Groucho the Dungeon (0, 50, D) the cursed ring "Soargh" {rC+ AC-3 Int+2} [ring of protection] It affects your AC (-3). It affects your intelligence (+2). It protects you from cold. It has a curse placed upon it. (0, 51, D) a +2 trident of protection (0, 52, D) an uncursed staff of earth (1, 32, D) a +1 short sword of venom (1, 33, D) a +2 falchion of electrocution (1, 34, D) a +3 dagger of speed (1, 50, D) the +2 great sword "Tulofin" {pain, +Blink Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It lets you blink. (1, 51, D) a +2 blowgun (1, 52, D) a fan of gales (2, 14, D) a +1 rapier of protection (2, 32, D) the +4 plate armour of Comokk {rF+} It protects you from fire. (2, 33, D) a +3 spear of piercing (2, 34, D) the ring "Foedess" {Ice MR+ Int+4 Dex+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (2, 50, D) a +2 hand axe of chopping (2, 52, D) an uncursed staff of fire (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) the amulet of the Middle {Inacc +Inv Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). It lets you turn invisible. (3, 20, D) a sling bullet (unseen) (3, 21, D) a sling bullet (unseen) (3, 29, D) a sling bullet (3, 32, D) a book of Conjurations (3, 33, D) a +1 rod of shadows (13/13) (3, 34, D) a sack of spiders (3, 50, D) a +1 hand crossbow of flaming (3, 51, D) the cursed +1 ring mail of Ankeefa {rPois Int+3 Dex-4 Stlth+} It affects your intelligence (+3). It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (3, 52, D) an uncursed ring of flight (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +3 chain mail of poison resistance (4, 15, D) a book of Geomancy (4, 18, D) an uncursed staff of fire (unseen) (4, 19, D) a sling bullet (4, 32, D) an uncursed staff of wizardry (4, 33, D) a lamp of fire (4, 34, D) the +5 short sword of Wiesar {drain, rElec Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It makes you more stealthy. (4, 50, D) a +1 rapier of speed (4, 51, D) a fan of gales (4, 52, D) a +2 dire flail of holy wrath (5, 15, D) a Young Poisoner's Handbook (5, 16, D) a disc of storms (5, 22, D) a +0 dagger (5, 24, D) a +0 glaive a +2 chain mail of poison resistance (5, 32, D) a +2 whip of electrocution (5, 33, D) an uncursed staff of cold (5, 34, D) Qysopseit's Papyrus of Flying Bewitchment Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Summon Mana Viper Hexes/Summoning 5 c - Silence Hexes/Air 5 d - Invisibility Hexes 6 (5, 50, D) an uncursed staff of conjuration (5, 51, D) an uncursed staff of death the cursed +0 dagger of Ikhips {antimagic, +Blink rC- MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (6, 8, D) a +0 leather armour a +1 hunting sling a +0 short sword (6, 14, D) a book of Frost (6, 15, D) a +0 spear of freezing (6, 16, D) a disc of storms (6, 24, D) a cursed -3 battleaxe a +0 plate armour (6, 32, D) the amulet "Lem Jice" {Gourm *Drain +Blink +Fly rElec} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It lets you fly. It lets you blink. It causes draining when unequipped. (6, 33, D) a phantom mirror (still there?) the cursed -2 pair of gloves of the Slorg {rPois Str+6 Dex-3} (still there?) It affects your strength (+6). It affects your dexterity (-3). It protects you from poison. It has a curse placed upon it. (6, 39, D) a +2 battleaxe of freezing (7, 14, D) a book of Callings (7, 15, D) an uncursed staff of death (7, 16, D) Poytyhosk's Tome of Battle Magic Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fireball Conjuration/Fire 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Iron Shot Conjuration/Earth 6 (7, 20, D) a +0 robe a +0 trident (7, 23, D) the +8 short sword of Demand {speed, -Tele +Fly rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you fly. It prevents most forms of teleportation. a +0 robe (7, 25, D) a +0 great mace of protection an uncursed amulet of regeneration (7, 32, D) a +5 ring of dexterity a +3 flail of venom (7, 34, D) a book of Ice (7, 50, D) an uncursed staff of air a box of beasts a book of the Sky (7, 51, D) the cursed ring of Freedom {*Corrode AC-2 Int+7} [ring of protection] It affects your AC (-2). It affects your intelligence (+7). It may corrode you when you take damage. It has a curse