Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 shield a +0 scale mail a +0 flail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Dithmenos disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a sack of spiders (49, 37, D) an uncursed amulet of regeneration (50, 36, D) the cursed +1 ring mail of Ladders and Snakes {rC+} It protects you from cold. It has a curse placed upon it. (50, 37, D) a wand of heal wounds (5/9) (51, 36, D) a phial of floods (51, 37, D) a +2 battleaxe of electrocution (52, 36, D) the +0 hunting sling of Mastery {freeze, *Drain rPois rC++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. It causes draining when unequipped. (52, 37, D) a +4 rod of ignition (10/10) (53, 36, D) a +1 cloak of poison resistance (53, 37, D) an uncursed ring of fire (54, 36, D) a +0 hand axe of freezing (59, 36, D) an uncursed staff of wizardry (59, 37, D) a lamp of fire (59, 40, D) a +0 trident (60, 36, D) the +7 trident "Xuilaihats" {pierce, *Rage +Blink rElec rC++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It lets you blink. It may make you go berserk in combat. It makes you more stealthy. (60, 37, D) a +0 plate armour of poison resistance (61, 0, D) the +8 rapier of Crystal {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). Dithmenos disapproves of the use of such an item. (61, 4, D) (unseen) (61, 16, D) a manual of Hexes (61, 26, D) Nikuorra's Volume of the Lethal Mountains Spells Type Level a - Sandblast Earth 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Leda's Liquefaction Hexes/Earth 4 e - Agony Necromancy 5 f - Statue Form Transmutation/Earth 6 (61, 36, D) the Incunabulum of Moulding Spells Type Level a - Passwall Transmutation/Earth 2 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 (61, 37, D) a sack of spiders (61, 41, D) a +0 long sword (unseen) (62, 0, D) the +9 spear of Blind Justice {pierce, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (62, 8, D) the amulet "Sebuati" {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). (62, 9, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (62, 16, D) a +2 halberd of protection (62, 17, D) a +2 cloak of poison resistance (62, 21, D) a river rat corpse (skeletalised by now) (62, 22, D) a komodo dragon corpse (skeletalised by now) (62, 26, D) a +6 amulet of reflection (63, 0, D) a +2 leather armour of fire resistance (63, 8, D) a +1 shortbow of flaming (63, 16, D) the amulet of Ninwiuf {Faith Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+2). (63, 17, D) a +0 battleaxe of distortion (63, 22, D) a water moccasin corpse (skeletalised by now) (63, 26, D) the +1 bardiche of Jiataul {venom, rPois rF+ Str+3 Int-5} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. It protects you from poison. (63, 36, D) an uncursed ring of sustain attributes (63, 37, D) an uncursed staff of wizardry (64, 16, D) a +3 plate armour of magic resistance (64, 17, D) a sack of spiders (64, 22, D) a sheep corpse (skeletalised by now) (64, 26, D) an uncursed ring of protection from cold (65, 26, D) a +0 glaive of freezing (67, 0, D) the +4 mace "Noemukirph" {crush, rC++ rN++ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from cold. It greatly protects you from negative energy. (68, 0, D) a lamp of fire (69, 10, D) a +0 trident 7 tomahawks (69, 11, D) a +2 morningstar of protection (still there?) a throwing net (still there?) (70, 9, D) a +0 trident (70, 11, D) a +0 trident (unseen) (70, 36, D) an uncursed staff of summoning (70, 41, D) a +0 glaive (71, 8, D) the cursed +1 robe of the Ecumenical Temple {rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. (71, 10, D) a +0 trident (unseen) (71, 11, D) a +0 trident 4 tomahawks (71, 13, D) a tomahawk (71, 16, D) a +2 plate armour of cold resistance (71, 27, D) a +2 chain mail of positive energy (71, 32, D) a +0 arbalest 21 bolts a +0 long sword a +0 chain mail (71, 33, D) a +0 arbalest 20 bolts (71, 36, D) an uncursed staff of cold (71, 37, D) a +0 glaive (71, 40, D) the +6 battleaxe of the Sun {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). (unseen) (72, 8, D) an uncursed staff of death (72, 16, D) a sack of spiders (72, 17, D) a +2 falchion of holy wrath (72, 26, D) a book of Frost (72, 27, D) a Young Poisoner's Handbook (72, 32, D) a +0 hand axe a +0 cloak (72, 37, D) a +1 chain mail of cold resistance (72, 41, D) a +0 battleaxe a +0 robe a naga corpse (73, 1, D) a book of Callings (73, 17, D) the +7 trident of the Chain {speed, +Rage rElec Str-5} Attacks with this weapon are significantly faster. It affects your strength (-5). It insulates you from electricity. It lets you go berserk. (73, 26, D) a +4 hand axe of venom (73, 27, D) an uncursed staff of wizardry (73, 32, D) a +2 great mace of protection a +0 scale mail a +0 mace a +0 great sword a +0 plate armour (73, 33, D) a +0 battleaxe of freezing (73, 36, D) a book of Death (73, 37, D) an uncursed staff of fire (75, 1, D) an uncursed ring of fire