Groucho the Dungeon (0, 50, D) an uncursed ring of protection from fire (0, 51, D) the amulet "Mimiuxakh" {rElec rPois rN+ Regen+} [amulet of regeneration] It insulates you from electricity. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (1, 32, D) the +3 hand axe "Monyp" {freeze, rElec Int+3 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+5). It insulates you from electricity. (1, 34, D) a +0 helmet of intelligence (1, 50, D) a book of Annihilations (1, 51, D) a +2 shortbow of flaming (2, 14, D) the cursed +2 great sword of the Skies Above {antimagic, rPois Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (2, 15, D) an uncursed staff of energy (2, 16, D) a +4 glaive of freezing (2, 32, D) the +2 robe of Hedge Wizardry {Str+3} It affects your strength (+3). (2, 33, D) a book of Callings (2, 50, D) a +2 flail of draining (2, 52, D) a +0 hunting sling of freezing (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a sack of spiders (3, 16, D) a +1 short sword of draining (3, 33, D) a Fen Folio (3, 34, D) a book of Battle (3, 50, D) an uncursed staff of death (3, 51, D) a Grand Grimoire (3, 52, D) Easy Spellcraft Spells Type Level a - Repel Missiles Charms/Air 2 b - Song of Slaying Charms 2 c - Slow Hexes 2 d - Passwall Transmutation/Earth 2 e - Sticks to Snakes Transmutation 2 (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of the Sky (4, 15, D) a +4 ring mail of poison resistance (4, 16, D) a +2 robe of cold resistance (4, 33, D) a fan of gales (4, 34, D) an uncursed staff of poison (4, 50, D) a +0 longbow of freezing (4, 51, D) the ring of Kaopnekh {rPois Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from poison. (4, 52, D) a +5 quarterstaff of pain (5, 14, D) an uncursed staff of death (5, 15, D) an uncursed staff of wizardry (5, 27, D) the cursed +1 mace "Lanimp" {crush, rN++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from negative energy. It has a curse placed upon it. a +2 ring mail of poison resistance (5, 32, D) an uncursed staff of air (5, 45, D) a +0 glaive a +0 scale mail of cold resistance a +0 war axe a +0 mace a +0 dire flail a +0 robe a +0 great mace a +0 plate armour (5, 50, D) a +2 robe of cold resistance (5, 51, D) an uncursed staff of death (5, 52, D) the +6 hunting sling "Kaug Wud" {flame, Int+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). (6, 14, D) a +3 plate armour of cold resistance (6, 15, D) a book of Power (6, 16, D) a +5 shortbow (6, 33, D) a book of Conjurations (6, 34, D) a book of Cantrips (6, 45, D) an uncursed staff of conjuration a +0 robe a potion of haste a +0 dire flail a +0 robe the +1 rapier "Ijarad" {freeze, rC+ Str+4 Int+6 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+6). It protects you from cold. It makes you less stealthy. a +0 robe (6, 47, D) the +7 dire flail "Jole" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +7 chain mail of Hetuaff {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. (6, 50, D) a book of Callings (6, 51, D) a fan of gales (6, 52, D) a +4 dire flail of protection (7, 15, D) a +3 mace of crushing (7, 16, D) the cursed +3 spear of Blood-Lust {speed, -Tele rPois Int+4 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (7, 27, D) a +1 battleaxe of electrocution (7, 32, D) an uncursed staff of wizardry (7, 33, D) a +0 dagger (7, 34, D) a book of the Tempests (7, 45, D) a +1 mace of crushing a +0 plate armour a +2 whip of venom a +0 robe a +3 antimagic broad axe a +0 robe (7, 46, D) a cursed +0 mace a +0 robe a +0 battleaxe the cursed +1 arbalest of Triumph {freeze, SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. It has a curse placed upon it. a +0 plate armour (7, 47, D) a +6 ring of protection a +2 great mace of crushing a +0 plate armour a cursed +5 great sword the +4 scale