Groucho the Dungeon (0, 52, D) a +2 flail of draining (1, 32, D) the +3 broad axe of Perchureu {drain, MR++ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (1, 33, D) a book of Maledictions (1, 34, D) Vatolux's Almanac of Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Summon Hydra Summoning 7 (1, 50, D) a book of Party Tricks (1, 51, D) an uncursed staff of air (2, 14, D) a book of the Tempests (2, 15, D) an uncursed ring of fire (2, 16, D) an uncursed staff of poison (2, 32, D) a +4 blowgun (2, 33, D) a +3 hand axe of draining (2, 34, D) a sack of spiders (2, 51, D) a cursed -5 ring of protection (2, 56, D) a +2 demon trident of electrocution (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a lamp of fire (3, 15, D) a +4 blowgun (3, 16, D) a phantom mirror (3, 32, D) a book of Conjurations (3, 34, D) a +2 robe of resistance (3, 50, D) a phantom mirror (3, 51, D) a +0 trident (3, 55, D) a cursed +0 trident (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 14, D) a +3 plate armour of cold resistance (4, 15, D) a +1 short sword of venom (4, 33, D) an uncursed staff of wizardry (4, 34, D) a +4 great sword of electrocution (4, 36, D) a +0 short sword (unseen) (4, 38, D) a +0 club (unseen) (4, 50, D) the Incunabulum of Sinister Orientation Spells Type Level a - Portal Projectile Translocation 3 b - Warp Weapon Charms/Translocation 5 c - Cigotuvi's Embrace Necromancy 5 (4, 51, D) a +0 trident (4, 52, D) an uncursed staff of power (5, 17, D) the cursed +1 mace of Neebbest {crush, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. It has a curse placed upon it. (unseen) (5, 18, D) a +1 war axe of flaming (5, 32, D) an uncursed staff of death (5, 34, D) a +2 rapier of venom (still there?) an uncursed staff of power (still there?) (5, 50, D) a lamp of fire (5, 52, D) a +0 trident (5, 57, D) a +0 trident (unseen) (5, 58, D) a +3 spear of piercing (unseen) (5, 59, D) a +0 trident (unseen) (6, 8, D) a +0 robe 12 arrows (6, 15, D) the +3 ring mail of Ogusuj {+Blink} It lets you blink. (6, 16, D) a sack of spiders (6, 21, D) an uncursed ring of fire a +4 iron rod (11/11) (6, 32, D) an uncursed staff of earth (6, 33, D) the ring "Nyhi" {-Tele rC+ rN+ Stlth+} [ring of protection from cold] It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. the amulet "Renymp" {Inacc *Confuse rF+ Str+5 Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+5). It affects your intelligence (+3). It protects you from fire. It may confuse you when you take damage. (6, 34, D) a +0 vampiric rapier (6, 39, D) a +0 halberd (6, 40, D) the +10 flail of Pestilence {flame, rElec} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 club (still there?) (6, 41, D) a +0 glaive (unseen) (6, 42, D) a +0 short sword (6, 50, D) a phial of floods (6, 51, D) an uncursed staff of cold (6, 52, D) a +0 trident 5 tomahawks a +2 great mace of protection (6, 57, D) a +0 trident a +1 chain mail of fire resistance (6, 60, D) a +0 mace of holy wrath (unseen) (7, 14, D) an uncursed staff of death (7, 16, D) a +0 pair of boots of running (7, 17, D) the ring of Ashenzari's Whim {rPois Str+7 Dex+2} [ring of poison resistance] It affects your strength (+7). It affects your dexterity (+2). It protects you from poison. (7, 32, D) the Tome of Good Luck Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Song of Slaying Charms 2 (7, 33, D) a sack of spiders (7, 34, D) a +3 blowgun (7, 35, D) a +5 trident of venom (7, 40, D) a +0 long sword (unseen) (7, 50, D) a book of Cantrips (7, 52, D) an uncursed staff of cold (7, 53, D) a javelin (7, 54, D) the +6 