Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 6, D) a potion of berserk rage a potion of haste (6, 7, D) a +0 scale mail a +0 shield a +0 war axe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a phantom mirror (59, 37, D) a +3 ring mail of poison resistance (60, 36, D) a plain deck of summoning (60, 37, D) a book of Alchemy (61, 0, D) a +2 hunting sling of freezing (61, 8, D) a disc of storms (61, 12, D) (unseen) (61, 19, D) a +0 mace a +0 plate armour (61, 26, D) a lamp of fire (61, 30, D) a +0 long sword a +0 leather armour (61, 36, D) an uncursed staff of poison (61, 37, D) a +0 hand axe of draining (62, 1, D) a book of Air (62, 8, D) a +3 ring of evasion a +6 ring of intelligence a +6 ring of intelligence (62, 9, D) the +0 pair of boots of Unambiguity {rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. (62, 16, D) a crystal ball of energy (62, 17, D) the +7 broad axe "Rigraof" {venom, rC- Str+2 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It makes you vulnerable to cold. (62, 19, D) a +0 flail an orc corpse (skeletalised by now) (62, 26, D) the +3 scale mail of Hysteria {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (62, 36, D) an uncursed staff of power (62, 37, D) an uncursed ring of positive energy (63, 0, D) a fan of gales (63, 8, D) a +5 giant club (63, 16, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (63, 17, D) a +0 dagger a +0 robe (63, 18, D) a +0 club an orc corpse (skeletalised by now) (63, 19, D) a +0 dagger a cursed +0 robe (63, 26, D) a disc of storms (63, 27, D) a +0 pair of boots of flying (63, 31, D) a +0 long sword a +0 chain mail a +0 mace of holy wrath an elf corpse (skeletalised by now) (63, 36, D) a fan of gales (63, 37, D) a book of the Dragon (64, 16, D) a +2 robe of positive energy (64, 17, D) the +12 plate armour "Nufogg" {*Confuse rElec MR- Int+7} It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (64, 20, D) a +0 hand axe (64, 26, D) a +0 long sword (still there?) a scroll of brand weapon (still there?) (64, 27, D) an uncursed staff of poison (64, 29, D) a +0 long sword an elf corpse (skeletalised by now) (64, 30, D) a +0 rapier (68, 0, D) a stone of tremors (69, 0, D) an uncursed staff of wizardry (69, 36, D) the Reference Book on Blistering Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Cold Conjuration/Ice 6 (69, 39, D) a +0 spear a +0 robe (70, 8, D) a phial of floods (70, 40, D) a cursed +0 scimitar a +0 robe (71, 10, D) a +2 great sword a +0 robe (71, 16, D) a sack of spiders (71, 26, D) a box of beasts (71, 27, D) an uncursed staff of air (71, 36, D) an uncursed ring of poison resistance (72, 8, D) a stone of tremors (72, 9, D) a +3 flail of draining (72, 21, D) a +0 spear a +0 buckler (72, 22, D) a +0 short sword a +0 robe (72, 26, D) the +9 demon whip of Yeast {freeze, rElec Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. (72, 27, D) the Incunabulum of Creative Weightlessness Spells Type Level a - Summon Small Mammal Summoning 1 b - Static Discharge Conjuration/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 (72, 28, D) a +0 dagger a +0 longbow 13 arrows a +0 leather armour (72, 29, D) a +0 shortbow 14 arrows a +0 leather armour (72, 30, D) a +0 rapier a +0 leather armour (72, 36, D) an uncursed staff of air (72, 37, D) a +5 rod of shadows (10/10) (73, 1, D) a book of Transfigurations (73, 17, D) an uncursed staff of conjuration (73, 26, D) the cursed +0 scale mail "Zimuschye" {MR++ rCorr Str+3 Dex-5} It affects your strength (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (73, 28, D) a +0 long sword (73, 36, D) a +1 trident of piercing (73, 37, D) a stone of tremors (75, 1, D) the +7 hunting sling "Luuckoxt" {freeze, rPois Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison.