Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (7, 1, D) a +6 ring of intelligence a +6 ring of intelligence 3 potions of berserk rage 6 potions of haste (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +5 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 12, D) an uncursed ring of positive energy (49, 24, D) an uncursed ring of poison resistance (49, 36, D) a book of Cantrips (49, 37, D) a +0 dagger (50, 12, D) a +1 broad axe of freezing (50, 13, D) a +0 mace of holy wrath (50, 24, D) a book of Necromancy (50, 25, D) a +0 hand axe of chopping (50, 36, D) a +0 dagger (50, 37, D) a crystal ball of energy (50, 43, D) a +0 long sword (50, 44, D) a +0 rapier of freezing (51, 12, D) an uncursed staff of earth (51, 13, D) a wand of heal wounds (4/9) (51, 25, D) a +2 demon trident of electrocution (51, 36, D) a +6 hunting sling of flaming (51, 37, D) a book of the Tempests (51, 43, D) a +4 dagger of electrocution a +0 plate armour an uncursed staff of fire a +0 robe a +3 great mace a +0 chain mail of fire resistance (52, 12, D) the +0 buckler "Zigovor" {Int+2} It affects your intelligence (+2). (52, 13, D) a +0 hand axe of freezing (52, 24, D) a manual of Ice Magic (52, 25, D) a +1 hand axe of chopping (52, 26, D) a +0 trident (52, 37, D) a phial of floods (52, 43, D) an uncursed staff of fire a +0 robe a +2 long sword of holy wrath a +0 robe (52, 44, D) a +0 dagger a +0 robe (53, 12, D) an uncursed amulet of harm (53, 13, D) an uncursed ring of ice (53, 24, D) an uncursed staff of death (53, 25, D) a +2 morningstar of protection (53, 37, D) a +0 dagger (54, 12, D) a disc of storms (54, 13, D) an uncursed ring of poison resistance (54, 24, D) a fan of gales (54, 25, D) the +6 scale mail of Wurach {+Fly} It lets you fly. (54, 36, D) a sack of spiders (55, 12, D) the +6 great sword of Doubt {flame, MR+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (55, 13, D) a +2 helmet of intelligence (55, 25, D) an uncursed staff of energy (57, 28, D) a +0 trident (59, 36, D) a +0 dagger (59, 37, D) an uncursed staff of power (60, 37, D) Sif Muna's Compendium of the Dark Glacier Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sublimation of Blood Necromancy 2 c - Summon Ice Beast Ice/Summoning 4 d - Control Undead Necromancy 4 (60, 41, D) a +0 rapier (unseen) (60, 43, D) a +1 vampiric long sword (unseen) (61, 0, D) a +2 leather armour of positive energy (61, 3, D) a +2 flail of holy wrath (61, 8, D) the +7 quarterstaff "Holistrem" {freeze, rF+ rC+ Int+7 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your dexterity (-2). It protects you from fire. It protects you from cold. (61, 16, D) a book of Burglary (61, 26, D) the Compendium of the Torrid Compass Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Recall Summoning/Translocation 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 (61, 36, D) a phial of floods (61, 37, D) a +1 arbalest of velocity (61, 41, D) a +0 dagger (unseen) (61, 42, D) 3 arrows a +0 rapier of flaming a +0 scale mail a +2 ring of evasion (61, 43, D) 2 arrows (61, 44, D) an arrow (62, 0, D) a +0 hand axe (62, 1, D) a +0 dagger (62, 3, D) an uncursed staff of wizardry (62, 4, D) a +6 ring of strength a +6 ring of strength (62, 8, D) a +2 trident of distortion (62, 9, D) a manual of Long Blades (62, 16, D) a +3 leather armour of magic resistance (62, 17, D) the cursed +2 dire flail "Navau" {protect, *Slow +Inv rN+++ Stlth+} It protects the one who uses it against injury (+AC on strike). It renders you almost immune to negative energy. It lets you turn invisible. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (62, 26, D) the +2 hunting sling of Zin's Righteous Anger {flame, +Blink rF+ Str+8 Dex-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your dexterity (-3). It protects you from fire. It lets you blink. (62, 27, D) the +9 plate armour of Eternity {rC+} It protects you from cold. (62, 36, D) a book of Death (62, 37, D) a +0 shortbow a +0 dagger 6 arrows a +0 leather armour (62, 41, D) 6 arrows (62, 42, D) a +0 short sword (unseen) (62, 43, D) a +2 flail of holy wrath (unseen) (63, 4, D) a +2 great sword of freezing (63, 8, D) a cursed staff of conjuration (63, 16, D) a +2 hand axe of flaming (63, 17, D) a +2 chain mail of cold resistance (63, 27, D) a +3 scimitar of holy wrath (63, 37, D) a +0 longbow a +0 dagger 19 arrows a +0 leather armour (63, 40, D) an arrow (63, 41, D) 6 arrows (64, 16, D) a book of the Earth (64, 17, D) a +5 longbow of flaming (64, 26, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (64, 27, D) a +2 great mace of crushing (67, 0, D) the +11 flail of Crusades {flame, +Rage rPois Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It protects you from poison. It lets you go berserk. (68, 0, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (69, 0, D) the Guide on Cankerous Damage Dealing Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Stone Arrow Conjuration/Earth 3 e - Throw Icicle Conjuration/Ice 4 f - Poisonous Cloud Conjuration/Poison/Air 6 (69, 36, D) a +3 whip of venom (70, 9, D) a +2 plate armour of fire resistance (70, 11, D) a +0 short sword a +0 leather armour (70, 12, D) a +0 hand axe (70, 36, D) +1 swamp dragon scales (70, 37, D) an uncursed staff of cold (71, 8, D) a +3 hunting sling of velocity (71, 11, D) a +0 short sword (71, 16, D) an uncursed staff of summoning (71, 17, D) a +0 rapier (71, 22, D) a +2 antimagic lajatang a +0 robe (71, 26, D) a +1 spear of venom (71, 27, D) an uncursed staff of fire (71, 36, D) an uncursed staff of cold (72, 8, D) a box of beasts (72, 11, D) a +0 whip a +4 hand crossbow of freezing a +0 chain mail (72, 12, D) a +0 leather armour (72, 16, D) a +2 chain mail of poison resistance (72, 17, D) a cursed ring of poison resistance (72, 20, D) a +0 spear (72, 21, D) an uncursed staff of cold a +0 robe (72, 27, D) a book of the Sky (72, 36, D) a +2 rapier of speed (72, 37, D) a +5 halberd of distortion (73, 16, D) the Incunabulum of Supportive Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Butterflies Summoning 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Summon Hydra Summoning 7 (73, 17, D) a +0 dagger (73, 21, D) a +0 rapier a +0 robe (73, 26, D) a book of Beasts (73, 27, D) a box of beasts (73, 36, D) the cursed +1 falchion "Hiett" {slice, +Blink} It inflicts extra damage upon your enemies. It lets you blink. It has a curse placed upon it. (73, 37, D) a +1 quarterstaff of protection (75, 2, D) an uncursed staff of air