Groucho the Dungeon (0, 50, D) Wack's Guide on Moulding and the Traveller Spells Type Level a - Sticks to Snakes Transmutation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 (0, 51, D) the ring "Toesch" {Str-4 Int+3 Dex+7 SInv} [ring of intelligence] It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+7). It lets you see invisible. (0, 52, D) a +2 plate armour of fire resistance (1, 32, D) a book of Changes (1, 33, D) a +0 leather armour of cold resistance (1, 50, D) an uncursed staff of wizardry (1, 52, D) the +0 morningstar of Disembowelment {distort, *Noise rN++ MP+9 Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It greatly protects you from negative energy. It affects your magic capacity (+9). It may make noises in combat. It makes you more stealthy. (2, 14, D) an uncursed ring of resist corrosion (2, 15, D) an uncursed staff of death (2, 16, D) a +2 hand crossbow of velocity (2, 32, D) an uncursed staff of cold (2, 33, D) a cursed -2 ring of intelligence (2, 34, D) a box of beasts (2, 50, D) an uncursed ring of fire (2, 51, D) an uncursed staff of power (2, 53, D) a +0 chain mail (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +5 hand axe of flaming (3, 16, D) a +3 ring of dexterity an uncursed staff of air (3, 32, D) a +1 ring of evasion (3, 33, D) a crystal ball of energy (3, 34, D) a +2 shortbow of freezing (3, 41, D) a +0 flail (unseen) (3, 50, D) a fan of gales (3, 51, D) a book of Conjurations (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the Almanac of Earthen Augmentations Spells Type Level a - Sandblast Earth 1 b - Shroud of Golubria Charms/Translocation 2 c - Repel Missiles Charms/Air 2 d - Passwall Transmutation/Earth 2 e - Regeneration Charms/Necromancy 3 f - Bolt of Magma Conjuration/Fire/Earth 5 g - Lee's Rapid Deconstruction Earth 5 (4, 15, D) a fan of gales (4, 32, D) a +6 rod of clouds (14/14) a cursed staff of energy the Reference Book on Supportive Augmentations Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Deflect Missiles Charms/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (4, 33, D) an uncursed staff of earth (4, 50, D) an uncursed staff of conjuration (4, 51, D) a book of Burglary (4, 52, D) a +1 demon whip a cursed staff of power (5, 14, D) an uncursed staff of poison (5, 15, D) an uncursed staff of power (5, 16, D) a Necronomicon (5, 25, D) a +0 trident (5, 32, D) a +2 plate armour of magic resistance (5, 34, D) a book of Fire (5, 51, D) a +2 demon whip of electrocution (5, 58, D) a +4 scythe of venom (6, 14, D) the ring of Duffuges {rCorr Str+3} [ring of resist corrosion] It affects your strength (+3). (6, 15, D) the Collected Works on the Destructive Oath Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Tukima's Dance Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 (6, 32, D) a +3 flail of protection (6, 50, D) a Fen Folio (6, 51, D) an uncursed amulet of the gourmand (6, 52, D) the amulet "Fuporeic" {Inacc Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). an uncursed ring of wizardry a +6 ring of strength a +6 ring of strength the amulet of the Crown {Spirit rPois rF- rC+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. the amulet "Fuwid" {Harm *Drain Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It causes draining when unequipped. a manual of Staves a +2 shortbow of velocity (7, 14, D) a +3 mace of venom (7, 15, D) a book of Flames a disc of storms (7, 21, D) a +2 bardiche of venom a +3 plate armour of magic resistance (7, 32, D) a book of Clouds (7, 33, D) a +1 leather armour of fire resistance (7, 34, D) a +6 scythe of slicing (7, 50, D) an uncursed staff of fire (7, 52, D) a Necronomicon (8, 1, D) a +0 war axe (8, 14, D) a +0 war axe of venom (8, 15, D) a +5 vampiric glaive a disc of storms (8, 32, D) a +1 vampiric long sword the +3 ring mail of Engehu {rN+} It protects you from negative energy. (8, 50, D) a +4 mace of protection (8, 51, D) an uncursed staff of earth (8, 52, D) an uncursed staff of wizardry (8, 53, D) a +4 scythe of slicing (9, 15, D) a +4 lightning rod (11/11) (9, 16, D) a +4 rod of clouds (11/11) (9, 33, D) a +1 glaive