dire flail of Disgust {crush, rElec rC- Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (7, 57, D) a +0 trident (unseen) (7, 58, D) a javelin (7, 59, D) 3 silver javelins 3 javelins (7, 60, D) a +0 spear (unseen) (8, 14, D) an uncursed staff of wizardry (8, 15, D) the amulet "Rataac" {Gourm Str+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). (8, 16, D) a book of Misfortune (8, 19, D) a +2 battleaxe of draining (8, 32, D) the cursed +0 longbow of the Moth {speed, Fragile Str+7 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+7). It affects your dexterity (+3). It will be destroyed if unequipped. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (8, 33, D) a +0 leather armour of cold resistance (8, 34, D) a +0 spear (8, 35, D) a +0 hand axe (8, 36, D) a +3 flail of protection (8, 37, D) a +0 spear the amulet "Ifiber" {rF+ MR+ Regen+} [amulet of regeneration] It protects you from fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (8, 39, D) a +0 battleaxe the cursed +1 robe of Pankat {Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). It has a curse placed upon it. a +0 halberd a +0 robe (8, 40, D) a +3 scimitar a +0 robe (8, 50, D) the +1 whip "Nufiwk" {slash, rPois rF+++ rN++ MR-} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (8, 54, D) a +6 quarterstaff of draining (unseen) (8, 55, D) a +5 trident of venom (unseen) (8, 56, D) a +4 scimitar of slicing (unseen) (8, 57, D) a +0 trident (unseen) (8, 58, D) a +0 spear (unseen) (8, 60, D) a +1 vampiric trident (still there?) a javelin (still there?) (9, 14, D) the +2 pair of boots of the Thirsty Stars {rElec rN+ Int-3 Dex+7 SInv} It affects your intelligence (-3). It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (9, 15, D) a +1 falchion of distortion (9, 16, D) an uncursed staff of death (9, 32, D) a +0 hand axe (9, 33, D) a +2 scimitar of protection (9, 34, D) a +3 chain mail of cold resistance (9, 38, D) a +0 halberd (9, 50, D) an uncursed staff of wizardry (9, 51, D) an uncursed staff of earth (9, 55, D) a +1 spear of flaming (9, 56, D) a +0 trident (unseen) (9, 57, D) the +3 dagger "Puton" {flame, *Confuse MR+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It may confuse you when you take damage. (unseen) (9, 58, D) a +2 falchion of electrocution (unseen) (9, 59, D) a +5 trident of freezing (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a box of beasts (10, 15, D) a Young Poisoner's Handbook (10, 16, D) a book of Clouds (10, 32, D) an uncursed staff of conjuration (10, 34, D) a book of Spatial Translocations (10, 50, D) a phial of floods (10, 52, D) a +0 spear (10, 56, D) a +2 rapier of freezing (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +4 mace of holy wrath (11, 15, D) an uncursed staff of air (11, 16, D) a +0 lajatang of venom (11, 33, D) an uncursed staff of poison (11, 34, D) the +6 demon whip of the Lost Moons {pain, Str+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It lets you see invisible. (11, 50, D) a +1 whip of draining (11, 52, D) the +6 scale mail of Sovereignty {rElec Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. (11, 58, D) a +3 trident of venom (unseen) (12, 14, D) the cursed +0 broad axe "Goamiqih" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It has a curse placed upon it. (12, 16, D) a +3 arbalest of freezing (12, 32, D) an uncursed amulet of harm (12, 33, D) a +4 dagger of venom (12, 34, D) a cursed ring of loudness (12, 50, D) a +0 trident (12, 51, D) an uncursed staff of death (12, 52, D) a book of Alchemy (13, 32, D) a +0 mace of holy wrath (13, 33, D) a +2 shortbow of freezing (13, 34, D) a +2 plate armour of fire resistance (13, 50, D) a Grand Grimoire (13, 51, D) the Reference Book on the Creative Birds Spells Type Level a - Call Canine Familiar Summoning 3 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Poisonous Cloud Conjuration/Poison/Air 6 (13, 52, D) a +0 trident (14, 50, D) an uncursed staff of cold (14, 51, D) a +0 trident (14, 52, D) a +1 broad axe of chopping (18, 48, D) a +3 blowgun (18, 49, D) a +3 battleaxe of flaming (18, 50, D) an uncursed staff of fire (19, 0, D) a +3 glaive (19, 1, D) a +2 robe of the Archmagi (19, 16, D) the cursed +1 hand crossbow "Dragonbane" {elec, +Blink rC+ Int+4 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It lets you see invisible. It lets you blink. It has a curse placed upon it. (19, 33, D) a +2 arbalest of flaming (19, 49, D) a +1 shortbow of freezing (19, 50, D) the cursed +1 scythe "Durice" {freeze, rElec rPois SInv Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (20, 1, D) a box of beasts (20, 3, D) a +1 glaive of chopping (20, 32, D) a +3 plate armour of cold resistance (20, 33, D) a book of Death (20, 34, D) an uncursed staff of cold (20, 48, D) a +8 rod of inaccuracy (12/12) (20, 50, D) the +4 hunting sling of Makhleb {velocity, +Inv} Any stone fired from it inflicts extra damage. It lets you turn invisible. (21, 0, D) the Collected Works on Earth and Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Iron Shot Conjuration/Earth 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (21, 1, D) a +0 long sword (21, 4, D) a +0 great sword a +0 cloak (21, 6, D) a +0 dire flail (21, 33, D) a +0 longbow (still there?) a +4 plate armour of poison resistance (still there?) (21, 34, D) a +0 short sword (21, 49, D) a phantom mirror (22, 1, D) a +0 spear of venom (22, 3, D) a +0 scimitar a +0 trident an uncursed ring of see invisible (22, 4, D) a +4 demon trident of draining (22, 5, D) a +0 long sword (22, 6, D) a +0 battleaxe (22, 7, D) a +5 battleaxe of venom (22, 17, D) a +4 scale mail of cold resistance (22, 32, D) a disc of storms (22, 33, D) a +0 long sword (still there?) a +0 dagger (still there?) (22, 34, D) a book of Battle (22, 37, D) a cursed +0 long sword (22, 38, D) a +1 long sword of holy wrath (23, 0, D) a +3 ring mail of cold resistance (23, 1, D) the +4 leather armour of Hospitality {rN+ Str+3 Dex+3 Stlth-} It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It makes you less stealthy. (23, 3, D) a +1 spear of freezing (23, 4, D) a +2 trident of venom (23, 5, D) a +0 war axe of flaming a +0 cloak a cursed -1 hand axe (23, 7, D) a +0 short sword (23, 16, D) a +2 storm dragon armour (23, 17, D) the +2 chain mail of the Stars {+Inv rC+ MR- Int+3} It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (23, 18, D) a +4 lajatang of protection (23, 32, D) a +4 long sword of slicing (23, 34, D) the cursed +0 ring mail of Listlessness {rF+ Int+4 SInv Stlth-} It affects your intelligence (+4). It protects you from fire. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (23, 37, D) a +0 short sword (unseen) (23, 38, D) a +4 dagger of electrocution a +2 trident of piercing (23, 39, D) a +0 longbow 29 arrows a cursed +0 leather armour an uncursed ring of sustain attributes (23, 40, D) a cursed +0 rapier (unseen) (23, 48, D) the cursed +1 war axe "Starlight" {chop, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (24, 0, D) the Papyrus of Good Luck and Conjuration Spells Type Level a - Repel Missiles Charms/Air 2 b - Throw Flame Conjuration/Fire 2 c - Deflect Missiles Charms/Air 6 (24, 