Groucho the Dungeon (0, 50, D) a +2 ring mail of cold resistance (0, 51, D) a book of Dreams (0, 52, D) a sack of spiders (0, 55, D) a +0 robe (1, 33, D) the +1 plate armour of Grace {-Tele +Inv Dex+5 SInv} It affects your dexterity (+5). It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. (1, 34, D) a +0 short sword of electrocution (1, 39, D) +0 shadow dragon scales (1, 50, D) an uncursed staff of death (1, 52, D) a cursed +0 robe +0 storm dragon scales (1, 53, D) the +8 spear of Subterfuge {holy, +Fly rC+ Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-5). It protects you from cold. It lets you fly. (2, 14, D) a cursed staff of power (2, 15, D) an uncursed staff of fire (2, 16, D) a book of Callings (2, 32, D) a sack of spiders (2, 33, D) an uncursed amulet of regeneration (2, 34, D) a crystal ball of energy (2, 50, D) a phial of floods (2, 51, D) an uncursed staff of cold (2, 52, D) a book of Cantrips (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 15, D) a phial of floods (3, 16, D) an uncursed staff of wizardry (3, 32, D) a +2 ring mail of magic resistance (3, 33, D) a +2 glaive of protection (3, 34, D) an uncursed staff of cold (3, 50, D) an uncursed ring of protection from cold (3, 51, D) a +2 hand crossbow (3, 52, D) a cursed +0 robe (still there?) a lamp of fire (still there?) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Dreams (4, 15, D) an uncursed ring of flight (4, 16, D) a +0 double sword of holy wrath (4, 32, D) a +2 quarterstaff of protection (4, 34, D) the cursed +0 hunting sling of Foul Odors {freeze, +Inv rPois rF+ Str-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It protects you from fire. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (4, 37, D) +0 gold dragon scales (unseen) (4, 50, D) a +3 morningstar of freezing (4, 51, D) a +1 robe of magic resistance (4, 52, D) the +4 hand axe of Daczasod {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (5, 14, D) a disc of storms (5, 15, D) the +4 hunting sling of Vudeyhex {velocity, +Inv rF++} Any stone fired from it inflicts extra damage. It greatly protects you from fire. It lets you turn invisible. (5, 16, D) an uncursed staff of air (5, 32, D) a +1 leather armour of fire resistance (5, 33, D) a +2 troll leather armour (5, 34, D) the +10 broad axe "Muniawoh" {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). (5, 50, D) a crystal ball of energy (5, 51, D) a +3 scale mail of cold resistance (5, 52, D) the Incunabulum of Supportive Snow Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 a cursed staff of cold the cursed +0 steam dragon scales of the Bells {rPois Int+3} It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (6, 8, D) a +0 leather armour a +1 hunting sling a +0 short sword (6, 14, D) an uncursed staff of fire (6, 15, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (6, 16, D) the +1 chain mail of Devotion {*Drain rC++ MR+ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (6, 32, D) an uncursed staff of cold (6, 33, D) a box of beasts (6, 34, D) an uncursed amulet of guardian spirit (6, 40, D) +0 fire dragon scales (unseen) (6, 50, D) a fan of gales (6, 51, D) a +0 morningstar of venom a +0 robe (7, 14, D) a manual of Throwing the ring of Erihiceo {Ice +Blink} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you blink. an uncursed ring of positive energy a manual of Hexes a +6 rod of shadows (13/13) (7, 15, D) a +2 robe of the Archmagi (7, 16, D) a +0 long sword of flaming (7, 33, D) a box of beasts (7, 34, D) a phial of floods (7, 35, D) +0 fire dragon scales (7, 51, D) a fan of gales (8, 14, D) a +2 great mace of crushing (8, 16, D) a +2 robe of fire resistance (8, 32, D) the +9 plate armour of the Crushed Blessings {Int+4} It affects your intelligence (+4). (8, 33, D) an uncursed staff of energy (8, 34, D) an uncursed staff of fire (8, 36, D) +0 steam dragon scales (8, 50, D) the cursed +1 rapier "Fokk" {pierce, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It has a curse placed upon it. (8, 51, D) a +0 long sword of protection a +3 mace of holy wrath (8, 52, D) an uncursed amulet of rage an uncursed staff of conjuration (8, 56, D) the cursed +1 war axe of Sunlight {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. a +0 robe (9, 14, D) a +2 robe of the Archmagi (9, 15, D) an uncursed staff of summoning (9, 16, D) an uncursed ring of stealth (9, 32, D) the +2 spear of the Mosquito {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (9, 33, D) an uncursed staff of wizardry (9, 34, D) a +0 plate armour of poison resistance (9, 38, D) +0 fire dragon scales (unseen) (9, 50, D) a fan of gales (9, 51, D) a +1 helmet of intelligence (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 14, D) an uncursed ring of wizardry (10, 15, D) a crystal ball of energy (10, 16, D) a lamp of fire (10, 32, D) a book of Death (10, 34, D) a +3 long sword of holy wrath (10, 42, D) +0 fire dragon scales (10, 50, D) a +3 trident of freezing (10, 52, D) a +0 robe (still there?) a book of Air (still there?) (10, 53, D) a +0 robe (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a book of Annihilations (11, 15, D) a +4 dire flail of holy wrath (11, 16, D) a book of the Warp (11, 32, D) a crystal ball of energy (11, 33, D) a +2 ring of evasion an uncursed ring of fire (11, 34, D) a fan of gales (11, 50, D) a book of Annihilations (unseen) (11, 51, D) an uncursed ring of flight (12, 14, D) a disc of storms (12, 16, D) an uncursed staff of earth (12, 32, D) a +2 ring of dexterity (12, 34, D) an uncursed staff of death (12, 53, D) a +0 robe (unseen) (13, 32, D) a phial of floods (13, 33, D) an uncursed staff of cold (13, 34, D) a box of beasts (13, 51, D) a phial of floods (13, 52, D) an uncursed staff of cold (14, 50, D) the +7 mace "Laofihes" {venom, rC+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from cold. (14, 51, D) a +2 scale mail of cold resistance (14, 52, D) a +2 plate armour of poison resistance (14, 59, D) a sling bullet (18, 49, D) the +3 short sword of Deformation {pierce, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (18, 50, D) a +1 chain mail of magic resistance (19, 1, D) a +3 long sword of draining (19, 16, D) a +3 whip of holy wrath (19, 32, D) Sif Muna's Guide on Creative Shape Shifting Spells Type Level a - Summon Butterflies Summoning 1 b - Beastly Appendage Transmutation 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 (19, 48, D) the +10 hunting sling "Gaonoh" {freeze, rPois rC+ Dex-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from cold. It protects you from poison. (20, 0, D) a lamp of fire (20, 1, D) a +0 robe of magic resistance (20, 16, D) an uncursed staff of cold (20, 17, D) an uncursed staff of power (20, 32, D) a +0 flail of crushing (20, 48, D) a +3 scale mail of poison resistance (20, 49, D) a phial of floods (20, 50, D) a +0 robe (21, 16, D) the Catalogue of the Noxious Glacier Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Ozocubu's Refrigeration Ice 6 (21, 17, D) the Tome of the Cankerous Entourage Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Call Canine Familiar Summoning 3 d - Olgreb's Toxic Radiance Poison 4 e - Dragon's Call Summoning 9 (21, 22, D) +0 fire dragon scales (21, 32, D) a manual of Bows (21, 36, D) a +4 fustibalus of velocity (21, 37, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. an uncursed amulet of harm (21, 48, D) an uncursed ring of see invisible (21, 49, D) an uncursed staff of death (22, 6, D) a +1 scythe of slicing (22, 16, D) the Collected Works on Venom and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Fulminant Prism Conjuration/Hexes 4 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (22, 17, D) a +2 flail of protection (22, 32, D) a disc of storms (22, 34, D) a +1 scale mail of fire resistance (22, 48, D) the +2 ring mail "Fetz" {Str+3 Int+3 