of chopping a +1 scythe of distortion a box of beasts the cursed +0 chain mail of Sin {rCorr} It protects you from acid and corrosion. It has a curse placed upon it. an uncursed staff of cold (9, 39, D) a +0 battleaxe (9, 41, D) a +8 antimagic scythe (9, 50, D) the +8 whip of Fedhas's Approval {speed, rElec SInv} Attacks with this weapon are significantly faster. It insulates you from electricity. It lets you see invisible. (9, 51, D) a sack of spiders (9, 52, D) a +4 blowgun (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +1 ring mail of Haongur {*Drain rElec rPois SInv} It insulates you from electricity. It protects you from poison. It lets you see invisible. It causes draining when unequipped. (10, 15, D) a +2 great mace of crushing (10, 32, D) an uncursed staff of conjuration (10, 33, D) the cursed -3 helmet of Soniomuk {rN+ rCorr Int+4} It affects your intelligence (+4). It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (10, 35, D) a +2 ring of strength a cursed ring of loudness the +3 hunting sling of Laceration {freeze, Str+3 Int-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-2). (10, 37, D) a +0 scythe of slicing (10, 50, D) a Fen Folio (10, 52, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a lamp of fire (11, 15, D) a +1 short sword of draining a book of Annihilations (11, 16, D) the ring "Aheug" {rF+ MR+ Str-3 Dex+8 Stlth+} [ring of protection from magic] It affects your strength (-3). It affects your dexterity (+8). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (11, 19, D) a +0 halberd a +0 scale mail (11, 32, D) a book of Summonings (11, 33, D) an uncursed staff of death the Guide on Dark Creation Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Aura of Abjuration Summoning 5 (11, 50, D) a +4 vampiric morningstar (11, 51, D) a book of Annihilations (12, 15, D) the ring "Cimmoiku" {rPois Dex+3} [ring of dexterity] It affects your dexterity (+3). It protects you from poison. (12, 32, D) a +1 short sword of speed an uncursed staff of cold (12, 36, D) a +1 scythe of venom (12, 51, D) a +2 broad axe of pain an uncursed staff of power (13, 15, D) a disc of storms (13, 32, D) a box of beasts (13, 33, D) a +3 ring of strength (13, 34, D) the amulet of Luowut {Harm *Drain rElec Int+3 Dex+3} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It causes draining when unequipped. (13, 50, D) a +3 plate armour of cold resistance (13, 51, D) a box of beasts (14, 50, D) a box of beasts (14, 51, D) a +0 robe (14, 52, D) a book of the Warp (18, 49, D) an uncursed staff of death (18, 50, D) a sack of spiders (19, 0, D) a +1 chain mail of poison resistance (19, 1, D) a book of Geomancy (19, 16, D) an uncursed amulet of magic regeneration (19, 17, D) an uncursed staff of summoning (19, 32, D) a +3 trident of piercing (19, 33, D) a +2 hand crossbow of flaming (19, 48, D) a sack of spiders (19, 49, D) a +5 quarterstaff of protection (20, 0, D) a +2 robe of resistance (20, 1, D) a sack of spiders (20, 16, D) a +0 buckler of protection (20, 17, D) the cursed +1 ring mail of Kaohuon {rC++ MR- Int+2 SInv} It affects your intelligence (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (20, 32, D) a +6 morningstar of protection (20, 33, D) an uncursed staff of cold (20, 48, D) an uncursed staff of energy (20, 49, D) an uncursed staff of cold (20, 50, D) a fan of gales (21, 0, D) a sack of spiders (21, 1, D) an uncursed staff of poison (21, 17, D) a book of Callings (21, 24, D) a +2 demon whip of venom (21, 32, D) a fan of gales (21, 33, D) the +9 demon blade of Linearity {freeze, *Noise rElec rC+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It may make noises in combat. a +2 robe of magic resistance (still there?) (21, 34, D) a +2 flail of crushing (still there?) a book of the Tempests (still there?) (21, 48, D) a book of the Earth (21, 49, D) a lamp of fire (21, 50, D) a +2 war axe of draining (22, 0, D) a +4 rapier of flaming (22, 1, D) the amulet "Folenk" {+Rage rElec} [amulet of rage] It insulates you from electricity. It lets you go berserk. (22, 17, D) the +9 rapier "Dragonbane" {pierce, rPois Str+3 