Groucho the Dungeon (0, 51, D) the Tome of the Traveller Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 e - Warp Weapon Charms/Translocation 5 (0, 52, D) a sack of spiders (1, 32, D) the cursed +1 mace of Ebuemeuv {pain, +Inv rPois Str-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (1, 33, D) a phial of floods (1, 50, D) a fan of gales (2, 14, D) a +4 vampiric glaive (2, 16, D) a book of Battle (2, 32, D) the +6 flail of Kismet {crush, rElec rC+ Str+3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (2, 34, D) the Guide on Icy Calling Spells Type Level a - Call Imp Summoning 2 b - Aura of Abjuration Summoning 5 c - Bolt of Cold Conjuration/Ice 6 d - Summon Hydra Summoning 7 (2, 50, D) a Necronomicon (2, 51, D) a book of the Dragon (2, 52, D) a phantom mirror (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a fan of gales (3, 15, D) the cursed +0 demon trident of Callousness {elec, *Contam rF+++ Str+5 Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It renders you almost immune to fire. It causes magical contamination when unequipped. It makes you less stealthy. It has a curse placed upon it. (3, 16, D) the Catalogue of the Supportive Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Call Imp Summoning 2 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Passage of Golubria Translocation 4 f - Shadow Creatures Summoning 6 (3, 18, D) a +0 mace a +2 hunting sling of freezing (3, 32, D) an uncursed staff of wizardry (3, 33, D) a +1 hat of see invisible (3, 34, D) a +3 plate armour of fire resistance (3, 50, D) a +1 rapier of venom (3, 52, D) a crystal ball of energy (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 14, D) a box of beasts (4, 16, D) Ixiufani's Catalogue of Oozing Pus Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 (4, 32, D) a Grand Grimoire (4, 33, D) an uncursed staff of fire (4, 51, D) a +0 robe (4, 52, D) a sack of spiders (5, 5, D) 2 potions of berserk rage 5 potions of haste (5, 14, D) a +0 ring mail of magic resistance (5, 15, D) a fan of gales (5, 16, D) a +1 pair of gloves of strength (5, 19, D) a +2 scythe of freezing (5, 32, D) a fan of gales (5, 33, D) the cursed +0 leather armour of the Inquisitive Ghosts {-Tele Int+8 Dex-4} It affects your intelligence (+8). It affects your dexterity (-4). It prevents most forms of teleportation. It has a curse placed upon it. (5, 34, D) a +4 demon whip of venom (5, 50, D) an uncursed staff of earth (5, 51, D) a phial of floods (5, 65, D) a +0 dagger a cursed +0 robe an uncursed ring of resist corrosion (5, 66, D) a +0 halberd a +0 robe (6, 6, D) a potion of berserk rage a potion of haste (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 15, D) a +1 short sword of electrocution (6, 16, D) the +1 scale mail of Experimentation {rF+ rCorr Str-2} It affects your strength (-2). It protects you from fire. It protects you from acid and corrosion. (6, 17, D) a +1 antimagic demon trident (6, 32, D) a +2 hand crossbow of freezing (6, 33, D) the amulet "Xachuj" {Reflect rElec rPois rC- SH+4 SInv} [amulet of reflection] It shields you and reflects attacks. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you see invisible. It affects your SH (+4). (6, 34, D) a +1 falchion of electrocution (6, 50, D) a lamp of fire (6, 51, D) the +3 plate armour "Tudocs" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (6, 63, D) a +1 great sword a +0 robe (6, 65, D) an uncursed staff of conjuration a +0 robe a +0 dagger a +0 robe a +2 war axe of chopping a +3 blowgun a +0 robe a +0 dire flail a +0 plate armour a +1 battleaxe of electrocution a +0 chain mail (6, 66, D) a +0 dagger a cursed +0 robe (7, 14, D) a Fen Folio (7, 15, D) a lamp of fire (7, 16, D) a phantom mirror (7, 19, D) a +2 scythe of protection (7, 20, D) a +0 trident a +1 chain mail of fire resistance (7, 33, D) a +0 short sword of draining (7, 34, D) a +1 hand axe of flaming (7, 50, D) a book of Fire (7, 51, D) an uncursed staff of cold (7, 52, D) a book of Battle (7, 64, D) a +0 halberd a +1 leather armour of magic resistance a +0 dagger a +0 robe (7, 65, D) a +0 battleaxe a +0 plate armour a +0 mace a +0 battleaxe a cursed +0 chain mail a +0 morningstar a +2 ring mail of fire resistance an uncursed ring of sustain attributes (8, 14, D) the Reference Book on Battle Magic and Protection Spells