Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 2, D) a +0 leather armour a +1 hunting sling a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 short sword (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 36, D) a sling bullet (19, 0, D) a +2 longbow of freezing (19, 1, D) the cursed +1 scale mail of Tajyll {*Drain Str-2 Int+4 Dex+6} It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+6). It causes draining when unequipped. It has a curse placed upon it. (19, 16, D) the +9 hand crossbow of the Turnip {penet, rElec Str-4 Int+7 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It affects your intelligence (+7). It insulates you from electricity. It makes you more stealthy. (19, 17, D) an uncursed staff of power (20, 0, D) the Compendium of Creative Beguiling Spells Type Level a - Summon Butterflies Summoning 1 b - Confusing Touch Hexes 2 c - Metabolic Englaciation Hexes/Ice 5 d - Aura of Abjuration Summoning 5 e - Darkness Hexes 6 (20, 16, D) an uncursed staff of death (21, 0, D) an uncursed staff of death (21, 17, D) a lamp of fire (21, 39, D) a sling bullet (21, 43, D) 2 sling bullets (22, 16, D) a +1 war axe of freezing (22, 17, D) a +3 chain mail of fire resistance (22, 39, D) 2 sling bullets (23, 16, D) a +1 rapier of speed (23, 17, D) a +3 dagger of venom (23, 18, D) an uncursed staff of cold (23, 40, D) a sling bullet (23, 41, D) a sling bullet (23, 42, D) 5 sling bullets (24, 16, D) a +0 robe of the Archmagi (24, 17, D) a box of beasts (24, 18, D) the ring "Ixkihe" {EV+1 Str+2} [ring of evasion] It affects your evasion (+1). It affects your strength (+2). (24, 19, D) a book of Misfortune (still there?) a sling bullet (still there?) (24, 20, D) a +2 scythe of pain (24, 42, D) 3 sling bullets (25, 1, D) the +2 scale mail "Horateass" {MR+ Regen+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (25, 16, D) a +4 whip of venom (25, 17, D) a crystal ball of energy (25, 24, D) a shadow dragon corpse (25, 41, D) a sling bullet (25, 42, D) a sling bullet (26, 0, D) a +4 scimitar of holy wrath (26, 16, D) a +2 leather armour of positive energy (26, 17, D) a +4 short sword of flaming (27, 25, D) a ghoul corpse (28, 17, D) an uncursed staff of earth (28, 36, D) a sling bullet (29, 0, D) a +2 quarterstaff of protection (29, 1, D) an uncursed staff of wizardry (29, 16, D) a crystal ball of energy (29, 17, D) an uncursed staff of fire (29, 18, D) a +5 amulet of reflection an uncursed ring of protection from cold a +4 ring of intelligence the ring of the Exiled Stars {Str+3 Int+3} [ring of strength] It affects your strength (+3). It affects your intelligence (+3). a +2 ring of protection the amulet of the Yeti {Spirit Str+3 Dex+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (+5). the amulet "Raufaqio" {Faith rF- Int+5 Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. (34, 28, D) Gobbor's Handbook of Illusion and Malediction Spells Type Level a - Summon Small Mammal Summoning 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Discord Hexes 8 (35, 0, D) a book of Changes (35, 14, D) a phial of floods (35, 15, D) a cursed staff of wizardry (35, 28, D) a box of beasts (35, 29, D) a crystal ball of energy (36, 1, D) a box of beasts (36, 14, D) an uncursed amulet of magic regeneration (36, 15, D) the Papyrus of the Evil Blaze Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 (36, 28, D) a +1 great sword of draining (36, 29, D) a +3 antimagic hand axe (37, 0, D) a book of Envenomations (37, 8, D) a cursed +0 dagger (37, 14, D) a manual of Stealth (37, 15, D) a +0 long sword (37, 28, D) a +1 ring mail of positive energy (37, 29, D) an uncursed staff of earth (38, 0, D) a +4 hand axe of electrocution (38, 1, D) an uncursed ring of stealth (38, 6, D) a cursed -2 ring of intelligence a +0 robe (38, 14, D) the +1 ring mail of Kiomn {MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. (38, 15, D) a +0 dagger the +0 robe of the City {Str+3 Stlth+} It affects your strength (+3). It makes you more stealthy. a +7 lightning rod (13/13) (38, 21, D) a +0 chain mail (38, 28, D) a +2 leather armour of poison resistance (38, 29, D) the Tome of the Ghastly Entourage Spells Type Level a - Sublimation of Blood Necromancy 2 b - Summon Demon Summoning 5 c - Death Channel Necromancy 6 d - Summon Hydra Summoning 7 (39, 0, D) a phial of floods (39, 1, D) the cursed +2 quarterstaff "Fomav" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It has a curse placed upon it. (39, 4, D) a +0 robe an uncursed amulet of guardian spirit (39, 14, D) a +0 robe a +0 robe (39, 15, D) a +0 war axe the cursed +0 scale mail of the Bells {rF++} It greatly protects you from fire. It has a curse placed upon it. (39, 17, D) a +0 dagger (39, 21, D) an uncursed staff of fire a +0 robe a +1 vampiric great sword a +0 robe (39, 28, D) a -1 rod of ignition (14/14) the +7 Kryia's mail coat {DeviceHeal*2 rC+} It protects you from cold. (39, 29, D) a +1 leather armour of fire resistance (40, 0, D) a +0 dagger (40, 9, D) an uncursed staff of energy (40, 14, D) a +0 dagger (40, 28, D) the cursed +1 ring mail "Jiguush" {rF+} It protects you from fire. It has a curse placed upon it. (40, 29, D) a +4 hand axe of chopping (41, 1, D) a +2 robe of magic resistance (41, 14, D) a +2 dagger of electrocution a +4 shortbow (41, 15, D) a +0 dagger (41, 18, D) a +1 flail of protection (41, 23, D) a +3 rapier of venom (41, 29, D) an uncursed staff of energy (42, 0, D) a box of beasts (42, 1, D) a +0 dagger of freezing (42, 14, D) a Young Poisoner's Handbook (42, 16, D) a +4 rod of ignition (12/12) a +2 rod of inaccuracy (11/11) a +9 lightning rod (11/11) a +0 robe (42, 17, D) a +0 robe (42, 28, D) a fan of gales (42, 29, D) an uncursed amulet of regeneration (43, 14, D) a +0 plate armour of fire resistance (43, 15, D) a +0 dagger (43, 23, D) a cursed +0 robe (43, 28, D) a book of Misfortune (43, 29, D) a book of Annihilations (44, 28, D) the +9 mace of Pugguen {flame, *Confuse rN+ Int+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from negative energy. It lets you see invisible. It may confuse you when you take damage. (49, 4, D) a Necronomicon (49, 24, D) an uncursed staff of summoning (49, 36, D) a box of beasts (50, -1, D) an uncursed staff of summoning (50, 0, D) Sif Muna's Catalogue of Twisted Intoxication Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Portal Projectile Translocation 3 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 (50, 4, D) an uncursed staff of air (50, 12, D) a phial of floods (50, 13, D) an uncursed staff of earth (50, 16, D) a +3 quarterstaff of protection (50, 24, D) a Necronomicon (50, 37, D) a sack of spiders (51, 0, D) Zeapiohi's Incunabulum of Ashen Hexes Spells Type Level a - Slow Hexes 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Spectral Weapon Hexes/Charms 3 e - Petrify Transmutation/Earth 4 f - Summon Mana Viper Hexes/Summoning 5 (51, 12, D) an uncursed staff of earth (51, 13, D) a +0 trident (51, 19, D) a +2 scimitar of holy wrath the +8 chain mail "Dyacrog" {rN+++ Int+4} It affects your intelligence (+4). It renders you almost immune to negative energy. (51, 25, D) a book of Conjurations (51, 37, D) an uncursed ring of flight (52, -1, D) 3 sling bullets (52, 0, D) the +8 flail of Currency {crush, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. (52, 12, D) a +0 leather armour (52, 13, D) a +3 trident of holy wrath (52, 18, D) a +0 trident (52, 19, D) a +0 spear a +4 scale mail of magic resistance 20 javelins (52, 37, D) a +2 ring mail of positive energy (53, 0, D) a +5 longbow of flaming (53, 1, D) the +6 triple crossbow of Immorality {venom, +Fly MR- Str+3} It poisons the ammo it fires. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you fly. (53, 12, D) a lamp of fire (53, 13, D) an uncursed staff of power (53, 18, D) a +0 rapier a +0 robe (53, 24, D) a book of Flames (53, 25, D) a +3 trident of protection (53, 36, D) the +1 robe of Hadjma {Int+4} It affects your intelligence (+4). (54, 25, D) a box of beasts (54, 36, D) a phial of floods (55, 0, D) the +5 war axe "Hiukhih" {flame, MR++ Int+5 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (55, 12, D) a +0 leather armour (55, 13, D) the Volume of Changing and Evil Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Control Undead Necromancy 4 d - Cigotuvi's Embrace Necromancy 5 (59, 37, D) an uncursed staff of conjuration (59, 39, D) a +2 scimitar of flaming (60, 36, D) an uncursed staff of earth (60, 37, D) an uncursed staff of power (61, 0, D) a book of Envenomations (61, 8, D) a book of Debilitation (61, 16, D) the amulet of Qakhacvi {Harm *Drain Dex+7} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+7). (61, 26, D) the cursed +1 