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-5). It protects you from poison. (22, 18, D) an uncursed ring of protection from cold (22, 32, D) a sack of spiders (22, 48, D) a lamp of fire (22, 50, D) a crystal ball of energy (23, 0, D) a phial of floods (23, 1, D) the +1 plate armour "Ginysuaw" {Str+8 Int-3 Dex+2} It affects your strength (+8). It affects your intelligence (-3). It affects your dexterity (+2). (23, 16, D) the cursed +0 scale mail of the Evening {+Inv rPois MR+ Dex-2} It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (23, 18, D) a +1 broad axe of chopping (23, 32, D) a phial of floods (23, 33, D) the Handbook of Lightness and Darkness Spells Type Level a - Swiftness Charms/Air 2 b - Sublimation of Blood Necromancy 2 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Draining Conjuration/Necromancy 5 a lamp of fire (23, 35, D) quicksilver dragon scales (23, 48, D) a book of Beasts (23, 49, D) a +0 dagger (23, 62, D) a +0 robe a +0 dagger a +0 robe (24, 0, D) the +1 robe "Cuullytu" {rC- Dex+5} It affects your dexterity (+5). It makes you vulnerable to cold. (24, 1, D) an uncursed amulet of the gourmand (24, 16, D) a +0 great mace of holy wrath (24, 17, D) a disc of storms (24, 18, D) an uncursed staff of earth (24, 22, D) a +3 scimitar of flaming (24, 25, D) a +0 demon whip (24, 32, D) a +3 battleaxe of flaming (24, 38, D) a +4 scimitar of flaming (24, 48, D) a +0 vampiric battleaxe (24, 50, D) a crystal ball of energy (24, 63, D) a +3 glaive of venom a +0 robe an uncursed amulet of harm (25, 0, D) a book of Cantrips (25, 1, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (25, 16, D) a +2 shortbow of freezing (25, 18, D) a +1 scimitar of flaming (25, 22, D) a +2 scimitar of flaming (25, 25, D) a +0 antimagic demon whip (25, 32, D) a +1 dagger of venom a +4 war axe of freezing (25, 33, D) a book of Air (25, 34, D) an uncursed ring of fire (25, 62, D) a +0 robe (25, 63, D) a +0 halberd a +0 dagger (25, 64, D) a +9 rod of clouds (14/14) the cursed +0 leather armour of Hide-and-Seek {*Contam rC+ Dex+10 SInv} It affects your dexterity (+10). It protects you from cold. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (26, 0, D) an uncursed staff of death (26, 16, D) a book of Cantrips (26, 17, D) a +3 ring mail of cold resistance (26, 22, D) a +8 flail a +0 scimitar of flaming (26, 32, D) a book of Callings (26, 33, D) an uncursed staff of power a sack of spiders (26, 34, D) a +2 vampiric great sword (26, 50, D) Sif Muna's Reference Book on Clay and Sinister Secrets Spells Type Level a - Sandblast Earth 1 b - Animate Skeleton Necromancy 1 c - Leda's Liquefaction Hexes/Earth 4 d - Agony Necromancy 5 (26, 59, D) a +3 glaive an uncursed staff of wizardry the +1 great mace of Supply {flame, MR++ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +5 great sword a +0 robe of magic resistance (26, 63, D) a cursed -3 trident (26, 64, D) a +3 lightning rod (13/13) a +0 chain mail (26, 65, D) a +0 flail a +0 robe a cursed +0 short sword a +0 robe a +2 great mace of protection a +0 robe (27, 0, D) an uncursed ring of protection from cold (27, 1, D) a lamp of fire (27, 16, D) a book of Transfigurations (27, 17, D) a +2 hand axe of distortion (27, 23, D) the +7 great sword of Havoc {elec, rC+ Dex+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+8). It protects you from cold. (27, 36, D) an uncursed ring of ice (27, 48, D) a +2 mace of protection (27, 57, D) a +0 robe a +5 battleaxe of freezing a +0 robe (28, 0, D) the cursed +0 scale mail of Anicwiuf {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (28, 1, D) a book of Maledictions (28, 17, D) a +1 great sword of flaming (28, 49, D) a +0 dagger (28, 50, D) a phial of floods (28, 59, D) a +0 dagger a +0 robe (28, 62, D) a +0 plate armour the cursed +0 demon whip of Courage {flame, +Fly SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It lets you fly. It makes you more stealthy. It has a curse placed upon it. a +0 robe (28, 64, D) a +2 chain mail of poison resistance a +2 antimagic halberd a +5 arbalest of flaming a +0 robe (28, 65, D) a cursed +0 great sword a +0 plate