Type Level a - Magic Dart Conjuration 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Ring of Flames Charms/Fire 7 d - Delayed Fireball Conjuration/Fire 7 (8, 15, D) a box of beasts (8, 16, D) an uncursed ring of positive energy the cursed +1 dagger of Prescription {pierce, rF+ Str-2 Int+3} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. a +2 leather armour of magic resistance (8, 32, D) 2 potions of haste (8, 33, D) an uncursed ring of resist corrosion (8, 50, D) a +2 falchion of electrocution (8, 52, D) a +2 ring mail of poison resistance (8, 62, D) a wand of heal wounds (3/9) a +5 rod of inaccuracy (9/9) a +2 chain mail of fire resistance (8, 64, D) a +0 trident (8, 65, D) a +0 dagger a +2 robe of magic resistance a +0 battleaxe a +0 robe a +3 morningstar a +1 hunting sling of velocity a cursed +0 robe (8, 66, D) a +0 long sword the +10 quarterstaff of Biryizot {freeze, MR+ Dex+7 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 chain mail the +5 morningstar "Neaclutto" {venom, *Confuse Str+5 Int+4} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your intelligence (+4). It may confuse you when you take damage. a +0 plate armour the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 chain mail a +0 bardiche a +0 plate armour (9, 15, D) an uncursed staff of air (9, 16, D) a +5 war axe of electrocution (9, 32, D) a phial of floods (9, 34, D) a +2 scimitar of protection (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a crystal ball of energy (10, 16, D) the +3 long sword of Plunder {flame, MP+9 Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your magic capacity (+9). (10, 32, D) the +6 greatsling of Evolution {venom, +Fly Str+3} It poisons the ammo it fires. It affects your strength (+3). It lets you fly. (10, 34, D) an uncursed staff of air (10, 50, D) a +0 long sword (10, 51, D) an uncursed staff of fire (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a +2 hand crossbow of freezing (11, 15, D) an uncursed staff of wizardry (11, 16, D) a fan of gales (11, 32, D) a book of Necromancy (11, 33, D) a sack of spiders (11, 34, D) the amulet "Haakkon" {Harm *Drain rF+ Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It protects you from fire. It causes draining when unequipped. (11, 52, D) a book of Maledictions (12, 14, D) a crystal ball of energy (12, 16, D) a sack of spiders (12, 17, D) a +3 ring of dexterity (12, 32, D) the cursed ring of Peace {rPois Str-5} [ring of strength] It affects your strength (-5). It protects you from poison. It has a curse placed upon it. (12, 34, D) the +10 great mace "Hell-Harrower" {drain, *Confuse rF+ rN+++ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It protects you from fire. It renders you almost immune to negative energy. It may confuse you when you take damage. (12, 50, D) a +3 ring of evasion (12, 52, D) the +5 long sword "Rysi" {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). (13, 34, D) the +11 flail of Groucho's Quick Death {venom, rC+ MR+} It poisons the flesh of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. (13, 51, D) a +0 dagger (14, 51, D) the +2 trident of Makhleb's Supremacy {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (14, 52, D) a crystal ball of energy (18, 50, D) a +0 leather armour (19, 0, D) a book of Beasts (19, 1, D) a +2 hand axe of electrocution (19, 16, D) a +2 mace of holy wrath (19, 17, D) a book of Death (19, 32, D) a sack of spiders (19, 33, D) a +5 blowgun (19, 49, D) an uncursed staff of summoning (19, 50, D) a lamp of fire (20, 0, D) a +0 dagger (20, 1, D) a lamp of fire (20, 16, D) a +3 leather armour of fire resistance (20, 17, D) a manual of Slings (20, 33, D) a phial of floods (20, 48, D) a +0 short sword (20, 50, D) a +7 hand crossbow of flaming (21, 0, D) an uncursed ring of resist corrosion (21, 1, D) a book of Maledictions (21, 2, D) a +0 giant club (21, 16, D) a lamp of fire (21, 17, D) an uncursed ring of protection from magic (21, 32, D) a +3 flail of protection (21, 33, D) a +2 lajatang of electrocution (21, 34, D) the +11 shortbow of Sequestration {venom, rF- Int+4 Stlth+} It poisons the ammo it fires. It affects your intelligence (+4). It makes you vulnerable to fire. It makes you more stealthy. (21, 48, D) an uncursed ring of fire a +3 amulet of reflection an uncursed ring of magical power an uncursed ring of wizardry a +2 helmet of see invisible the ring of Thoughtfulness {rN+ Dex+3} [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. an uncursed ring of fire the ring "Lyvosuip" {rN++ Str+2 Int+4 Dex-2} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-2). It greatly protects you from negative energy. