Groucho the Dungeon (0, 51, D) a crystal ball of energy (0, 52, D) an uncursed staff of power a +0 robe an uncursed staff of wizardry a spriggan corpse (skeletalised by now) (1, 31, D) a Fen Folio (1, 33, D) a plain deck of wonders (1, 51, D) a +0 quarterstaff (1, 52, D) a +4 scale mail of magic resistance (1, 57, D) a dryad skeleton (2, 13, D) a +0 hunting sling of evasion (2, 31, D) a crystal ball of energy (2, 32, D) a +2 chain mail of fire resistance (2, 33, D) a book of Beasts (2, 50, D) the +7 chain mail of the Equator {rF+ MP+9 Int+4} It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (+9). (2, 51, D) a stone of tremors (2, 53, D) a +2 robe of cold resistance a spriggan corpse (skeletalised by now) (2, 58, D) a +2 demon whip of venom a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (3, 13, D) the +9 Staff of Wucad Mu {channel} (3, 14, D) the +10 greatsling "Leczar" {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (3, 32, D) a +6 hand axe of venom (3, 33, D) a +2 ice dragon armour (3, 50, D) a +0 robe (3, 51, D) a +4 long sword of electrocution a +0 robe an uncursed staff of poison (3, 54, D) an uncursed staff of cold a +1 robe of magic resistance (3, 55, D) the +3 war axe of Famine {chop, rElec Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +0 robe (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 31, D) an uncursed ring of sustain attributes (4, 32, D) a +2 halberd of venom (4, 33, D) Vice's Volume of Orientation and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Recall Summoning/Translocation 3 d - Fulminant Prism Conjuration/Hexes 4 e - Fireball Conjuration/Fire 5 f - Conjure Ball Lightning Conjuration/Air 6 (4, 51, D) a +0 quarterstaff (4, 52, D) a +6 rapier of distortion a +0 robe (4, 54, D) the +2 hand axe of Pakellas's Generosity {pain, rC++ MP-9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It affects your magic capacity (-9). a cursed +0 robe a yak corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (4, 55, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (5, 12, D) the Tome of Ashen Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Fire Conjuration/Fire 6 e - Statue Form Transmutation/Earth 6 (5, 13, D) the +1 lajatang of Dim Light {venom, rN++ Str+3 Int-3 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+3). It greatly protects you from negative energy. (5, 14, D) an uncursed staff of death (5, 31, D) a +2 vampiric morningstar (5, 32, D) an uncursed staff of conjuration (5, 33, D) a +3 scale mail of magic resistance (5, 50, D) an uncursed staff of summoning (5, 51, D) a +0 flail (5, 52, D) the +1 morningstar "Beastslayer" {drain, rPois MR++} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe a +1 dire flail of protection a spriggan corpse (skeletalised by now) (5, 54, D) a +0 falchion of holy wrath a +0 robe (6, 7, D) a +0 scale mail a +0 shield a +0 war axe (6, 32, D) a +0 spear of freezing (6, 33, D) a +4 ring of dexterity a +6 blowgun (6, 52, D) a +3 flail of protection a +0 animal skin a lamp of fire (7, 12, D) an uncursed staff of cold (7, 13, D) the +9 rapier of Disintegration {freeze, +Rage rElec Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It insulates you from electricity. It lets you go berserk. (7, 31, D) an uncursed ring of stealth (7, 32, D) a +0 scimitar of draining (7, 40, D) a +4 scimitar of flaming (unseen) (7, 50, D) a stone of tremors (7, 51, D) a +1 scimitar of holy wrath (7, 52, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +0 robe a book of Misfortune (7, 53, D) a +2 lajatang of protection a +0 