Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 1, D) a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a phantom mirror (61, 2, D) a +0 trident 3 tomahawks (61, 8, D) a phantom mirror (61, 16, D) the Almanac of Air and Venom Spells Type Level a - Swiftness Charms/Air 2 b - Olgreb's Toxic Radiance Poison 4 c - Poisonous Cloud Conjuration/Poison/Air 6 (62, 0, D) a lamp of fire (62, 1, D) a +0 trident (62, 2, D) a +5 spear of freezing (62, 4, D) a tomahawk (62, 5, D) 2 tomahawks (62, 8, D) Joplosid's Collected Works on Frigorific Unholy Secrets Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Control Undead Necromancy 4 e - Metabolic Englaciation Hexes/Ice 5 f - Agony Necromancy 5 (62, 9, D) an uncursed staff of cold (62, 16, D) a +3 dagger of venom (62, 17, D) a +2 ring mail of cold resistance (62, 20, D) an iguana corpse (62, 21, D) an iguana corpse (62, 23, D) a jackal corpse (62, 26, D) a Grand Grimoire (62, 27, D) a +4 lightning rod (13/13) (still there?) the +8 falchion of Havoc {freeze, rC+ MR+ Str+5} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from cold. It affects your resistance to hostile enchantments. (63, 1, D) a +0 trident 2 tomahawks (63, 8, D) a +2 robe of fire resistance (63, 16, D) an uncursed staff of energy (63, 17, D) a +4 rapier of distortion (63, 19, D) a jackal corpse (63, 22, D) a yak corpse (63, 26, D) the cursed +0 pair of gloves "Unweitae" {Str+4} It affects your strength (+4). It has a curse placed upon it. (63, 27, D) a phantom mirror (64, 1, D) a +0 trident a +2 hunting sling of flaming 5 tomahawks of dispersal (64, 16, D) an uncursed staff of cold (64, 17, D) the cursed +1 demon whip of the Foremost Lives {freeze, *Corrode MP+9 Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your magic capacity (+9). It may corrode you when you take damage. It has a curse placed upon it. (64, 21, D) a porcupine corpse (64, 26, D) a +5 ring of dexterity (64, 27, D) a +2 chain mail of cold resistance (65, 26, D) the amulet of the Crushed Curses {Spirit MP+9 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your magic capacity (+9). It lets you see invisible. (67, 0, D) a +1 plate armour of poison resistance (68, 0, D) a +3 mace of pain (69, 0, D) a +4 hand axe of electrocution (70, 9, D) a +5 rod of clouds (14/14) (71, 16, D) the Volume of Dusty Flight Spells Type Level a - Swiftness Charms/Air 2 b - Passwall Transmutation/Earth 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Iron Shot Conjuration/Earth 6 (71, 17, D) the +5 leather armour of Xemor {MR++ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (71, 26, D) a +0 trident (71, 29, D) a +2 glaive of venom (72, 8, D) an uncursed staff of earth (72, 9, D) a +1 hand axe of flaming (72, 17, D) an uncursed staff of cold (72, 26, D) a +2 antimagic battleaxe a +0 shortbow 12 arrows a +0 plate armour of fire resistance a centaur skeleton (72, 30, D) a +0 trident a throwing net (73, 1, D) a +2 chain mail of magic resistance (73, 16, D) a phial of floods (73, 17, D) an uncursed ring of stealth (73, 26, D) an uncursed ring of flight (73, 27, D) a +0 trident (73, 30, D) a +4 dagger of holy wrath (74, 27, D) a +0 shortbow (unseen) (75, 1, D) an uncursed amulet of harm