Dex-4 Slay+3} It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (22, 49, D) Efawer's Collected Works on Poisoning and the Rocks Spells Type Level a - Sandblast Earth 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Shatter Earth 9 (23, 1, D) a +4 arbalest of velocity (23, 2, D) a cursed staff of conjuration (23, 6, D) a +1 scythe of venom (23, 16, D) a +1 scimitar of flaming (23, 17, D) an uncursed staff of energy (23, 23, D) a +8 short sword of venom the amulet "Ekiriat" {Gourm rElec rF+ rC+ Int-4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (-4). It protects you from fire. It protects you from cold. It insulates you from electricity. (23, 34, D) a phial of floods (23, 50, D) a +0 mace (24, 0, D) a Grand Grimoire (24, 1, D) a +2 longbow of velocity (24, 7, D) a +2 hand axe of electrocution a cursed ring of loudness (24, 16, D) the cursed +1 plate armour of the Arcane {rN+ MR+ Str+2} It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, 17, D) a book of Dreams (24, 18, D) a +1 demon whip of draining (24, 24, D) a +0 great sword of flaming (24, 32, D) a +3 leather armour of fire resistance (24, 33, D) a +2 mace of protection (24, 50, D) the Reference Book on the Compass Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Lesser Beckoning Translocation 3 c - Summon Forest Summoning/Translocation 5 (24, 58, D) a +0 scimitar the +2 ring mail "Pywyh" {+Inv rF+} It protects you from fire. It lets you turn invisible. (24, 59, D) a +0 robe a +4 arbalest a +0 chain mail (25, 1, D) the ring of the Stallion {Fire rN+++ MP-9 Str+2 Dex+4} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your magic capacity (-9). 3 royal jellies a +0 trident (25, 16, D) a +1 quarterstaff of draining (25, 20, D) a +3 scimitar of flaming (25, 23, D) a +1 demon whip of draining (25, 24, D) a +3 scimitar of flaming (25, 27, D) a +1 antimagic demon whip (25, 33, D) the +5 quarterstaff of Invincibility {distort, Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). (25, 34, D) a box of beasts (25, 48, D) a +0 dagger (25, 64, D) a +0 mace a +1 scimitar of freezing a cursed +0 robe the ring "Ciri" {rPois Stlth+} [ring of stealth] It protects you from poison. It makes you more stealthy. (25, 66, D) a +0 great mace a +0 longbow of flaming a +0 chain mail a +3 ring of slaying (26, 0, D) an uncursed staff of summoning (26, 3, D) a +5 war axe of chopping (26, 16, D) an uncursed ring of resist corrosion (26, 32, D) an uncursed staff of earth (26, 33, D) an uncursed amulet of faith (26, 34, D) a +3 dagger of flaming (26, 35, D) a +0 glaive of venom a +5 quarterstaff (26, 48, D) an uncursed staff of air (26, 58, D) a +0 robe of positive energy a +0 flail of crushing (26, 62, D) a +0 broad axe a +0 robe (26, 63, D) an uncursed staff of poison (26, 64, D) a +2 robe of the Archmagi a +0 robe the +7 war axe "Zakafugg" {chop, rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. a +1 halberd a +0 robe (26, 65, D) a +2 short sword of freezing a +0 battleaxe an uncursed staff of summoning (27, -1, D) a phial of floods (27, 16, D) a book of Misfortune (27, 17, D) a book of Spatial Translocations (27, 32, D) a phial of floods (27, 38, D) the cursed +1 war axe of Zaeffaqiot {chop, MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, 40, D) the ring "Ezym" {rCorr rPois Str+2} [ring of resist corrosion] It affects your strength (+2). It protects you from poison. an uncursed ring of stealth an uncursed ring of ice a +6 ring of strength (27, 48, D) a +2 scale mail of fire resistance (27, 49, D) an uncursed staff of summoning (27, 58, D) a +0 robe (27, 61, D) a +4 dagger of speed (27, 63, D) the +11 mace of Kewischem {speed, +Blink rC+ MP+9 Dex-3} Attacks with this weapon are significantly faster. It affects your dexterity (-3). It protects you from cold. It affects your magic capacity (+9). It lets you blink. (27, 65, D) a +2 dagger of draining (27, 66, D) a cursed +0 robe (28, 