Groucho the Dungeon (3, 1, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 2, D) a +5 lajatang (3, 3, D) a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a fan of gales (49, 36, D) a +2 dagger of speed (49, 37, D) a crystal ball of energy (50, 24, D) an uncursed ring of stealth (50, 25, D) a book of Debilitation (50, 26, D) a +0 flail (unseen) (50, 37, D) a +0 scale mail of poison resistance (51, 24, D) a +2 scimitar of draining (51, 37, D) a +1 dagger of freezing a crystal ball of energy (51, 39, D) a +0 halberd (51, 42, D) a +3 lightning rod (10/10) a +2 robe a potion of blood (51, 43, D) a +5 eudemon blade of holy wrath a +1 robe a +2 large shield a raiju corpse (skeletalised by now) (52, 24, D) a scroll of brand weapon (52, 25, D) a +3 quarterstaff of draining (52, 36, D) a +9 rod of clouds (11/11) (52, 39, D) an uncursed staff of power (53, 24, D) a +2 spear of piercing (53, 25, D) an uncursed ring of magical power (54, 25, D) an uncursed ring of flight (54, 36, D) an ornate deck of wonders (55, 24, D) a lamp of fire (59, 36, D) a fan of gales (59, 37, D) the +11 morningstar "Goblinbane" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (60, 36, D) a +2 arbalest of flaming (60, 37, D) a +5 rod of shadows (11/11) (61, 0, D) a +3 ring mail of fire resistance (61, 8, D) an uncursed staff of energy (61, 16, D) an uncursed staff of power (61, 26, D) a +3 chain mail of cold resistance (61, 36, D) a +0 leather armour of fire resistance (61, 37, D) a box of beasts (62, 0, D) an uncursed staff of poison (62, 1, D) a sack of spiders (62, 8, D) a box of beasts (62, 9, D) the +4 leather armour "Cuaxkali" {rN+} It protects you from negative energy. (62, 16, D) a +1 short sword of protection (62, 17, D) Moel's Papyrus of Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (62, 22, D) a +0 dagger a +0 robe a +0 buckler (62, 23, D) a +0 quarterstaff a cursed +0 robe (62, 26, D) a book of Dreams (62, 27, D) an uncursed staff of power (62, 36, D) a phantom mirror (62, 37, D) a +5 spear of piercing (63, 0, D) a book of Beasts (63, 8, D) a book of Flames (63, 16, D) an uncursed ring of see invisible (63, 17, D) a +0 spear (63, 21, D) a +0 rapier a +1 robe of magic resistance a +0 buckler (63, 22, D) a +0 mace of venom (63, 26, D) a phantom mirror (63, 27, D) an ornate deck of defence (63, 36, D) an uncursed staff of fire (63, 37, D) a +3 rod of shadows (10/10) (64, 16, D) the +9 long sword of Risk Management {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (64, 17, D) a +2 bardiche of flaming (64, 23, D) a +0 dagger a +0 robe (64, 26, D) a +7 arbalest of freezing (64, 27, D) a +2 ring of protection (65, 26, D) a +1 plate armour of cold resistance (67, 0, D) a +2 iron rod (14/14) (68, 0, D) a +3 shortbow of flaming (69, 0, D) a +3 lightning rod (13/13) (69, 36, D) the +8 battleaxe of Neurosis {venom, rN+ MP+9} It poisons the flesh of those it strikes. It protects you from negative energy. It affects your magic capacity (+9). (70, 8, D) an uncursed staff of wizardry (70, 36, D) a plain deck of wonders (70, 37, D) an uncursed ring of poison resistance (71, 8, D) a book of Ice (71, 16, D) a +2 hand axe of freezing (71, 17, D) an uncursed ring of stealth (71, 22, D) a +3 vampiric short sword (unseen) (71, 26, D) an uncursed staff of fire (71, 27, D) the Reference Book on Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Iron Shot Conjuration/Earth 6 (71, 36, D) a wand of hasting (5/9) (71, 37, D) the +6 hunting sling "Toho" {speed, Fragile +Inv Str+3 Int+7} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (+7). It lets you turn invisible. It will be destroyed if unequipped. Cheibriados disapproves of the use of such an item. (72, 8, D) a +2 quarterstaff of draining (72, 9, D) an uncursed staff of conjuration (72, 16, D) the Handbook of Spatial Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Blink Translocation 2 d - Conjure Flame Conjuration/Fire 3 e - Recall Summoning/Translocation 3 f - Teleport Other Translocation 3 g - Bolt of Cold Conjuration/Ice 6 (72, 17, D) a +0 dagger (72, 22, D) a +0 dagger a +0 robe (72, 36, D) a crystal ball of energy (73, 1, D) a +5 shortbow of flaming (73, 16, D) a fan of gales (73, 22, D) a +0 dagger a +0 robe (73, 23, D) a +1 morningstar of freezing (unseen) (73, 26, D) an ornate deck of changes (73, 36, D) the +2 dagger "Xetizargh" {antimagic, MP+9 Str+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your magic capacity (+9). (73, 37, D) a +1 rapier of draining (75, 1, D) a +1 war axe of distortion