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +2 helmet of intelligence (21, 50, D) a box of beasts (22, 0, D) a disc of storms (22, 2, D) a +0 quarterstaff of protection a cursed -2 robe (22, 16, D) a +1 ring mail of cold resistance (22, 17, D) a lamp of fire (22, 32, D) Vehumet's Volume of Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Bolt of Cold Conjuration/Ice 6 (22, 33, D) the cursed +1 quarterstaff of No More Talking {crush, Str+5 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (-2). It has a curse placed upon it. (22, 34, D) an uncursed staff of cold (22, 37, D) a +6 scythe of freezing (22, 48, D) a book of Power (22, 49, D) a book of Battle (22, 50, D) a +0 long sword (still there?) a +1 dagger of venom (still there?) (23, 0, D) a phantom mirror (23, 1, D) a sack of spiders (23, 3, D) a +2 short sword of freezing (23, 16, D) an uncursed staff of air (23, 17, D) a +1 ice dragon armour (23, 18, D) an uncursed staff of energy (23, 32, D) an uncursed ring of protection from cold (23, 33, D) a +0 dagger of holy wrath (23, 34, D) a wand of hasting (7/9) (23, 48, D) a +0 dagger (23, 49, D) a phantom mirror (23, 50, D) the +6 quarterstaff "Nagof" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). a +0 long sword (23, 56, D) a +0 long sword a +0 scale mail a +4 ring of strength (24, 0, D) an uncursed amulet of regeneration (24, 1, D) a disc of storms (24, 2, D) a +0 giant club (24, 3, D) a +0 giant club (24, 4, D) 6 large rocks (24, 13, D) a +2 shield of poison resistance (24, 16, D) a +1 dagger of venom (24, 17, D) a +1 dire flail of holy wrath (24, 18, D) a book of Callings (24, 32, D) a book of Death (24, 33, D) a +2 broad axe of venom (24, 34, D) a +4 glaive of venom (24, 48, D) an uncursed staff of death (24, 50, D) a +0 hand axe of chopping (still there?) an uncursed staff of wizardry (still there?) (24, 54, D) a +0 long sword (25, 0, D) a book of Conjurations (25, 1, D) a book of Clouds (25, 6, D) a +0 great mace a +0 chain mail (25, 17, D) a +0 hunting sling of flaming (25, 18, D) a +2 pair of boots of running (25, 32, D) a fan of gales (25, 33, D) an uncursed staff of poison (25, 34, D) a phial of floods (25, 39, D) a +5 scythe of slicing (25, 48, D) a fan of gales (25, 50, D) an uncursed amulet of rage (25, 55, D) a +0 rapier a +0 leather armour (25, 61, D) a +2 falchion of holy wrath (26, 1, D) a +0 dagger (26, 2, D) a +3 quick blade a +0 chain mail (26, 3, D) an uncursed staff of cold a +0 robe (26, 7, D) a +1 vampiric battleaxe a +0 chain mail (26, 17, D) an uncursed ring of fire (26, 32, D) an uncursed staff of summoning (26, 33, D) a +2 falchion of protection (26, 34, D) a +0 flail of protection (26, 40, D) a +0 demon whip of electrocution the +3 robe of Failure {+Blink Str+5} It affects your strength (+5). It lets you blink. (26, 48, D) a +1 flail of protection (26, 49, D) a +0 long sword (26, 50, D) a fan of gales (26, 51, D) a +0 longbow 32 arrows a +0 leather armour an uncursed ring of wizardry (26, 52, D) a +2 short sword of draining a +0 leather armour (27, 0, D) a phantom mirror (27, 1, D) a +0 short sword (27, 2, D) a +0 giant club (27, 5, D) a +0 dire flail a +0 giant club (27, 6, D) a +0 mace a +0 dire flail a cursed +0 chain mail (27, 16, D) the ring "Satis" {+Inv MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you turn invisible. (27, 17, D) the cursed +0 buckler of Supple Strength {Regen+ Str+2 Slay+2} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. It has a curse placed upon it. (27, 32, D) a disc of storms (27, 33, D) the ring "Enigovy" {Fire Int+4 Dex+2 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (27, 34, D) the Volume of the Birds and the Volcanoes Spells Type Level a - Static Discharge Conjuration/Air 3 b - Sticky Flame Conjuration/Fire 4 c - Silence Hexes/Air 5 d - Ring of Flames Charms/Fire 7 (27, 48, D) a phial of floods (27, 50, D) 2 arrows a +0 short sword (27, 51, D) a +0 scimitar a cursed -2 shortbow 10 arrows a +0 scale mail (27, 53, D) a +0 