16, D) an uncursed staff of summoning (28, 17, D) a +4 short sword (28, 33, D) an uncursed staff of wizardry (28, 35, D) a disc of storms the +6 trident "Eschiow" {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). an uncursed ring of magical power (28, 49, D) a +0 dagger (28, 50, D) an uncursed staff of power (28, 60, D) a +0 robe (29, 0, D) a +0 hunting sling of freezing (29, 1, D) an uncursed ring of poison resistance an uncursed amulet of magic regeneration (29, 2, D) a +3 scimitar (unseen) (29, 16, D) a crystal ball of energy (29, 17, D) a +0 whip of venom (29, 48, D) a Young Poisoner's Handbook (29, 49, D) a +3 mace of holy wrath (29, 50, D) a sack of spiders (29, 62, D) a +0 chain mail (29, 63, D) an uncursed ring of protection from fire an uncursed ring of protection from cold (30, 48, D) a book of Spatial Translocations (30, 60, D) a cursed -1 war axe a +3 glaive of venom a +1 triple crossbow of velocity a +2 robe of positive energy a cursed ring of loudness (31, 49, D) a book of the Warp (31, 50, D) a Necronomicon (31, 59, D) the +8 rapier "Woklut" {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (32, 48, D) a +3 war axe of freezing (32, 49, D) a +1 antimagic hand axe (32, 50, D) a +1 pair of boots of stealth (32, 59, D) a +4 hand axe a +1 scimitar of electrocution (32, 60, D) a +0 robe (32, 61, D) a cursed +0 chain mail (33, 48, D) a +0 dagger (33, 49, D) the +1 scale mail "Peciwo" {Int+7 Dex+2} It affects your intelligence (+7). It affects your dexterity (+2). (33, 50, D) a book of the Tempests (34, 28, D) an uncursed staff of summoning (34, 31, D) a +2 lightning rod (10/10) a +0 animal skin (34, 48, D) a +0 cloak of invisibility (34, 49, D) a manual of Polearms (34, 50, D) a phial of floods (35, 0, D) an uncursed staff of power (35, 14, D) a book of Beasts (35, 15, D) a +0 morningstar of crushing (35, 28, D) an uncursed staff of fire (35, 29, D) a +0 war axe (36, 1, D) a disc of storms (36, 15, D) the +7 plate armour "Ygokk" {rC++ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It greatly protects you from cold. (36, 28, D) an uncursed staff of energy (36, 29, D) a +6 hand axe of freezing a +0 animal skin a +1 hunting sling of flaming (36, 45, D) a +0 vampiric demon trident a +0 chain mail (37, 0, D) a book of Unlife (37, 1, D) a sack of spiders (37, 14, D) a book of Air (37, 28, D) a +1 antimagic flail (38, 0, D) a sack of spiders (38, 3, D) the cursed +1 falchion of Discretion {venom, *Corrode rPois Dex+10} It poisons the flesh of those it strikes. It affects your dexterity (+10). It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. a +0 robe (38, 14, D) Nuame's Handbook of Evil Feathers Spells Type Level a - Repel Missiles Charms/Air 2 b - Airstrike Air 4 c - Control Undead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Lightning Bolt Conjuration/Air 5 (38, 15, D) an uncursed staff of energy (38, 29, D) a +5 hunting sling of freezing (38, 31, D) a +0 longbow a +0 spear 21 arrows (38, 32, D) a +0 war axe a +0 animal skin (38, 42, D) a +0 scimitar of flaming (38, 48, D) Hitexeff's Grimoire of the Volcanoes and Moulding Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 (38, 50, D) a phial of floods (39, 0, D) the +9 great sword of Wealth {venom, -Tele Int+2 Dex+5} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+5). It prevents most forms of teleportation. (39, 4, D) the +3 demon whip of Dithmenos's Scorn {freeze, rF+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. (39, 7, D) a +0 robe a +0 robe (39, 8, D) +0 storm dragon scales (39, 15, D) a +2 long sword of holy wrath (39, 28, D) a +0 spear (39, 30, D) a +6 long sword of venom a cursed +0 animal skin (39, 31, D) an uncursed staff of cold a +0 robe (39, 34, D) a +1 spear of piercing a cursed +0 robe (39, 37, D) an arrow (39, 48, D) an uncursed ring of fire (39, 49, D) a disc of storms (39, 50, D) a +5 giant club (39, 52, D) 3 large rocks (40, 1, D) a +1 hunting sling of velocity (40, 14, D) a manual of Staves (40, 15, D) a sack of spiders (40, 29, D) a +1 vampiric dagger a +0 ring mail of fire resistance a +0 war axe (40, 51, D) a +0 arbalest a +0 rapier of protection 21 bolts (40, 54, D) 17 steel javelins a +1 spear of piercing a +0 arbalest 2 bolts (41, 0, D) an uncursed staff of wizardry (41, 1, D) a +2 arbalest of freezing (41, 3, D) a +0 flail of protection a +0 robe (41, 15, D) a +2 blowgun (41, 28, D) a fan of gales (41, 29, D) a +0 animal skin a cursed staff of power an uncursed staff of poison a +4 mace of protection (41, 44, D) a +3 scythe of protection (41, 48, D) an uncursed staff of cold (41, 49, D) a +0 leather armour (41, 50, D) a book of Enchantments (41, 51, D) a +0 leather armour a +0 vampiric spear a +0 shortbow 19 arrows a cursed ring of loudness (41, 52, D) a +0 longbow 7 poisoned javelins a +0 longbow a +0 leather armour a +0 shortbow an uncursed staff of conjuration 77 arrows a +0 longbow of freezing 3 large rocks a +0 shortbow (41, 53, D) 16 arrows (42, 0, D) a disc of storms (42, 14, D) a book of Air (42, 28, D) an uncursed ring of flight a +0 broad axe (42, 33, D) a +0 spear a +0 robe (42, 48, D) a phial of floods (42, 49, D) an uncursed staff of conjuration (42, 50, D) a +0 spear of piercing 5 large rocks a +0 leather armour 44 arrows a book of Necromancy (42, 54, D) 10 javelins a +0 shortbow a +1 chain mail of cold resistance a +2 spear of venom a +0 shortbow 11 arrows (43, 14, D) the cursed +1 flail of Kismet {speed, Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It has a curse placed upon it. (43, 15, D) a book of Unlife (43, 49, D) a box of beasts (43, 50, D) a book of Party Tricks (43, 60, D) 3 bolts (43, 61, D) a large rock (44, 28, D) a book of Clouds (44, 49, D) the amulet "Beqybly" {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). (44, 50, D) a +0 leather armour a +0 longbow a +0 leather armour a manual of Slings (44, 51, D) an uncursed ring of protection from cold 18 javelins of penetration 12 large rocks a +0 leather armour a +0 shortbow the cursed +1 robe of Ypyronil {rN+} It protects you from negative energy. It has a curse placed upon it. 27 bolts a +0 arbalest 29 arrows a +0 leather armour (44, 55, D) 101 arrows an uncursed staff of death a +0 leather armour (44, 56, D) a +0 shortbow a +0 robe of cold resistance a +0 longbow (44, 60, D) 2 large rocks 8 arrows (45, 49, D) Nicif's Papyrus of Summoning and Stolen Souls Spells Type Level a - Call Imp Summoning 2 b - Vampiric Draining Necromancy 3 c - Summon Demon Summoning 5 (45, 51, D) a +0 longbow 44 arrows a +0 leather armour an uncursed ring of see invisible (45, 53, D) a cursed -4 ring of dexterity a +3 long sword of protection a +0 morningstar of protection a +0 spear 15 javelins the +13 plate armour of the Lily {Str+2 Slay+2} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 shortbow a +0 shortbow 23 arrows (45, 59, D) a bolt 7 large rocks a steel javelin (46, 49, D) an uncursed ring of protection from cold a +0 shortbow a book of Minor Magic (46, 52, D) a +0 arbalest 12 bolts a +0 leather armour a +0 arbalest a +0 longbow a +0 morningstar of flaming (46, 56, D) 23 bolts a large rock (46, 58, D) a large rock 4 poisoned javelins 12 bolts 14 javelins a steel javelin 15 arrows (46, 59, D) a large rock 2 javelins a steel javelin a bolt 2 arrows (47, 49, D) a manual of Translocations (47, 52, D) a +2 dagger of venom a +0 spear a +0 leather armour 15 javelins a +0 longbow a +0 spear 40 arrows (47, 54, D) 39 arrows a +0 arbalest 14 bolts (47, 55, D) a +0 shortbow a +2 robe of the Archmagi (47, 59, D) a large rock a poisoned javelin (47, 60, D) a javelin of penetration 2 arrows (48, 48, D) the Handbook of Aerial Displacement Spells Type Level a - Teleport Other Translocation 3 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Controlled Blink Translocation 8 (48, 50, D) a cursed +0 