ring mail "Kaymo" {+Blink rN++} It greatly protects you from negative energy. It lets you blink. It has a curse placed upon it. (61, 28, D) a +0 club (61, 29, D) a +0 robe (61, 37, D) the +11 mace of Annoyance {crush, *Noise Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It may make noises in combat. (61, 38, D) a +4 scimitar of flaming (61, 40, D) a +1 great sword of flaming an uncursed ring of sustain attributes (62, -1, D) a sling bullet (62, 0, D) a +3 falchion of slicing (62, 1, D) the cursed -3 pair of gloves of Impermeability {rF- rN+++ Int+6} It affects your intelligence (+6). It makes you vulnerable to fire. It renders you almost immune to negative energy. It has a curse placed upon it. (62, 7, D) a sling bullet (62, 8, D) the Papyrus of Flames and the Voyage Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Fireball Conjuration/Fire 5 c - Summon Forest Summoning/Translocation 5 d - Delayed Fireball Conjuration/Fire 7 (62, 17, D) a +0 club (62, 20, D) a +0 war axe (62, 26, D) a +1 chain mail of cold resistance (62, 27, D) an uncursed staff of energy (62, 30, D) a +0 quarterstaff of crushing a +0 hand axe a +0 leather armour (62, 31, D) a +0 flail (62, 36, D) a sack of spiders (62, 42, D) a +0 great sword of flaming an uncursed amulet of dismissal (63, 0, D) a +0 falchion of protection (63, 8, D) a Grand Grimoire (63, 17, D) a +1 chain mail of poison resistance (63, 20, D) a +2 whip of venom (63, 26, D) a +0 dagger (63, 27, D) an uncursed staff of summoning (63, 31, D) a +0 glaive a +0 chain mail (63, 32, D) a +0 battleaxe a +0 chain mail (63, 36, D) a +1 hand axe of chopping (63, 40, D) a +0 scimitar of flaming (64, 13, D) a +0 morningstar a +0 robe a sling bullet (64, 16, D) a +4 plate armour of fire resistance (64, 17, D) a book of Burglary (64, 27, D) an uncursed staff of summoning (64, 32, D) a +0 flail a +0 chain mail (64, 38, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (65, 27, D) a cursed -1 club (68, -1, D) 3 sling bullets (68, 0, D) an uncursed staff of earth (69, 0, D) the Incunabulum of the Sparrow Spells Type Level a - Freeze Ice 1 b - Repel Missiles Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ice Form Ice/Transmutation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Ozocubu's Refrigeration Ice 6 (69, 4, D) the +9 flail "Cotus" {vamp, *Noise Fragile rPois rF+++} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It renders you almost immune to fire. It protects you from poison. It may make noises in combat. It will be destroyed if unequipped. 2 sling bullets (still there?) (69, 36, D) a +1 hand crossbow of flaming (70, 8, D) a +1 shortbow of flaming (70, 12, D) a cursed staff of wizardry a +1 hunting sling of freezing (70, 36, D) a +0 club (70, 37, D) a fan of gales (70, 39, D) a +0 scythe (unseen) (70, 41, D) a +1 scimitar of flaming (unseen) (71, 8, D) the Reference Book on Vitriolic Aid Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 (71, 16, D) a +1 short sword of flaming (71, 17, D) a +0 scimitar of slicing (71, 26, D) a book of Geomancy (71, 27, D) a book of Fire (71, 35, D) 3 sling bullets (71, 37, D) a +0 robe a +3 quarterstaff of chaos a +1 cloak of invisibility (71, 38, D) a +0 flail a +0 robe (71, 39, D) a +0 dire flail a +0 scale mail (71, 41, D) a +0 rapier (72, 8, D) a book of Callings (72, 16, D) a +2 war axe of electrocution (72, 17, D) a +2 scimitar of holy wrath (72, 27, D) a lamp of fire (72, 36, D) the Grimoire of Attacks and Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Throw Frost Conjuration/Ice 2 c - Searing Ray Conjuration 2 d - Force Lance Conjuration/Translocation 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (72, 37, D) a +1 robe of cold resistance (72, 39, D) a +0 giant club (unseen) (73, 1, D) a cursed amulet of inaccuracy (73, 16, D) a +1 antimagic morningstar (73, 17, D) the +4 scimitar of the Omega Point {holy, rF++ Str+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+4). It greatly protects you from fire. (73, 27, D) a +2 dagger of draining (73, 36, D) the Reference Book on Sinister Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Death Channel Necromancy 6 (73, 37, D) an uncursed ring of resist corrosion (74, 2, D) a cursed -1 trident 5 tomahawks (74, 4, D) a tomahawk (74, 38, D) a +0 dagger (unseen) (75, 1, D) a +3 trident of venom 5 tomahawks a phantom mirror