placed upon it. (8, 14, D) a +2 ring of strength (8, 16, D) a +0 long sword (8, 23, D) a +0 robe (8, 32, D) a box of beasts (8, 33, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a cursed staff of power (still there?) (8, 50, D) an uncursed staff of conjuration (8, 51, D) a +2 scimitar of freezing (9, 14, D) the +6 dagger of Prescription {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. (9, 15, D) a manual of Stealth a +9 iron rod (10/10) a manual of Polearms a +2 ring of evasion an uncursed ring of fire a manual of Axes the ring of Misetev {rPois rC+ rN++ Int-2 SInv} [ring of see invisible] It affects your intelligence (-2). It protects you from cold. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. (9, 16, D) a book of Flames (9, 18, D) a +0 chain mail a +0 war axe (9, 32, D) an uncursed staff of wizardry (9, 50, D) a +2 mace of protection (9, 51, D) a +0 buckler of protection (9, 52, D) a book of Ice (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of earth (10, 18, D) the +5 hand axe of Vogat {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +0 robe an uncursed staff of poison a +3 mace of protection (10, 32, D) a book of Annihilations (unseen) (10, 35, D) the Catalogue of the Feathery Traveller Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Static Discharge Conjuration/Air 3 d - Lesser Beckoning Translocation 3 e - Silence Hexes/Air 5 f - Deflect Missiles Charms/Air 6 (10, 36, D) Joen Roo's Lost Secrets of Witchery Spells Type Level a - Tornado Air 9 (10, 50, D) the +5 scale mail "Haka" {Int+4} It affects your intelligence (+4). an uncursed amulet of rage a book of Battle (10, 52, D) a +1 shield of reflection (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +5 longbow "Ogreslayer" {flame, MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (11, 14, D) the Papyrus of the Frigorific Entourage Spells Type Level a - Call Imp Summoning 2 b - Bolt of Cold Conjuration/Ice 6 c - Ozocubu's Refrigeration Ice 6 d - Shadow Creatures Summoning 6 (11, 32, D) a +0 flail of protection (11, 51, D) a +2 amulet of reflection (11, 52, D) the +5 chain mail of Whack-A-Mole {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. (12, 4, D) a +6 ring of intelligence a +6 ring of intelligence (12, 14, D) a +0 flail of protection (12, 15, D) a book of Death (12, 16, D) a +0 mace (12, 19, D) a +0 robe (12, 32, D) a Grand Grimoire (12, 33, D) a +2 trident of piercing (12, 35, D) a box of beasts (12, 50, D) an uncursed staff of fire (12, 51, D) a +2 morningstar of holy wrath (12, 52, D) the +1 dagger of Ashenzari's Pride {vamp, rElec rF+ Str-3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It protects you from fire. It insulates you from electricity. It lets you see invisible. (13, 32, D) an uncursed staff of fire (13, 33, D) a +4 great sword of flaming (still there?) the cursed +1 scale mail of Yredelemnul's Favour {+Fly MR+ Str+2} (still there?) It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (13, 34, D) Koqigac's Papyrus of Unstable Lightness Spells Type Level a - Yara's Violent Unravelling Hexes/Transmutation 5 b - Poisonous Cloud Conjuration/Poison/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 (13, 50, D) a +0 ring mail of cold resistance (13, 51, D) a sack of spiders (14, 18, D) a sling bullet (14, 50, D) the ring "Juickonn" {rCorr rElec} [ring of resist corrosion] It insulates you from electricity. (14, 51, D) a +2 rod of shadows (9/9) (14, 52, D) the +3 arbalest of Raist {elec, rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. (18, 37, D) a +0 robe (18, 48, D) a book of Geomancy (18, 50, D) a book of Enchantments a +3 scale mail of cold resistance (18, 51, D) an uncursed amulet of the gourmand (19, 0, D) the +7 halberd "Buatum" {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (19, 1, D) an uncursed staff of wizardry (19, 16, D) the Handbook of Enchantment and the Volcanoes Spells Type Level a - Confusing Touch Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Gell's Gravitas Hexes/Translocation 3 e - Ring of Flames Charms/Fire 7 (19, 17, D) a +1 shield of positive energy (19, 32, D) a +0 trident (19, 33, D) a +0 rapier (19, 35, D) a +4 great mace of protection (19, 48, D) a +5 quick blade (19, 51, D) a phantom mirror (20, 0, D) a book of Party Tricks (20, 1, D) the +2 lajatang of Hell's Wrath {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (20, 16, D) the +2 robe of Meilauku {Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (20, 17, D) an uncursed staff of energy (20, 32, D) a crystal ball of energy (20, 33, D) a phantom mirror (20, 35, D) a +0 trident 5 tomahawks a +1 leather armour of cold resistance (20, 48, D) a +0 cloak of invisibility (20, 51, D) a +0 short sword (21, 0, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (21, 16, D) an uncursed amulet of guardian spirit (21, 17, D) a sack of spiders (21, 34, D) a fan of gales (21, 36, D) a +4 trident of venom a +0 robe (21, 48, D) an uncursed staff of earth the +1 chain mail of the Wilderness {MR+ Stlth+} It affects your resistance to hostile enchantments. It makes you more stealthy. (21, 49, D) an uncursed staff of cold (21, 50, D) a +2 leather armour of fire resistance a +3 scale mail of cold resistance (22, 0, D) an uncursed staff of cold (22, 1, D) a +3 shortbow of freezing (22, 16, D) a +1 spear of pain (22, 17, D) the cursed +0 scale mail "Tuilux" {*Contam +Blink Str+7 Dex-4} It affects your strength (+7). It affects your dexterity (-4). It lets you blink. It causes magical contamination when unequipped. It has a curse placed upon it. (22, 32, D) an uncursed staff of summoning (22, 33, D) a book of Geomancy (22, 34, D) a throwing net (22, 47, D) an uncursed staff of conjuration (22, 48, D) a phantom mirror an uncursed amulet of rage (22, 49, D) a book of Beasts (22, 50, D) a +5 spear a +0 scythe of protection a book of Burglary (23, 0, D) a +0 vampiric halberd (23, 1, D) the Tome of Black Secrets and Curses Spells Type Level a - Animate Skeleton Necromancy 1 b - Inner Flame Hexes/Fire 3 c - Gell's Gravitas Hexes/Translocation 3 d - Metabolic Englaciation Hexes/Ice 5 e - Simulacrum Ice/Necromancy 6 (23, 16, D) an uncursed ring of flight (23, 17, D) a +2 ring mail of poison resistance (23, 18, D) a box of beasts (23, 33, D) an uncursed staff of conjuration (23, 35, D) a +0 trident (23, 36, D) a +2 robe of resistance a +0 rapier of draining a +0 robe (23, 40, D) the +4 glaive of the Equinox {venom, *Rage rPois rF+ SInv} It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It lets you see invisible. It may make you go berserk in combat. (23, 50, D) a manual of Necromancy an uncursed staff of power (24, 0, D) a +3 leather armour of cold resistance (24, 1, D) the +10 quarterstaff of Experimentation {flame, Str-5 Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+8). (24, 16, D) a disc of storms (24, 17, D) a +0 hand crossbow of velocity (24, 32, D) a +0 trident (24, 33, D) an uncursed staff of death (24, 37, D) a +1 rapier of venom a +0 robe (24, 41, D) a javelin 2 poisoned javelins (24, 42, D) a javelin (24, 48, D) a +3 shortbow of freezing a +2 broad axe of pain (25, 0, D) a +3 plate armour of cold resistance (25, 1, D) a phantom mirror (25, 17, D) the Papyrus of Fiery Darkness Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Conjure Flame Conjuration/Fire 3 f - Ignite Poison Fire/Transmutation/Poison 3 g - Animate Dead Necromancy 4 (25, 18, D) a phantom mirror (25, 33, D) the ring of Reumoac {rPois rF+ Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from fire. It protects you from poison. the amulet "Miarew" {Harm *Drain rC++ SInv} [amulet of harm] It increases damage dealt and taken. It greatly protects you from cold. It lets you see invisible. It causes draining when unequipped. the amulet of Gahayh {+Rage rF- MP+9 Str+9 Int+2} [amulet of rage] It affects your strength (+9). It affects your intelligence (+2). It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you go berserk. an uncursed ring of protection from fire a +3 ring of protection a +0 trident a throwing net a +0 leather armour of magic resistance (25, 34, D) a crystal ball of energy (25, 35, D) a +2 spear of venom 15 javelins a +0 leather armour (25, 36, D) 15 javelins of returning (25, 39, D) a +0 trident an uncursed amulet of regeneration (25, 40, D) a +0 leather armour a +0 trident (25, 50, D) an uncursed staff of poison (25, 51, D) a +1 scythe of protection an uncursed amulet of rage (25, 52, D) a +1 war axe of freezing (26, 0, D) a +3 flail of protection (26, 1, D) an uncursed staff of cold (26, 17, D) a crystal ball of energy (26, 32, D) an uncursed staff of cold (26, 33, D) a +0 spear (26, 34, D) a +2 naga barding of flying (26, 35, D) a +3 spear of piercing a +8 fustibalus 15 poisoned javelins a +0 leather armour (26, 37, D) 5 large rocks (26, 38, D) a +0 leather armour (26, 48, D) the +4 ring mail "Livvats" {rElec rF++ rN+ Dex-3} It affects your dexterity (-3). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. a +3 great sword of draining (26, 51, D) the +7 falchion of the Seven Places {freeze, rPois rN++ MR+ MP-9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a +0 robe of magic resistance (26, 52, D) a cursed ring of loudness a +0 robe of magic resistance a +0 flail (27, 0, D) an uncursed amulet of regeneration (27, 1, D) a book of Spatial Translocations (27, 16, D) +2 storm dragon scales (27, 17, D) a +4 glaive of venom (27, 32, D) a lamp of fire (27, 34, D) a +2 spear of venom a +0 robe an uncursed amulet of the gourmand a +0 leather armour of fire resistance (27, 36, D) a +0 trident a throwing net (28, 0, D) the cursed -6 pair of boots "Zotwae" {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (28, 1, D) a fan of gales (28, 16, D) the +3 hand crossbow of the Warrior {elec, rN+ Str+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It protects you from negative energy. (28, 36, D) a +0 trident a +5 hunting sling of freezing a throwing net (28, 37, D) a +0 falchion of distortion a +3 rapier of protection (28, 47, D) a +0 dire flail a box of beasts (29, 1, D) a +10 plate armour of ponderousness (29, 16, D) a +2 plate armour of cold resistance (29, 17, D) an uncursed staff of cold (29, 32, D) a +0 rapier (29, 55, D) a +0 flail (30, 48, D) a phantom mirror a +3 mace of crushing an uncursed staff of earth a book of the Earth (30, 49, D) a Fen Folio (31, 51, D) Yddaiwnu's Handbook of the Captivating Entourage Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Tukima's Dance Hexes 3 d - Summon Demon Summoning 5 (32, 48, D) a +0 shortbow of freezing a +1 battleaxe of venom a +2 broad axe of chopping (32, 49, D) a +1 vampiric whip (33, 48, D) an uncursed staff of energy (33, 49, D) an uncursed staff of poison (33, 51, D) a disc of storms (34, 28, D) a disc of storms (34, 43, D) a +4 scimitar of flaming (34, 48, D) the cursed +3 battleaxe "Mefeun" {drain, rPois Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (34, 49, D) a +0 quarterstaff of protection (35, 0, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 14, D) a +0 ring mail of poison resistance (35, 15, D) a +2 mace of draining (35, 29, D) an uncursed staff of wizardry (36, 0, D) a disc of storms (36, 1, D) the cursed +0 arbalest "Bametremp" {elec, rF- Dex+9 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+9). It makes you vulnerable to fire. It lets you see invisible. It has a curse placed upon it. (36, 14, D) the ring of Harmony {*Corrode rN+++ Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It renders you almost immune to negative energy. It may corrode you when you take damage. It makes you more stealthy. (36, 15, D) a +4 blowgun (36, 28, D) an uncursed staff of wizardry (36, 29, D) the ring of the Eagle {rC++ AC+1} [ring of protection] It affects your AC (+1). It greatly protects you from cold. (36, 34, D) a +4 spear (unseen) (36, 35, D) a +0 leather armour (36, 43, D) a +0 glaive a +0 plate armour a +0 trident (36, 44, D) a +0 trident (37, 0, D) an uncursed staff of air (37, 1, D) an uncursed staff of death (37, 15, D) the Handbook of the Shifting Mountains Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Lee's Rapid Deconstruction Earth 5 d - Blade Hands Transmutation 5 e - Dragon Form Transmutation 7 (37, 29, D) an uncursed amulet of rage (37, 33, D) 14 javelins of penetration (37, 42, D) a +2 vampiric demon whip a +1 demon whip of electrocution (37, 45, D) a +1 demon blade of flaming a +0 chain mail (38, 0, D) a +2 scimitar of holy wrath (38, 1, D) the +6 war axe "Gatywipt" {venom, Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). (38, 