leather armour a +0 arbalest (48, 51, D) 15 bolts a +0 shortbow an uncursed staff of wizardry (49, 0, D) an uncursed staff of earth (49, 1, D) a disc of storms (49, 12, D) an uncursed staff of fire (49, 24, D) an uncursed staff of death (49, 29, D) the ring of Activism {rPois rN+++ MP-9 Slay-3 Stlth+} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It renders you almost immune to negative energy. It affects your magic capacity (-9). It makes you more stealthy. the ring "Ytitrem" {rN+ EV+3 Int-5 Dex+4 Stlth+} [ring of evasion] It affects your evasion (+3). It affects your intelligence (-5). It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. a +5 ring of dexterity an uncursed ring of stealth an uncursed ring of protection from cold (49, 36, D) a +0 hand crossbow of flaming (49, 37, D) a +0 buckler of cold resistance (49, 48, D) 32 arrows Jimu's Papyrus of the Compass Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Hexes/Translocation 3 c - Force Lance Conjuration/Translocation 4 (49, 49, D) a +2 hunting sling of freezing (49, 54, D) 15 steel javelins the +9 scimitar "Jellyslayer" {vamp, Fragile rF+ rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It will be destroyed if unequipped. a large rock (49, 55, D) a cursed -1 shortbow (50, 0, D) an uncursed staff of air (50, 1, D) the Grimoire of Lucky Feathers Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Static Discharge Conjuration/Air 3 d - Lightning Bolt Conjuration/Air 5 (50, 12, D) a fan of gales (50, 24, D) the cursed +0 falchion "Denogump" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It has a curse placed upon it. (50, 36, D) a +1 hunting sling of freezing (50, 37, D) a cursed ring of loudness (50, 48, D) a +0 pair of gloves of archery (50, 49, D) a +3 spear of freezing a +0 hand crossbow of freezing (50, 51, D) a +0 arbalest a +0 short sword of holy wrath 19 bolts the ring "Okhiast" {MP+9 AC+3 Int+2} [ring of protection] It affects your AC (+3). It affects your intelligence (+2). It affects your magic capacity (+9). a +0 longbow 58 arrows a +0 leather armour a +2 halberd of venom 19 javelins of penetration a +0 leather armour (50, 52, D) the ring of Simmu {MR+ Int+2 Stlth-} [ring of loudness] It affects your intelligence (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. 2 large rocks an uncursed staff of fire a +0 shortbow 36 arrows (50, 55, D) a cursed +0 leather armour 14 javelins of penetration (51, 0, D) an uncursed staff of energy (51, 12, D) a +0 vampiric trident (51, 15, D) an uncursed ring of resist corrosion (51, 24, D) the +7 dagger "Zeasyras" {pierce, rElec MR+ Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (51, 25, D) the +8 battleaxe of Cruel Justice {chop, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. (51, 36, D) a disc of storms (51, 37, D) a fan of gales (51, 50, D) a sack of spiders (51, 54, D) a cursed -3 spear (52, 0, D) a +0 spear of freezing (52, 1, D) a +1 vampiric spear (52, 5, D) +0 shadow dragon scales (52, 12, D) an uncursed ring of see invisible (52, 13, D) a disc of storms (52, 15, D) a +0 glaive (52, 16, D) a +0 spear (52, 18, D) a +0 robe (52, 24, D) +2 ice dragon scales (52, 25, D) a phial of floods (52, 31, D) a +3 scimitar a +0 robe (52, 36, D) the +4 scale mail of Day {Str+4} It affects your strength (+4). (52, 37, D) a +3 chain mail of fire resistance (52, 39, D) an uncursed staff of cold a +0 robe (52, 40, D) a +0 robe (52, 49, D) a Grand Grimoire (52, 51, D) 4 large rocks (52, 52, D) a +0 arbalest (still there?) 4 large rocks (still there?) (52, 56, D) 18 arrows (53, 0, D) the +5 war axe "Tenoac" {elec, Str+5 Dex-2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (-2). It lets you see invisible. (53, 1, D) a +0 ring mail of cold resistance (53, 12, D) an uncursed staff of death (53, 13, D) a book of Alchemy (53, 18, D) a +0 glaive a cursed +0 robe (53, 24, D) a cursed amulet of inaccuracy (53, 36, D) the +9 dagger of Tammaz {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (53, 51, D) 5 large rocks (53, 52, D) a +2 spear of venom (still there?) 