robe (7, 58, D) a sling bullet (8, 13, D) an uncursed ring of resist corrosion (8, 14, D) a sack of spiders (8, 31, D) a +3 plate armour of fire resistance (8, 32, D) an ornate deck of wonders (8, 33, D) the +8 hand crossbow "Sycesinau" {elec, rPois Dex+3 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. (8, 50, D) a +4 ring mail of fire resistance (8, 51, D) a cursed -1 quarterstaff a cursed +0 robe a book of the Earth a wind drake corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (8, 52, D) a plain deck of wonders (8, 53, D) a +0 war axe a cursed +0 animal skin (8, 54, D) a +0 greatsling a +0 spear 9 sling bullets a satyr corpse (skeletalised by now) (8, 56, D) a +0 quarterstaff a +0 animal skin a +0 spear a spriggan corpse (skeletalised by now) (8, 57, D) a +1 flail of holy wrath a +0 robe a +0 buckler a dryad corpse (skeletalised by now) (8, 58, D) a +4 antimagic demon whip a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (8, 59, D) a sling bullet (9, 12, D) a +5 trident of pain (9, 13, D) an uncursed staff of earth (9, 14, D) a +0 shortbow of flaming (9, 31, D) the +3 spear of Uqis {holy, rC- MP+9 Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It makes you vulnerable to cold. It affects your magic capacity (+9). (9, 32, D) a +3 ring mail of cold resistance (9, 33, D) a book of the Tempests (9, 51, D) a +2 dire flail of protection (9, 52, D) a +6 short sword of venom a +0 robe a +0 buckler a +4 demon whip of electrocution a +0 robe a cursed +0 buckler a spriggan corpse (skeletalised by now) (9, 53, D) a +2 spear of venom a +0 robe an uncursed ring of sustain attributes a spriggan corpse (skeletalised by now) (9, 62, D) a hell hog skeleton (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 12, D) a book of Summonings (10, 14, D) the +11 lajatang of the Messenger {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (10, 31, D) a book of Alchemy (10, 32, D) the cursed +1 plate armour "Jasok" {Str+5} It affects your strength (+5). It has a curse placed upon it. (10, 33, D) the Tome of the Compass and Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Dazzling Spray Conjuration/Hexes 3 d - Force Lance Conjuration/Translocation 4 e - Throw Icicle Conjuration/Ice 4 f - Summon Forest Summoning/Translocation 5 (10, 43, D) a +2 scimitar of flaming a +1 great sword of flaming a +0 demon whip of draining (10, 44, D) a +0 demon whip a cursed ring of loudness a +2 great sword of flaming (10, 50, D) an uncursed staff of energy (10, 51, D) a book of Clouds (10, 52, D) a +5 rod of inaccuracy (11/11) (10, 55, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (10, 56, D) a dryad skeleton (10, 57, D) a +0 robe a spriggan corpse (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 13, D) a +1 buckler of protection (11, 14, D) an uncursed ring of ice (11, 31, D) a box of beasts (11, 32, D) a scroll of brand weapon (11, 33, D) a +2 hand axe of chopping (11, 40, D) a +3 scimitar of flaming (11, 41, D) a +3 scimitar of flaming (11, 44, D) a +1 great sword of flaming (11, 45, D) a +1 great sword of flaming (11, 50, D) a +2 rapier of speed (11, 51, D) the +7 Sceptre of Torment (11, 52, D) an uncursed amulet of magic regeneration (12, 13, D) the ring "Lupin" {rElec rN+ SInv Stlth-} [ring of loudness] It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (12, 14, D) a +1 helmet of see invisible (12, 31, D) a +2 trident of protection (12, 32, D) an uncursed ring of magical power (12, 33, D) a +1 mace of holy wrath (12, 42, D) a +1 great sword of flaming (unseen) (12, 43, D) a +1 great sword