Groucho the Dungeon (0, 50, D) a crystal ball of energy (0, 51, D) an uncursed staff of power (0, 52, D) a +2 falchion of electrocution (1, 32, D) the Catalogue of the Birds and Summoning Spells Type Level a - Shock Conjuration/Air 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Tornado Air 9 (1, 33, D) a +2 morningstar of freezing (1, 34, D) the +7 hand axe "Binyat" {chop, -Tele rF+ rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It protects you from cold. It prevents most forms of teleportation. (1, 50, D) a +2 war axe of freezing (1, 51, D) a disc of storms (1, 52, D) a +5 longbow of velocity (2, 14, D) Kyenn's Reference Book on the Glacial Mountains Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 4 c - Simulacrum Ice/Necromancy 6 d - Shatter Earth 9 (2, 15, D) a book of Frost (2, 16, D) the Grimoire of Boosting Shape Shifting Spells Type Level a - Passwall Transmutation/Earth 2 b - Spider Form Transmutation/Poison 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 (2, 32, D) the +4 spear "Huck" {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (2, 33, D) a box of beasts (2, 34, D) an uncursed staff of fire (2, 50, D) a +1 dagger of draining (2, 51, D) the cursed +1 scale mail of Resourcefulness {+Blink rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you blink. It has a curse placed upon it. (2, 52, D) a +4 chain mail of cold resistance (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) an uncursed staff of death (3, 15, D) a cursed ring of loudness (3, 16, D) a +2 flail of protection (3, 32, D) a crystal ball of energy (3, 33, D) the +6 dagger of Midwinter {vamp, rPois rF+ Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It protects you from poison. (3, 34, D) a lamp of fire (3, 50, D) the +27 Lear's hauberk (3, 51, D) the cursed +1 long sword "Zaarphaa" {slice, MP+9 Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your magic capacity (+9). It has a curse placed upon it. (3, 52, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a lamp of fire (4, 16, D) a +1 scale mail of magic resistance (4, 32, D) the +5 short sword "Yngoange" {vamp, rC- Int+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It makes you vulnerable to cold. (4, 33, D) the +11 spear of Xont {flame, +Rage rPois rC- MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. (4, 34, D) a +2 leather armour of fire resistance (4, 38, D) 3 large rocks (still there?) a quicksilver dragon corpse (still there?) (4, 42, D) a large rock (4, 50, D) a +2 fustibalus of velocity (4, 51, D) a book of Alchemy (4, 52, D) the ring of Ephemeral Luck {*Contam EV+4 Int+5 Stlth+} [ring of evasion] It affects your evasion (+4). It affects your intelligence (+5). It causes magical contamination when unequipped. It makes you more stealthy. (5, 14, D) a +3 ring mail of poison resistance (5, 15, D) an uncursed ring of poison resistance (5, 16, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (5, 20, D) a +0 rapier of venom (unseen) (5, 22, D) (unseen) (5, 33, D) a fan of gales (5, 34, D) a +4 quarterstaff of speed (5, 39, D) 3 large rocks (5, 50, D) a +1 ring of protection (5, 51, D) a +1 quarterstaff of draining (5, 52, D) a box of beasts (6, 8, D) a +0 leather armour a +0 helmet a +0 war axe 3 throwing nets (6, 14, D) an uncursed amulet of harm (6, 15, D) a +1 mace of protection (6, 16, D) a book of the Dragon (6, 32, D) a +1 shortbow of velocity (6, 33, D) a +2 ring of slaying (6, 34, D) the +4 mace of Causality {holy, Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). (6, 38, D) a +0 flail 4 large rocks (6, 39, D) a large rock a stone giant corpse (6, 40, D) quicksilver dragon scales (still there?) quicksilver dragon scales (still there?) (6, 50, D) a cursed ring of flight (6, 51, D) a +0 flail of holy wrath (6, 52, D) an uncursed ring of positive energy (7, 6, D) a scroll of holy word (7, 14, D) a +1 shortbow of freezing (7, 15, D) a book of Transfigurations (7, 16, D) the +6 great sword of Enei {slice, *Slow rPois Str-2 Int+5} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+5). It protects you from poison. It may slow you when you take damage. (7, 32, D) a +1 short sword of venom (7, 33, D) a book of the Earth (7, 34, D) a +2 glaive of protection (7, 50, D) a +3 vampiric trident (7, 51, D) a book of the Sky (7, 52, D) a book of Clouds (8, 14, D) an uncursed ring of fire (8, 16, D) the +1 chain mail of the Cockroach {rF+} It protects you from fire. (8, 32, D) a +0 broad axe of flaming (8, 33, D) an uncursed staff of poison (8, 34, D) the Incunabulum of Supportive Ice Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Mana Viper Hexes/Summoning 5 e - Malign Gateway Summoning/Translocation 7 (8, 50, D) a +1 battleaxe of venom (8, 51, D) a +2 chain mail of cold resistance (8, 52, D) an uncursed staff of poison (9, 14, D) a +2 falchion of protection (9, 16, D) an uncursed staff of fire (9, 32, D) a +1 chain mail of magic resistance (9, 33, D) a book of Fire (9, 34, D) a +1 scale mail of positive energy (9, 50, D) the Papyrus of Floating Protection Spells Type Level a - Repel Missiles Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (9, 51, D) a +0 hunting sling of freezing (9, 52, D) a crystal ball of energy (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed amulet of harm (10, 15, D) a phial of floods (10, 16, D) a +3 leather armour of magic resistance (10, 32, D) a +1 cloak of magic resistance (10, 33, D) a +5 ring of intelligence (10, 34, D) a +3 scimitar of draining (10, 50, D) a book of Beasts (10, 51, D) a +2 pair of gloves of strength (10, 52, D) an uncursed staff of conjuration (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) an uncursed staff of summoning (11, 15, D) a +2 lajatang of venom (11, 16, D) a +2 trident of venom (11, 32, D) a book of Dreams (11, 33, D) a +1 trident of freezing (11, 34, D) a book of Burglary (11, 51, D) a phantom mirror (11, 52, D) a +2 hunting sling of freezing (12, 15, D) an uncursed staff of fire (12, 16, D) an uncursed ring of protection from cold (12, 32, D) Punnuico's Disquisition on Beguiling and Stolen Souls Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Cause Fear Hexes 4 d - Agony Necromancy 5 (12, 33, D) a sack of spiders (12, 34, D) a book of the Warp (12, 50, D) a +2 blowgun (12, 51, D) a phial of floods (12, 52, D) an uncursed staff of cold (13, 14, D) an uncursed ring of protection from magic a +2 pair of boots of running the +3 warlock's mirror {reflect} an uncursed ring of ice (13, 32, D) a +4 rod of ignition (10/10) (13, 33, D) a +2 falchion of holy wrath (13, 34, D) the +4 scale mail of Limitation {rF+} It protects you from fire. (13, 50, D) a +4 battleaxe of chopping (13, 51, D) a +0 hunting sling of flaming (13, 52, D) a lamp of fire (14, 50, D) the +6 battleaxe of Freehold {drain, Dex+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It makes you more stealthy. (14, 51, D) a +1 ring mail of fire resistance (14, 52, D) a +0 war axe of chopping (19, 0, D) the +3 short sword of the Hills {holy, rElec rF+ MP+9 Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (19, 1, D) a box of beasts (19, 16, D) an uncursed ring of ice (19, 32, D) a book of Spatial Translocations (19, 33, D) the cursed -5 pair of boots of the Eight Boll Weevils {rC+ rN+++ Regen+ Stlth-} It protects you from cold. It renders you almost immune to negative energy. It increases your rate of regeneration. It makes you less stealthy. It has a curse placed upon it. (20, 16, D) a +1 shortbow of