Groucho the Dungeon [Shop] Xeuxtade's Antique Weapon Emporium a +0 dagger (46 gold) the +7 shortbow of Compulsion {venom, rElec MP+9 Str+4 Dex-2 SInv} (1403 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. a +0 dagger (46 gold) a +0 trident (80 gold) a +4 quarterstaff of distortion (736 gold) a +0 short sword (69 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 whip (57 gold) a +0 hand axe (69 gold) a +0 mace (69 gold) a +0 dagger (46 gold) [Shop] Qaab's Book Shoppe a book of Death (910 gold) a book of Minor Magic (260 gold) a book of Geomancy (455 gold) a book of the Sky (845 gold) the Volume of the Monkey (1023 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Deflect Missiles Charms/Air 6 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 Trog disapproves of the use of such an item. a book of Frost (455 gold) a book of Power (585 gold) a book of Maledictions (325 gold) a book of Annihilations (1435 gold) a Grand Grimoire (1435 gold) a book of Conjurations (390 gold) [Shop] Syrchodwe's Gadget Emporium a +1 iron rod (11/11) (1105 gold) a crystal ball of energy (260 gold) a crystal ball of energy (260 gold) a +0 lightning rod (10/10) (975 gold) [Shop] Biethros's Book Shoppe a book of Air (385 gold) a book of the Warp (990 gold) a book of Alchemy (825 gold) a book of the Tempests (770 gold) a book of Alchemy (825 gold) a book of Clouds (495 gold) a book of Party Tricks (550 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of Ice (715 gold) a book of Frost (385 gold) (0, 0, D) a +4 vampiric spear 16 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (3, 26, D) a +0 short sword (6, 2, D) a +1 halberd a +0 plate armour (7, 20, D) a +0 dagger a +0 cloak (8, 6, D) a bolt (10, 0, D) a +2 trident of protection a +0 leather armour (12, 4, D) a +1 broad axe of flaming a +0 plate armour (12, 6, D) a bolt (12, 14, D) a large rock (12, 18, D) a +0 halberd a +0 plate armour (12, 22, D) an uncursed staff of death (13, 2, D) an uncursed ring of wizardry (13, 6, D) a bolt (13, 14, D) a +3 dire flail (13, 18, D) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (14, 14, D) a +3 dire flail (14, 18, D) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (15, 4, D) a +4 scimitar a +0 chain mail (15, 6, D) a +0 arbalest 13 bolts (15, 14, D) a +1 quarterstaff of distortion (15, 18, D) a +1 dagger of holy wrath a cursed +0 robe (15, 22, D) 2 scrolls of enchant armour (16, 2, D) an uncursed ring of wizardry (16, 4, D) a +3 great sword a cursed +0 plate armour (16, 6, D) a +0 battleaxe a +0 chain mail (16, 14, D) a +1 battleaxe (17, 6, D) a fire dragon hide (17, 14, D) a large rock the +5 shortbow "Carux" {freeze, *Confuse rC+ Dex+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. It may confuse you when you take damage. It makes you more stealthy. (17, 18, D) a cursed -3 flail a +0 chain mail a +0 dagger a +0 robe (17, 22, D) 2 scrolls of enchant weapon (18, -2, D) a +0 halberd a +0 flail a +0 robe (18, 4, D) a +4 long sword of flaming a +0 plate armour (18, 14, D) the +8 war axe of Dishonour {flame, rF+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from fire. (19, 4, D) a +0 dagger a +0 robe (19, 14, D) a +0 long sword a +1 glaive (19, 18, D) a +0 mace a +0 dagger a +0 robe (20, -2, D) a +0 club a +0 robe a +0 whip a +0 robe (20, 2, D) a +4 demon whip (20, 4, D) a +0 demon whip a +0 fire dragon armour (20, 14, D) a +3 dire flail (20, 18, D) a +0 flail a +0 chain mail (21, -2, D) a +0 robe a +0 spear a +0 robe a +0 robe a +0 flail a +0 robe (21, 2, D) a +4 demon whip (22, -2, D) a +0 halberd a +0 robe (22, 2, D) a +3 longbow of freezing (22, 14, D) a large rock a +3 scale mail (22, 18, D) a +2 hand axe of freezing (23, -2, D) a +0 robe (23, 2, D) a +4 lajatang (23, 14, D) a +0 dire flail a +0 great mace a +2 plate armour (24, 2, D) a +2 triple sword (24, 6, D) 4 large rocks a +0 robe (24, 14, D) a +1 cloak (25, 2, D) a +3 longbow of freezing (25, 6, D) a +0 arbalest 12 bolts (25, 14, D) the +1 chain mail of the Planets {rElec} It insulates you from electricity. (26, 14, D) a +0 swamp dragon armour (26, 18, D) a +0 battleaxe a +0 plate armour a cursed -1 battleaxe a +0 chain mail (27, -2, D) a javelin (27, 14, D) a +1 pair of gloves (27, 18, D) a +0 long sword a +0 chain mail (28, -2, D) a javelin (28, 14, D) 6 large rocks a +3 chain mail (28, 18, D) a +0 dagger a +0 robe a +0 mace a +0 plate armour (29, -2, D) 2 silver javelins (29, 2, D) a +0 large shield of protection (29, 6, D) a +0 battleaxe a +0 chain mail (29, 14, D) a +2 plate armour (29, 18, D) a +0 long sword of protection a +0 plate armour a +0 glaive a +0 chain mail (30, 2, D) a +3 large shield (30, 10, D) a +0 halberd (31, 2, D) a +0 pair of gloves of archery (31, 18, D) a +0 glaive a +0 chain mail (32, 2, D) a +5 chain mail (32, 6, D) a bolt (32, 18, D) a +0 battleaxe a +0 plate armour a +0 short sword a +3 plate armour (33, -2, D) a silver javelin a javelin (33, 2, D) a +1 helmet (33, 6, D) a bolt (33, 18, D) a +2 dagger of venom a +0 robe a +0 glaive a +0 chain mail (34, -2, D) a silver javelin a +0 spear 12 javelins a +0 leather armour (34, 2, D) a +0 cloak of invisibility (35, -2, D) a cursed -1 spear 16 javelins a +0 leather armour (35, 6, D) a +1 arbalest of flaming 5 bolts (36, -2, D) a javelin a +0 spear of piercing 10 silver javelins a +0 leather armour (36, 6, D) a bolt a +0 giant club (36, 10, D) a +0 trident 7 tomahawks (37, -2, D) a +0 trident of freezing a +0 robe a +0 trident a +0 leather armour (37, 6, D) 5 large rocks (38, -2, D) a +0 rapier a +0 robe (38, 6, D) a +4 great sword of flaming a +0 great mace a +0 ring mail a +0 glaive a +0 chain mail a +0 dire flail a +0 dire flail a +0 long sword a +0 buckler a +0 mace a +0 leather armour a +0 long sword a +0 robe a +0 long sword a +0 ring mail a +0 long sword a +0 plate armour a +0 arbalest a +0 morningstar 18 bolts a +0 ring mail (38, 18, D) a +0 whip a +0 robe (39, -2, D) a +0 spear 16 silver javelins a +0 leather armour (39, 6, D) a +0 great sword a +0 plate armour 3 large rocks a +3 long sword of holy wrath a +0 plate armour a +0 mace a +0 leather armour (39, 10, D) a +0 greatsling a +0 quarterstaff 20 sling bullets (39, 18, D) a +0 giant club (40, -2, D) a +1 rapier of protection a +0 robe (40, 10, D) a sling bullet a +0 trident (40, 18, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (41, -2, D) 3 javelins (41, 26, D) 2 scrolls of amnesia (42, -2, D) a javelin a +0 rapier a +0 robe (42, 0, D) a +0 demon blade of flaming a +2 robe of fire resistance (42, 14, D) a +0 battleaxe a +0 arbalest 29 bolts a +0 leather armour a +0 giant club (42, 26, D) an uncursed staff of energy (43, 14, D) a +0 short sword a +0 plate armour (43, 18, D) a +1 spear of venom a +0 robe (43, 26, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of chopping the +2 rapier of the Shark {pierce, *Confuse Str+7 Int-4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your intelligence (-4). It lets you see invisible. It may confuse you when you take damage. (44, 4, D) a +3 rapier of electrocution a +0 cloak of invisibility a +0 pair of gloves (44, 18, D) a +0 giant club (44, 26, D) a +0 pair of boots (45, 26, D) a +0 pair of boots (46, 26, D) a +1 chain mail (48, 2, D) 2 scrolls of enchant weapon (50, 2, D) 2 scrolls of enchant armour (50, 26, D) a +0 spear of piercing a +0 scale mail (51, 18, D) a +0 giant club a +0 giant club (52, 18, D) a +0 halberd a +0 robe (53, 2, D) 2 scrolls of enchant armour (53, 18, D) a +0 spear a +0 robe (53, 22, D) 40 fruits 12 bread rations (54, 8, D) a +2 dagger of speed a +2 robe (54, 10, D) a +0 dire flail (54, 14, D) a +2 shortbow of freezing 15 arrows (54, 18, D) a +0 spear a +0 robe (55, 14, D) a +0 spear a +0 robe (55, 18, D) a +0 giant club a +0 giant club (55, 22, D) a +0 pair of boots (56, 22, D) a +0 pair of boots (57, 22, D) a +0 pair of boots (57, 26, D) 3 large rocks (58, 22, D) a +0 centaur barding