Groucho the Dungeon (3, 3, D) 782 sling bullets (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 16, D) a +0 robe of magic resistance (62, 9, D) a sack of spiders (62, 16, D) an uncursed staff of wizardry (62, 17, D) a box of beasts (63, 0, D) the +3 hand axe of Mewniygu {distort, rF+ Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). It protects you from fire. (63, 10, D) the +11 blowgun of the Forsaken Planets {speed, rN+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from negative energy. (63, 16, D) a +1 fire dragon armour (63, 17, D) a sack of spiders (63, 19, D) a large rock a bolt an arrow (63, 20, D) a large rock 2 arrows (63, 21, D) a bolt 2 arrows (64, 16, D) a book of Air (64, 17, D) an uncursed staff of wizardry (67, 0, D) a +0 scythe (still there?) the +7 glaive of Weiga {holy, rPois rF++ SInv} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It protects you from poison. It lets you see invisible. (68, 0, D) a +0 robe the +2 chain mail "Ladixix" {SInv} It lets you see invisible. (69, 0, D) a +0 halberd a +0 robe the orc corpse of Blork the orc (71, 26, D) the Catalogue of Flight and Companions Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Call Canine Familiar Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Lightning Bolt Conjuration/Air 5 f - Aura of Abjuration Summoning 5 (71, 27, D) a +2 rapier of flaming (71, 30, D) a sheep corpse (71, 31, D) a jackal corpse (72, 26, D) an uncursed staff of death (72, 27, D) the +1 robe "Acefune" {MR++ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. (73, 1, D) an ornate deck of summoning (73, 17, D) the +9 falchion "Giant's Toothpick" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (73, 26, D) an uncursed staff of conjuration (73, 27, D) a book of Cantrips (75, 1, D) a book of Death