of flaming (12, 46, D) a +1 demon whip of venom (12, 51, D) a +5 glaive of venom (13, 31, D) an ornate deck of summoning (13, 43, D) a +2 great sword of flaming (unseen) (13, 44, D) a +0 great sword of flaming (still there?) a +0 demon whip (still there?) (13, 45, D) a +2 demon whip of electrocution (13, 50, D) a phial of floods (13, 51, D) a fan of gales (13, 52, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of positive energy] It protects you from negative energy. It lets you see invisible. It lets you turn invisible. (14, 50, D) a +2 battleaxe of holy wrath (14, 51, D) a book of Ice (14, 52, D) a +2 leather armour of positive energy (19, 0, D) a lamp of fire (19, 32, D) an uncursed staff of fire (19, 33, D) a plain deck of wonders (19, 50, D) a book of the Earth (20, 0, D) a book of the Sky (20, 4, D) a +2 scythe of pain (20, 16, D) a +0 long sword (20, 20, D) a +0 scimitar (20, 21, D) a +0 long sword a +0 scale mail (20, 32, D) an uncursed staff of summoning (20, 50, D) a +0 plate armour of fire resistance (21, 0, D) the Collected Works on Mutagenic Illusion Spells Type Level a - Summon Butterflies Summoning 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Summon Demon Summoning 5 e - Alistair's Intoxication Transmutation/Poison 5 f - Hydra Form Transmutation 6 (21, 1, D) an uncursed staff of poison (21, 16, D) an uncursed staff of death (21, 17, D) a +0 rapier (21, 22, D) a +0 long sword a cursed -2 leather armour a +0 buckler an uncursed amulet of faith (21, 34, D) a stone of tremors (21, 50, D) a +2 chain mail of cold resistance (22, 0, D) the amulet "Napibyew" {RegenMP +Blink rF+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It lets you blink. (22, 1, D) an uncursed staff of fire (22, 16, D) a +2 shortbow of flaming (22, 17, D) a stone of tremors (22, 20, D) a +2 vampiric rapier a +0 leather armour (22, 24, D) a +0 scimitar (22, 32, D) a sack of spiders (22, 39, D) 6 large rocks (22, 41, D) a +0 spear (unseen) (22, 50, D) the cursed +1 ring mail of the Eternal Void {rPois MP-9 Str+7 Stlth+} It affects your strength (+7). It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. It has a curse placed upon it. (23, 0, D) a +0 flail of venom (23, 1, D) a +3 falchion of electrocution (23, 16, D) a +2 hand axe of flaming (23, 18, D) a +0 long sword (23, 20, D) a +2 mace of crushing (23, 22, D) a +0 long sword a +0 leather armour (23, 23, D) a +0 long sword (23, 25, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (23, 26, D) a +1 battleaxe of chopping (23, 32, D) a +0 leather armour (23, 33, D) a cursed staff of summoning (23, 34, D) a +0 leather armour (23, 38, D) a +0 longbow 40 arrows a +0 leather armour (23, 39, D) 6 arrows (23, 40, D) a +3 spear of freezing a +1 hunting sling of evasion 21 javelins a +0 leather armour a +0 longbow 16 arrows (23, 50, D) a +1 hunting sling of freezing (24, 0, D) a +1 leather armour of positive energy (24, 1, D) an uncursed ring of flight (24, 2, D) a +2 war axe of distortion (24, 6, D) a +0 short sword (24, 17, D) a +0 dagger (24, 18, D) a +1 scale mail of fire resistance (24, 21, D) a +0 scimitar (24, 22, D) a +4 antimagic battleaxe a +0 leather armour (24, 24, D) a +0 long sword a cursed ring of loudness a +0 long sword of electrocution (24, 25, D) a cursed -3 quick blade a +0 quick blade the +3 plate armour "Omipha" {-Cast *Corrode rPois Regen+ Dex+4} It affects your dexterity (+4). It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. It may corrode you when you take damage. (24, 26, D) a +0 hand axe of venom (24, 28, D) a +0 rapier