freezing (20, 17, D) a cursed staff of death (20, 32, D) the cursed +0 ring mail "Istreash" {Str+4} It affects your strength (+4). It has a curse placed upon it. (20, 33, D) a box of beasts (20, 35, D) a +0 short sword (21, 0, D) a +0 short sword (21, 16, D) a +1 mace of protection (21, 17, D) a +3 scale mail of fire resistance (21, 33, D) a +3 rod of inaccuracy (12/12) (21, 34, D) a +2 scale mail of poison resistance (22, 0, D) a +1 arbalest of freezing (22, 1, D) a book of Callings (22, 16, D) an uncursed staff of conjuration (22, 17, D) a Fen Folio (22, 33, D) a +0 short sword (22, 34, D) a phial of floods (22, 38, D) an arrow (23, 0, D) a +0 hand axe of chopping (23, 1, D) a +4 great sword of holy wrath (23, 7, D) a +0 trident (23, 8, D) a +2 mace the cursed +0 chain mail of Calculation {+Blink Int+6 Dex-4} It affects your intelligence (+6). It affects your dexterity (-4). It lets you blink. It has a curse placed upon it. a +1 lajatang of distortion a +4 shortbow of velocity a +0 robe (23, 9, D) an uncursed staff of conjuration a +0 robe (23, 10, D) a +5 long sword of slicing (23, 16, D) a book of Frost (23, 17, D) a fan of gales (23, 18, D) a +2 amulet of reflection (23, 23, D) (unseen) (23, 32, D) a +1 naga barding of fire resistance (23, 33, D) a cursed staff of cold (23, 34, D) the ring of Onnou {Str+2 Int+5 Stlth+} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+5). It makes you more stealthy. (23, 38, D) a +0 scimitar a +0 ring mail a +0 longbow 51 arrows a +0 leather armour a +0 trident of venom (23, 39, D) a +0 short sword a +0 shortbow a +0 leather armour 21 arrows a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (23, 40, D) a +0 longbow a +0 leather armour a +0 longbow 46 arrows a +0 leather armour a +0 long sword a +0 scale mail (24, 0, D) a +0 dagger (24, 16, D) a +0 dagger of protection (24, 17, D) a +2 arbalest of freezing (24, 18, D) a +6 dagger of pain (24, 32, D) a box of beasts (24, 33, D) a +2 battleaxe of freezing (24, 34, D) a crystal ball of energy (24, 37, D) an arrow (24, 38, D) a +0 quarterstaff of speed a +0 longbow 42 arrows a +0 leather armour a +0 scimitar a +0 rapier a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (24, 39, D) 13 arrows (25, 7, D) a cursed +4 halberd a +0 robe (25, 8, D) a +0 robe (25, 9, D) a +2 falchion of slicing a +0 robe an uncursed staff of air a +0 robe (25, 10, D) a +2 falchion of slicing a +0 short sword of protection (25, 17, D) a book of Misfortune (25, 18, D) a +5 trident of flaming (25, 33, D) the +7 hunting sling of Taogg {velocity, rPois rF+ MP+9 Int+6} Any stone fired from it inflicts extra damage. It affects your intelligence (+6). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). (25, 34, D) the ring "Batsewic" {MR+ AC+3 Str+3 SInv} [ring of protection] It affects your AC (+3). It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (25, 37, D) a +2 long sword of protection (25, 38, D) a +0 long sword (25, 39, D) a +0 dagger a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 leather armour (26, 0, D) a +2 dagger of speed (26, 17, D) a +3 dagger of venom (26, 32, D) an uncursed staff of cold (26, 33, D) a +2 shield of positive energy (26, 34, D) a book of Geomancy (26, 37, D) an arrow (26, 39, D) a +0 dagger a cursed +0 robe (27, 0, D) an uncursed staff of death (27, 1, D) a disc of storms (27, 16, D) an uncursed ring of wizardry (27, 17, D) a +2 great sword of holy wrath (27, 32, D) the +1 trident "Somoth" {pierce, Str+4 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). (27, 33, D) a +3 spear of freezing (27, 34, D) an uncursed staff of fire (28, 0, D) a +0 mace (28, 1, D) a +0 dagger (28, 16, D) a +3 leather armour of poison resistance (28, 17, D) a book of Party Tricks (28, 