mail "Uxipsar" {rPois} It protects you from poison. a cursed staff of poison a +0 robe (7, 50, D) a book of Battle (7, 51, D) a Fen Folio (7, 52, D) a +2 leather armour of magic resistance (7, 57, D) +0 ice dragon scales (8, 14, D) a crystal ball of energy (8, 15, D) the cursed +0 plate armour of the Thistle {rF+ Regen+ Int+2} It affects your intelligence (+2). It protects you from fire. It increases your rate of regeneration. It has a curse placed upon it. (8, 32, D) a +5 halberd of venom (8, 33, D) a lamp of fire (8, 34, D) a +1 quarterstaff of draining (8, 50, D) an uncursed staff of energy (8, 52, D) a +4 war axe of chopping (8, 57, D) a +0 dire flail (9, 14, D) a +1 war axe of chopping (9, 15, D) a +1 cloak of poison resistance (9, 16, D) a +1 cloak of poison resistance (9, 50, D) an uncursed staff of cold (9, 51, D) the ring "Kilem" {rElec rPois rF- rN+ Str+4} [ring of strength] It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It protects you from negative energy. (9, 52, D) a lamp of fire (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 shield a +0 scale mail a +0 war axe the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a +6 ring of intelligence a +6 ring of intelligence (10, 14, D) a cursed +0 giant spiked club (10, 15, D) a +3 rod of clouds (13/13) (10, 16, D) a +2 robe of the Archmagi (10, 33, D) a +2 helmet of see invisible (10, 34, D) a book of Conjurations (10, 50, D) the +9 war axe "Kuac" {protect, SInv} It protects the one who uses it against injury (+AC on strike). It lets you see invisible. (10, 51, D) a box of beasts (10, 52, D) a +4 morningstar of protection (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 15, D) an uncursed staff of fire (11, 16, D) an uncursed staff of death (11, 32, D) a +3 scale mail of positive energy (11, 33, D) a +0 chain mail of poison resistance (11, 34, D) a +0 robe (11, 50, D) an uncursed amulet of the gourmand (11, 51, D) a +1 falchion of electrocution (11, 52, D) the +2 plate armour of Amelioration {-Cast +Blink Dex+4} It affects your dexterity (+4). It lets you blink. It prevents spellcasting. (12, 14, D) a +3 hand axe of draining (12, 15, D) a +2 spear of piercing (12, 16, D) a +0 scimitar of flaming (12, 32, D) a book of the Sky (12, 33, D) a +0 long sword (12, 50, D) a book of Cantrips (12, 51, D) a +4 vampiric battleaxe (13, 32, D) a +2 shield of cold resistance (13, 33, D) a +0 long sword (13, 50, D) a book of the Warp (13, 51, D) the +10 great sword of the Fulmar {slice, Fragile Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It will be destroyed if unequipped. (13, 52, D) an uncursed staff of power (14, 50, D) a box of beasts (14, 51, D) the ring "Lukaraer" {Str+3 Dex+6} [ring of strength] It affects your strength (+3). It affects your dexterity (+6). (14, 52, D) the +3 hunting sling of Genaitoo {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (18, 48, D) a lamp of fire (18, 49, D) the Incunabulum of the Vitriolic Birds Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 (18, 50, D) a book of Party Tricks (19, 0, D) an uncursed staff of fire (19, 1, D) the +10 scythe of Abuse {drain, -Tele rPois MR+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (19, 16, D) an uncursed ring of ice (19, 17, D) the Papyrus of Shape Shifting Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Blade Hands Transmutation 5 e - Dragon Form Transmutation 7 (19, 48, D) an uncursed staff of energy (19, 49, D) a book of Necromancy (19, 50, D) the ring of the First Beggars {-Tele MR+ Str+4 Int+5 Dex+2} [ring of protection from magic] It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (20, 0, D) a cursed amulet of guardian spirit (20, 1, D) the Guide on Fiery Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Repel Missiles Charms/Air 