armour a cursed +0 falchion a +1 plate armour of magic resistance (28, 66, D) a +0 battleaxe a +3 chain mail an uncursed ring of poison resistance (29, 0, D) the Incunabulum of Freezing Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Freezing Cloud Conjuration/Ice/Air 6 (29, 1, D) a +2 rod of clouds (11/11) (29, 16, D) a crystal ball of energy (29, 17, D) a +0 quarterstaff of protection (29, 33, D) a fan of gales (29, 37, D) a +0 scimitar of flaming (29, 48, D) a disc of storms (29, 49, D) an uncursed staff of summoning (29, 59, D) the +8 demon whip of Fefewom {freeze, +Blink Int+2 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (-3). It lets you blink. (29, 61, D) an uncursed ring of flight (29, 62, D) a +3 ring mail of fire resistance (30, 32, D) a book of Air (30, 50, D) a +0 spear (30, 64, D) the +6 scimitar "Adeaxom" {slice, rN+ MR++ Str+2 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (31, 48, D) a +0 scythe of venom (31, 49, D) a book of Annihilations (31, 50, D) a +0 dagger (32, 48, D) a crystal ball of energy (32, 49, D) the +8 double sword "Sewkeoq" {venom, rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. (32, 50, D) an uncursed staff of conjuration (33, 48, D) an uncursed staff of death (33, 49, D) an uncursed staff of conjuration (34, 28, D) a crystal ball of energy (34, 48, D) a +2 vampiric morningstar (34, 49, D) a box of beasts (34, 50, D) a +0 long sword (35, 0, D) a fan of gales (35, 14, D) a +2 flail of protection (35, 28, D) a +3 plate armour of cold resistance (36, 0, D) an uncursed staff of fire (36, 1, D) an uncursed staff of death (36, 15, D) an uncursed staff of wizardry (36, 28, D) a +0 dagger (unseen) (37, 0, D) a +2 eveningstar of freezing (37, 1, D) a +0 falchion of holy wrath (37, 14, D) a +2 glaive of protection (37, 15, D) the +10 hand crossbow "Waso" {elec, rF+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. (37, 17, D) a +1 buckler of protection (unseen) (37, 28, D) a phial of floods (37, 29, D) the cursed +1 scimitar of Wuenia {freeze, +Inv MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (37, 33, D) a +0 robe (38, 0, D) a +3 leather armour of fire resistance (38, 1, D) a +5 ring of dexterity (38, 14, D) a +2 scale mail of magic resistance (38, 15, D) a disc of storms (38, 18, D) a +0 robe (38, 28, D) a book of Geomancy (38, 33, D) a cursed +0 dagger a +0 robe a +0 dagger (38, 34, D) a +0 robe (38, 35, D) a +0 battleaxe a +0 robe (38, 36, D) a +3 scimitar of flaming a +0 robe (38, 37, D) the +6 hand axe of Success {venom, rN+ MR+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (38, 49, D) a +5 rod of clouds (9/9) a +0 rapier (39, 0, D) an uncursed staff of death (39, 1, D) a +2 arbalest of freezing (39, 14, D) a +2 short sword of draining (39, 15, D) a +4 shortbow (39, 33, D) a +0 dagger a +0 robe (40, 0, D) a +4 ring of protection (40, 1, D) a +1 bardiche of chopping (40, 15, D) a book of Battle (40, 28, D) a +0 war axe (unseen) (40, 29, D) a +0 falchion of freezing (40, 35, D) an uncursed staff of cold a +0 robe a +0 robe a +0 dagger a +0 robe (40, 43, D) a +0 demon trident of electrocution a +0 ring mail (40, 47, D) a phial of floods (40, 48, D) an uncursed staff of wizardry (40, 49, D) a +0 leather armour a +0 rapier a +3 scimitar of slicing a +0 leather armour (40, 50, D) a +0 shortbow a +0 scimitar 15 arrows an uncursed amulet of rage (40, 51, D) a +0 rapier a Young Poisoner's Handbook (41, 0, D) a book of the Warp (41, 1, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (41, 14, D) an uncursed ring of protection from magic a +4 rod of inaccuracy (12/12) a +4 ring of evasion a +6 ring of dexterity an uncursed ring of stealth an uncursed ring of fire an uncursed ring of positive energy (41, 15, D) a +0 falchion of holy wrath (41, 28, D) a book of Transfigurations (41, 29, D) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (41, 33, D) an uncursed ring of fire a +0 mace (41, 36, D) a +0 robe (unseen) (41, 42, D) a +4 scale mail (41, 43, D) a +0 trident (41, 49, D) a +2 morningstar of protection a +0 battleaxe of electrocution the +8 hunting sling of Hiricasch {venom, *Drain +Inv Str+7 Int-3} It poisons the ammo it fires. It affects your strength (+7). It affects your intelligence (-3). It lets you turn invisible. It causes draining when unequipped. (41, 50, D) a +4 scythe (41, 51, D) a +0 longbow 38 arrows a +0 leather armour (42, 0, D) a book of Frost (42, 14, D) a +2 hand axe of freezing (42, 15, D) the Catalogue of the Alphagorgon Spells Type Level a - Lesser Beckoning Translocation 3 b - Portal Projectile Translocation 3 c - Summon Forest Summoning/Translocation 5 d - Controlled Blink Translocation 8 (42, 48, D) the ring "Rehuxkid" {rPois Str+6} [ring of poison resistance] It affects your strength (+6). It protects you from poison. an uncursed staff of earth (42, 49, D) a +0 rapier a +0 short sword a +1 troll leather armour a +2 longbow of freezing 42 arrows a +0 leather armour a +3 plate armour of cold resistance (42, 51, D) a +0 dagger (43, 14, D) a +0 dagger of venom (43, 15, D) an uncursed staff of poison (43, 28, D) the cursed +0 ring mail of Courage {+Inv rN++ Regen+ Int-3} It affects your intelligence (-3). It greatly protects you from negative energy. It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. (43, 29, D) a disc of storms (43, 48, D) a +0 dagger a fan of gales (43, 54, D) a +0 long sword (44, 28, D) a +2 dagger (44, 43, D) a +1 demon trident of venom (44, 48, D) a +0 robe a crystal ball of energy a +2 scimitar of holy wrath (44, 49, D) the amulet of Xom's Sleight of Hands {+Fly Regen+} [amulet of regeneration] It lets you fly. It increases your rate of regeneration. a potion of might 13 arrows a cursed -2 ring of evasion a +0 dagger a +1 long sword of draining (44, 50, D) a cursed +0 scimitar a +0 chain mail a +0 longbow 40 arrows a +0 leather armour a +0 arbalest of velocity a crystal ball of energy (44, 51, D) a +0 shortbow a +2 scimitar of freezing (44, 52, D) a +0 shortbow a +0 dagger 11 arrows a +0 leather armour (45, 51, D) a +0 rapier a +0 rapier a +0 leather armour a +2 scimitar of slicing (45, 52, D) the +7 hand axe "Piwearch" {holy, MR- Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It affects your resistance to hostile enchantments. (45, 53, D) a +0 antimagic short sword (45, 54, D) a +3 dagger a +0 shortbow 18 arrows a +0 leather armour (46, 50, D) a +0 ring mail of positive energy a +0 shortbow a +1 war axe of draining the +5 rapier "Hellblazer" {pierce, *Drain Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It causes draining when unequipped. (46, 52, D) a +0 rapier a +0 rapier a +0 leather armour (46, 53, D) a wand of heal wounds (0/9) 2 arrows (47, 51, D) a +0 long sword 32 arrows a cursed +0 longbow a manual of Axes (47, 52, D) a +0 rapier a +0 rapier the cursed +0 plate armour of Maqun {+Inv} It lets you turn invisible. It has a curse placed upon it. a +0 scimitar (48, 38, D) a +0 quarterstaff a +0 hunting sling 17 stones (48, 48, D) the ring "Unluibb" {rN+ Int+4} [ring of intelligence] It affects your intelligence (+4). It protects you from negative energy. an uncursed ring of wizardry a sack of spiders a +0 short sword 15 arrows a +0 long sword a cursed +0 leather armour a +5 scimitar of holy wrath (48, 51, D) a +0 leather armour a cursed ring of loudness a +0 long sword a +2 great sword of flaming a +0 leather armour a +0 longbow a book of Spatial Translocations a +0 short sword a +0 short sword a +3 chain mail of fire resistance a +0 leather armour a +2 leather armour of magic resistance 48 arrows a phial of floods (48, 54, D) a +0 long sword (49, 0, D) a +1 dagger of electrocution (49, 1, D) a +1 hunting sling of freezing (49, 12, D) a book of Flames (49, 13, D) a +0 arbalest 18 bolts (49, 37, D) a +4 arbalest of freezing Daiqyp's Volume of Earthen Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 d - Hydra Form Transmutation 6 (49, 49, D) an uncursed ring of flight a +0 dagger the cursed +0 robe of Supple Strength {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. a +0 scale mail a +0 hunting sling of velocity (49, 54, D) a +0 rapier (50, 0, D) a +2 spear of flaming (50, 6, D) a +0 trident a +0 robe (50, 12, D) a book of Fire (50, 