1, D) a +0 long sword (24, 3, D) a +0 dire flail (24, 5, D) a cursed -1 flail (24, 6, D) a +0 hand axe (24, 7, D) a +0 hand axe (24, 16, D) a +0 short sword of protection (24, 17, D) a book of Cantrips (24, 18, D) Bufuon's Volume of Venomous Air Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Lightning Bolt Conjuration/Air 5 e - Silence Hexes/Air 5 (24, 32, D) an uncursed ring of stealth (24, 33, D) a phial of floods (24, 34, D) a +3 vampiric war axe a +0 ring mail a cursed -4 ring of intelligence a +2 plate armour of cold resistance (24, 36, D) a +0 long sword a +0 dagger (24, 37, D) a +0 short sword (24, 39, D) a +0 rapier of protection a +0 rapier a +0 leather armour (24, 41, D) a +0 long sword (unseen) (24, 48, D) the Guide on the Escort and Lightness Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Summon Forest Summoning/Translocation 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Summon Hydra Summoning 7 (24, 49, D) an uncursed staff of summoning (24, 50, D) a wand of heal wounds (4/9) the amulet of Polytheism {Inacc rElec MR++ Int+3 Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (25, 0, D) a +0 dire flail (25, 1, D) a book of Annihilations (25, 4, D) a cursed +0 halberd a +0 mace (25, 6, D) a +0 scimitar (25, 16, D) a +1 scythe of protection (25, 17, D) a +3 shortbow of flaming (25, 32, D) a +0 short sword (25, 33, D) a +0 short sword a +0 leather armour a manual of Polearms (25, 34, D) a +0 rapier a +0 leather armour a lamp of fire (25, 36, D) a +0 rapier (unseen) (25, 38, D) a cursed -1 scimitar (unseen) (25, 40, D) a cursed -1 scimitar (unseen) (25, 49, D) an uncursed staff of summoning (25, 50, D) a +4 plate armour of cold resistance (26, 0, D) a +0 mace (26, 1, D) a box of beasts (26, 3, D) a +0 rapier a +0 cloak (26, 32, D) a +0 dagger (26, 33, D) an uncursed staff of poison (unseen) (26, 34, D) a book of Beasts (26, 38, D) a +0 long sword (still there?) a +3 flail of protection (still there?) (26, 39, D) a +5 vampiric scimitar (26, 48, D) a +1 chain mail of fire resistance (26, 50, D) an uncursed staff of poison (27, 0, D) an uncursed staff of earth (27, 1, D) a lamp of fire (27, 16, D) the cursed +1 plate armour of the Orb {rF- rN+ Str+2 SInv} It affects your strength (+2). It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (27, 17, D) an uncursed ring of sustain attributes (27, 32, D) a +0 shortbow (27, 33, D) a phantom mirror (27, 49, D) an uncursed amulet of harm (28, 0, D) a book of the Warp (28, 1, D) a book of Burglary (28, 16, D) a +3 scale mail of cold resistance (28, 34, D) a +0 rapier (unseen) (28, 48, D) a +2 leather armour of poison resistance (29, 0, D) a +5 shortbow of freezing (29, 17, D) a +2 halberd of protection (29, 32, D) a sack of spiders (29, 48, D) a +5 amulet of reflection (30, 48, D) a crystal ball of energy (30, 50, D) a +1 morningstar of protection (31, 48, D) an uncursed ring of ice (32, 50, D) a +1 pair of gloves of archery (32, 51, D) 5 scrolls of remove curse (33, 48, D) a +5 ring of strength (33, 49, D) a +3 ring mail of fire resistance (33, 50, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (34, 28, D) a +2 robe (34, 48, D) an uncursed ring of ice (34, 49, D) the Grimoire of Earth and Hexes Spells Type Level a - Sandblast Earth 1 b - Confusing Touch Hexes 1 c - Confuse Hexes 3 d - Gell's Gravitas Hexes/Translocation 3 e - Fulminant Prism Conjuration/Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 g - Petrify Transmutation/Earth 4 (34, 50, D) a +3 scythe of protection (35, 14, D) a box of beasts (35, 15, D) a manual of Bows (35, 29, D) the cursed +0 troll leather armour of Action {rElec rF+++ MR- Regen+ Int-2} It affects your intelligence (-2). It renders you almost immune to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (36, 0, D) Boniede's Catalogue of Unholy Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Vampiric Draining Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 f - Death Channel Necromancy 6 (36, 1, D) the ring "Podwua Folif" {*Contam rPois MR+ Dex+8 Stlth+} [ring of protection from magic] It affects your dexterity (+8). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (36, 5, D) a +0 longbow a +0 leather armour (36, 15, D) a +4 morningstar of freezing (36, 19, D) a +0 robe (unseen) (36, 28, D) a manual of Bows an uncursed staff of cold (36, 29, D) a +0 rapier of speed (37, 5, D) a +0 arbalest 26 bolts (37, 6, D) a cursed -1 spear 16 javelins a +0 leather armour (37, 7, D) a +0 shortbow (37, 14, D) an uncursed staff of poison (37, 15, D) a +3 leather armour of magic resistance (37, 28, D) a +2 mace of crushing (37, 29, D) a fan of gales (38, 0, D) the +7 lajatang "Coduphun" {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. (38, 1, D) a +0 leather armour (38, 6, D) a cursed -1 longbow the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (38, 7, D) a +0 spear of pain a +1 hunting sling of velocity 15 javelins a +0 leather armour (38, 15, D) a +0 rapier a cursed -1 robe a phantom mirror (38, 16, D) a +1 vampiric broad axe (unseen) (38, 28, D) a phial of floods (38, 29, D) a +1 buckler of fire resistance (38, 48, D) a +4 morningstar of protection (38, 49, D) the ring of Uhaofamna {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. (38, 50, D) the +1 scimitar "Nuserchuwn" {slice, *Corrode rF++ rN+ Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It greatly protects you from fire. It protects you from negative energy. It may corrode you when you take damage. (39, 1, D) a +0 arbalest the +7 long sword "Egedwit" {antimagic, rF+ rN+ MR+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. 34 bolts (39, 5, D) 4 large rocks (39, 6, D) a +0 spear 12 steel javelins a +0 leather armour (39, 7, D) a +0 arbalest 27 bolts a +0 shortbow an uncursed staff of conjuration (39, 8, D) 2 javelins 3 large rocks 3 bolts (39, 15, D) a +7 great sword of slicing (39, 19, D) a +0 greatsling (unseen) (39, 20, D) a +0 quarterstaff (unseen) (39, 21, D) a +6 quick blade (unseen) (39, 22, D) a sling bullet (39, 28, D) a +4 ring of intelligence (39, 29, D) the +4 dagger "Trog's Brutal Revenge" {pierce, *Confuse rF++ Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from fire. It may confuse you when you take damage. It makes you more stealthy. (39, 48, D) a phial of floods (39, 49, D) a +0 trident of protection (39, 50, D) a manual of Stealth (40, 1, D) a +1 plate armour of fire resistance (40, 5, D) a +0 shortbow (unseen) (40, 7, D) 2 large rocks (unseen) (40, 14, D) a +5 giant spiked club (40, 15, D) an uncursed ring of flight (40, 28, D) Fyn Sej's Disquisition on Hexes Spells Type Level a - Confusing Touch Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Silence Hexes/Air 5 d - Darkness Hexes 6 (40, 48, D) an uncursed staff of power (40, 49, D) a +1 dagger of venom (40, 50, D) an uncursed staff of conjuration (41, 1, D) an uncursed ring of protection from magic (41, 14, D) the +8 halberd of Ruination {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (41, 15, D) the ring of Toemp {+Blink rC- Int+3 Stlth+} [ring of intelligence] It affects your intelligence (+3). It makes you vulnerable to cold. It lets you blink. It