rapier a +0 rapier a +0 chain mail of fire resistance a +0 rapier a cursed +0 leather armour (27, 54, D) a +1 dagger of holy wrath a +0 scale mail (27, 55, D) a +0 rapier (27, 56, D) a +0 rapier a +0 rapier a +0 leather armour (28, 0, D) a +0 dire flail (28, 1, D) a +2 ring mail of poison resistance (28, 2, D) the +6 hand axe of Niedwisu {pain, *Confuse Int+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It lets you see invisible. It may confuse you when you take damage. a +0 plate armour (28, 5, D) a +0 spear (28, 16, D) a box of beasts (28, 17, D) a box of beasts (28, 32, D) an uncursed staff of death (28, 33, D) the Incunabulum of the Glacier and Summoning Spells Type Level a - Freeze Ice 1 b - Summon Small Mammal Summoning 1 c - Throw Frost Conjuration/Ice 2 d - Summon Ice Beast Ice/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Hydra Summoning 7 (28, 40, D) a +4 vampiric scythe (28, 48, D) a +0 rapier (28, 49, D) a +1 ring mail of poison resistance (28, 50, D) a +0 rapier (28, 54, D) a +0 short sword a +0 ring mail (28, 55, D) a +0 short sword a +0 short sword the +5 ring mail "Dyj Bos" {Str+4} It affects your strength (+4). a potion of haste (28, 56, D) a +3 morningstar of holy wrath (29, 2, D) a +0 dagger a +0 robe a +1 shield of protection (29, 5, D) a +0 long sword a +0 plate armour (29, 16, D) the +3 chain mail of Hopscotch {rN+++ MR- Int-4 Dex+8} It affects your intelligence (-4). It affects your dexterity (+8). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (29, 17, D) an uncursed ring of protection from magic (29, 32, D) a +2 falchion of holy wrath (29, 33, D) a +2 great sword of flaming (29, 48, D) a +0 chain mail of cold resistance (29, 50, D) a +0 rapier (29, 51, D) a +0 scimitar a +1 chain mail of poison resistance (29, 55, D) a cursed -3 scimitar a +0 dagger a +0 ring mail (29, 56, D) a +0 mace of holy wrath (29, 57, D) a +0 rapier a +0 rapier a +5 plate armour of ponderousness (29, 58, D) a +0 long sword a +0 leather armour the amulet of Attitude {Gourm MR+ Str+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your resistance to hostile enchantments. (30, 48, D) a sack of spiders (30, 50, D) a book of Party Tricks (30, 51, D) a +0 dire flail of venom (30, 53, D) a +0 shortbow a +2 halberd of venom 8 arrows a +0 leather armour (30, 54, D) the +6 dagger of Pamuilas {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 ring mail (30, 55, D) a +4 dagger of venom a +0 shortbow 31 arrows (30, 56, D) a +0 rapier a +0 rapier a +0 leather armour (30, 57, D) a +0 rapier (30, 58, D) a +0 scimitar (31, 49, D) a book of the Dragon (31, 50, D) a +2 pair of boots of flying (31, 53, D) a +0 short sword (31, 54, D) a +0 rapier a cursed -3 rapier a +0 leather armour an uncursed amulet of regeneration (31, 55, D) a +0 rapier a +0 rapier a +0 leather armour a cursed -3 rapier (31, 56, D) a +0 dagger a +0 chain mail (32, 48, D) a book of Necromancy (32, 50, D) the +4 dagger of Rolen {vamp, Str+3 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It makes you more stealthy. (32, 51, D) a +0 shortbow 25 arrows a +3 plate armour of poison resistance the amulet of Autotheism {Faith rPois} [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. (32, 52, D) a +0 long sword (32, 54, D) a +0 scimitar (32, 57, D) a +0 rapier a +0 rapier a +0 leather armour a +0 battleaxe of flaming a +0 ring mail (33, 48, D) a +4 arbalest of freezing (33, 50, D) an uncursed ring of fire (33, 54, D) a +4 scythe of protection (34, 19, D) a +0 scimitar (unseen) (34, 28, D) a +2 shortbow of velocity (34, 48, D) a +0 long sword of flaming (34, 49, D) a +6 hand crossbow of flaming (34, 50, D) a +3 ring mail of cold resistance (34, 55, D) a +0 scimitar a +0 ring mail (35, 0, D) the +5 scythe of Bopnuul {flame, rF+ rC+++ Str+4 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from fire. It renders you almost immune to cold. It makes you less stealthy. (35, 6, D) a +5 hand axe of freezing (35, 14, D) a book of Death (35, 21, D) a +1 vampiric trident (35, 28, D) a book of Death (36, 0, D) a +2 scale mail of cold resistance (36, 1, D) a disc of storms (36, 14, D) a disc of storms (36, 29, D) a +6 iron rod (14/14) (37, 1, D) a Necronomicon (37, 2, D) an arrow (37, 6, D) the +10 trident "Gasaekh" {pierce, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (unseen) (37, 