a +0 chain mail (24, 33, D) a +0 shortbow (24, 34, D) an uncursed staff of poison (24, 37, D) a +1 dagger of venom (unseen) (24, 39, D) a +3 longbow (unseen) (24, 40, D) 5 arrows a +0 arbalest 21 bolts (24, 41, D) a +0 longbow 10 arrows a +0 robe of resistance (24, 42, D) a +0 arbalest (unseen) (24, 45, D) 4 arrows (24, 50, D) a Necronomicon (25, 0, D) a +1 arbalest of freezing (25, 1, D) a +3 ring of intelligence (25, 6, D) a +2 antimagic scythe (25, 16, D) an uncursed staff of air (25, 17, D) a +0 short sword (25, 18, D) a +2 storm dragon armour (25, 21, D) a +0 long sword (25, 25, D) a +0 shortbow a +0 long sword 5 arrows a +0 ring mail (25, 26, D) a +0 halberd of venom (25, 27, D) a +2 mace of crushing (25, 28, D) an arrow (25, 32, D) a +2 shortbow of flaming (25, 34, D) a book of Spatial Translocations (25, 36, D) a +0 arbalest 13 bolts (25, 39, D) a +0 longbow a +0 leather armour a +0 shortbow 29 arrows an uncursed amulet of the gourmand (25, 41, D) 6 arrows 3 large rocks (25, 42, D) 3 arrows 4 large rocks a bolt (25, 43, D) 4 arrows (25, 44, D) a bolt 7 arrows (25, 45, D) a steel javelin (still there?) 2 arrows (still there?) (25, 50, D) a disc of storms (26, 0, D) an Akashic Record (26, 1, D) 2 potions of haste (26, 17, D) a +2 chain mail of poison resistance (26, 26, D) a +1 long sword of holy wrath (26, 27, D) a +1 scimitar of slicing a +0 leather armour (26, 33, D) a crystal ball of energy (26, 34, D) a book of Maledictions (26, 38, D) a +0 longbow (unseen) (26, 39, D) 2 large rocks (26, 40, D) a +0 longbow (unseen) (26, 41, D) a +0 longbow (unseen) (26, 42, D) 2 large rocks (unseen) (26, 43, D) a large rock a steel javelin 3 bolts 9 arrows (26, 45, D) a large rock (still there?) a steel javelin (still there?) a bolt (still there?) 9 arrows (still there?) (26, 50, D) a +3 whip of venom (27, 0, D) an uncursed staff of fire (27, 1, D) a +2 hand axe of holy wrath (27, 4, D) a cursed +0 scimitar a cursed +0 robe (27, 17, D) a +2 hat of spirit shield (27, 33, D) a +2 arbalest of evasion (27, 34, D) a book of Air (27, 40, D) the +3 short sword "Wulafoo" {drain, rF++ rN+ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It greatly protects you from fire. It protects you from negative energy. (unseen) (27, 45, D) a large rock (unseen) (27, 50, D) a box of beasts (27, 56, D) a very ugly thing corpse (28, 0, D) a fan of gales (28, 1, D) a +2 mace of protection (28, 16, D) an uncursed staff of cold (28, 17, D) a +5 hunting sling of velocity (28, 32, D) a lamp of fire (28, 33, D) an uncursed staff of conjuration (28, 40, D) 5 large rocks (unseen) (28, 50, D) an uncursed staff of earth (29, 0, D) a +4 short sword of electrocution (29, 1, D) an uncursed staff of poison (29, 16, D) a book of Power (29, 40, D) a cursed +0 arbalest (unseen) (29, 50, D) the cursed +1 robe of Difu Gidd {*Contam Str+7 Int+3} It affects your strength (+7). It affects your intelligence (+3). It causes magical contamination when unequipped. It has a curse placed upon it. (30, 50, D) a +2 great sword of protection (31, 50, D) an uncursed staff of power (32, 50, D) a +2 mace of venom (33, 50, D) a Grand Grimoire (34, 1, D) a large rock (35, 0, D) an uncursed ring of ice a +2 amulet of reflection 3 potions of berserk rage a +5 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 10 potions of haste (35, 4, D) 5 large rocks (unseen) (35, 14, D) a book of the Sky (35, 15, D) a +4 ring of intelligence (35, 16, D) a cursed -2 flail (unseen) (35, 28, D) a +2 plate armour of fire resistance (36, 1, D) a lamp of fire (36, 4, D) 3 