Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) a +0 leather armour a +0 short sword a +1 shortbow the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword (59, 7, D) 3 arrows (59, 12, D) a tarantella corpse (59, 13, D) 8 arrows (60, 4, D) a cursed -2 dagger (60, 5, D) 5 bread rations (60, 8, D) an arrow (61, 0, D) a +2 scale mail of cold resistance (61, 4, D) a +0 dagger (61, 5, D) a +3 falchion of holy wrath (61, 8, D) an uncursed staff of earth (62, -1, D) an arrow (62, 0, D) Sif Muna's Collected Works on Poisonous Earth Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Olgreb's Toxic Radiance Poison 4 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (62, 1, D) a +0 dagger (62, 5, D) the +6 mace of Icruag {drain, rElec Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. a draconian skeleton (62, 7, D) 2 arrows (62, 8, D) the amulet of Lady Luck {Inacc rElec rF+ Int-5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. (62, 9, D) a +1 flail of draining (63, 8, D) the Almanac of Clay Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Iron Shot Conjuration/Earth 6 c - Shatter Earth 9 (63, 13, D) an arrow (67, 0, D) a +1 steam dragon armour (69, 0, D) a cursed -3 ring of dexterity (73, 1, D) a +3 rod of clouds (13/13) (75, 1, D) a +4 demon blade of venom