17, D) a +0 scimitar (unseen) (37, 28, D) the +4 morningstar of the Aged Planets {crush, MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. (37, 29, D) an uncursed staff of air (38, 1, D) a crystal ball of energy (38, 6, D) a +0 shortbow (unseen) (38, 7, D) a +0 long sword (38, 8, D) a +0 short sword a +0 short sword a +0 leather armour (38, 14, D) a +0 long sword (38, 15, D) a +1 glaive of venom a +0 leather armour (38, 20, D) a +0 short sword (unseen) (38, 28, D) an uncursed staff of power (38, 29, D) an uncursed staff of wizardry (38, 48, D) a manual of Earth Magic (38, 49, D) the Catalogue of Venomous Transmigration Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Blade Hands Transmutation 5 (38, 50, D) a disc of storms (39, 0, D) a +4 ring mail of fire resistance (39, 1, D) a +0 dagger (39, 2, D) a +0 long sword (39, 4, D) a +0 dagger (39, 6, D) a +0 longbow 26 arrows a +0 leather armour (39, 7, D) a +0 long sword a +0 ring mail a +2 long sword of holy wrath (39, 14, D) a book of the Warp (39, 16, D) a +0 shortbow 5 arrows (39, 18, D) a +0 short sword a +0 shortbow 20 arrows a +3 leather armour of cold resistance (39, 19, D) a +0 short sword (39, 20, D) a +5 amulet of reflection a +0 rapier of draining a +0 rapier a +0 leather armour (39, 21, D) a +0 dagger a +0 ring mail (39, 22, D) an arrow (39, 28, D) a +0 long sword of flaming (39, 29, D) an uncursed amulet of guardian spirit (39, 48, D) the Guide on Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Poisonous Cloud Conjuration/Poison/Air 6 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 (39, 49, D) a manual of Bows (39, 50, D) the +5 shortbow "Hutel" {velocity, Stlth+} Any arrow fired from it inflicts extra damage. It makes you more stealthy. (40, 1, D) a +0 rapier (40, 4, D) a +2 short sword of venom a cursed +0 ring mail (40, 6, D) the amulet "Mypomyet" {Harm *Drain rPois rC+ Int+5 Dex-2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+5). It affects your dexterity (-2). It protects you from cold. It protects you from poison. It causes draining when unequipped. a +0 long sword a +0 scale mail a +0 buckler (40, 7, D) a cursed -3 long sword (40, 16, D) a +0 long sword (40, 20, D) a +0 short sword a +0 leather armour an uncursed ring of sustain attributes (40, 28, D) a sack of spiders (40, 29, D) the ring of the Elephant {+Blink MP+9 Int+3 Dex+4} [ring of magical power] It affects your intelligence (+3). It affects your dexterity (+4). It affects your magic capacity (+9). It lets you blink. (40, 32, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. a +7 rod of ignition (10/10) a +0 greatsling a +0 robe a +0 buckler 14 stones (40, 33, D) 3 stones (40, 48, D) a cursed ring of loudness (40, 49, D) the ring "Hoetzud" {rElec rF+ rN+ AC+1 Str-4} [ring of protection] It affects your AC (+1). It affects your strength (-4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (40, 50, D) the +8 hunting sling of Supply {velocity, *Confuse Int+8} Any stone fired from it inflicts extra damage. It affects your intelligence (+8). It may confuse you when you take damage. (41, 0, D) a +2 hunting sling of velocity (41, 1, D) the +0 robe of Lugonu's Outrage {Str+4} It affects your strength (+4). (41, 5, D) a +0 rapier an uncursed amulet of regeneration (41, 14, D) a phantom mirror (41, 15, D) a +0 spear of piercing (41, 17, D) a +1 mace of draining (unseen) (41, 28, D) an uncursed amulet of the gourmand (41, 29, D) a +2 whip of holy wrath (41, 36, D) a stone (41, 48, D) Heshyme's Incunabulum of Supportive Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Delayed Fireball Conjuration/Fire 7 (41, 49, D) a +1 trident of distortion (41, 50, D) a crystal ball of energy (42, 0, D) an uncursed staff of conjuration (42, 1, D) a book of Ice (42, 6, D) a +0 scimitar a +0 leather armour a +0 buckler (42, 14, D) a sack of spiders (42, 15, D) a +1 chain mail of positive energy (42, 28, D) a +1 pair of boots of running (42, 35, D) a +2 morningstar of holy wrath a cursed +0 robe (42, 48, D) Ojacufec's Catalogue of Twisted Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Blink Translocation 2 e - Ignite Poison Fire/Transmutation/Poison 3 f - Inner Flame Hexes/Fire 3 g - Fireball Conjuration/Fire 5 (42, 49, D) a Necronomicon (42, 50, D) a +2 pair of boots of stealth (43, 14, D) a +2 war axe of chopping (43, 15, D) a crystal ball of energy (43, 18, D) a +0 rapier (unseen) (43, 28, D) a lamp of fire (43, 29, D) a +4 lightning rod (14/14) (43, 48, D) a +0 fire dragon armour (43, 49, D) a +2 flail of draining (43, 50, D) a sack of spiders (44, 28, D) the +6 great sword of Conformity {flame, MR++ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It affects your resistance to hostile enchantments. (44, 48, D) a book of Air (44, 49, D) a +4 rapier of venom (44, 50, D) an uncursed staff of wizardry (44, 51, D) the ring of Hiez {+Blink rElec rPois Slay+2} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from poison. It lets you blink. (45, 48, D) the +4 hand crossbow "Vuninaup" {elec, rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. (45, 49, D) a +1 mace of crushing (45, 50, D) a +9 rod of inaccuracy (11/11) (45, 51, D) a +1 broad axe of chopping (46, 48, D) an uncursed staff of air (46, 49, D) the +1 robe of Perfidy {rElec rN+ Int+2 Dex-4} It affects your intelligence (+2). It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. (46, 50, D) a +0 bardiche of chopping (46, 51, D) an uncursed staff of summoning (47, 48, D) a +2 robe of magic resistance (47, 49, D) a Grand Grimoire (47, 50, D) a fan of gales (47, 51, D) a box of beasts (48, 48, D) a +1 mace of protection (48, 49, D) a book of Flames (48, 50, D) a +3 leather armour of poison resistance (48, 51, D) a box of beasts (49, 0, D) a sack of spiders (49, 1, D) a phantom mirror (49, 12, D) an uncursed staff of death (49, 24, D) a +0 dagger of venom (49, 36, D) the ring "Vidduxuo" {rPois rF- Str+4 Int+4} [ring of poison resistance] It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. (49, 37, D) an uncursed staff of fire (49, 48, D) a +1 quarterstaff of draining (49, 49, D) a +2 longbow of velocity (50, 0, D) a +5 morningstar of holy wrath (50, 1, D) a +2 plate armour of poison resistance (50, 12, D) a +0 trident (50, 13, D) a +2 robe of cold resistance (50, 24, D) an uncursed staff of power (50, 25, D) an uncursed staff of air (50, 30, D) a +0 dire flail a +0 trident an uncursed amulet of harm (50, 36, D) an uncursed staff of wizardry (50, 37, D) an uncursed staff of earth (50, 48, D) a +1 longbow of freezing (50, 49, D) a book of Burglary (50, 50, D) a +2 robe of cold resistance (51, 0, D) a +2 amulet of reflection (51, 1, D) a +2 rod of inaccuracy (10/10) (51, 13, D) a +0 trident (51, 18, D) the +10 scimitar of Eppa {drain, MR+ Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (51, 19, D) the +6 short sword of the Original Sin {venom, Str+5 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (+4). (51, 20, D) a +0 long sword (51, 28, D) a +0 flail (51, 29, D) a +0 trident (51, 30, D) a +2 rod of inaccuracy (14/14) (51, 36, D) an uncursed ring of protection from magic (51, 37, D) an uncursed staff of summoning (51, 48, D) a +2 mace of crushing (51, 49, D) an uncursed staff of power (51, 50, D) the +5 shortbow "Zaufey" {venom, rElec Str+6} It poisons the ammo it fires. It affects your strength (+6). It insulates you from electricity. (52, 0, D) a fan of gales (52, 5, D) a +0 trident a +2 leather armour of poison resistance (52, 13, D) a book of Clouds (52, 19, D) a +0 war axe a +0 flail the ring of Ziew {+Inv rPois rC+ Str-3 Dex+5 Stlth+} [ring of dexterity] It affects your strength (-3). It affects your dexterity (+5). It protects you from cold. It protects you from poison. It lets you turn invisible. It makes you more stealthy. a +0 flail the ring "Suowukhy" {rF+ Slay+2 SInv} [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It lets you see invisible. a +0 battleaxe a +0 cloak (52, 24, D) a +0 scale mail of fire resistance (52, 25, D) a +0 dire flail (52, 28, D) a +0 mace an uncursed amulet of harm (52, 29, D) a cursed -3 long sword (52, 30, D) a +0 dire flail a +0 long sword a cursed +0 cloak a +0 shield (52, 36, D) an uncursed staff of energy (52, 37, D) the +2 short sword "Uveonot" {pierce, rF+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. (52, 49, D) the cursed -2 pair of boots of Resourcefulness {rF- MP+9 Str+5 Int+3} It affects your strength (+5). It affects your intelligence (+3). It makes you vulnerable to fire. It affects your magic capacity (+9). It has a curse placed upon it. (52, 50, D) a crystal ball of energy (53, 0, D) a