13, D) a book of Conjurations (50, 14, D) a +0 long sword (50, 15, D) a +2 war axe a +2 great sword a +0 chain mail (50, 16, D) a +0 battleaxe a +0 chain mail (50, 24, D) a +1 ring of evasion a manual of Crossbows a +3 ring mail of fire resistance (50, 36, D) an uncursed staff of wizardry (50, 51, D) a +0 leather armour a +2 short sword of venom a +0 leather armour a +0 ring mail a +0 long sword a +0 leather armour 11 arrows a cursed staff of air a +0 short sword a +0 scale mail a +0 shortbow (51, 0, D) a phial of floods (51, 13, D) a +1 short sword of venom a +0 long sword a +0 chain mail (51, 16, D) a +2 ring of dexterity (51, 24, D) a cursed -2 ring of strength (51, 37, D) an uncursed ring of magical power a +0 spear of flaming (51, 39, D) a cursed +0 robe a +0 flail a cursed +0 animal skin (51, 49, D) a +0 long sword a +5 rod of clouds (14/14) an uncursed staff of power a +0 long sword a +0 scimitar a +0 buckler a +3 ring mail of fire resistance a +0 rapier a +0 glaive of distortion a +0 longbow 36 arrows a +0 leather armour a +6 falchion of distortion (52, 0, D) an uncursed staff of cold (52, 1, D) a crystal ball of energy (52, 3, D) a +0 spear (52, 4, D) a +2 trident of venom a +0 robe (52, 5, D) a +0 trident (52, 8, D) 2 silver tomahawks (52, 9, D) 2 silver tomahawks (52, 12, D) a sack of spiders (52, 13, D) a +0 chain mail a +2 shield (52, 17, D) a +0 chain mail (52, 19, D) a bolt (52, 20, D) a large rock (52, 24, D) a +1 large shield of protection (52, 25, D) a +0 chain mail of poison resistance a +3 dagger of speed (52, 36, D) a book of Unlife (52, 51, D) a book of Beasts a +0 dagger a +0 long sword a +0 leather armour a +0 short sword (52, 53, D) a +0 rapier (53, 0, D) an uncursed staff of earth (53, 2, D) a +0 spear (53, 5, D) a +3 rapier of draining a cursed +0 robe (53, 6, D) a +2 trident of flaming a +1 chain mail of fire resistance a +1 trident of flaming a +0 robe (53, 12, D) the Compendium of Doomed Transformation Spells Type Level a - Pain Necromancy 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Agony Necromancy 5 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (53, 14, D) a +0 great mace 3 large rocks a +0 great sword a +0 chain mail (53, 16, D) a +0 chain mail a +0 battleaxe a +0 plate armour (53, 17, D) a +0 chain mail a +2 battleaxe (53, 24, D) a +2 long sword of freezing (53, 29, D) a cursed +0 spear (unseen) (53, 36, D) an uncursed staff of conjuration (53, 37, D) 16 stones a +0 club a +0 pair of gloves of archery (53, 38, D) a +0 hunting sling (53, 51, D) a +0 buckler (unseen) (54, 0, D) a book of the Sky (54, 1, D) a lamp of fire (54, 12, D) a phial of floods a +0 battleaxe a phial of floods a +3 hunting sling of flaming (54, 15, D) a +0 halberd of venom a +0 chain mail (54, 25, D) a +0 triple crossbow of flaming (54, 26, D) a +0 robe (unseen) (54, 36, D) the +9 halberd "Yrabufye" {chop, rC++ Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from cold. It makes you more stealthy. (54, 47, D) a +0 leather armour (unseen) (54, 48, D) a +1 leather armour of fire resistance (unseen) (54, 49, D) a +0 short sword (54, 50, D) a +0 fustibalus of flaming (54, 51, D) a +0 leather armour (55, 12, D) a disc of storms (55, 24, D) an uncursed ring of wizardry an uncursed ring of protection from fire an uncursed ring of fire a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a manual of Slings (56, 2, D) a +0 robe (56, 4, D) a +0 rapier (58, 47, D) an uncursed amulet of magic regeneration (58, 48, D) the +11 spear of the Other Side {pain, +Blink} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you blink. (58, 49, D) a +3 hand axe of venom (59, 35, D) an uncursed staff of cold (59, 36, D) a +1 hand crossbow of velocity a cursed staff of earth (59, 47, D) a +0 helmet of intelligence (59, 50, D) a +0 large shield (60, 38, D) a phial of floods (60, 47, D) a lamp of fire (60, 49, D) the +2 flail of Disgust {crush, Fragile Int+5 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+2). It will be destroyed if unequipped. (60, 52, D) a +0 robe (61, 0, D) a disc of storms (61, 3, D) a +0 long sword a +0 leather armour