makes you more stealthy. (41, 28, D) a box of beasts (41, 29, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (41, 48, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (41, 49, D) a fan of gales (41, 50, D) The Papyrus of Greatest Risks and Utility Spells Type Level a - Discord Hexes 8 Cheibriados disapproves of the use of such an item. (42, 0, D) a crystal ball of energy (42, 1, D) a box of beasts (42, 14, D) a +2 hand axe of flaming (42, 15, D) a Grand Grimoire (42, 28, D) an uncursed ring of poison resistance (42, 29, D) a +2 flail of holy wrath (42, 48, D) a +2 great sword of protection (42, 49, D) a phial of floods (42, 50, D) a disc of storms (43, 7, D) a +0 shortbow (unseen) (43, 14, D) a +0 animal skin (43, 28, D) the cursed ring of Xom's Benevolence {-Tele EV-3 Dex+8} [ring of evasion] It affects your evasion (-3). It affects your dexterity (+8). It prevents most forms of teleportation. It has a curse placed upon it. (43, 48, D) a +0 chain mail of magic resistance (43, 49, D) a +2 chain mail of positive energy (43, 50, D) a +1 centaur barding of fire resistance (44, 15, D) a +1 war axe of freezing (unseen) (44, 28, D) a +2 spear of venom (44, 48, D) a phial of floods (44, 49, D) the Papyrus of the Snowflakes Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Ice Form Ice/Transmutation 4 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 6 (44, 50, D) a book of Burglary (44, 51, D) a cursed amulet of inaccuracy (45, 49, D) a crystal ball of energy (45, 51, D) a +0 mace of crushing (45, 55, D) the cursed +1 glaive of Capital Punishment {venom, rPois rC+ MR- Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (46, 48, D) the Handbook of Conjuration and Intoxication Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Iron Shot Conjuration/Earth 6 c - Poisonous Cloud Conjuration/Poison/Air 6 (46, 49, D) a crystal ball of energy (46, 50, D) a +0 hand axe of freezing (46, 51, D) an uncursed staff of summoning (47, 48, D) the +2 battleaxe "Quolacoh" {venom, rPois rC+ rN+ Int-3} It poisons the flesh of those it strikes. It affects your intelligence (-3). It protects you from cold. It protects you from poison. It protects you from negative energy. (47, 49, D) a book of Dreams (47, 50, D) the +1 leather armour of Divine Compulsion {rElec rC- rN+ MP+9} It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). (47, 51, D) a +2 ring mail of poison resistance (47, 56, D) a +0 shortbow of freezing (unseen) (47, 57, D) (unseen) (48, 49, D) a +1 war axe of chopping (48, 50, D) a book of Burglary (49, 0, D) the Catalogue of the Burning Traveller Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passage of Golubria Translocation 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Summon Forest Summoning/Translocation 5 (49, 1, D) a crystal ball of energy (49, 24, D) a manual of Stealth (49, 36, D) a manual of Bows (49, 37, D) a +3 blowgun (49, 48, D) a book of Frost (49, 49, D) an uncursed ring of wizardry (49, 50, D) a crystal ball of energy (50, 12, D) the Incunabulum of Blistering Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Conjure Flame Conjuration/Fire 3 e - Mephitic Cloud Conjuration/Poison/Air 3 (50, 13, D) a +0 arbalest of freezing (50, 25, D) a book of Air (50, 36, D) a +2 plate armour of poison resistance (50, 37, D) a sack of spiders (50, 48, D) the +8 plate armour "Bujuu" {rF+ MP+9 Int+4} It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (+9). (50, 49, D) a manual of Maces & Flails (50, 50, D) an Akashic Record (51, 0, D) a Fen Folio (51, 1, D) a +3 hand crossbow of velocity (51, 6, D) a +3 scimitar of flaming (51, 12, D) a +1 chain mail of positive energy (51, 13, D) an uncursed ring of protection from magic (51, 24, D) a wand of hasting (4/9) (51, 25, D) the Tome of Beguiling Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Invisibility Hexes 6 (51, 36, D) a book of Party Tricks (51, 37, D) a +6 lightning rod (12/12) (51, 48, D) a book of Misfortune (51, 49, D) a book of the Sky (51, 50, D) a +3 quarterstaff of speed (52, 0, D) a +2 robe of the Archmagi (52, 1, D) a book of Unlife (52, 12, D) a +2 hand crossbow of flaming (52, 13, D) the cursed +0 mottled dragon armour of the Untouchables {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (52, 24, D) a +2 great sword of slicing (52, 25, D) the +6 short sword of Sulphur {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. Cheibriados disapproves of the use of such an item. (52, 26, D) a +0 vampiric demon trident (52, 30, D) a +2 scythe of freezing (52, 36, D) an uncursed ring of flight (52, 37, D) a +2 scimitar of flaming (52, 48, D) a manual of Slings (52, 49, D) a book of Dreams (52, 50, D) Sif Muna's Handbook of Unholy Rituals and Weightlessness Spells Type Level a - Sublimation of Blood Necromancy 2 b - Freezing Cloud Conjuration/Ice/Air 6 c - Simulacrum Ice/Necromancy 6 (53, 0, D) a book of Flames (53, 1, D) a +4 plate armour of positive energy (53, 13, D) a +3 iron rod (13/13) (53, 24, D) a +0 mace of protection (53, 25, D) a +2 pair of boots of running (53, 27, D) a +1 scimitar (unseen) (53, 36, D) a +3 hand crossbow of freezing (53, 37, D) a +1 leather armour of fire resistance (53, 48, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (53, 49, D) the +0 plate armour of Repulsion {Int+6} It affects your intelligence (+6). (53, 50, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (54, 0, D) the +8 flail of Wariness {freeze, rN+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. (54, 1, D) an uncursed staff of poison (54, 12, D) a +2 plate armour of cold resistance (54, 13, D) a +0 scimitar of holy wrath (54, 24, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (54, 25, D) a +3 ring mail of poison resistance (54, 48, D) a +3 chain mail of magic resistance (54, 49, D) a +2 robe (54, 50, D) an uncursed staff of death (55, 0, D) a +1 leather armour of cold resistance (55, 1, D) an uncursed ring of see invisible (55, 13, D) a crystal ball of energy (55, 24, D) a +1 great mace of holy wrath (58, 58, D) a hell hog corpse (59, 36, D) a phantom mirror (59, 37, D) the Papyrus of Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (60, 36, D) a +6 halberd of pain (60, 37, D) the ring "Quank" {*Corrode +Inv rF+ Str+4} [ring of protection from fire] It affects your strength (+4). It protects you from fire. It lets you turn invisible. It may corrode you when you take damage. (61, 0, D) a sack of spiders (61, 3, D) the +9 falchion "Xoh Asal" {flame, rElec rPois rC+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It protects you from poison. (unseen) (61, 8, D) a +4 whip of flaming (61, 16, D) an uncursed ring of poison resistance (61, 26, D) the +2 flail "Atimaats" {flame, rElec rC+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (61, 36, D) a +2 fire dragon armour (61, 37, D) a book of the Sky (61, 41, D) a +3 scythe of flaming (61, 42, D) a +0 demon trident (61, 59, D) a +4 broad axe of venom (unseen) (62, 1, D) a +3 scimitar of freezing (62, 8, D) a +1 robe of resistance (62, 9, D) a -1 rod of inaccuracy (11/11) (62, 16, D) a +2 ring mail of fire resistance (62, 17, D) a +1 troll leather armour (62, 19, D) a +0 battleaxe (62, 27, D) an uncursed staff of conjuration (62, 36, D) an uncursed ring of stealth (62, 37, D) the +3 hand axe of Nofu {vamp, *Contam +Blink rElec Str+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. (62, 61, D) a +2 battleaxe of venom (unseen) (62, 62, D) a fire dragon corpse (63, 0, D) an uncursed staff of poison (63, 8, D) a fan of gales (63, 16, D) a +0 flail of protection (63, 17, D) a +2 arbalest of velocity (63, 20, D) a +0 war axe (63, 26, D) the +8 hunting sling "Nulaghoc" {velocity, rC- Int+4 Dex+9} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+9). It makes you vulnerable to cold. (63, 36, D) a box of beasts (63, 37, D) an uncursed staff of fire (64, 16, D) a phial of floods (64, 17, D) an uncursed staff of fire (64, 18, D) a cursed -3 halberd (unseen) (64, 26, D) a +2 flail of holy wrath (64, 27, D) an uncursed staff of power (65, 26, D) a fan of gales (65, 62, D) a +4 scimitar of flaming (65, 64, D) a +3 scimitar of flaming (65, 65, D) a hell hound corpse (66, 60, D) a +1 scimitar of flaming (66, 62, D) a fire dragon corpse (66, 63, D) a +1 great sword of flaming (still there?) a +2 scimitar of flaming (still there?) (66, 65, D) a hell hound corpse (67, 0, D) a book of Unlife (67, 58, D) the +6 whip "Bucw" {slash, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (67, 65, D) a hell hound corpse (68, 0, D) a +6 hunting sling of flaming (69, 0, D) the +10 shortbow "Eveuthrom" {velocity, rF+ rN++ Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It protects you from fire. It greatly protects you from negative energy. (69, 36, D) an uncursed ring of magical power (69, 57, D) the cursed +3 glaive of Greed {freeze, rPois Int+3} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. a hell hog corpse (still there?) (69, 58, D) a +1 great mace of protection (unseen) (70, 8, D) a cursed -3 ring of dexterity (70, 9, D) the +11 hand crossbow of Currency {penet, Int+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). (70, 10, D) a +0 shortbow (unseen) (70, 36, D) a +0 dagger (70, 37, D) a +1 spear of freezing (still there?) an uncursed ring of stealth (still there?) (71, 8, D) a fan of gales (71, 10, D) a cursed +0 dagger (71, 11, D) a +2 glaive of protection (71, 12, D) a +2 broad axe of electrocution (71, 16, D) an uncursed ring of protection from fire (71, 17, D) a crystal ball of energy (71, 26, D) a +5 rod of inaccuracy (13/13) (71, 27, D) a +0 plate armour of cold resistance (71, 36, D) a crystal ball of energy (71, 37, D) a lamp of fire (72, 8, D) Igarir's Reference Book on Venom and Earth Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (72, 9, D) the +12 great mace of the Hawk {freeze, rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. (72, 16, D) an uncursed staff of power (72, 17, D) a fan of gales (72, 26, D) an uncursed amulet of rage (72, 27, D) a +1 antimagic halberd (72, 36, D) the amulet "Ofabb" {Harm *Drain rC++ Int+3 Dex-4 SInv} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It affects your dexterity (-4). It greatly protects you from cold. It lets you see invisible. It causes draining when unequipped. (72, 37, D) a +5 antimagic morningstar (73, 16, D) an uncursed staff of power (73, 17, D) an uncursed staff of power (73, 26, D) a +1 hand axe of venom (73, 27, D) an uncursed staff of fire (73, 36, D) a book of Maledictions (73, 37, D) a +3 ring mail of cold resistance (74, 3, D) a +0 club (75, 1, D) the +6 scale mail "Pehiy" {rF+ rCorr} It protects you from fire. It protects you from acid and corrosion. (75, 3, D) a +0 dagger a +0 ring mail