disc of storms (53, 12, D) the +7 hand crossbow of Stickiness {venom, *Contam rF+ MR+ Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (53, 13, D) the amulet of Huarevvu {Spirit rElec rPois rF- Slay+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (53, 19, D) a +0 battleaxe a +0 mace an uncursed amulet of regeneration a +0 flail a +0 mace (53, 20, D) a +1 long sword of electrocution a +0 morningstar of draining (53, 28, D) a +0 dire flail (53, 29, D) a +0 battleaxe (53, 30, D) a +0 morningstar (53, 36, D) a +2 long sword of slicing (53, 37, D) an uncursed staff of cold (53, 48, D) a +2 glaive of distortion (53, 49, D) a +6 glaive of freezing (53, 50, D) an uncursed staff of wizardry (54, 0, D) a +5 mace of holy wrath (54, 1, D) a +1 vampiric whip (54, 12, D) a book of Spatial Translocations (54, 13, D) a +0 battleaxe (54, 24, D) a +2 hand axe of chopping (54, 25, D) a +1 dagger of venom (54, 36, D) a +2 vampiric glaive (54, 48, D) Sif Muna's Incunabulum of Virous Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Dispel Undead Necromancy 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (54, 49, D) a +0 storm dragon armour (54, 50, D) a book of the Dragon (55, 0, D) an uncursed staff of conjuration (55, 1, D) an uncursed ring of protection from magic (55, 13, D) a +2 flail of protection (55, 24, D) the Volume of Supportive Damage Dealing Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Summon Mana Viper Hexes/Summoning 5 d - Orb of Destruction Conjuration 7 (58, 48, D) the +0 plate armour of Royalty {-Tele rElec rCorr Stlth+} It insulates you from electricity. It prevents most forms of teleportation. It protects you from acid and corrosion. It makes you more stealthy. (58, 49, D) Kaallic's Compendium of Mutagenic Battle Magic Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Throw Icicle Conjuration/Ice 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (59, 36, D) a +3 blowgun (59, 37, D) a +4 shortbow of freezing (59, 47, D) a +1 leather armour of poison resistance (59, 48, D) a +0 scimitar of flaming (60, 36, D) a +8 quarterstaff of holy wrath (60, 37, D) a cursed amulet of inaccuracy (60, 39, D) a +0 whip (unseen) (60, 40, D) a +0 spear (unseen) (60, 48, D) a +3 trident of protection (60, 49, D) the amulet of Mownum {Inacc rPois MR+ Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. (60, 58, D) the amulet of Horewnug {Spirit *Corrode MP+9 Dex+3 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It affects your magic capacity (+9). It may corrode you when you take damage. It makes you more stealthy. (61, 0, D) a sack of spiders (61, 8, D) a Young Poisoner's Handbook (61, 12, D) a +0 dagger a cursed +0 robe (61, 13, D) a +0 rapier a +0 robe a +0 buckler (61, 16, D) a lamp of fire (61, 26, D) a +2 robe of magic resistance (61, 28, D) 2 large rocks (61, 36, D) a book of Callings (61, 37, D) a cursed ring of loudness (61, 40, D) a +0 halberd (61, 41, D) a +0 spear a +0 robe (61, 47, D) an uncursed staff of conjuration (61, 48, D) a +1 arbalest of velocity (61, 49, D) a +3 quarterstaff of distortion (62, 0, D) a +4 hunting sling of velocity (62, 1, D) a +5 falchion of draining (62, 8, D) an uncursed ring of positive energy (62, 9, D) the ring of Taoneh {Fire Str+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. (62, 16, D) a +0 flail of crushing (62, 17, D) the +4 long sword "Jijigging" {slice, rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. (62, 26, D) a book of Dreams (62, 27, D) a large rock (unseen) (62, 28, D) a +0 giant club (unseen) (62, 30, D) a +0 giant club (unseen) (62, 36, D) a +1 shortbow of freezing (62, 37, D) a lamp of fire (62, 41, D) a +0 short sword a +0 robe a +0 large shield (62, 47, D) an uncursed staff of power (62, 48, D) a +2 hand crossbow of flaming (62, 49, D) a book of Transfigurations (63, 0, D) a +2 shortbow of freezing (63, 8, D) a +1 chain mail of poison resistance (63, 16, D) the ring "Tooqamin" {MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It affects your resistance to hostile enchantments. (63, 17, D) a cursed amulet of faith (63, 26, D) a book of Enchantments (63, 27, D) a book of Air (63, 28, D) a +0 giant club (63, 29, D) a +0 giant club a +0 giant club (63, 33, D) a large rock (63, 36, D) a book of Misfortune (63, 37, D) an uncursed staff of earth (63, 