2 d - Swiftness Charms/Air 2 e - Ozocubu's Armour Charms/Ice 3 f - Ring of Flames Charms/Fire 7 (20, 16, D) the amulet "Osuilloq" {+Rage Str+3} [amulet of rage] It affects your strength (+3). It lets you go berserk. (20, 17, D) a +3 falchion of protection (20, 32, D) a +0 mace of crushing (20, 33, D) a cursed ring of loudness (20, 34, D) a +0 dagger a +0 ring mail an uncursed amulet of faith (20, 48, D) an uncursed staff of fire (20, 49, D) a cursed ring of flight (20, 50, D) a +3 scale mail of fire resistance (21, 0, D) a +0 flail of protection (21, 16, D) the Compendium of Frigorific Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Stone Arrow Conjuration/Earth 3 d - Dazzling Spray Conjuration/Hexes 3 e - Force Lance Conjuration/Translocation 4 (21, 32, D) a +0 rapier (21, 34, D) the +2 robe of Ticzea {rPois rN+ Str-4} It affects your strength (-4). It protects you from poison. It protects you from negative energy. (21, 35, D) a +3 scimitar (21, 48, D) a fan of gales (21, 49, D) a +2 mace of holy wrath (21, 50, D) a lamp of fire (21, 51, D) a +1 demon trident of flaming (22, 0, D) an uncursed staff of death (22, 1, D) a +1 chain mail of cold resistance (22, 16, D) a disc of storms (22, 17, D) the cursed +0 flail of Rear {freeze, rF+ Str+4 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-4). It protects you from fire. It has a curse placed upon it. (22, 34, D) a book of Spatial Translocations (22, 38, D) a +0 longbow 44 arrows a +0 leather armour a +0 long sword (22, 39, D) a +0 long sword (22, 48, D) an uncursed staff of earth (22, 49, D) a book of Debilitation (22, 50, D) a manual of Long Blades (23, 0, D) an uncursed staff of air (23, 1, D) a box of beasts (23, 16, D) a disc of storms (23, 17, D) a +4 shortbow of freezing (23, 18, D) the +6 great mace of Deformation {venom, +Blink rPois rF+++ MR-} It poisons the flesh of those it strikes. It renders you almost immune to fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (23, 20, D) a +2 rapier of speed (23, 32, D) a +0 lajatang of protection (23, 33, D) a +4 mace of draining a box of beasts (23, 34, D) a +0 dagger (23, 35, D) an uncursed ring of protection from fire a +0 longbow a +0 leather armour 2 potions of haste an uncursed staff of cold a +0 shortbow 38 arrows a +0 leather armour (23, 36, D) a +0 rapier a +0 scale mail (23, 39, D) a +0 scimitar (23, 48, D) a +6 war axe of venom (23, 49, D) a Young Poisoner's Handbook (24, 0, D) a +1 plate armour of poison resistance (24, 1, D) a +3 demon trident of flaming (24, 5, D) a +1 glaive of venom (24, 16, D) an uncursed staff of earth (24, 17, D) a +6 ring of dexterity a +3 vampiric lajatang (24, 18, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity an uncursed ring of fire a +3 ring of protection (24, 32, D) an uncursed staff of fire (24, 33, D) a book of the Tempests (24, 34, D) a +0 dagger (24, 37, D) a +3 broad axe of freezing (24, 38, D) a +0 longbow 36 arrows a +0 leather armour (24, 39, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. the ring "Hud Biur" {Dex+5 Stlth-} [ring of loudness] It affects your dexterity (+5). It makes you less stealthy. an uncursed ring of protection from fire a +0 rapier a +0 rapier a +0 leather armour (24, 40, D) 3 arrows (24, 48, D) a +4 shortbow of flaming (24, 49, D) a book of the Dragon (24, 50, D) an uncursed amulet of harm (24, 52, D) a +0 trident (25, 0, D) the cursed +1 scale mail of Tenacity {+Inv rC+ Str-3 Slay+3} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (25, 6, D) a +4 vampiric scythe (25, 16, D) a fan of gales (25, 18, D) a lamp of fire (25, 32, D) a +0 dagger (25, 33, D) a crystal ball of energy (25, 35, D) a +0 short sword of venom a +0 leather armour (25, 41, D) a +2 falchion of slicing a +0 leather armour (25, 48, D) a +0 