large rocks (unseen) (36, 14, D) a +0 antimagic war axe (36, 15, D) the Almanac of the Firefly Spells Type Level a - Sticks to Snakes Transmutation 2 b - Stone Arrow Conjuration/Earth 3 c - Ice Form Ice/Transmutation 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Blade Hands Transmutation 5 (36, 19, D) a +3 battleaxe of electrocution a +0 leather armour (36, 29, D) a +0 hat a +0 robe (36, 30, D) a +4 broad axe of flaming a +0 robe (37, 0, D) an uncursed ring of wizardry (37, 1, D) a +1 vampiric glaive (37, 15, D) an uncursed staff of energy (37, 28, D) a book of the Warp (37, 29, D) a +2 vampiric spear a +0 robe a +2 antimagic dagger a +0 robe (37, 30, D) a +2 greatsling of velocity a +0 club 17 sling bullets a +0 spear a +6 greatsling of freezing a +2 leather armour of fire resistance (38, 0, D) a +4 ring of protection a book of Unlife (38, 1, D) Sif Muna's Grimoire of Enthralling Augmentations Spells Type Level a - Corona Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Confusing Touch Hexes 2 d - Spectral Weapon Hexes/Charms 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Deflect Missiles Charms/Air 6 (38, 14, D) a cursed staff of earth (38, 15, D) the Compendium of the Spatial Entourage Spells Type Level a - Apportation Translocation 1 b - Call Canine Familiar Summoning 3 c - Portal Projectile Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Spellforged Servitor Conjuration/Summoning 7 (38, 18, D) 7 large rocks (38, 29, D) a +1 chain mail of positive energy (38, 30, D) a +0 quarterstaff a +0 robe (38, 32, D) a +0 robe (39, 1, D) a +2 plate armour of fire resistance (39, 8, D) 2 large rocks (39, 14, D) a +0 scale mail (39, 17, D) a +2 long sword of electrocution 6 poisoned javelins the +9 plate armour of the Valley of Death {*Confuse rPois Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. It may confuse you when you take damage. (39, 18, D) a +2 whip of flaming a +0 robe (39, 22, D) 4 large rocks (39, 28, D) a +3 leather armour of poison resistance (39, 30, D) the +8 falchion "Ytuchyh" {venom, +Rage +Inv Int-3} It poisons the flesh of those it strikes. It affects your intelligence (-3). It lets you turn invisible. It lets you go berserk. a +0 buckler (39, 31, D) a +0 antimagic flail (unseen) (39, 34, D) a +0 antimagic hand axe a +0 animal skin (39, 36, D) an arrow (40, 0, D) a book of Changes (40, 1, D) a +0 mace a +0 double sword of protection (40, 14, D) a plain deck of war (40, 15, D) a -2 spear a +0 animal skin a book of Power (40, 17, D) a +2 scimitar of flaming a +0 robe (40, 28, D) a book of Debilitation (40, 29, D) an uncursed staff of conjuration (40, 30, D) a +0 quarterstaff a +0 animal skin (40, 33, D) a +4 quarterstaff of speed a +0 robe (40, 37, D) a sling bullet (41, 0, D) a +0 spear of venom (41, 14, D) a +0 spear of piercing (41, 28, D) an Akashic Record (41, 29, D) an uncursed staff of summoning (41, 34, D) a +0 antimagic rapier a +0 animal skin (42, 0, D) a sack of spiders (42, 1, D) a book of the Dragon (42, 14, D) the +4 quarterstaff "Urhiuw" {crush, rF+ Str+2 Int+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. It lets you see invisible. (42, 15, D) a +0 chain mail of fire resistance (42, 28, D) a +0 spear (42, 29, D) a book of Party Tricks (42, 31, D) a +0 longbow a +0 spear 21 arrows (43, 14, D) a +5 battleaxe of freezing (43, 15, D) a +4 greatsling of flaming (43, 28, D) an uncursed staff of power (43, 29, D) a +2 ring of protection (44, 28, D) an uncursed ring of protection from cold (49, 0, D) a +3 rod of clouds (13/13) (49, 1, D) the Incunabulum