Dungeon Sprint DCSS version 0.19-a0-747-g9c36c40 (webtiles) character file. 142 Groucho the Slinger (level 5, -1/36 HPs) Began as a Halfling Hunter on June 24, 2016. Was a Follower of Qazlal. Slain by a merfolk ... wielding a +2 antimagic battleaxe (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:43 (504 turns). Groucho the Slinger (Halfling Hunter) Turns: 504, Time: 00:02:44 Health: -1/36 AC: 32 Str: 25 XL: 5 Next: 49% Magic: 3/8 EV: 4 Int: 10 God: Qazlal [*.....] Gold: 0 SH: 31 Dex: 15 Spells: 0 memorised, 4 levels left rFire + . . SeeInvis . L - +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} rCold . . . Gourm . J - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . Faith . K - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois + Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr + Reflect . (no gloves) SustAt . Harm . (no boots) MR ++... NoTele + (no amulet) Stlth .......... NoCast + p - +6 ring of strength o - +6 ring of strength @: very resistant to hostile enchantments, extremely unstealthy A: mutation resistance 1 a: Renounce Religion, Evoke Berserk Rage You were in the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +5 greatsling L - the +8 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. M - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Missiles d - 1020 sling bullets Armour a - a +5 gold dragon armour J - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. K - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery c - a +6 ring of dexterity l - a +6 ring of dexterity m - a +6 ring of intelligence n - a +6 ring of intelligence o - a +6 ring of strength (left hand) p - a +6 ring of strength (right hand) Wands q - a wand of disintegration (7/24) r - a wand of iceblast (5/15) s - a wand of lightning (5/15) t - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking y - 4 scrolls of amnesia B - 3 scrolls of recharging C - 7 scrolls of fog D - a scroll of holy word E - 5 scrolls of identify F - 5 scrolls of remove curse G - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance x - a potion of experience z - 5 potions of agility A - 5 potions of might Comestibles f - 5 bread rations H - 42 fruits I - 4 meat rations Skills: + Level 3.3 Fighting * Level 8.6 Slings * Level 4.7 Armour + Level 4.0 Dodging - Level 1.1 Stealth * Level 4.7 Shields * Level 4.6 Invocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The merfolk is almost dead. The merfolk hits you but does no damage. x2 The merfolk is engulfed in roaring flames. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. BOUMMMMG! You closely miss the merfolk. The merfolk is almost dead. The merfolk hits you but does no damage. The merfolk hits you from afar with a trident. The merfolk is engulfed in roaring flames. You block the merfolk's attack. SHROANNG! You block the merfolk's attack. BOUMMMMG! You hit the merfolk. The merfolk is almost dead. The merfolk hits you with a +2 antimagic battleaxe! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.))).▓.|)).▓.....▓ ▓..)..▓.....▓.}.".▓ ▓..m..▓.....▓.....▓ ▓.m.m.▓..)).▓..÷..▓ ▓..@m.▓.....▓.....▓ ▓..(..▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures A hell hound (D) An iron imp (D) 3 orcs (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Groucho the Halfling Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 11 | D | Found a shimmering altar of Xom. 12 | D | Found a burning altar of Makhleb. 12 | D | Found an iron altar of Okawaru. 12 | D | Found a radiant altar of Vehumet. 12 | D | Found a deep blue altar of Sif Muna. 12 | D | Found a bloodstained altar of Trog. 20 | D | Found a sparkling altar of Nemelex Xobeh. 21 | D | Found a roughly hewn altar of Beogh. 21 | D | Found a viscous altar of Jiyva. 21 | D | Found a corrupted altar of Lugonu. 21 | D | Found a blossoming altar of Fedhas. 21 | D | Found a white marble altar of Elyvilon. 21 | D | Found a snail-covered altar of Cheibriados. 79 | D | Became a worshipper of Qazlal Stormbringer 93 | D | Entered arena 1. 93 | D | Noticed a hell hound 93 | D | Noticed an iron imp 108 | D | Killed a hell hound 108 | D | Reached skill level 8 in Slings 108 | D | Reached XP level 2. HP: 12/21 MP: 1/5 108 | D | Reached XP level 3. HP: 15/26 MP: 1/6 108 | D | Reached XP level 4. HP: 18/31 MP: 1/7 108 | D | Reached XP level 5. HP: 21/36 MP: 1/8 481 | D | Entered arena 2. 484 | D | Reached * piety under Qazlal 494 | D | Entered arena 3. 494 | D | Noticed a merfolk 494 | D | Noticed a merfolk 494 | D | Noticed a merfolk 494 | D | Noticed a merfolk 504 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.3 Slings | 8 | 8.6 Armour | 4 | 4.7 Dodging | 3 4 | 4.0 Shields | 4 | 4.7 Invocations | 4 | 4.6 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Lance | 14 | 19 || 33 Armor: Plate armour | 9 | 8 || 17 Dodge: Dodged | 1 | 2 || 3 Block: Shield | 24 | 23 || 47