dagger of venom (25, 49, D) the +9 arbalest of Ydghan {elec, -Tele rC++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from cold. It prevents most forms of teleportation. (25, 50, D) a +4 ring of strength (26, 0, D) a book of the Warp (26, 1, D) the cursed +0 plate armour of the Iron Devil {rF+} It protects you from fire. It has a curse placed upon it. (26, 16, D) a book of the Earth (26, 17, D) an uncursed staff of fire (26, 32, D) a book of Spatial Translocations (26, 34, D) a +0 scimitar a +0 shortbow 33 arrows a +0 leather armour (26, 48, D) a book of Changes (26, 49, D) an uncursed staff of wizardry (26, 50, D) a +3 short sword of protection (26, 53, D) a +0 demon trident (unseen) (27, 0, D) a +3 blowgun (27, 1, D) a +0 dire flail (27, 16, D) a +3 dagger of venom (27, 17, D) an uncursed ring of positive energy (27, 32, D) an uncursed ring of poison resistance (27, 34, D) a +0 long sword a +0 leather armour an uncursed staff of earth (27, 37, D) a +0 long sword an uncursed amulet of magic regeneration (27, 48, D) an uncursed staff of summoning (27, 49, D) a book of Minor Magic (27, 50, D) the cursed +1 robe "Hitaecho" {+Blink rElec} It insulates you from electricity. It lets you blink. It has a curse placed upon it. (27, 52, D) a +0 trident (unseen) (27, 54, D) a +2 scythe of pain (28, 0, D) an uncursed staff of conjuration (28, 1, D) a box of beasts (28, 16, D) a +2 robe of magic resistance (28, 17, D) the +6 great sword of the Whale {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (28, 33, D) an uncursed staff of conjuration (28, 34, D) a +4 short sword of electrocution (28, 50, D) a Grand Grimoire (29, 0, D) 2 potions of haste (29, 1, D) a +0 antimagic halberd (29, 16, D) a book of the Sky (29, 17, D) a +2 hunting sling of velocity (29, 33, D) a +0 long sword (29, 35, D) a +3 longbow 28 arrows a +0 leather armour an uncursed amulet of harm (29, 49, D) a +5 trident of venom (29, 50, D) the cursed +1 scale mail of Feasting {*Slow rF+ rC++ rN+} It protects you from fire. It greatly protects you from cold. It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. (30, 34, D) a +6 executioner's axe of venom a +0 scale mail (30, 48, D) a sack of spiders (30, 49, D) an uncursed staff of death (30, 50, D) a +0 great sword of venom (31, 48, D) a +0 hand axe of electrocution (31, 49, D) a +3 short sword of draining (31, 50, D) the ring of Untruth {Str+3 Slay+3 Stlth-} [ring of loudness] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. (32, 48, D) a +4 dire flail of protection (32, 49, D) an uncursed staff of summoning (32, 50, D) a +0 pair of boots of stealth (33, 48, D) a book of the Dragon (33, 49, D) a +2 dagger of speed (33, 50, D) a book of Fire (34, 25, D) 2 javelins of penetration (34, 48, D) a +2 ring of evasion (34, 49, D) an uncursed staff of earth (34, 50, D) an uncursed staff of death (35, 14, D) a +0 spear (35, 17, D) a +0 shortbow the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. 22 arrows (35, 20, D) a +1 flail of draining 17 javelins of penetration a +0 leather armour (35, 28, D) a +1 great mace of holy wrath (35, 29, D) a phial of floods (36, 0, D) a +3 plate armour of magic resistance (36, 1, D) an uncursed staff of wizardry (36, 15, D) an uncursed staff of death (36, 20, D) a +1 rapier of draining a +0 robe (36, 28, D) a +6 falchion of distortion (36, 29, D) a +2 rapier of holy wrath (37, 0, D) the Incunabulum of Toxic Ice Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Freezing Cloud Conjuration/Ice/Air 6 (37, 14, D) an uncursed staff of poison (37, 15, D) a book of Beasts (37, 20, D) a +2 trident of flaming a +0 robe (37, 28, D) a +2 flail of crushing (37, 29, D) a +3 falchion of holy wrath (38, 0, D) a crystal ball of energy (38, 1, D) a crystal ball of energy (38, 14, D) a +0 pair of boots of flying (38, 21, D) 3 arrows a +2 rapier of flaming a +0 robe (38, 29, D) a fan of gales (38, 35, D) a +0 glaive (38, 36, D) a +0 dagger a +0 robe of resistance (38, 37, D) a +0 battleaxe a +0 robe a +0 dagger a +0 robe a cursed +0 mace a +0 robe (38, 39, D) a cursed staff of death a +0 robe (38, 49, D) an uncursed amulet of the gourmand (38, 50, D) a +7 blowgun (39, 0, D) an uncursed amulet of magic regeneration (39, 1, D) an uncursed staff of wizardry (39, 14, D) a +2 scale mail of fire resistance (39, 15, D) a box of beasts (39, 28, D) an uncursed staff of power (39, 29, D) a Grand Grimoire (39, 35, D) a +0 trident a +0 robe (39, 36, D) a +0 dagger a +0 robe (39, 38, D) a +1 vampiric broad axe a +0 robe (39, 48, D) the +6 long sword of Disembowelment {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (39, 49, D) an uncursed staff of poison (39, 50, D) a box of beasts (40, 0, D) the +4 war axe "Qarih" {flame, MP+9 Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your magic capacity (+9). (40, 14, D) an uncursed amulet of rage (40, 15, D) a +1 ring mail of magic resistance (40, 19, D) a +0 spear the +10 hunting sling "Orb Guardian's Bane" {venom, +Blink MR+++ Str-5 Int+2} It poisons the ammo it fires. It affects your strength (-5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you blink. 14 javelins of penetration a +0 leather armour a +1 rapier of venom a cursed +0 robe (40, 20, D) a +0 rapier a +0 robe an uncursed amulet of the gourmand (40, 21, D) a +0 hunting sling a +0 spear 15 stones (40, 24, D) a javelin of penetration (40, 28, D) a box of beasts (40, 36, D) a +3 dagger a +0 robe a cursed -1 dagger a +0 robe (40, 37, D) a +0 dagger a +2 robe of positive energy a +0 trident a +0 robe (40, 38, D) a +0 mace a +0 robe (40, 48, D) a +3 scimitar of protection (40, 49, D) a cursed amulet of inaccuracy (41, 0, D) a +2 plate armour of magic resistance (41, 1, D) a book of Conjurations (41, 15, D) a +2 shield of protection (41, 20, D) a +1 spear of flaming 12 javelins of returning a +0 leather armour (41, 28, D) the amulet "Juomosus" {+Fly rElec Regen+} [amulet of regeneration] It insulates you from electricity. It lets you fly. It increases your rate of regeneration. (41, 36, D) the ring "Zimedgh" {Str+2 Int+6} [ring of strength] It affects your strength (+2). It affects your intelligence (+6). a manual of Polearms a manual of Long Blades an uncursed ring of protection from cold 2 scrolls of brand weapon a wand of iceblast (5/15) 2 scrolls of fear 8 scrolls of fog 3 potions of berserk rage 6 potions of haste (41, 48, D) the +1 spear "Qioqumm" {speed, -Tele rPois Str+7 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+7). It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. Cheibriados disapproves of the use of such an item. (41, 49, D) the +2 chain mail of Wimaedeu {Dex+4} It affects your dexterity (+4). (41, 50, D) the cursed +2 whip of the Dove {vamp, rF+ Str+4 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. (41, 52, D) a +0 demon whip (unseen) (42, 0, D) a +2 rapier of venom (42, 14, D) a phial of floods (42, 15, D) a +3 ring mail of magic resistance (42, 23, D) a javelin of penetration (42, 48, D) the ring of the Heavens {rCorr *Corrode rF+ Int+5 Stlth+} [ring of resist corrosion] It affects your intelligence (+5). It protects you from fire. It may corrode you when you take damage. It makes you more stealthy. (42, 49, D) the +6 whip of the Eternal Warrior {speed, rC- MR+++ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (42, 50, D) a +3 ring mail of fire resistance (43, 14, D) a +0 rapier (43, 15, D) a +2 hand axe of electrocution (43, 19, D) a +3 halberd of flaming a +0 robe (43, 28, D) a +0 dagger (43, 29, D) a +2 ring mail of cold resistance (43, 48, D) the +10 scale mail of Kiwomo {rC++ Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It greatly protects you from cold. (43, 49, D) a +1 leather armour of fire resistance (43, 50, D) an uncursed staff of cold (44, 28, D) a sack of spiders (44, 48, D) a +1 demon whip of flaming (44, 50, D) an uncursed ring of protection from magic (44, 51, D) a book of Beasts (45, 48, D) a +2 helmet of intelligence (45, 49, D) a +2 halberd of venom (45, 50, D) a +2 leather armour of fire resistance (45, 51, D) a +0 great mace of protection (still there?) the Disquisition on Twisted Fire (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Blink Translocation 2 d - Conjure Flame Conjuration/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Controlled Blink Translocation 8 (46, 48, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (46, 49, D) a sack of spiders (46, 50, D) a lamp of fire (46, 51, D) +2 shadow dragon scales (46, 54, D) a +4 scythe of venom (46, 56, D) a +0 demon whip (47, 48, D) an uncursed staff of death (47, 49, D) a +0 pair of gloves of archery (47, 50, D) a +1 flail of holy wrath (47, 55, D) a cursed +0 trident (48, 37, D) a +0 shortbow (unseen) (48, 48, D) the Disquisition on Orientation and Good Luck Spells Type Level a - Repel Missiles Charms/Air 2 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 (48, 49, D) a +1 shortbow of freezing (48, 50, D) a +0 war axe of chopping (48, 51, D) the +2 plate armour "Qudy" {rC+} It protects you from cold. (48, 55, D) a +1 scythe of slicing (49, 0, D) an uncursed staff of summoning (49, 1, D) a lamp of fire (49, 12, D) +1 swamp dragon scales (49, 24, D) an uncursed staff of conjuration (49, 38, D) a large rock the +3 falchion of the Boar {slice, MR- Str+5 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 shortbow 20 arrows (49, 48, D) the +0 leather armour of Proximity {Str+3} It affects your strength (+3). (49, 50, D) the +2 chain mail of Ginaijua {+Fly rN++ Stlth-} It greatly protects you from negative energy. It lets you fly. It makes you less stealthy. (50, 1, D) a box of beasts (50, 5, D) a +0 halberd (unseen) (50, 12, D) a +5 rapier of draining (50, 13, D) the +1 hand crossbow "Pufael" {venom, Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). (50, 24, D) the +9 plate armour of the Merchant {Int+2} It affects your intelligence (+2). (50, 25, D) a phial of floods (50, 37, D) a sack of spiders (50, 38, D) a +2 rod of ignition (14/14) a +0 arbalest 21 bolts (50, 40, D) the cursed +2 flail of Duop {freeze, *Slow rF+++ rC+++ MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. a cursed +0 arbalest 20 bolts (50, 48, D) a phial of floods (50, 49, D) an uncursed staff of death (50, 50, D) a book of Death (50, 53, D) a +0 vampiric demon whip (51, 0, D) a +0 plate armour (51, 1, D) a +1 quarterstaff of protection (51, 4, D) a +0 hand axe (unseen) (51, 6, D) 3 large rocks (unseen) (51, 7, D) a +0 broad axe (unseen) (51, 12, D) a +1 quarterstaff of speed (51, 18, D) an uncursed staff of wizardry (51, 24, D) a +3 chain mail of fire resistance (51, 25, D) a +3 spear of venom (51, 36, D) an uncursed staff of cold (51, 39, D) 3 large rocks (51, 44, D) an arrow 5 large rocks (51, 49, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (51, 50, D) the cursed +0 cloak of Resourcefulness {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 53, D) a +5 broad axe of draining (unseen) (52, 0, D) a +0 short sword (52, 1, D) a +0 hand axe of chopping (52, 5, D) a +4 falchion of pain (still there?) a +0 giant club (still there?) (52, 6, D) a +0 flail a +0 plate armour (52, 7, D) 4 large rocks (52, 12, D) the +5 hunting sling of Vugicvy {velocity, rElec rF+ Str-5 Dex+3} Any stone fired from it inflicts extra damage. It affects your strength (-5). It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. (52, 13, D) a book of Minor Magic (52, 24, D) an uncursed staff of earth (52, 29, D) a +0 halberd (52, 30, D) a +0 short sword (52, 38, D) a +0 arbalest 20 bolts (52, 39, D) 2 large rocks a +0 shortbow an uncursed staff of conjuration 10 arrows (52, 48, D) a book of Necromancy (52, 49, D) a book of the Earth (52, 50, D) a +1 hat (52, 51, D) a +2 halberd (unseen) (53, 0, D) a fan of gales (53, 1, D) a +0 dagger (53, 2, D) a +0 spear of venom a +2 robe of positive energy (53, 5, D) a +5 demon whip of venom a +0 leather armour a +0 giant club (53, 13, D) an uncursed staff of energy (53, 19, D) the +4 hunting sling of Painful Death {freeze, Str-4 Dex+2 Stlth+} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+2). It makes you more stealthy. a potion of heal wounds (still there?) (53, 24, D) a book of Transfigurations (53, 25, D) an uncursed staff of energy (53, 37, D) the Volume of the Shifting Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Petrify Transmutation/Earth 4 d - Statue Form Transmutation/Earth 6 e - Hydra Form Transmutation 6 (53, 39, D) a +0 shortbow 13 arrows (53, 48, D) an uncursed staff of earth (53, 49, D) a +0 robe (53, 50, D) a +2 crystal plate armour (54, 1, D) a book of Changes (54, 12, D) a sack of spiders (54, 24, D) a +2 dagger of draining (54, 25, D) an uncursed ring of wizardry (54, 36, D) a crystal ball of energy (54, 48, D) a +1 halberd of venom (54, 50, D) a cursed staff of air (55, 0, D) a +0 falchion of distortion (55, 1, D) a +0 dire flail (55, 24, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (56, 4, D) a +0 troll leather armour (unseen) (58, 47, D) the +3 lajatang of Fortitude {speed, Fragile +Inv Int+10 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+10). It lets you see invisible. It lets you turn invisible. It will be destroyed if unequipped. Cheibriados disapproves of the use of such an item. (unseen) (58, 48, D) a disc of storms (58, 52, D) the +0 demon whip "Uletu" {freeze, +Inv Str+7 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It lets you turn invisible. It makes you more stealthy. (unseen) (59, 36, D) a +0 rapier of holy wrath (59, 37, D) a +9 giant spiked club (59, 47, D) a phial of floods (59, 52, D) an uncursed staff of death (60, 37, D) a +6 giant club (60, 43, D) a +0 robe (60, 48, D) the amulet "Agruereps" {Reflect rElec rC- Dex+4 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. It affects your SH (+2). (60, 59, D) an uncursed staff of air (61, 4, D) a +0 short sword (61, 8, D) a book of Callings (61, 16, D) a +2 dagger of pain (61, 26, D) a +0 trident (61, 31, D) an uncursed staff of air a cursed -1 shortbow 18 arrows (61, 36, D) the Handbook of Earthen Execration Spells Type Level a - Tukima's Dance Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Lee's Rapid Deconstruction Earth 5 (61, 43, D) +0 storm dragon scales (61, 46, D) an uncursed staff of cold (61, 47, D) an uncursed staff of cold (62, 4, D) a +0 long sword (62, 8, D) a +3 quarterstaff of protection (62, 26, D) a +1 antimagic trident (62, 27, D) a +3 scale mail of positive energy (62, 37, D) a +0 robe (62, 42, D) +0 storm dragon scales (62, 44, D) an uncursed staff of summoning a +0 robe (62, 46, D) the +7 quarterstaff "Ytsuug" {crush, MR+ Str+4 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (62, 47, D) the ring "Vaihaty" {rPois Str+3} [ring of strength] It affects your strength (+3). It protects you from poison. (62, 48, D) an uncursed amulet of the gourmand (63, 4, D) a +0 long sword a +0 long sword a +1 ring mail of cold resistance (63, 8, D) a +0 plate armour of cold resistance (63, 12, D) a +0 short sword (unseen) (63, 16, D) a +0 hand axe of flaming (63, 17, D) the cursed +0 mace of Miuxuipt {freeze, Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It has a curse placed upon it. (63, 29, D) a +0 shortbow (unseen) (63, 30, D) a +0 trident 3 throwing nets (63, 32, D) a tomahawk (63, 33, D) 2 tomahawks 3 arrows (63, 36, D) a sack of spiders (63, 42, D) an uncursed staff of conjuration the +2 robe of Jirintui {rElec rPois rC- Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (63, 50, D) a +4 scale mail of fire resistance (64, 16, D) a +3 leather armour of fire resistance (64, 17, D) a +4 hand crossbow of velocity (64, 27, D) a +2 long sword of holy wrath (64, 30, D) a +0 trident 3 tomahawks (64, 31, D) a +0 great sword of slicing 6 tomahawks of returning (64, 46, D) +2 fire dragon scales (unseen) (64, 47, D) the +10 war axe of the Evil Eye {drain, +Fly} A truly terrible weapon, it drains the life of those it strikes. It lets you fly. (64, 50, D) a +2 glaive of venom (64, 57, D) an uncursed staff of poison (65, 26, D) an uncursed ring of fire (65, 48, D) an uncursed amulet of the gourmand (65, 49, D) an uncursed staff of summoning (66, 49, D) an uncursed staff of wizardry (66, 50, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (67, 0, D) a +1 trident of venom (67, 2, D) a +3 demon whip of venom (67, 47, D) a +0 robe of magic resistance (67, 49, D) a crystal ball of energy (67, 50, D) a +3 hand axe of electrocution (68, 0, D) a manual of Crossbows a +0 trident (68, 2, D) a +0 trident (68, 3, D) a +3 morningstar of protection (68, 48, D) a +4 plate armour of cold resistance (68, 50, D) a +0 glaive of flaming (unseen) (69, 47, D) a crystal ball of energy (69, 48, D) a phial of floods (69, 50, D) the +2 pair of boots of the Harp {*Drain rC+ Regen+ Stlth+} It protects you from cold. It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. (70, 8, D) an uncursed staff of power (70, 9, D) a phial of floods (70, 36, D) a book of Changes (70, 37, D) a sack of spiders (70, 42, D) a +0 long sword of holy wrath (still there?) a +5 long sword of holy wrath (still there?) (70, 47, D) a lamp of fire (70, 57, D) a +3 dagger of freezing (unseen) (71, 8, D) a lamp of fire (71, 16, D) an uncursed amulet of guardian spirit (71, 17, D) a +0 glaive of distortion (71, 27, D) an uncursed staff of power (71, 30, D) a +2 broad axe of flaming (71, 36, D) an uncursed staff of conjuration (71, 37, D) a +5 giant spiked club (71, 42, D) 2 arrows a cursed -1 short sword a +0 leather armour a +0 long sword a wand of heal wounds (4/9) (71, 47, D) an uncursed staff of air (71, 48, D) a box of beasts (71, 49, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (72, 8, D) a lamp of fire (72, 9, D) a +1 vampiric lajatang (72, 16, D) an uncursed amulet of rage (72, 17, D) an uncursed staff of death (72, 26, D) an uncursed ring of poison resistance (72, 27, D) the Handbook of the Gliding Traveller Spells Type Level a - Apportation Translocation 1 b - Repel Missiles Charms/Air 2 c - Blink Translocation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Airstrike Air 4 f - Controlled Blink Translocation 8 (72, 37, D) a fan of gales (72, 40, D) a +0 dagger a +0 longbow 9 arrows a +0 leather armour (72, 42, D) a +0 rapier (72, 43, D) a +0 short sword (unseen) (72, 47, D) a +1 trident of piercing (72, 48, D) a book of Power (72, 51, D) a +2 robe of fire resistance (73, 16, D) a +4 morningstar of distortion (73, 17, D) a sack of spiders (73, 36, D) a sack of spiders (73, 47, D) a +6 blowgun (73, 48, D) an uncursed staff of fire (73, 49, D) a +3 flail of protection (74, 47, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (74, 48, D) a +1 dire flail of protection (74, 49, D) a book of Conjurations (75, 1, D) an uncursed staff of cold (75, 47, D) an uncursed ring of flight (75, 48, D) a book of Clouds (75, 49, D) a +0 fustibalus of freezing