32, D) the +1 cloak of Light {rN++ Dex+2} It affects your dexterity (+2). It greatly protects you from negative energy. (28, 33, D) an uncursed staff of conjuration (29, 0, D) the cursed ring of Eni Noiw {MP+9 AC-4 SInv} [ring of protection] It affects your AC (-4). It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. (29, 1, D) a +0 plate armour of fire resistance (29, 17, D) a phial of floods (29, 32, D) a +0 spear of venom (29, 33, D) a Grand Grimoire (34, 28, D) a fan of gales (35, 0, D) a fan of gales (35, 2, D) a large rock (35, 3, D) a large rock (35, 14, D) a disc of storms (35, 15, D) a sack of spiders (35, 28, D) the +0 buckler "Xiubuz" {Dex+2} It affects your dexterity (+2). (35, 29, D) an uncursed ring of positive energy (36, 0, D) a +6 rod of ignition (9/9) (36, 1, D) a large rock an uncursed staff of cold (36, 3, D) a large rock (36, 14, D) the +2 hunting sling of the Realm of Zot {speed, rPois Str+2 SInv} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from poison. It lets you see invisible. (36, 15, D) an uncursed amulet of regeneration (36, 28, D) the +1 robe "Ketagguwn" {Stlth+} It makes you more stealthy. (36, 29, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (37, 0, D) an uncursed ring of poison resistance (37, 1, D) 2 large rocks (37, 14, D) a book of Air (37, 15, D) a +0 spear of venom (37, 18, D) a +0 glaive (37, 28, D) the cursed +3 long sword "Uruox" {pain, -Tele rElec rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (37, 33, D) (unseen) (38, 1, D) a +0 halberd (38, 5, D) a +0 great mace (unseen) (38, 6, D) 3 large rocks (unseen) (38, 7, D) 3 large rocks (38, 8, D) a +0 great sword (unseen) (38, 14, D) a +0 trident (38, 15, D) an uncursed staff of energy (38, 18, D) a +0 spear (38, 20, D) a +0 spear (38, 21, D) a +0 flail a cursed +0 robe (38, 29, D) a sack of spiders (38, 30, D) an uncursed ring of protection from cold the ring "Feho Ame" {+Inv +Fly Str-5 Int+3 Stlth+} [ring of intelligence] It affects your strength (-5). It affects your intelligence (+3). It lets you turn invisible. It lets you fly. It makes you more stealthy. a throwing net the amulet "Xibuffas" {Gourm rPois rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from poison. It protects you from negative energy. a +2 ring of strength a +3 ring of dexterity a +6 ring of strength a +6 ring of dexterity (39, 6, D) a +0 arbalest 18 bolts a +0 great sword a cursed +0 plate armour a +1 battleaxe a +0 plate armour (39, 8, D) a +2 rod of inaccuracy (8/9) a +0 plate armour (39, 14, D) a +8 rod of inaccuracy (9/9) (39, 18, D) a +0 halberd (39, 19, D) a +3 scimitar of freezing (39, 29, D) a book of Power (39, 34, D) (unseen) (39, 35, D) (unseen) (40, 0, D) the cursed +1 rapier of Beogh's Favour {flame, *Drain rF+ Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (40, 1, D) the Disquisition on Feathers and Sinister Rituals Spells Type Level a - Shock Conjuration/Air 1 b - Pain Necromancy 1 c - Static Discharge Conjuration/Air 3 d - Control Undead Necromancy 4 e - Dispel Undead Necromancy 5 f - Death Channel Necromancy 6 (40, 6, D) a +0 battleaxe a +0 chain mail (40, 7, D) a +3 great mace a +0 plate armour (40, 15, D) a +3 ring mail of magic resistance (40, 19, D) a +0 mace a +0 shield (40, 21, D) a cursed +0 robe (40, 28, D) a +1 flail of holy wrath (40, 29, D) an uncursed amulet of magic regeneration (41, 0, D) a book of Battle (41, 1, D) an uncursed staff of poison (41, 10, D) a large rock (41, 14, D) the +12 quarterstaff "Levuanis" {flame, +Fly rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you fly. It makes you more stealthy. (41, 15, D) the +4 war axe of Evisceration {drain, +Inv rPois Str-3 Int+9} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your