Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the cursed +2 great mace "Coet Qiu" {freeze, +Rage rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you go berserk. It has a curse placed upon it. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a crystal ball of energy (59, 37, D) an uncursed staff of energy (60, 36, D) an uncursed staff of death (60, 37, D) a sack of spiders (61, 0, D) a manual of Stealth (61, 16, D) an uncursed ring of flight (61, 26, D) a book of Debilitation (61, 32, D) (unseen) (61, 33, D) (unseen) (61, 36, D) a phial of floods (61, 37, D) the amulet of Mirth {Spirit +Inv rC+ Int+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+5). It protects you from cold. It lets you turn invisible. (62, 0, D) a book of Party Tricks (62, 1, D) a lamp of fire (62, 4, D) a +0 short sword a +0 robe a cursed +0 short sword a cursed -1 robe (62, 9, D) a fan of gales (62, 12, D) an uncursed staff of summoning a +3 shortbow of flaming (62, 16, D) the +7 hand crossbow of the Vase {flame, -Tele +Inv rPois Dex+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from poison. It lets you turn invisible. It prevents most forms of teleportation. (62, 17, D) an uncursed ring of stealth (62, 20, D) a +0 dire flail (unseen) (62, 26, D) a +3 leather armour of magic resistance (62, 27, D) a lamp of fire (62, 36, D) a +1 dire flail of crushing (62, 37, D) an uncursed staff of conjuration (63, 0, D) a box of beasts (63, 4, D) a +0 rapier (unseen) (63, 8, D) a +6 longbow of velocity (63, 16, D) a book of the Earth (63, 17, D) a crystal ball of energy (63, 26, D) the +10 long sword of Doom {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (63, 36, D) a sack of spiders (63, 37, D) a book of Maledictions (64, 16, D) the cursed +1 plate armour "Zatryify" {rC++ MR+ rCorr Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (64, 17, D) a lamp of fire (64, 26, D) a book of Dreams (64, 27, D) a book of the Tempests (65, 26, D) a disc of storms (67, 0, D) a +2 hunting sling of flaming (68, 0, D) a +3 lajatang of electrocution (69, 0, D) a book of Frost (69, 11, D) a +0 dagger (unseen) (69, 36, D) a +0 pair of gloves of dexterity (70, 8, D) a +7 scimitar of slicing (71, 16, D) a +0 flail (71, 17, D) a fan of gales (71, 20, D) a +0 war axe a +4 blowgun a +0 leather armour (71, 27, D) a book of the Warp (71, 36, D) a +1 spear of venom (71, 43, D) 3 exploding tomahawks (72, 9, D) a +1 spear of venom (72, 16, D) the cursed ring of Moebeowi {EV-3 Stlth+} [ring of evasion] It affects your evasion (-3). It makes you more stealthy. It has a curse placed upon it. (72, 17, D) an uncursed staff of cold (72, 20, D) the +7 war axe of Accidental Termination {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. a +0 plate armour a +0 club (72, 26, D) a +1 quarterstaff of draining (72, 27, D) a sack of spiders (72, 36, D) a book of Death (72, 37, D) a +0 glaive of venom (73, 1, D) a phial of floods (73, 20, D) a +0 club (73, 21, D) a +0 dagger of venom a +0 robe (73, 27, D) a +1 vampiric lajatang (73, 36, D) an uncursed staff of power (73, 37, D) a book of Transfigurations (74, 3, D) a +0 dagger a +0 robe (75, 1, D) a +3 executioner's axe of chopping