a -3 shortbow a +0 dagger 19 arrows a +0 leather armour (61, 8, D) an uncursed staff of wizardry (61, 16, D) a sack of spiders (61, 19, D) a +0 long sword (61, 26, D) a +4 long sword of protection (61, 48, D) the ring "Xeqapride" {+Fly Int+3} [ring of intelligence] It affects your intelligence (+3). It lets you fly. a +3 ring of intelligence the ring "Woypsanu" {rN+ Str-4 Int+3 SInv} [ring of see invisible] It affects your strength (-4). It affects your intelligence (+3). It protects you from negative energy. It lets you see invisible. the ring of Okawaru's Fury {Wiz rElec MR+ Dex-3 SInv} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Kic Byrch" {MR+ SInv} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of ice the ring "Erefixuc" {rCorr rN+ Dex+5} [ring of resist corrosion] It affects your dexterity (+5). It protects you from negative energy. a cursed +2 ring of protection the amulet of Apoutuhi {Gourm rElec rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It protects you from negative energy. a book of the Sky (61, 49, D) a +4 scimitar of holy wrath a +4 scimitar of holy wrath a disc of storms (61, 50, D) a +2 long sword of holy wrath the +6 large shield of the Kangaroo {rPois} It protects you from poison. (61, 53, D) a +3 whip of holy wrath (unseen) (62, 3, D) an arrow (62, 4, D) 2 arrows (62, 5, D) an arrow (62, 9, D) an uncursed amulet of harm (62, 16, D) an uncursed staff of cold (62, 26, D) a +2 halberd of flaming (62, 27, D) a book of Necromancy (62, 36, D) a +0 vampiric glaive (62, 37, D) the +8 plate armour of Liberalism {rPois rCorr} It protects you from poison. It protects you from acid and corrosion. a +1 quarterstaff of crushing (62, 38, D) a +1 dagger of pain (62, 47, D) the Grimoire of Unstable Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Sticks to Snakes Transmutation 2 d - Inner Flame Hexes/Fire 3 e - Statue Form Transmutation/Earth 6 (62, 48, D) a book of Callings (62, 49, D) a +0 large shield an uncursed staff of summoning an uncursed ring of protection from fire (62, 54, D) a +0 robe (63, 0, D) an uncursed staff of fire (63, 1, D) a -3 dagger a +0 shortbow 12 arrows a +0 leather armour (63, 8, D) a +4 spear of pain (63, 11, D) the +1 quarterstaff of Certain Death {speed, rElec Str+4 Int+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. (63, 16, D) a +5 short sword of protection (63, 17, D) the +6 dagger of Sinyenuty {venom, rC++ Str+3 Int-4 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+3). It greatly protects you from cold. a +0 leather armour a +0 long sword of flaming (63, 18, D) a +0 long sword (63, 26, D) a cursed ring of loudness (63, 36, D) a phial of floods (63, 37, D) the cursed +0 chain mail of the First Cities {*Contam Str+8 Dex+4 Slay+2} It affects your strength (+8). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes magical contamination when unequipped. It has a curse placed upon it. (63, 47, D) a cursed staff of death (63, 48, D) a +1 rapier of flaming (64, 16, D) a +2 leather armour of poison resistance (64, 17, D) a +0 buckler (64, 19, D) a +2 battleaxe of freezing (64, 26, D) an uncursed staff of earth the cursed +1 leather armour of the Ward {rN+ Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (64, 47, D) an uncursed staff of cold (64, 48, D) a +2 whip of holy wrath (64, 49, D) a +4 war axe of venom (64, 50, D) a +2 antimagic quarterstaff a +0 falchion of holy wrath (65, 26, D) a Grand Grimoire (65, 47, D) a +5 rod of clouds (13/13) (65, 48, D) an uncursed staff of cold (65, 49, D) the amulet "Kumets" {Harm *Drain Int+4 Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your dexterity (+2). It causes draining when unequipped. a +3 halberd of freezing a +0 large shield a +5 long sword of holy wrath a box of beasts (65, 54, D) a +3 falchion of flaming (unseen) (65, 56, D) a +1 whip of holy wrath (unseen) (66, 48, D) a +0 robe (66, 49, D) a +4 blowgun a +1 short sword of electrocution a +4 scimitar of holy wrath a +0 large shield an uncursed ring of protection from fire (66, 53, D) a +0 falchion of flaming (unseen) (66, 55, D) 6 stones a +4 scimitar of holy wrath