sword of slicing (75, 1, D) a +3 quarterstaff of draining