47, D) a +4 short sword of flaming (63, 48, D) a Fen Folio (63, 49, D) a +2 chain mail of poison resistance (63, 50, D) the cursed +2 broad axe of Wedaoc {chop, *Confuse +Inv Stlth+} It inflicts extra damage upon your enemies. It lets you turn invisible. It may confuse you when you take damage. It makes you more stealthy. It has a curse placed upon it. (64, 16, D) an uncursed amulet of rage (64, 17, D) a +1 chain mail of fire resistance (64, 26, D) a Necronomicon (64, 27, D) an uncursed staff of earth (64, 28, D) 2 large rocks (unseen) (64, 48, D) a +3 scale mail of cold resistance (65, 26, D) an uncursed staff of cold (65, 29, D) a +0 giant club (unseen) (65, 47, D) a +4 ring mail of magic resistance (65, 48, D) an uncursed staff of conjuration (65, 49, D) the +7 hand axe of Bovaomory {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (65, 50, D) the Grimoire of the Hidden Vale Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 (65, 62, D) the +1 glaive of Conscience {vamp, rF+ rC+ Str+4 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It protects you from cold. (66, 49, D) a +2 hunting sling of freezing (66, 51, D) a book of Callings (66, 60, D) an uncursed staff of wizardry a +0 arbalest of flaming a +3 chain mail of fire resistance a potion of haste (67, 0, D) a +0 mace of protection (67, 3, D) a +0 falchion a cursed +0 ring mail (67, 4, D) a +0 whip (67, 47, D) a lamp of fire (67, 48, D) an uncursed staff of summoning (67, 50, D) a phial of floods (68, 0, D) the amulet "Zeff" {Spirit rPois rC- MR++ Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (68, 3, D) a cursed -2 dagger a +0 robe (68, 47, D) a book of the Sky (68, 48, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (68, 49, D) an uncursed ring of resist corrosion (68, 50, D) an uncursed ring of ice (69, 0, D) a +2 rapier of protection (69, 36, D) a crystal ball of energy (69, 47, D) a +2 quarterstaff of draining (69, 49, D) the ring "Lipticku" {+Fly rF+} [ring of flight] It protects you from fire. It lets you fly. (69, 50, D) a phial of floods (70, 8, D) a +5 halberd of venom (70, 9, D) an uncursed staff of air (70, 36, D) an uncursed staff of power (70, 47, D) an uncursed ring of sustain attributes (70, 48, D) a +5 morningstar of protection (70, 49, D) a +5 rod of inaccuracy (14/14) (71, 8, D) a book of Misfortune (71, 16, D) a sack of spiders (71, 17, D) the Catalogue of Transformation Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ice Form Ice/Transmutation 4 c - Blade Hands Transmutation 5 (71, 27, D) an uncursed staff of power (71, 37, D) the Incunabulum of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Hydra Form Transmutation 6 (71, 40, D) a cursed +0 scimitar a +0 robe (71, 47, D) an uncursed staff of cold (72, 9, D) the ring of Ruoqet {rElec Str+3 Int-3 Dex+3} [ring of dexterity] It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+3). It insulates you from electricity. (72, 16, D) a +2 plate armour of magic resistance (72, 17, D) an uncursed ring of stealth (72, 26, D) an uncursed staff of wizardry (72, 27, D) the +1 chain mail "Laboclaa" {rF- rN+ Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from negative energy. (72, 30, D) a +5 rapier of venom (72, 36, D) a +0 war axe of draining (72, 37, D) a +5 great mace of holy wrath (72, 47, D) a book of Dreams (72, 48, D) an uncursed staff of earth (72, 49, D) Alaiti's Catalogue of Clay Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Lee's Rapid Deconstruction Earth 5 (73, 16, D) an uncursed ring of fire (73, 27, D) a +1 vampiric long sword (73, 36, D) the +2 war axe of Annoyance {chop, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (73, 37, D) a -1 rod of ignition (14/14) (73, 47, D) a book of Beasts (73, 48, D) a +2 ring mail of fire resistance (73, 49, D) an uncursed staff of fire (74, 47, D) the cursed +1 chain mail of Galor {*Corrode rC++} It greatly protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (74, 48, D) an uncursed ring of protection from cold (74, 49, D) the ring of Ataonull {Ice rPois Str+2 Int+5 Dex-5} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (75, 1, D) the +1 scimitar "Gerchejy" {slice, rPois rC- SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (75, 47, D) an uncursed amulet of rage (75, 48, D) a sack of spiders (75, 49, D) a +5 dagger of protection