14, D) a +2 dire flail of holy wrath (38, 15, D) a +5 falchion of slicing (38, 28, D) a +0 trident (38, 29, D) a +3 mace of protection (38, 35, D) a +1 ring of evasion a +0 spear of piercing (38, 44, D) a +1 trident of protection (38, 49, D) an uncursed ring of protection from cold (38, 50, D) a +5 shortbow of freezing (39, 0, D) an uncursed staff of death (39, 14, D) a +6 ring of dexterity an uncursed ring of magical power an uncursed ring of magical power an uncursed ring of wizardry a +6 ring of dexterity a +6 ring of dexterity a +2 halberd of protection (39, 15, D) an uncursed staff of conjuration (39, 28, D) the +4 hunting sling of the Shark {venom, rElec rF- Str+4} It poisons the ammo it fires. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. (39, 29, D) a box of beasts (39, 31, D) the cursed +2 war axe of the Lesser Evil {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. a throwing net (39, 34, D) a +5 trident of freezing a +0 robe of magic resistance (39, 35, D) a +0 robe a +3 demon trident of venom (39, 38, D) 12 javelins (39, 42, D) a +0 trident a +0 trident (39, 48, D) a Young Poisoner's Handbook (39, 49, D) an uncursed staff of poison (39, 50, D) a +3 spear of flaming (40, 0, D) a fan of gales (40, 1, D) a phial of floods (40, 15, D) a +3 quarterstaff of speed (40, 28, D) a +0 leather armour (40, 29, D) a phial of floods (40, 33, D) a +4 scimitar of slicing a +0 leather armour (40, 34, D) a +0 spear of venom (40, 44, D) a +0 trident (40, 48, D) a book of Dreams (40, 49, D) the +7 hand axe "Peirric" {drain, *Contam Int+8} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It causes magical contamination when unequipped. (40, 50, D) the Handbook of Quantum Malediction Spells Type Level a - Corona Hexes 1 b - Blink Translocation 2 c - Metabolic Englaciation Hexes/Ice 5 d - Silence Hexes/Air 5 e - Summon Mana Viper Hexes/Summoning 5 (41, 0, D) a crystal ball of energy (41, 14, D) a fan of gales (41, 15, D) a +0 falchion of slicing (41, 28, D) a +0 spear of freezing (41, 32, D) an uncursed ring of see invisible (41, 34, D) a +0 shortbow 18 arrows (41, 43, D) a +0 trident (41, 48, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (41, 49, D) a +2 chain mail of cold resistance (41, 50, D) a +0 battleaxe of chopping (42, 0, D) a sack of spiders (42, 1, D) an uncursed amulet of rage (42, 14, D) a +3 trident of piercing (42, 15, D) a book of Necromancy (42, 28, D) a +0 trident (42, 29, D) a +2 short sword of venom (42, 32, D) a +0 robe (42, 33, D) a +1 dire flail of protection 6 javelins a +2 leather armour of fire resistance (42, 43, D) a +0 demon trident (42, 48, D) the +7 hand crossbow "Doorav" {penet, rF- Dex+3 SInv Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (42, 49, D) an uncursed staff of cold (42, 50, D) the cursed +0 steam dragon scales "Kekoll" {rF+ MP+9 Stlth+} It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (43, 14, D) an uncursed staff of energy (43, 15, D) a +2 trident of holy wrath (43, 28, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (43, 29, D) a +3 long sword of holy wrath (43, 34, D) a +0 trident (43, 42, D) a +0 vampiric scythe (43, 48, D) an uncursed amulet of guardian spirit (43, 49, D) a crystal ball of energy (43, 50, D) the Handbook of the Wolf Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Teleport Other Translocation 3 d - Passage of Golubria Translocation 4 e - Dragon Form Transmutation 7 (44, 48, D) an uncursed ring of magical power (44, 49, D) a +2 shortbow of flaming (44, 50, D) a box of beasts (45, 48, D) an uncursed staff of earth (45, 49, D) a +1 hand crossbow of velocity (45, 50, D) a +2 robe (46, 48, D) a fan of gales (46, 49, D) a +1 mace of crushing (46, 50, D) a cursed amulet of inaccuracy (46, 51, D) the +8 fustibalus of the People {freeze, rPois rN+ Str+2 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (47, 48, D) a phial of floods (47, 49, D) a book of Ice (47, 50, D) the +7 triple crossbow "Egilysk" {penet, Str-4 Int+5 Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It affects your intelligence (+5). It affects your dexterity (+3). (47, 51, D) a disc of storms (48, 4, D) a +0 spear of piercing 15 