Groucho the Dungeon (0, 0, D) a +2 helmet (0, 1, D) an uncursed amulet of regeneration (0, 2, D) an uncursed ring of wizardry (1, 1, D) a +4 robe (1, 2, D) a +4 chain mail of poison resistance (1, 5, D) an uncursed amulet of regeneration (2, 2, D) a +7 plate armour (2, 3, D) a +0 pair of gloves of strength (2, 4, D) a +2 helmet (2, 5, D) a +9 broad axe (2, 6, D) a +0 triple crossbow of flaming (2, 23, D) a +2 hand axe (2, 24, D) a +2 trident (3, 3, D) a +0 triple crossbow of freezing (3, 4, D) a +6 broad axe of flaming (3, 5, D) a +6 scythe of freezing (3, 6, D) a +0 triple sword of holy wrath (3, 7, D) a +9 broad axe (3, 10, D) a +0 naga barding of flying (3, 11, D) a beef jerky (3, 23, D) a +2 falchion (3, 24, D) a +2 quarterstaff (4, 10, D) a beef jerky (4, 11, D) an uncursed staff of energy (4, 14, D) a +0 dagger (4, 15, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (4, 17, D) a +0 spear (4, 23, D) a +2 mace (4, 24, D) a +1 dagger (5, 11, D) a +0 dagger (5, 12, D) a potion of lignification (5, 14, D) a +0 short sword (5, 15, D) a +1 robe of the Archmagi (6, 10, D) an uncursed staff of death (6, 12, D) an uncursed staff of summoning (6, 15, D) a +3 leather armour (6, 16, D) 9 poisoned needles (6, 27, D) a +0 club (6, 28, D) a +0 short sword (6, 34, D) a +0 dagger of draining (6, 35, D) a +0 trident of piercing (7, 11, D) an ornate deck of wonders (7, 16, D) a +0 dagger (7, 34, D) a +1 hand axe of chopping (7, 35, D) a +2 long sword of holy wrath (7, 43, D) a +0 spear a +6 spear of flaming a +0 scale mail a +0 spear (8, 13, D) an uncursed staff of poison (8, 15, D) a cursed ring of loudness (8, 17, D) a stone of tremors (8, 23, D) 7 meat rations (8, 24, D) 2 scrolls of vulnerability (8, 34, D) a +1 quarterstaff of speed (8, 35, D) a +1 flail of crushing (8, 42, D) a +0 flail (9, 11, D) a meat ration (9, 15, D) a +0 spear (9, 16, D) a +0 scale mail (9, 17, D) a book of Geomancy (9, 24, D) a cursed staff of energy (9, 26, D) a +0 hand axe a +0 plate armour (9, 34, D) a +3 scale mail (9, 35, D) a +3 scale mail (10, 26, D) a +0 dagger (11, 26, D) a +3 battleaxe of chopping a +0 chain mail (12, -4, D) a +0 hand axe (unseen) (15, 4, D) a +2 halberd of venom (17, 39, D) a +0 pair of gloves (17, 40, D) a +3 plate armour (17, 41, D) a +2 war axe of freezing (17, 43, D) a +2 halberd of protection (18, 28, D) a +0 plate armour a +0 war axe (18, 39, D) a +4 chain mail (18, 41, D) a +2 scimitar of flaming (18, 42, D) a +2 morningstar of protection (18, 43, D) a +4 quarterstaff of draining (20, 4, D) a +0 whip a +0 ring mail (21, 16, D) a cursed amulet of inaccuracy (21, 32, D) a +0 robe (22, 17, D) a +0 whip (23, 14, D) a +0 dagger (25, 10, D) a +0 robe an uncursed staff of power the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (26, 3, D) a +0 dagger a +0 leather armour (26, 20, D) a +0 broad axe a +0 shortbow 14 arrows an uncursed amulet of rage (27, 18, D) a +2 lajatang of protection a +0 short sword a +4 hand crossbow of velocity a +0 robe a +0 buckler a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (27, 37, D) a +0 hand axe a +0 chain mail (28, 1, D) a +0 rapier a +0 leather armour (28, 20, D) the +7 long sword of Sijik {slice, rElec MR- Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour (28, 26, D) a +1 leather armour of fire resistance a +1 great sword of freezing a potion of flight (29, 2, D) a +0 halberd a +1 great sword of slicing a +3 chain mail