Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (40, 3, D) a +0 demon whip (47, 38, D) a +0 robe (47, 40, D) a +2 hand axe of chopping (49, 0, D) an uncursed staff of energy (49, 1, D) an uncursed ring of flight (49, 12, D) a +0 rapier (still there?) a cursed -4 ring of strength (still there?) (49, 14, D) a +3 broad axe of flaming (49, 37, D) a +2 arbalest of flaming the cursed +0 shadow dragon scales "Cyefesim" {-Tele rCorr Int-4 SInv Stlth++++} It affects your intelligence (-4). It lets you see invisible. It prevents most forms of teleportation. It protects you from acid and corrosion. It makes you much more stealthy. It has a curse placed upon it. (49, 43, D) a +4 vampiric lajatang (50, 0, D) a +1 dagger of speed (50, 12, D) a book of Transfigurations (50, 15, D) a +0 hand axe (unseen) (50, 23, D) a +1 robe of magic resistance (50, 24, D) a +2 great sword of electrocution (50, 25, D) a +4 rod of clouds (11/11) (50, 41, D) a +0 robe (unseen) (51, 0, D) an uncursed staff of power (51, 2, D) a +0 trident (51, 4, D) a necrophage corpse (51, 5, D) a +2 scythe of flaming (51, 14, D) a +2 antimagic rapier (unseen) (51, 15, D) a +0 hand axe (unseen) (51, 24, D) a phial of floods (51, 28, D) a +0 flail a +4 plate armour of poison resistance (51, 36, D) a +0 hand axe (51, 40, D) a +0 longbow a +0 quarterstaff 19 arrows (51, 41, D) an arrow (51, 42, D) a +0 robe a +0 quarterstaff a +0 war axe a cursed +0 animal skin (51, 43, D) an arrow (51, 44, D) an arrow (52, 0, D) a Fen Folio (52, 1, D) the +1 long sword of Dividends {drain, Fragile rElec MR+++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It makes you more stealthy. (52, 4, D) a +0 trident (52, 7, D) a +3 mace of freezing (52, 12, D) an uncursed staff of conjuration (52, 13, D) a box of beasts (52, 18, D) a +0 flail a +0 animal skin a spriggan corpse (52, 25, D) a lamp of fire (52, 29, D) a +3 rapier of flaming (52, 36, D) a fan of gales (52, 37, D) a book of Frost (52, 38, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (53, 1, D) the +7 morningstar of the Lettuce {protect, +Rage rElec Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It insulates you from electricity. It lets you go berserk. (53, 4, D) a +0 scythe of slicing (53, 7, D) a +0 robe of fire resistance (53, 12, D) an uncursed staff of wizardry (53, 13, D) a +0 chain mail of fire resistance (53, 14, D) a wind drake corpse (53, 15, D) a +0 antimagic hand axe (unseen) (53, 18, D) a +0 quarterstaff of distortion (unseen) (53, 19, D) a dire elephant corpse (53, 24, D) an uncursed staff of summoning (53, 25, D) a book of the Warp (53, 28, D) a +0 scythe of protection (53, 36, D) a +1 great sword of draining (53, 37, D) the +1 spear of the Enemy {pierce, *Rage *Slow Int+6 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It lets you see invisible. It may make you go berserk in combat. It may slow you when you take damage. (53, 40, D) a wind drake corpse (skeletalised by now) (54, 0, D) a book of Fire (54, 1, D) a phantom mirror (54, 12, D) a +4 chain mail of cold resistance (54, 13, D) a +5 rapier of venom (54, 24, D) a +2 leather armour of cold resistance (54, 36, D) an uncursed staff of power (54, 40, D) a cursed -3 quarterstaff (unseen) (55, 0, D) a +3 dagger of draining (55, 1, D) a book of Air (55, 12, D) a +0 buckler of protection (55, 13, D) a lamp of fire (55, 24, D) a book of Debilitation (59, 36, D) a +2 hunting sling of flaming (59, 37, D) an uncursed staff of conjuration (60, 16, D) an uncursed staff of conjuration (60, 36, D) an uncursed staff of energy (60, 37, D) a fan of gales (61, 8, D) a +2 ring of dexterity (61, 10, D) a +0 long sword (unseen) (61, 15, D) an uncursed staff of death (61, 36, D) a box of beasts (61, 37, D) the +6 quick blade of War {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (62, 0, D) an uncursed staff of conjuration (62, 1, D) the Volume of the Rocks and Hexes Spells Type Level a - Slow Hexes 2 b - Leda's Liquefaction Hexes/Earth 4 c - Silence Hexes/Air 5 