javelins of returning a +0 leather armour (48, 48, D) the Tome of the Eleven Demons Spells Type Level a - Freeze Ice 1 b - Repel Missiles Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Spectral Weapon Hexes/Charms 3 e - Summon Ice Beast Ice/Summoning 4 f - Bolt of Cold Conjuration/Ice 6 (48, 49, D) an uncursed staff of power (48, 50, D) a +1 mace of crushing (48, 51, D) a +0 leather armour of poison resistance (49, 0, D) a cursed -2 ring of strength (49, 12, D) a +2 arbalest of flaming (49, 24, D) a sack of spiders (49, 37, D) a +0 dire flail (49, 48, D) a +4 ring of evasion (49, 49, D) a +4 hand axe of freezing (49, 50, D) a book of Enchantments (50, 0, D) a +1 arbalest of flaming (50, 1, D) a +0 plate armour of poison resistance (50, 12, D) a +2 mace of holy wrath (50, 13, D) a +3 ring mail of cold resistance (50, 24, D) an uncursed staff of earth (50, 25, D) a book of the Earth (50, 37, D) a +0 robe (50, 42, D) a +0 robe (unseen) (50, 44, D) a +0 hand axe of chopping a +0 robe (50, 48, D) an uncursed staff of wizardry (50, 49, D) a phantom mirror (50, 50, D) a book of Enchantments (51, 0, D) an uncursed staff of energy (51, 1, D) a book of Frost (51, 4, D) a +0 leather armour a +0 trident a +3 chain mail of poison resistance a tomahawk (51, 12, D) a book of Alchemy (51, 21, D) a +0 scimitar a +0 shield (51, 24, D) an uncursed amulet of magic regeneration (51, 29, D) a +0 trident (51, 36, D) a +1 robe of positive energy (51, 43, D) a +2 hand axe of freezing the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (51, 48, D) a +1 vampiric bardiche (51, 49, D) a book of Unlife (51, 50, D) a book of the Earth (52, 0, D) a box of beasts (52, 1, D) 25 javelins (52, 2, D) a +0 spear of venom a +1 trident of protection (52, 4, D) a +2 trident of protection a +2 shortbow of flaming a +0 robe a tomahawk (52, 7, D) a +4 rapier of venom a cursed +0 robe (52, 9, D) a javelin (52, 12, D) the +0 robe "Afoat" {*Contam rElec rPois Stlth-} It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. It makes you less stealthy. (52, 20, D) a cursed +0 short sword (52, 24, D) the cursed +0 long sword "Vuremib" {slice, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. (52, 25, D) a cursed staff of power (52, 48, D) an uncursed ring of protection from cold (52, 49, D) a +2 great mace of protection (52, 50, D) a +1 cloak of poison resistance an uncursed ring of fire an uncursed ring of magical power an uncursed ring of ice the cursed ring "Uhamig" {Str+9 Dex-3} [ring of dexterity] It affects your strength (+9). It affects your dexterity (-3). It has a curse placed upon it. 2 potions of brilliance (53, 0, D) a box of beasts (53, 1, D) a +0 rapier (53, 7, D) a javelin (53, 9, D) 4 javelins 2 tomahawks (53, 12, D) an uncursed staff of conjuration (53, 13, D) a book of Transfigurations (53, 15, D) a +0 halberd an uncursed staff of earth a +2 robe of cold resistance (53, 21, D) a +0 club (53, 24, D) an uncursed staff of conjuration (53, 25, D) a lamp of fire (53, 28, D) a +0 trident (53, 37, D) a +1 chain mail of poison resistance (53, 41, D) an uncursed ring of resist corrosion an uncursed staff of summoning a +0 robe a +0 dagger a +0 robe (53, 48, D) a lamp of fire (53, 49, D) the Disquisition on Ghastly Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Regeneration Charms/Necromancy 3 c - Stone Arrow Conjuration/Earth 3 d - Force Lance Conjuration/Translocation 4 e - Agony Necromancy 5 (53, 50, D) the +6 arbalest "Qisiw" {freeze, *Slow rPois MR++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (54, 0, D) a phial of floods (54, 2, D) a +0 leather armour (54, 4, D) a +6 spear of freezing a +0 flail of protection (54, 12, D) a +2 crystal plate armour (54, 13, D) a +2 arbalest of freezing (54, 25, D) an uncursed staff of summoning (54, 27, D) a +5 great sword (unseen) (54, 48, D) an uncursed staff of poison (54, 49, D) a +6 ring of dexterity (54, 50, D) a +5 spear of flaming (55, 0, D) the +0 ring mail of Nemelex Xobeh's Regard {Str+3} It affects your strength (+3). (55, 1, D) a +0 spear (55, 4, D) a +2 lajatang of protection a +0 robe (55, 13, D) a disc of storms (55, 24, D) an uncursed staff of earth (58, 47, D) a +0 hand axe (58, 48, D) an uncursed staff of earth (59, 36, D) a box of beasts (59, 37, D) quicksilver dragon scales (59, 47, D) an uncursed staff of cold (59, 48, D) a box of beasts (60, 30, D) a +0 trident (unseen) (60, 36, D) a +0 plate armour of poison resistance (60, 37, D) the +1 robe "Fedauq" {+Fly} It lets you fly. (60, 48, D) an uncursed staff of summoning (61, 0, D) a +4 longbow of velocity (61, 8, D) the +1 chain mail of Too Many Cooks {rC- Regen+ MP+9 Dex+8} It affects your dexterity (+8). It makes you vulnerable to cold. It affects your magic capacity (+9). It increases your rate of regeneration. (61, 16, D) a +0 bardiche of freezing (61, 26, D) the Handbook of Unholy Venom Spells Type Level a - Regeneration Charms/Necromancy 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Dispel Undead Necromancy 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (61, 28, D) 5 silver tomahawks (unseen) (61, 36, D) a +1 robe of resistance (61, 49, D) a +0 short sword of draining (62, 0, D) a phial of floods (62, 1, D) a box of beasts (62, 8, D) a +3 quarterstaff of protection (62, 9, D) a +1 bardiche of venom (62, 16, D) a book of Death (62, 17, D) a +0 mace (62, 26, D) Sif Muna's Incunabulum of Shifting Attacks (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Stone Arrow Conjuration/Earth 3 d - Force Lance Conjuration/Translocation 4 e - Hydra Form Transmutation 6 a +4 shortbow of flaming (still there?) (62, 27, D) a +2 flail of draining (62, 29, D) a +2 demon trident of venom (still there?) a +0 robe (still there?) (62, 36, D) a +2 flail of pain (62, 37, D) a +3 plate armour of poison resistance (62, 47, D) a +0 robe (62, 48, D) an uncursed staff of earth (62, 49, D) a +0 long sword (62, 60, D) a +0 robe (63, 0, D) the +9 broad axe of Iptu {venom, rPois rF++ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It greatly protects you from fire. It protects you from poison. (63, 8, D) a +0 dagger of electrocution (63, 18, D) the +3 broad axe "Iczuoxz Liaz" {flame, Str-5 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your dexterity (+6). a +1 robe of resistance a +4 shortbow of velocity (63, 26, D) an uncursed amulet of magic regeneration (63, 30, D) a +0 mace 3 large rocks a +0 bardiche a +0 plate armour (63, 31, D) a +5 demon trident of venom (63, 33, D) 2 large rocks (63, 36, D) the Reference Book on Noxious Ice Spells Type Level a - Sting Conjuration/Poison 1 b - Ice Form Ice/Transmutation 4 c - Olgreb's Toxic Radiance Poison 4 d - Freezing Cloud Conjuration/Ice/Air 6 (63, 37, D) a book of Enchantments (63, 47, D) a book of Ice (63, 48, D) a book of Battle (63, 49, D) the cursed +0 quarterstaff of Zeciages {flame, *Drain rN++ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It greatly protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. (64, 16, D) +1 swamp dragon scales a +5 antimagic mace (64, 27, D) a +0 battleaxe a +0 club (64, 47, D) the Collected Works on Cold Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Bolt of Cold Conjuration/Ice 6 (64, 50, D) an uncursed ring of ice (64, 60, D) a +0 morningstar (65, 25, D) an uncursed ring of poison resistance (65, 26, D) an uncursed ring of fire (65, 29, D) a +0 great mace a +0 scale mail (65, 30, D) a +0 glaive (65, 48, D) a manual of Axes (65, 49, D) a box of beasts (65, 50, D) a +0 robe (65, 58, D) a +0 dagger a +1 chain mail of poison resistance (65, 60, D) a +2 halberd a +3 leather armour of cold resistance (65, 64, D) +2 swamp dragon scales a +2 scale mail of fire resistance a +0 war axe a +0 glaive a +0 robe (65, 66, D) a cursed -3 ring of intelligence a +2 broad axe of freezing a +0 plate armour the ring of Weorety {*Corrode +Inv rPois Str+4 Dex+4} [ring of poison resistance] It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (66, 48, D) a +0 cloak of magic resistance (66, 50, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (66, 59, D) a +3 great sword of freezing a +0 robe a +0 hand axe (66, 64, D) a +0 trident a cursed +0 falchion the cursed +0 ring mail of the Inquisitive Seas {rN++ Str-3 Dex+5} It affects your strength (-3). It affects your dexterity (+5). It greatly protects you from negative energy. It has a curse placed