Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 7, D) a +0 leather armour a +1 hunting sling a +0 short sword (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) a +0 halberd (60, 37, D) a +3 ring mail of poison resistance (60, 43, D) a +2 great sword of protection (60, 44, D) a +2 great sword of flaming (61, 0, D) an uncursed staff of death (61, 8, D) a +3 hunting sling of flaming (61, 16, D) an uncursed ring of poison resistance (61, 26, D) a +1 swamp dragon armour (61, 27, D) a +0 longbow 7 arrows (61, 37, D) Foadwub's Volume of the Mountains Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Statue Form Transmutation/Earth 6 (61, 40, D) a +1 long sword of freezing (62, 1, D) a +1 mace of protection (62, 4, D) a +2 quarterstaff of protection (62, 8, D) the +0 battleaxe "Xineecox" {chop, MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (62, 9, D) a +1 hand axe of distortion (62, 16, D) an uncursed staff of earth (62, 17, D) a plain deck of destruction (62, 26, D) a +0 arbalest 15 bolts a book of Debilitation (62, 27, D) a large rock the +3 morningstar "Sujeth" {crush, rF++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It greatly protects you from fire. (62, 37, D) a +0 scimitar (62, 41, D) a +0 war axe (62, 44, D) a +3 mace of holy wrath (63, 0, D) Idaikur's Guide on Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Flame Conjuration/Fire 3 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Draining Conjuration/Necromancy 5 (63, 8, D) an uncursed staff of fire (63, 16, D) an ornate deck of destruction (63, 17, D) a Fen Folio (63, 26, D) a +0 shortbow 16 arrows a phial of floods (63, 27, D) 3 large rocks a Young Poisoner's Handbook (63, 33, D) 2 arrows (still there?) an arrow (still there?) 3 large rocks (still there?) (63, 37, D) a book of Burglary (64, 16, D) a +3 spear of flaming (64, 17, D) an uncursed amulet of rage (64, 26, D) an uncursed staff of power a +0 arbalest 10 bolts (64, 27, D) an uncursed staff of summoning a +0 shortbow 8 arrows (64, 33, D) an arrow (65, 28, D) a +1 scimitar of slicing a +0 shortbow (65, 30, D) an arrow (65, 32, D) an arrow (65, 33, D) 9 arrows (66, 33, D) an arrow (68, 0, D) a crystal ball of energy (69, 0, D) a crystal ball of energy (69, 36, D) a +1 vampiric broad axe (70, 8, D) a +1 ring of evasion (70, 9, D) a cursed amulet of inaccuracy (70, 36, D) a +2 trident of piercing (70, 37, D) an uncursed amulet of harm (70, 40, D) a black bear corpse (71, 8, D) a manual of Earth Magic Elucvuk's Reference Book on the Volcanoes and Black Rituals Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Death Channel Necromancy 6 e - Ring of Flames Charms/Fire 7 (71, 16, D) a +4 rod of clouds (10/10) (71, 17, D) a lamp of fire (71, 26, D) a plain deck of summoning (71, 27, D) an uncursed ring of positive energy (71, 36, D) a +3 hunting sling of velocity (71, 37, D) a sack of spiders (71, 40, D) a +0 short sword a +0 robe (71, 41, D) a black bear corpse (71, 42, D) a +0 rapier a +0 robe (72, 8, D) a phial of floods (72, 10, D) a +0 glaive (72, 16, D) an uncursed staff of poison (72, 17, D) a +0 dagger (72, 21, D) an uncursed staff of earth a +0 robe (72, 26, D) a +2 leather armour of poison resistance (72, 31, D) a +0 quarterstaff a +0 robe (72, 36, D) a +1 fire dragon armour (72, 37, D) the +6 whip of Purpose {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (72, 42, D) a +0 short sword (unseen) (72, 43, D) a +0 short sword (unseen) (73, 1, D) a +2 dagger of venom (73, 16, D) a +1 rod of shadows (11/11) (73, 17, D) a book of Debilitation (73, 26, D) a book of Changes (73, 27, D) a book of Power (73, 31, D) a +0 short sword a +0 robe (73, 36, D) the ring of Pyudub {Fragile +Fly rF+ rN+ Stlth-} [ring of loudness] It protects you from fire. It protects you from negative energy. It lets you fly. It will be destroyed if unequipped. It makes you less stealthy. (73, 37, D) an uncursed amulet of rage (75, 1, D) a +2 short sword of electrocution