of Captivating Venom Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Slow Hexes 2 c - Cure Poison Poison 2 d - Cause Fear Hexes 4 (49, 12, D) an uncursed ring of stealth an uncursed staff of wizardry (49, 24, D) a +0 buckler (unseen) (49, 36, D) Udorutept's Catalogue of Cankerous Flight Spells Type Level a - Repel Missiles Charms/Air 2 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Conjure Ball Lightning Conjuration/Air 6 (49, 37, D) an uncursed amulet of harm (49, 40, D) a +0 robe (50, 0, D) a +2 shortbow of freezing (50, 1, D) a fan of gales (50, 13, D) an uncursed amulet of harm (50, 24, D) a plain deck of summoning (50, 25, D) a sling bullet a +0 antimagic quarterstaff (50, 27, D) a +4 dagger of chaos (unseen) (50, 36, D) a box of beasts (50, 37, D) the cursed +1 robe "Ganitupe" {rC+++ rN++ Str-4 Stlth+} It affects your strength (-4). It renders you almost immune to cold. It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (50, 40, D) a +0 dagger a +0 robe (50, 42, D) a cursed +0 flail a +0 robe (51, 0, D) a +2 shortbow of flaming (51, 1, D) a +2 spear of flaming (51, 3, D) 5 large rocks (still there?) a large rock (still there?) (51, 12, D) a +1 rapier of draining (51, 13, D) an uncursed amulet of rage (51, 24, D) a book of Frost (51, 25, D) a fan of gales (51, 27, D) a +0 hunting sling 14 sling bullets a +0 ring mail (51, 30, D) a +1 battleaxe of chopping 2 sling bullets (51, 41, D) a +0 trident the +2 robe of Vetoraf {rElec} It insulates you from electricity. (51, 42, D) a +2 hand axe of distortion (52, 0, D) a +5 trident of protection (52, 1, D) a fan of gales (52, 8, D) a large rock (52, 12, D) an uncursed amulet of faith (52, 13, D) an uncursed staff of energy (52, 20, D) a large rock (52, 24, D) a +2 shortbow of velocity (52, 36, D) a +3 ring mail of poison resistance (52, 37, D) a +2 battleaxe of venom (52, 42, D) a +1 short sword of protection (53, 0, D) a +2 vampiric great sword (53, 1, D) the Papyrus of Unholy Boosts Spells Type Level a - Pain Necromancy 1 b - Warp Weapon Charms/Translocation 5 c - Haste Charms 6 d - Ring of Flames Charms/Fire 7 (53, 2, D) a +2 morningstar of crushing (53, 13, D) a +0 trident of freezing (53, 24, D) a crystal ball of energy (53, 30, D) a +0 long sword a +0 chain mail (53, 37, D) an uncursed staff of fire (54, 0, D) a +1 swamp dragon armour (54, 1, D) a +1 trident of flaming (54, 12, D) a +3 chain mail of cold resistance (54, 13, D) a large rock (unseen) (54, 15, D) 2 large rocks (54, 24, D) a +0 robe of positive energy (54, 36, D) a +1 shortbow of evasion (55, 0, D) a fan of gales (55, 1, D) a +2 buckler of positive energy (55, 12, D) the +8 shortbow "Sifio" {velocity, rF+ Int+3} Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from fire. (55, 13, D) a +2 chain mail of magic resistance (55, 24, D) a +4 chain mail of poison resistance (55, 28, D) the cursed +1 morningstar "Yrorhug" {crush, Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you see invisible. It has a curse placed upon it. a +3 longbow of flaming 22 arrows a +0 centaur barding (59, 37, D) an uncursed amulet of dismissal (60, 36, D) the amulet of Duudoita {Inacc rElec Dex+10} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+10). It insulates you from electricity. (60, 37, D) the +1 spear "Zakeirgh" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (61, 0, D) an uncursed staff of poison (61, 8, D) the Tome of the Helpful Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Sticky Flame Conjuration/Fire 4 e - Excruciating Wounds Charms/Necromancy 5 (61, 10, D) a +0 dire flail a +0 ring mail (61, 11, D) a +0 robe (61, 26, D) an uncursed staff of death (61, 36, D) a plain deck of wonders (61, 37, D) a +2 whip of draining (61, 41, D) a +1 scimitar of flaming (62, 0, D) the +6 great sword of Forgiveness {pain, Str+6 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It makes you more stealthy. (62, 1, D) a +2 morningstar of holy wrath (62, 8, D) an uncursed staff of poison (62, 9, D) an uncursed amulet of dismissal (62, 12, D) a +0 robe (62, 16, D) the amulet "Kaip" {Inacc rPois MR+ Str-5 Dex+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-5). It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. (62, 17, D) a +2 chain mail of magic resistance (62, 21, D) a cursed staff of air a +0 arbalest 13 bolts (62, 26, D) a +2 short sword of draining (62, 27, D) a +1 long sword of holy wrath (62, 36, D) a +3 long sword of venom (62, 37, D) a box of beasts (63, 0, D) a plain deck of wonders (63, 8, D) a +1 war axe of freezing (63, 11, D) a +0 flail a +0 animal skin (63, 16, D) an uncursed ring of magical power (63, 17, D) a +6 greatsling (63, 20, D) a +1 falchion of protection a +0 arbalest 13 bolts a +0 ring mail (63, 22, D) 5 bolts (63, 23, D) a bolt (63, 26, D) a +4 chain mail of magic resistance (63, 27, D) an uncursed staff of power (63, 36, D) a lamp of fire (63, 37, D) a +0 flail of crushing (64, 16, D) a stone of tremors (64, 17, D) a +0 war axe (64, 21, D) a +0 morningstar a +0 leather armour (64, 22, D) a +0 glaive of freezing a +0 arbalest 14 bolts a +0 chain mail (64, 26, D) a book of Unlife (64, 27, D) a plain deck of destruction (65, 26, D) a +3 leather armour of cold resistance (67, 0, D) a book of Air (67, 3, D) (unseen) (69, 0, D) a +0 troll leather armour (70, 8, D) a +3 morningstar of pain (70, 9, D) a +5 dagger of pain (70, 36, D) a +1 trident of freezing (70, 37, D) a sack of spiders (71, 8, D) a fan of gales (71, 16, D) a sack of spiders (71, 17, D) the +7 flail of Saltpetre {holy, *Noise +Rage Str+6 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It affects your intelligence (+3). It lets you go berserk. It may make noises in combat. (71, 26, D) an uncursed staff of earth (71, 27, D) the +8 rapier of Spite {flame, +Blink rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It lets you blink. a +0 robe an uncursed ring of flight (71, 28, D) a +0 mace (unseen) (71, 29, D) a +0 dagger (71, 36, D) a +1 buckler of protection (72, 8, D) the cursed +3 mace of Jick {venom, *Contam Str+2 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+2). It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (72, 9, D) a +5 broad axe of freezing (72, 16, D) an uncursed ring of poison resistance (72, 17, D) an uncursed staff of energy (72, 26, D) a +0 pair of boots of running (72, 27, D) a +0 dagger (72, 28, D) a +0 dagger a +1 robe of magic resistance (72, 30, D) a +0 dagger a +0 robe (72, 36, D) the +2 plate armour of Blue Skies {MR+} It affects your resistance to hostile enchantments. (72, 37, D) a +7 falchion of flaming (72, 40, D) a +0 trident (73, 1, D) an uncursed staff of wizardry (73, 17, D) the ring of the Cricket {*Contam Str+5 Dex+5} [ring of dexterity] It affects your strength (+5). It affects your dexterity (+5). It causes magical contamination when unequipped. (73, 22, D) a +1 vampiric hand axe (73, 26, D) a stone of tremors (73, 27, D) an uncursed ring of fire (73, 29, D) a +0 dagger (unseen) (73, 36, D) the +0 pair of boots of Space {rF+} It protects you from fire. (73, 37, D) a fan of gales (75, 1, D) a +1 buckler of cold resistance