upon it. (66, 65, D) a +2 great sword of electrocution a +0 robe a +0 dagger a +0 robe a cursed +3 war axe a +0 chain mail (67, 0, D) a +10 plate armour of ponderousness (67, 47, D) a +0 robe (67, 48, D) an uncursed staff of poison (67, 49, D) a +4 great sword of holy wrath (67, 50, D) a crystal ball of energy (67, 61, D) a cursed +0 war axe (67, 65, D) a +0 dagger a +0 robe a cursed +3 flail a +4 scale mail of cold resistance a +2 glaive of chopping a +0 plate armour the amulet "Olelusko" {RegenMP rF+ rN+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from negative energy. a +3 scimitar a +3 ring mail of poison resistance a +2 battleaxe of distortion a +0 plate armour a +2 dire flail a cursed +0 robe (67, 66, D) a +3 battleaxe of freezing the cursed +1 ring mail "Amutu" {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 2, D) 3 large rocks a +0 giant club (68, 5, D) a large rock (68, 49, D) the +2 hand axe of Sharkskin {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (68, 50, D) a +0 long sword (68, 59, D) the cursed +0 mace "Nichuu" {flame, +Inv rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you turn invisible. It has a curse placed upon it. a +0 robe a +1 long sword of holy wrath a +0 robe (68, 62, D) the +6 short sword of Elya {flame, rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. a +0 robe (68, 63, D) a +5 rapier of flaming a +0 robe (68, 64, D) a +5 glaive of chopping a +0 chain mail (69, 0, D) an uncursed staff of power (69, 10, D) a +0 hand axe a +0 ring mail (69, 47, D) an uncursed staff of cold (69, 48, D) a +6 rod of ignition (14/14) (69, 49, D) a +2 dagger of venom (69, 50, D) a disc of storms (70, 8, D) the +1 robe "Ryuzxum" {Str+4} It affects your strength (+4). (70, 9, D) a +0 club (70, 10, D) a +2 dagger of flaming a +0 ring mail (70, 36, D) a fan of gales (70, 37, D) an uncursed staff of cold (70, 39, D) a +0 spear (70, 41, D) a +0 short sword a +0 robe (70, 43, D) a +0 rapier a +0 robe (70, 48, D) a +0 robe (70, 49, D) a fan of gales (70, 59, D) a +1 vampiric long sword (71, 8, D) a +0 mace a +0 leather armour the +1 pair of gloves of the Komtur {Dex+5 SInv} It affects your dexterity (+5). It lets you see invisible. (71, 9, D) a +2 flail of draining (71, 16, D) an uncursed staff of air (71, 17, D) an uncursed amulet of magic regeneration (71, 18, D) a +4 spear (unseen) (71, 26, D) a cursed +1 giant spiked club (71, 27, D) an uncursed staff of conjuration (71, 36, D) a +3 morningstar of protection (71, 37, D) a lamp of fire (71, 38, D) a +0 rapier a +0 robe (71, 41, D) a +0 spear a +2 buckler (71, 47, D) a +0 dagger (71, 48, D) a lamp of fire (71, 49, D) a +4 dagger (72, 8, D) a disc of storms (72, 9, D) the +6 mace of the Traitor {holy, +Rage rF- SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It lets you see invisible. It lets you go berserk. a +0 scale mail a +0 dagger (72, 17, D) Coarhewn's Compendium of Dark Flames Spells Type Level a - Pain Necromancy 1 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 (72, 26, D) the ring "Wimiuhox" {rCorr rPois Int+3 Stlth+} [ring of resist corrosion] It affects your intelligence (+3). It protects you from poison. It makes you more stealthy. (72, 27, D) a book of the Sky a box of beasts (72, 36, D) a disc of storms (72, 37, D) an uncursed staff of power (72, 47, D) a Fen Folio (72, 48, D) a book of Dreams (73, 1, D) the +11 flail of Luxury {crush, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (73, 16, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (73, 17, D) a +1 long sword of draining (73, 26, D) a sack of spiders (73, 36, D) a +4 ring mail of fire resistance (73, 37, D) an uncursed staff of power (73, 41, D) a +0 rapier a +0 robe (73, 42, D) a +0 short sword a +0 robe (73, 47, D) a book of Conjurations (73, 48, D) a +1 dagger of venom (74, 47, D) a fan of gales (74, 49, D) the Catalogue of the Cockatrice Spells Type Level a - Slow Hexes 2 b - Gell's Gravitas Hexes/Translocation 3 c - Metabolic Englaciation Hexes/Ice 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (75, 1, D) a +4 battleaxe of venom (75, 47, D) a +1 long sword (75, 48, D) a +1 pair of gloves of archery (75, 49, D) a phial of floods