of positive energy (29, 19, D) a +0 hand axe a +0 arbalest 15 bolts (29, 31, D) a +3 dire flail of crushing a +0 ring mail (30, 2, D) a +0 dagger a +2 robe of positive energy a +0 robe (30, 3, D) a +1 great sword of draining a +0 plate armour (30, 4, D) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (30, 18, D) a +0 giant spiked club (30, 31, D) a +0 club (30, 32, D) a +0 whip (31, 6, D) a +0 halberd a +0 plate armour a +0 war axe a +0 plate armour (31, 7, D) a +3 war axe of chopping a +0 chain mail (31, 16, D) 3 bolts (31, 18, D) a +0 giant club (31, 23, D) a +3 hand crossbow of flaming (32, 6, D) a +0 short sword a +0 chain mail (33, 6, D) a +0 vampiric whip a +0 robe a +0 leather armour (33, 7, D) a +0 battleaxe (33, 10, D) a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger (33, 11, D) a +0 chain mail (unseen) (34, 4, D) a +0 robe (34, 5, D) a +0 short sword a +2 demon whip of electrocution a +0 dire flail (34, 6, D) a +0 trident (34, 11, D) a +0 plate armour of poison resistance (unseen) (34, 40, D) a +0 dagger (unseen) (35, 4, D) a +0 dire flail a +3 chain mail of poison resistance (35, 5, D) a +0 club (35, 10, D) a +0 robe (36, 10, D) a +0 chain mail a +0 great mace (36, 19, D) an uncursed staff of fire (36, 20, D) the +4 demon whip of Myhikymn {vamp, Str+5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+5). (36, 21, D) a fan of gales (36, 22, D) an uncursed staff of summoning (36, 31, D) a +0 whip (unseen) (36, 40, D) a +0 club (unseen) (37, 6, D) a +0 dagger (unseen) (37, 20, D) 2 meat rations (37, 21, D) a +2 scimitar of flaming (37, 22, D) the ring of Hoz Soh {rCorr *Drain +Fly rElec Dex+2} [ring of resist corrosion] It affects your dexterity (+2). It insulates you from electricity. It lets you fly. It causes draining when unequipped. (37, 28, D) a +0 morningstar (38, 9, D) a cursed -1 dagger a cursed +0 robe (39, 34, D) a +0 spear (41, 13, D) 2 stones (41, 14, D) a +0 robe a +0 dagger (41, 27, D) a +0 plate armour a +1 great sword of draining (41, 28, D) a +0 short sword (42, 21, D) an arrow (42, 25, D) an arrow (43, 16, D) a stone (43, 19, D) 13 arrows a +0 shortbow (43, 20, D) a bolt (43, 21, D) a +0 chain mail a +0 mace (43, 25, D) a +0 chain mail 26 bolts a +0 dire flail a +0 arbalest (44, 17, D) a +0 plate armour a +0 great mace the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (44, 18, D) a stone a +0 chain mail a +1 long sword of draining a +0 plate armour a +0 great mace a +0 plate armour a +0 flail (45, 17, D) a cursed +0 chain mail 23 bolts a +0 bardiche a +0 arbalest of freezing (45, 20, D) a +5 quick blade (45, 21, D) a +3 double sword (45, 27, D) a +3 longbow (45, 28, D) a +4 long sword of protection (46, 20, D) a +5 dire flail (46, 21, D) a +3 arbalest (46, 27, D) a +3 lajatang (46, 28, D) a +3 hand axe (47, 27, D) the +4 demon trident of Madwupet {venom, rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. (47, 28, D) a +5 broad axe (48, 27, D) a +3 short sword of venom (48, 28, D) a +3 arbalest (48, 32, D) a +4 scimitar of flaming (50, 17, D) a +0 chain mail a +0 battleaxe (50, 18, D) a +0 robe a +0 dagger (50, 27, D) a +6 lajatang (50, 28, D) a +2 hand crossbow of flaming (50, 40, D) a fan of gales (51, 28, D) a +1 hand axe of holy wrath (51, 40, D) 16 arrows (51, 41, D) 4 tomahawks (52, 18, D) a +0 chain mail a +0 battleaxe (52, 20, D) a +3 great sword of freezing (53, 20, D) a +3 double sword (53, 28, D) a +0 arbalest (unseen) (53, 31, D) a +0 spear (53, 32, D) a +0 great mace (53, 33, D) a meat ration (53, 34, D) an uncursed ring of stealth an uncursed ring of protection from magic (54, 10, D) a stone (54, 17, D) a +3 plate armour of cold resistance a cursed -2 halberd (54, 18, D) a +0 chain mail a +0 war axe a +0 long sword a +0 robe a +0 quarterstaff (54, 32, D) a scroll of immolation (54, 34, D) a +0 dagger (55, 18, D) a cursed +0 chain mail a +0 long sword a +0 plate armour a +0 war axe (56, 18, D) a +0 plate armour a +0 glaive 6 large rocks (57, 32, D) a book of Changes (57, 34, D) a book of Summonings (57, 35, D) a book of the Earth (57, 36, D) the Grimoire of Conjuration and the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Summon Hydra Summoning 7 (57, 38, D) Gaiso's Almanac of Enhancements and the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Regeneration Charms/Necromancy 3 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (57, 39, D) a book of Fire (57, 40, D) a book of Changes (57, 42, D) the Grimoire of Cold and Creation Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Call Canine Familiar Summoning 3 e - Aura of Abjuration Summoning 5 f - Bolt of Cold Conjuration/Ice 6 (58, 19, D) a +0 shield a +0 robe a +0 short sword (58, 21, D) a +0 robe (58, 38, D) a +0 robe a +0 spear (59, 21, D) a +3 whip (59, 35, D) a book of Cantrips (59, 36, D) a book of Air (59, 38, D) a book of Cantrips (59, 39, D) a book of Battle (59, 40, D) an Akashic Record (61, 27, D) 50 bolts (61, 28, D) 50 bolts (62, 18, D) a +0 chain mail a +0 great mace (62, 21, D) a +0 plate armour (still there?) a +0 great mace (still there?) (62, 27, D) 50 bolts (62, 28, D) 50 bolts (63, 17, D) 2 large rocks (63, 24, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (63, 31, D) the ring of the Queen {+Fly rElec MR+ Int-3 Slay+6} [ring of protection from magic] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (64, 18, D) a +0 plate armour a +0 demon trident of flaming (64, 20, D) a +1 pair of gloves (64, 21, D) a +4 ring mail (64, 28, D) a +0 chain mail a +0 war axe (64, 31, D) the ring of Zyhuni {Dex+6 SInv} [ring of dexterity] It affects your dexterity (+6). It lets you see invisible. (64, 32, D) the ring of Adunt {Ice rN+ Slay+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (65, 20, D) a +1 large shield (65, 21, D) a +6 chain mail (65, 23, D) a +0 large shield a +0 trident (65, 31, D) the ring "Bisaed" {rElec rN+ Int+4 Stlth-} [ring of positive energy] It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. (65, 32, D) the ring of Leug {MR+ Int+6} [ring of intelligence] It affects your intelligence (+6). It affects your resistance to hostile enchantments. (66, 27, D) a +2 leather armour of poison resistance (66, 28, D) a +3 ring mail of cold resistance (66, 31, D) the ring of Xom's Entertainment {Fire MR+ Str+3 Dex-3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your dexterity (-3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (66, 32, D) the ring of Afivaop {-Tele rC+ Int+5 Dex+6} [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (+6). It protects you from cold. It prevents most forms of teleportation. (66, 38, D) the ring "Munul" {rC+ Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It protects you from cold. It lets you see invisible. the ring "Xyirghoy" {Int+6 Dex+4} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). the ring "Hyrecs" {-Tele rF+ rN+ MR++} [ring of positive energy] It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the amulet of Plog {Faith Str+2 Int+2 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your intelligence (+2). It makes you more stealthy. the amulet of Baeculocwaa {Reflect rF+ rC- Str+8 Int-5 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+8). It affects your intelligence (-5). It protects you from fire. It makes you vulnerable to cold. It affects your SH (+2). the ring "Zaotousi" {rPois rC++ MP-9 Slay+5 Stlth+} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from cold. It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. the amulet "Nafred" {+Rage rElec rC- rN+ Dex+6} [amulet of rage] It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. the amulet "Suggalax" {Reflect Fragile Int+7 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+7). It will be destroyed if unequipped. It affects your SH (+3). the ring of Texyucs {Fragile rC+++ Str+3 Int+6} [ring of strength] It affects your strength (+3). It affects your intelligence (+6). It renders you almost immune to cold. It will be destroyed if unequipped. the ring "Dacsasab" {rCorr *Corrode Slay+6} [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It may corrode you when you take damage. the amulet of Pinig {Reflect rF- rC++ Int+2 Slay-4 SH+2 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It greatly protects you from cold. It affects your SH (+2). It makes you more stealthy. the amulet "Bietadghe" {*Confuse rC+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from cold. It increases your rate of regeneration. It may confuse you when you take damage. the amulet "Tudim" {Gourm Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). the amulet of Greed {rPois Regen+ MP+9 Int-4 Dex+2} [amulet of regeneration] It affects your intelligence (-4). It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. a +3 ring of dexterity (67, 25, D) a +1 plate armour of cold resistance a +0 long sword a +2 swamp dragon armour (67, 27, D) a +3 chain mail of fire resistance (67, 28, D) a +2 robe of fire resistance (67, 31, D) the ring "Eshiymos" {Fragile rF+ rC+ MR+} [ring of protection from cold] It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (68, 31, D) a +5 ring of slaying (69, 27, D) a +1 helmet (69, 28, D) a +0 leather armour (70, 28, D) a +1 large shield (70, 31, D) a +5 ring of slaying (71, 20, D) a +1 pair of boots (71, 25, D) a +0 plate armour a +0 bardiche (71, 27, D) a +1 helmet (71, 28, D) a +2 mottled dragon armour (71, 33, D) a +0 dire flail a +0 dire flail (72, 18, D) a +0 flail a +0 robe of magic resistance (72, 21, D) a +4 ice dragon armour (72, 27, D) a +4 ring mail (72, 28, D) a +2 gold dragon armour (72, 32, D) a +0 robe a +0 dagger (73, 18, D) a +0 robe 23 arrows a +2 falchion of flaming a +0 shortbow a cursed -2 short sword a +0 short sword (73, 31, D) a +0 mace (74, 19, D) a +0 leather armour a +0 dagger an arrow (74, 25, D) a cursed +0 robe a +0 halberd (74, 30, D) a +0 cloak (74, 32, D) a +0 large shield a +3 eudemon blade of holy wrath (74, 35, D) an uncursed staff of energy (74, 36, D) a wand of flame (28/48) (74, 37, D) an uncursed staff of power (75, 4, D) a +1 scythe of protection (75, 8, D) a +3 great mace of draining (75, 21, D) a cursed +0 battleaxe (75, 24, D) a +0 robe a +0 dagger (75, 28, D) a +0 dire flail (75, 30, D) a cursed +0 cloak a +0 battleaxe (75, 36, D) a crystal ball of energy