intelligence (+9). It protects you from poison. It lets you turn invisible. (41, 28, D) an uncursed staff of poison (42, 0, D) the +2 shield of Qedeo {-Tele Str-5 Int+7 Dex+8} It affects your strength (-5). It affects your intelligence (+7). It affects your dexterity (+8). It prevents most forms of teleportation. (42, 1, D) a +3 great sword (42, 14, D) an uncursed staff of death (42, 15, D) the +6 shortbow "Orb Guardian's Peril" {freeze, *Corrode rElec rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (42, 28, D) a +1 whip of electrocution (42, 29, D) a +0 ring mail of fire resistance (43, 14, D) the +1 leather armour of Vakan {rC+ SInv} It protects you from cold. It lets you see invisible. (43, 15, D) a +0 falchion of flaming (43, 28, D) an uncursed staff of fire (44, 28, D) an uncursed ring of positive energy (47, 43, D) an arrow (49, 0, D) a +1 broad axe of chopping (49, 1, D) an uncursed ring of see invisible (49, 12, D) an uncursed staff of fire (49, 36, D) the +5 hunting sling of Triumph {velocity, rElec MR- Str+5 Dex+3 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (+5). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (49, 37, D) an uncursed staff of fire (50, 0, D) a +2 trident of venom (50, 12, D) an uncursed staff of death (50, 13, D) +1 pearl dragon scales (50, 36, D) a +0 rapier (50, 37, D) a +0 short sword (50, 42, D) a +0 rapier a +0 leather armour (50, 43, D) a +0 scimitar a +0 longbow 20 arrows (50, 44, D) a +2 dire flail of draining (51, 0, D) a +4 broad axe of flaming (51, 1, D) an uncursed staff of summoning (51, 4, D) a +0 trident (unseen) (51, 12, D) a +2 war axe of flaming (51, 36, D) an uncursed staff of summoning (51, 37, D) an uncursed staff of earth (51, 42, D) a +5 broad axe of electrocution a cursed -1 dagger a +0 ring mail of fire resistance (51, 44, D) a +3 dagger of freezing a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (52, 0, D) a book of Frost (52, 4, D) a +2 trident of flaming a +0 robe (52, 5, D) a +0 rapier a +0 robe (52, 6, D) a +2 trident of protection (unseen) (52, 13, D) the cursed +0 plate armour of the Doldrums {rC++ Stlth+} It greatly protects you from cold. It makes you more stealthy. It has a curse placed upon it. (52, 25, D) a lamp of fire (52, 31, D) a +2 flail of draining a +3 leather armour of cold resistance a +0 hand axe a +0 robe (52, 32, D) the +5 triple crossbow "Toefecio" {venom, rPois MR- Stlth+} It poisons the ammo it fires. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 robe (52, 36, D) a +0 lajatang of pain (52, 37, D) a fan of gales (52, 42, D) a +0 long sword a +0 scimitar of draining a +2 hand axe of electrocution (52, 43, D) a +0 long sword a +2 leather armour of cold resistance (53, 0, D) an uncursed staff of air (53, 1, D) a +4 scale mail of poison resistance (53, 3, D) a +0 longbow a +0 quarterstaff 9 arrows (53, 4, D) a +1 spear of venom a +0 robe (53, 5, D) an arrow (53, 13, D) a +0 long sword (53, 15, D) a +0 bardiche (unseen) (53, 16, D) a +0 club (unseen) (53, 17, D) a +0 long sword (unseen) (53, 24, D) the +6 spear of Amorality {pierce, rF++ Str-3 Dex+7} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+7). It greatly protects you from fire. (53, 25, D) a manual of Air Magic (53, 37, D) a +0 halberd of flaming (54, 0, D) a sack of spiders (54, 1, D) a +0 trident (54, 4, D) a +0 trident (unseen) (54, 6, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (54, 12, D) an uncursed staff of energy (54, 13, D) a +0 scimitar (54, 15, D) a tomahawk (54, 16, D) a +2 short sword of venom 2 tomahawks a +0 plate armour a +0 giant club a +0 dagger a +0 robe (54, 17, D) a tomahawk (54, 18, D) a tomahawk (54, 24, D) a lamp of fire (54, 32, D) a +2 flail of draining an uncursed amulet