4 sling bullets (still there?) (53, 53, D) a +0 spear of piercing (unseen) (54, 1, D) the +1 chain mail of a bailey {-Cast rN+++ Dex+5} It affects your dexterity (+5). It renders you almost immune to negative energy. It prevents spellcasting. (54, 12, D) the +3 leather armour of Terror {+Blink rElec} It insulates you from electricity. It lets you blink. (54, 13, D) a lamp of fire (54, 24, D) a +0 shortbow of velocity (54, 25, D) a box of beasts (54, 36, D) the +6 dagger of Dismay {speed, MP+9 Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It affects your magic capacity (+9). (54, 50, D) a fan of gales (55, 0, D) a book of Minor Magic (55, 1, D) a +0 hand crossbow of flaming (55, 12, D) an uncursed staff of energy (55, 13, D) a +0 whip (55, 17, D) a +1 halberd of chopping a +0 robe (58, 47, D) a fan of gales (58, 48, D) the cursed +0 ring mail of Tig Tiss {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (58, 49, D) a +0 hand axe (59, 36, D) an uncursed staff of conjuration (59, 37, D) a +4 chain mail of cold resistance (59, 47, D) a +1 trident of protection (59, 48, D) a phial of floods (59, 49, D) a +0 club (59, 51, D) a +2 vampiric long sword (unseen) (60, 36, D) a +1 shortbow of freezing (60, 47, D) the Catalogue of the Cricket Spells Type Level a - Call Canine Familiar Summoning 3 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Aura of Abjuration Summoning 5 (60, 49, D) a manual of Shields (61, 0, D) a +2 morningstar of protection (61, 8, D) a +0 falchion of slicing (61, 16, D) a +3 ring mail of magic resistance (61, 26, D) a +2 hand crossbow of flaming (61, 32, D) a +0 shortbow 9 arrows (61, 36, D) a crystal ball of energy (61, 37, D) a +6 blowgun (61, 42, D) +0 shadow dragon scales (61, 47, D) a box of beasts (61, 48, D) an uncursed amulet of guardian spirit (61, 49, D) a book of Debilitation (62, -1, D) 5 sling bullets (62, 0, D) a +3 falchion of protection (62, 1, D) a +2 chain mail of fire resistance (62, 9, D) the ring "Biuner" {MR+ Dex+2 Stlth-} [ring of loudness] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (62, 17, D) a cursed staff of fire (62, 32, D) the cursed +3 battleaxe "Johuq Dibb" {speed, rPois Dex+2 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +0 shortbow 23 arrows (62, 36, D) a +3 arbalest of flaming (62, 37, D) an uncursed staff of air (62, 48, D) an uncursed staff of energy (unseen) (63, 0, D) an uncursed staff of earth (63, 8, D) a cursed ring of loudness (63, 17, D) an uncursed staff of conjuration (63, 26, D) a +3 chain mail of magic resistance (63, 31, D) a large rock a +0 trident (63, 33, D) 3 tomahawks of returning 8 large rocks 5 arrows (63, 36, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (63, 37, D) an uncursed staff of earth (63, 47, D) a book of Power (63, 48, D) the cursed +0 naga barding of Itaedoga {rF++ MR+} It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 50, D) a +0 spear a +0 robe (63, 51, D) a +0 robe (63, 61, D) a sling bullet (64, 16, D) the cursed +1 ice dragon scales "Bowneq" {+Fly rF- rC++ Stlth+} It makes you vulnerable to fire. It greatly protects you from cold. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (64, 26, D) an uncursed ring of see invisible (64, 31, D) a +3 trident of venom a +1 longbow of velocity 3 tomahawks of returning a +0 trident (64, 47, D) a fan of gales (64, 48, D) a box of beasts (64, 50, D) a +1 pair of boots of stealth (64, 52, D) a +0 flail (65, 26, D) a sack of spiders (65, 31, D) a large rock (65, 51, D) a +0 spear a +0 robe an uncursed ring of poison resistance a +0 whip a +0 robe the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (65, 57, D) a +0 flail (unseen) (65, 59, D) a +2 halberd of protection (still there?) 