Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 2, D) a +0 leather armour a +1 hand crossbow a +0 short sword (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) a +2 buckler of positive energy (60, 36, D) a phial of floods (60, 37, D) an uncursed staff of air (60, 41, D) a bolt (61, 8, D) an uncursed staff of energy (61, 9, D) a bolt (61, 10, D) 2 bolts (61, 16, D) an uncursed staff of fire (61, 36, D) an uncursed staff of conjuration (61, 37, D) a +1 pair of gloves of archery (61, 39, D) a bolt (61, 40, D) a bolt (unseen) (61, 42, D) a bolt (61, 43, D) 2 arrows a +0 long sword a +0 ring mail 3 bolts an elf corpse (61, 44, D) an arrow a +1 crystal plate armour 23 bolts a +0 arbalest of flaming (62, 0, D) a book of Unlife (62, 1, D) the cursed +0 chain mail of Cairanol {+Blink rPois Int-3 Dex-5} It affects your intelligence (-3). It affects your dexterity (-5). It protects you from poison. It lets you blink. It has a curse placed upon it. (62, 8, D) a book of Spatial Translocations (62, 9, D) an uncursed ring of protection from cold (62, 10, D) 4 bolts (62, 11, D) 4 bolts (62, 12, D) a bolt (62, 16, D) a book of Conjurations (62, 17, D) an uncursed staff of wizardry (62, 22, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 robe of fire resistance (62, 26, D) an uncursed staff of fire (62, 27, D) a +3 plate armour of positive energy (62, 28, D) a +0 spear a +0 robe (62, 31, D) a +0 morningstar a +0 ring mail (62, 32, D) a +2 arbalest of flaming (62, 36, D) a book of Flames (62, 37, D) a phantom mirror (63, 0, D) a +0 war axe of chopping (63, 8, D) a +2 mace of protection (63, 9, D) a bolt (63, 12, D) a bolt (63, 16, D) a +2 leather armour of cold resistance (63, 17, D) a +0 buckler a +0 rapier (63, 22, D) a +0 short sword a +0 robe (63, 26, D) an uncursed staff of fire (63, 27, D) a +0 arbalest of velocity (63, 29, D) a cursed -3 long sword a cursed -1 plate armour (63, 31, D) a cursed -1 glaive a +0 chain mail (63, 32, D) a +0 arbalest (63, 33, D) a +2 arbalest of flaming 9 bolts (63, 36, D) a +1 longbow of velocity (63, 37, D) the +9 dagger "Eroosek" {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. (63, 40, D) a +0 rapier (still there?) a bolt (still there?) (63, 42, D) a +0 long sword (still there?) a bolt (still there?) (64, 16, D) the Collected Works on Dislocated Darkness Spells Type Level a - Apportation Translocation 1 b - Regeneration Charms/Necromancy 3 c - Death Channel Necromancy 6 d - Dispersal Translocation 6 (64, 17, D) a +1 ring of protection (64, 26, D) an uncursed ring of resist corrosion (64, 27, D) a +2 crystal plate armour (65, 31, D) a +0 arbalest (67, 0, D) a phial of floods (68, 0, D) a box of beasts (69, 0, D) a +6 ring of strength (69, 11, D) a +0 trident 5 tomahawks (69, 30, D) 2 bolts (69, 36, D) the cursed +0 leather armour "Beoghu Foxonk" {rN+} It protects you from negative energy. It has a curse placed upon it. (70, 9, D) an uncursed staff of fire (70, 11, D) a +0 trident (70, 36, D) an uncursed ring of poison resistance (70, 37, D) a +2 falchion of holy wrath (71, 11, D) a +0 trident a +0 trident (71, 13, D) a silver tomahawk 2 tomahawks (71, 16, D) a book of Clouds (71, 26, D) a crystal ball of energy (71, 27, D) a lamp of fire (71, 36, D) a cursed ring of loudness (71, 37, D) a phantom mirror (72, 9, D) an uncursed staff of fire (72, 11, D) a +0 trident 3 silver tomahawks (72, 17, D) a phial of floods (72, 21, D) a +2 vampiric bardiche a +0 chain mail (72, 22, D) a +0 dire flail a cursed -1 dire flail (72, 26, D) an uncursed staff of fire (72, 27, D) the +12 scimitar "Ogreslayer" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (72, 31, D) 2 bolts (72, 33, D) the +0 troll leather armour "Wijeahad" {Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (73, 1, D) a +4 plate armour of fire resistance (73, 16, D) a +2 quarterstaff of draining (73, 26, D) a book of Air (73, 29, D) a bolt (73, 31, D) 2 bolts (73, 36, D) an uncursed staff of power (73, 37, D) a lamp of fire (75, 1, D) the Handbook of Confrontation Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Throw Icicle Conjuration/Ice 4 c - Fireball Conjuration/Fire 5