of faith a +5 flail a +0 robe (54, 36, D) a +0 leather armour (55, 0, D) a +0 trident (55, 1, D) the +4 ring mail of Ubadd {rElec} It insulates you from electricity. (55, 12, D) a +0 long sword (55, 13, D) a book of the Earth (55, 16, D) a +0 glaive a +0 plate armour a +2 vampiric scimitar a +0 plate armour (56, 15, D) a +4 trident of venom (unseen) (59, 36, D) an uncursed staff of summoning (59, 41, D) (unseen) (60, 9, D) a +0 arbalest 31 bolts (60, 37, D) Rusiucwusin's Incunabulum of Damaging Contamination Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Frost Conjuration/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Force Lance Conjuration/Translocation 4 f - Olgreb's Toxic Radiance Poison 4 (61, 0, D) a book of the Earth (61, 8, D) a bolt a +3 scale mail of fire resistance (61, 10, D) a bolt a +0 shortbow 9 arrows (61, 11, D) a bolt (still there?) an arrow (still there?) (61, 16, D) a book of Changes (61, 32, D) a bolt (61, 36, D) the Guide on Mutagenic Ice Spells Type Level a - Beastly Appendage Transmutation 1 b - Simulacrum Ice/Necromancy 6 (61, 37, D) a +2 chain mail of poison resistance (62, 0, D) a +4 shortbow of flaming (62, 1, D) a box of beasts (62, 8, D) a bolt a +1 glaive of distortion (62, 9, D) a sack of spiders (62, 10, D) a +0 arbalest 17 bolts (62, 12, D) an arrow (62, 13, D) an arrow (62, 26, D) a +1 shield of protection (62, 27, D) a bolt (62, 32, D) a +5 broad axe of distortion a +0 plate armour a +0 dagger a +0 robe a cursed -3 arbalest 25 bolts (62, 33, D) a +0 arbalest 9 bolts a +0 great mace a cursed +0 chain mail (62, 36, D) a +2 glaive of venom (62, 37, D) an uncursed staff of summoning (63, 8, D) an arrow (63, 10, D) a +2 rapier of draining a +0 shortbow 13 arrows (63, 16, D) a +2 lightning rod (10/10) (63, 17, D) a +3 trident of venom (63, 26, D) a +2 battleaxe of chopping (63, 27, D) a phial of floods (63, 33, D) a bolt (63, 36, D) a +1 leather armour of poison resistance (63, 37, D) a +5 short sword of speed (64, 16, D) an uncursed staff of air (64, 20, D) a +0 trident (64, 26, D) an uncursed ring of fire (64, 27, D) a bolt (unseen) (64, 33, D) a cursed +0 dire flail a +0 ring mail a cursed -1 arbalest 18 bolts (65, 26, D) a +0 whip (66, 30, D) a +0 quarterstaff of speed a +0 robe (67, 0, D) a manual of Short Blades (69, 0, D) the +7 rapier "Zufech" {venom, rPois rF- Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. (69, 36, D) the Handbook of Confrontation Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Lightning Bolt Conjuration/Air 5 (70, 8, D) a disc of storms (70, 9, D) a +2 amulet of reflection (70, 18, D) a +4 scythe of protection (70, 36, D) an uncursed amulet of harm (70, 37, D) a phial of floods (71, 8, D) an uncursed staff of death (71, 16, D) a +0 whip (71, 17, D) a +0 war axe (71, 19, D) a +2 flail of protection (71, 20, D) a +0 flail a +1 hunting sling of velocity (71, 26, D) a +3 ring of evasion (71, 27, D) a disc of storms (71, 36, D) a +3 ring mail of poison resistance (71, 37, D) an uncursed amulet of rage (72, 8, D) a +2 shortbow of flaming (72, 9, D) a +2 scale mail of fire resistance (72, 16, D) an uncursed amulet of guardian spirit (72, 18, D) a +0 halberd (72, 27, D) a +1 hunting sling of velocity (72, 28, D) an uncursed staff of summoning (72, 37, D) a +10 plate armour of ponderousness (73, 16, D) the Guide on Creative Hexes Spells Type Level a - Call Imp Summoning 2 b - Dazzling Spray Conjuration/Hexes 3 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Summon Hydra Summoning 7 (73, 19, D) a cursed -1 flail (73, 20, D) a +0 short sword (73, 26, D) a +6 blowgun (73, 27, D) a +2 ring mail of fire resistance (73, 36, D) a Fen Folio (73, 37, D) a book of Transfigurations (75, 1, D) a fan of gales