d - Iron Shot Conjuration/Earth 6 (62, 8, D) a book of Maledictions (62, 10, D) a +0 short sword (unseen) (62, 16, D) the +10 dire flail "Nolur" {flame, *Noise rPois Str+4 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+2). It protects you from poison. It may make noises in combat. (62, 19, D) 3 large rocks (unseen) (62, 26, D) a +5 rod of shadows (13/13) the cursed +2 hand axe "Bahom" {protect, rPois} It protects the one who uses it against injury (+AC on strike). It protects you from poison. It has a curse placed upon it. (62, 36, D) the +5 hunting sling "Ipler" {velocity, Str+4 Dex+5} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+5). (62, 37, D) a +2 great sword of protection (63, 0, D) the Almanac of Shifting Boosts Spells Type Level a - Beastly Appendage Transmutation 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Sticks to Snakes Transmutation 2 e - Statue Form Transmutation/Earth 6 f - Ring of Flames Charms/Fire 7 (63, 8, D) a +2 vampiric great sword (63, 9, D) Qosuo's Reference Book on Companions and Air Spells Type Level a - Repel Missiles Charms/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Aura of Abjuration Summoning 5 d - Summon Hydra Summoning 7 (63, 16, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (63, 17, D) a manual of Bows (63, 19, D) a +0 trident (unseen) (63, 22, D) a tomahawk (63, 26, D) an uncursed staff of wizardry a phial of floods (63, 36, D) a +3 short sword of venom (63, 37, D) a phial of floods (64, 16, D) an uncursed staff of wizardry (64, 17, D) a +0 trident (64, 18, D) a +3 great mace of protection (64, 26, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (64, 28, D) an uncursed staff of earth (65, 17, D) 7 tomahawks (unseen) (67, 0, D) a sack of spiders (69, 0, D) an uncursed staff of death (69, 36, D) a crystal ball of energy (70, 8, D) an uncursed ring of stealth (70, 9, D) an uncursed staff of death (71, 8, D) the ring of Secof {Ice SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (71, 16, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (71, 17, D) a +0 dagger (71, 21, D) a +0 long sword (unseen) (71, 26, D) the cursed +1 quarterstaff of the Orb {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It has a curse placed upon it. (71, 27, D) a book of Clouds (71, 30, D) a large rock (unseen) (71, 31, D) a +0 dire flail (unseen) (71, 36, D) a +4 hunting sling (71, 37, D) a +1 quarterstaff of protection (71, 38, D) the Compendium of the Aerial Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Swiftness Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Shadow Creatures Summoning 6 f - Malign Gateway Summoning/Translocation 7 (72, 8, D) an uncursed ring of protection from magic (72, 9, D) the cursed +1 bardiche of the Last Realms {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It has a curse placed upon it. (72, 16, D) a disc of storms (72, 17, D) the ring of Bonev {Ice Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. (72, 20, D) a +0 long sword a +0 ring mail (72, 21, D) a +0 trident of piercing (72, 22, D) a +1 dire flail of holy wrath (72, 27, D) a +2 chain mail of cold resistance (72, 30, D) a +0 giant club a +0 giant club a +0 giant club (72, 32, D) a large rock (72, 33, D) a large rock (72, 36, D) a +1 chain mail of fire resistance (72, 37, D) Sif Muna's Reference Book on the Harmful Snowflakes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Fire Conjuration/Fire 6 e - Orb of Destruction Conjuration 7 (73, 1, D) the +0 mace of Calamity {holy, *Slow rC++ MP+9 Str-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-5). It greatly protects you from cold. It affects your magic capacity (+9). It may slow you when you take damage. (73, 16, D) an uncursed staff of fire (73, 17, D) a box of beasts (73, 22, D) a +0 scimitar of holy wrath (unseen) (73, 26, D) a book of Debilitation (73, 27, D) a +1 double sword of holy wrath (73, 31, D) a +0 giant club (unseen) (73, 36, D) a book of Alchemy (75, 1, D) a +3 scale mail of fire resistance