a +0 large shield (66, 56, D) 3 stones (67, 0, D) an uncursed ring of poison resistance (67, 1, D) a cursed -3 trident (67, 47, D) a +1 leather armour of cold resistance (67, 48, D) +0 pearl dragon scales a box of beasts (67, 51, D) the ring of Kerghu {rPois rF+ SInv Stlth+} [ring of poison resistance] It protects you from fire. It protects you from poison. It lets you see invisible. It makes you more stealthy. (67, 52, D) a +0 long sword of flaming (unseen) (67, 54, D) a +1 falchion of flaming a +0 hunting sling 18 stones a cursed +0 robe a +0 buckler (67, 55, D) a +2 scimitar of holy wrath the cursed +1 robe of a treasure trove {*Slow rC+ rN+ Int+3} It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. a +0 large shield a +1 great sword of holy wrath a +0 robe (68, 0, D) a lamp of fire (68, 1, D) a +0 trident (68, 2, D) a +0 trident (68, 4, D) a throwing net (68, 5, D) a throwing net (68, 48, D) the ring of Tainouta {EV+2 SInv} [ring of evasion] It affects your evasion (+2). It lets you see invisible. (68, 49, D) a +0 flail of holy wrath a +0 robe a +2 whip of holy wrath (68, 55, D) a +2 whip of holy wrath a +0 robe a +0 robe (69, 10, D) a +0 trident a throwing net (69, 36, D) an uncursed amulet of rage (69, 48, D) the Guide on Ignition and Beguiling Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 d - Silence Hexes/Air 5 (69, 49, D) a +2 whip of holy wrath a +0 robe the ring "Ymaesuq" {+Fly Str+3 Int+4} [ring of flight] It affects your strength (+3). It affects your intelligence (+4). It lets you fly. a Young Poisoner's Handbook (69, 50, D) a +0 robe a +3 whip of holy wrath a +3 sacred scourge of holy wrath a +0 robe (69, 53, D) a +1 whip of holy wrath a +0 robe a +2 ring of evasion (70, 9, D) +0 gold dragon scales (70, 10, D) a +0 trident (70, 18, D) a +0 shortbow an arrow (70, 36, D) an uncursed ring of protection from magic (70, 37, D) a Fen Folio (70, 48, D) a +2 long sword of holy wrath the +0 plate armour "Curph" {Dex+6} It affects your dexterity (+6). a +0 large shield an uncursed amulet of magic regeneration (70, 49, D) a +3 scimitar of holy wrath a +2 large shield a book of Unlife (70, 51, D) a +4 long sword of holy wrath a cursed +0 large shield (70, 55, D) a +3 whip of holy wrath (71, 8, D) a lamp of fire (71, 9, D) a cursed +0 trident 6 tomahawks (71, 10, D) a +0 trident (71, 13, D) a throwing net (71, 16, D) a disc of storms (71, 17, D) a +2 shortbow of freezing 6 arrows a sack of spiders (71, 26, D) a disc of storms (71, 27, D) a +0 morningstar of holy wrath (71, 36, D) a +2 robe of the Archmagi the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (71, 37, D) a +1 rapier of venom (71, 47, D) an uncursed staff of conjuration (71, 48, D) a +0 falchion of slicing (71, 49, D) a +3 scimitar of holy wrath a +0 large shield an uncursed staff of earth (72, 8, D) +1 mottled dragon scales (72, 9, D) a book of Ice (72, 10, D) a +0 trident (72, 16, D) a +3 scale mail of fire resistance (72, 17, D) a +0 shield a +0 scale mail 3 large rocks a +2 hand crossbow of velocity (72, 20, D) an arrow (72, 23, D) 2 large rocks 13 arrows (72, 26, D) an uncursed staff of earth (72, 27, D) a +3 chain mail of cold resistance (72, 36, D) a book of Changes (72, 47, D) a book of Spatial Translocations (72, 49, D) an uncursed staff of energy (72, 50, D) a +5 long sword of holy wrath a +1 bardiche of chopping a +0 hunting sling 11 stones the cursed +0 leather armour of Masochism {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (73, 1, D) a +3 plate armour of poison resistance (73, 17, D) 3 large rocks (73, 19, D) a +0 shortbow (unseen) (73, 21, D) an arrow (73, 22, D) an arrow (73, 26, D) a +2 glaive of flaming (73, 27, D) an uncursed staff of death (73, 37, D) a fan of gales (73, 49, D) the +7 hand axe "Hom Emme" {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (73, 50, D) a +0 large shield (73, 51, D) a +0 robe of magic resistance (74, 17, D) a +0 shortbow (unseen) (74, 47, D) an uncursed amulet of harm (74, 48, D) a +0 robe (75, 47, D) a +4 arbalest of flaming (75, 48, D) a +0 buckler a +4 scimitar of flaming (75, 49, D) a +6 blowgun