Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) an uncursed ring of protection from magic (59, 37, D) a book of Clouds (59, 41, D) a +2 hand axe (unseen) (60, 36, D) an uncursed staff of earth (60, 37, D) the cursed +3 blowgun "Yridole" {evade, +Fly Int+4 Stlth+} It affects your evasion (+5 to EV). It affects your intelligence (+4). It lets you fly. It makes you more stealthy. It has a curse placed upon it. (61, 0, D) an uncursed staff of cold (61, 11, D) a cursed +2 scimitar (unseen) (61, 16, D) an uncursed staff of wizardry (61, 26, D) a +0 ring mail of positive energy (61, 28, D) a +0 scythe a +0 robe a +2 dagger of draining a +0 robe (61, 36, D) an uncursed staff of air (61, 37, D) a book of Air (62, 1, D) an uncursed staff of poison (62, 3, D) a +1 morningstar of draining (62, 8, D) a +1 long sword (62, 9, D) an uncursed ring of resist corrosion (62, 11, D) the cursed +3 hand axe of Battle {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It has a curse placed upon it. a +0 robe (62, 16, D) a +0 spear of freezing (62, 17, D) a +2 leather armour of cold resistance (62, 26, D) an uncursed ring of sustain attributes (62, 27, D) a plain deck of wonders (62, 36, D) a +4 rapier of speed (63, 0, D) an uncursed amulet of the gourmand (63, 8, D) Gulippuh's Catalogue of Augmentations and Poisoning Spells Type Level a - Song of Slaying Charms 2 b - Cure Poison Poison 2 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (63, 16, D) a book of Clouds (63, 17, D) a plain deck of summoning (63, 26, D) a +1 swamp dragon armour (63, 27, D) a +2 quarterstaff of chaos a +0 cloak an uncursed ring of see invisible (63, 30, D) a +0 short sword the elf corpse of Duvessa (63, 31, D) a +2 long sword of holy wrath a +1 robe of the Archmagi a +5 flail of draining a +0 chain mail of fire resistance the human corpse of Erica the human corpse of Edmund (63, 37, D) an uncursed staff of cold (64, 16, D) a +3 arbalest (64, 17, D) a lamp of fire (64, 27, D) a +2 trident of venom a +0 robe a +0 scimitar of flaming (64, 28, D) the +10 morningstar "Xedil" {crush, rElec rN+ MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (65, 26, D) a +2 dagger of venom (67, 0, D) a +2 hand axe of venom (68, 37, D) an uncursed staff of cold a +0 robe an orc corpse (69, 0, D) a book of Necromancy (69, 36, D) a +0 dagger (70, 8, D) a +2 scythe of protection (70, 36, D) an uncursed staff of poison (70, 37, D) the +7 whip of Puyny {slash, rElec Int+3 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. 8 tomahawks a +0 plate armour a +0 war axe an orc corpse (71, 8, D) the +10 shortbow of the Four Wishes {freeze, rElec rF- rN++ Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. (71, 16, D) a book of Geomancy (71, 17, D) an uncursed ring of positive energy (71, 26, D) a fan of gales (71, 36, D) a +4 falchion of protection a +0 dire flail (71, 37, D) an uncursed staff of earth (71, 38, D) a +0 scimitar a cursed +0 plate armour an orc corpse (72, 8, D) a +4 long sword of protection (72, 9, D) an uncursed staff of summoning (72, 16, D) the cursed +1 trident "Cujauwk" {pain, Fragile rF+ Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from fire. It will be destroyed if unequipped. It has a curse placed upon it. (72, 26, D) a plain deck of defence (72, 27, D) the +1 leather armour of Boew Zig {rF+ Dex+4 Slay-3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. (72, 36, D) a cursed -1 dagger a +0 robe a +3 leather armour of poison resistance (72, 37, D) a +0 dagger the +5 chain mail of Wonder {*Confuse MP+9 Int+4 Slay+4} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your magic capacity (+9). It may confuse you when you take damage. (72, 38, D) a +0 dagger a +0 robe (73, 1, D) an uncursed staff of earth (73, 2, D) a +0 trident (unseen) (73, 26, D) a +1 swamp dragon armour (73, 27, D) the +1 morningstar "Wysuban" {crush, rN+ MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (73, 36, D) the Guide on Dusty Attacks Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Lee's Rapid Deconstruction Earth 5 d - Delayed Fireball Conjuration/Fire 7 (73, 39, D) a +3 war axe a +0 chain mail (74, 3, D) a +0 hand axe (75, 1, D) a crystal ball of energy