4 sling bullets (still there?) (66, 49, D) an uncursed staff of death (66, 50, D) a lamp of fire (66, 51, D) an uncursed staff of summoning a +0 robe a +0 battleaxe an uncursed staff of summoning (66, 58, D) a cursed -2 club (66, 59, D) a +0 halberd (unseen) (66, 65, D) a sling bullet (67, 0, D) the Compendium of Confrontation Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Freezing Cloud Conjuration/Ice/Air 6 c - Spellforged Servitor Conjuration/Summoning 7 (67, 47, D) a sack of spiders (67, 48, D) a book of Spatial Translocations (67, 50, D) an uncursed staff of air (67, 52, D) a +0 glaive a +0 shortbow of freezing a +0 robe a +5 ring of evasion the cursed +3 great sword "Xylyl" {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. It has a curse placed upon it. a +0 robe a +2 ring of dexterity (67, 57, D) a +0 robe (67, 58, D) a +0 short sword a +2 robe of magic resistance a +1 short sword of venom (68, 0, D) the cursed +1 hand crossbow of the Warrior-Mage {flame, Dex+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It has a curse placed upon it. (68, 48, D) a crystal ball of energy (68, 51, D) a +0 glaive an uncursed ring of stealth (69, 36, D) an uncursed staff of poison (69, 37, D) a +3 longbow of freezing (unseen) (69, 48, D) the cursed +0 shortbow "Ytahoz" {freeze, rElec rC- rN+ Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (69, 49, D) a +0 spear a +0 spear an uncursed staff of summoning (69, 52, D) a +0 halberd a +2 ring of protection (69, 53, D) a cursed +0 robe (70, 8, D) a +2 fustibalus of freezing (70, 9, D) a +2 scale mail of positive energy (70, 47, D) a +5 mace of holy wrath (70, 48, D) a +5 hand crossbow of flaming (70, 50, D) a +0 glaive a +0 robe (71, 7, D) a sling bullet (71, 8, D) a book of Dreams (71, 17, D) a +0 mace (71, 22, D) a +0 scimitar the +6 arbalest "Damnation" {damnation} a +0 plate armour (71, 26, D) quicksilver dragon scales (71, 27, D) a +2 leather armour of cold resistance (71, 30, D) a +0 dagger a +0 robe (71, 32, D) a +4 quarterstaff of chaos a +0 cloak (71, 49, D) a +4 ring of intelligence (71, 50, D) a +0 halberd (72, 8, D) a +2 robe of positive energy (72, 9, D) an uncursed staff of summoning (72, 17, D) a +4 plate armour of cold resistance (72, 18, D) a +0 war axe a +0 ring mail (72, 20, D) a +0 whip a +0 leather armour (72, 22, D) a +0 club a +5 blowgun (72, 27, D) a book of Flames (72, 32, D) an uncursed staff of air a +0 robe a +0 short sword (72, 36, D) a +0 flail of venom (72, 37, D) a +0 rapier of venom (still there?) a box of beasts (still there?) (72, 47, D) a +2 war axe of venom (72, 49, D) a +0 flail (73, 1, D) the amulet "Zeomnuny" {Harm *Drain Stlth+} [amulet of harm] It increases damage dealt and taken. It causes draining when unequipped. It makes you more stealthy. (73, 16, D) a sack of spiders (73, 20, D) a +0 trident a +0 leather armour (73, 22, D) a +1 flail of holy wrath (73, 26, D) an uncursed staff of air (73, 27, D) the cursed +0 ring mail of Vampiric Thralls {SInv} It lets you see invisible. It has a curse placed upon it. (73, 31, D) a cursed -2 scythe a cursed +0 robe (73, 36, D) a +4 ring of intelligence (73, 37, D) an uncursed ring of poison resistance (73, 47, D) a +0 flail of protection (73, 49, D) a fan of gales (74, 1, D) a +4 ring of dexterity (74, 31, D) a +0 trident of piercing a +0 robe (74, 47, D) a +0 trident (74, 49, D) the Papyrus of the Rocks and Unholy Arts Spells Type Level a - Sandblast Earth 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 (75, 47, D) Sif Muna's Volume of Warped Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Searing Ray Conjuration 2 d - Throw Frost Conjuration/Ice 2 e - Conjure Flame Conjuration/Fire 3 f - Bolt of Draining Conjuration/Necromancy 5 g - Freezing Cloud Conjuration/Ice/Air 6 (75, 48, D) a +4 hand axe of freezing (75, 50, D) an uncursed ring of ice an uncursed ring of protection from cold an uncursed ring of positive energy an uncursed ring of protection from fire