Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 6, D) a +0 scale mail (5, 8, D) a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (unseen) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 0, D) a +2 scimitar of holy wrath (35, 15, D) a cursed -3 ring of protection (36, 0, D) a Necronomicon (36, 1, D) an uncursed staff of energy (36, 15, D) the amulet of Melaimi {Faith MP+9 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your magic capacity (+9). It makes you more stealthy. (37, 0, D) a +1 robe of positive energy (37, 1, D) a +2 mace of protection (37, 15, D) a +2 scimitar of holy wrath (38, 0, D) the ring "Ziusmug" {MR++ Str+2 Stlth-} [ring of loudness] It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (38, 1, D) a disc of storms (38, 15, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (38, 21, D) a death scarab corpse (39, 0, D) an uncursed amulet of regeneration (39, 4, D) a +2 hand axe of freezing a +0 robe (39, 5, D) a +0 trident (40, 0, D) a phial of floods (40, 1, D) the +4 flail of Darkness {holy, Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). (40, 4, D) a +2 war axe of chopping (40, 6, D) a necrophage corpse (40, 7, D) a +0 morningstar (40, 15, D) an uncursed staff of summoning (40, 22, D) the +5 long sword of Zarrafea {protect, rPois rF+ Stlth-} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It protects you from poison. It makes you less stealthy. (41, 0, D) a +3 war axe of chopping (41, 1, D) a phial of floods (41, 15, D) a +1 leather armour of cold resistance (42, 0, D) the Catalogue of the Glacier and Moulding Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Passwall Transmutation/Earth 2 d - Spider Form Transmutation/Poison 3 (42, 1, D) a book of the Tempests (42, 15, D) the +4 scale mail "Maenkise" {*Contam rC+ Regen+ Str+5} It affects your strength (+5). It protects you from cold. It causes magical contamination when unequipped. It increases your rate of regeneration. (43, 15, D) a phantom mirror (49, 0, D) a +5 giant spiked club (49, 4, D) a cursed +4 dagger a +0 robe (49, 24, D) an uncursed staff of power (49, 36, D) an uncursed staff of power (49, 37, D) the Grimoire of Unstable Illusion Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Statue Form Transmutation/Earth 6 (49, 42, D) a +0 war axe a +0 animal skin (50, 0, D) a book of Burglary (50, 1, D) a +0 robe (50, 3, D) a +2 vampiric lajatang a +0 robe a human corpse (50, 4, D) a +0 flail a +0 crystal plate armour (50, 5, D) a +0 trident (50, 12, D) a book of the Tempests (50, 13, D) a lamp of fire (50, 16, D) a +0 whip of freezing (unseen) (50, 24, D) a +1 war axe of freezing (50, 25, D) the Tome of Enthralling Flight Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Freezing Cloud Conjuration/Ice/Air 6 (50, 36, D) a book of Spatial Translocations (50, 37, D) a +0 shield of protection (51, 0, D) an uncursed staff of wizardry (51, 1, D) a +0 robe (51, 4, D) a +0 dagger the +3 leather armour of Minor Irritation {+Inv Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It lets you turn invisible. (51, 5, D) a +0 dagger of venom a +0 robe a human corpse (skeletalised by now) (51, 6, D) a +0 great sword a +0 plate armour (51, 12, D) a +0 ring mail (51, 13, D) a book of Power (51, 18, D) a +4 scimitar of flaming (51, 19, D) a cursed +0 robe (unseen) (51, 24, D) a +3 blowgun (51, 25, D) a Necronomicon (51, 29, D) a +0 giant club a +0 giant club (51, 36, D) an uncursed ring of stealth (51, 37, D) a +0 broad axe a +0 animal skin a cursed ring of loudness a +0 flail (51, 42, D) a +0 rapier of holy wrath a +0 robe a +0 buckler (52, 0, D) a Necronomicon (52, 1, D) the +5 hand axe of Res Nullius {freeze, +Blink Str+3 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+6). It lets you blink. (52, 3, D) a +0 dagger of speed (unseen) (52, 12, D) a sack of spiders (52, 13, D) a lamp of fire (52, 17, D) a +1 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) (52, 18, D) a +2 battleaxe of chopping a +2 plate armour of cold resistance the human corpse of Rupert (skeletalised by now) the guardian serpent corpse of Aizul (skeletalised by now) (52, 24, D) a +3 scale mail of poison resistance (52, 25, D) the amulet of Coafor {+Rage rF+} [amulet of rage] It protects you from fire. It lets you go berserk. (52, 29, D) a large rock (52, 36, D) a book of Dreams (52, 37, D) a book of Transfigurations (52, 41, D) the +9 war axe of Coodiul {chop, rElec Str+4 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-5). It insulates you from electricity. a +0 animal skin (53, 0, D) a +0 dagger (53, 1, D) a +2 hand axe of electrocution (53, 3, D) a cursed -2 dagger a +0 robe (53, 12, D) a disc of storms (53, 13, D) a book of Conjurations (53, 15, D) a +0 dagger (unseen) (53, 18, D) a +0 long sword a +0 robe the orc corpse of Blork the orc (skeletalised by now) (53, 19, D) an uncursed staff of power (unseen) (53, 25, D) the +4 chain mail "Ceakuv" {rElec MR++ MP+9 Stlth-} It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. (53, 27, D) 5 large rocks (53, 28, D) 4 large rocks a +0 troll leather armour (53, 29, D) 3 large rocks (53, 30, D) a +0 giant spiked club (53, 31, D) 5 large rocks (53, 32, D) a large rock (53, 37, D) a +2 hand axe of venom (54, 0, D) an uncursed staff of death (54, 1, D) a +0 dire flail (still there?) a +1 vampiric short sword (still there?) (54, 13, D) a +2 crystal plate armour (54, 16, D) a +2 helmet of intelligence a +0 mace a cursed +0 scale mail (54, 24, D) an uncursed staff of poison (54, 25, D) a book of Burglary (54, 30, D) a +0 troll leather armour (54, 33, D) a large rock (54, 36, D) the Collected Works on Shifting Earth Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Lee's Rapid Deconstruction Earth 5 e - Alistair's Intoxication Transmutation/Poison 5 f - Iron Shot Conjuration/Earth 6 (55, 0, D) a box of beasts (55, 1, D) a sack of spiders (55, 13, D) a disc of storms (55, 24, D) a lamp of fire (59, 36, D) a +0 dagger (59, 38, D) a +4 war axe of chopping (unseen) (60, 36, D) an uncursed amulet of faith (60, 37, D) an uncursed staff of earth (61, 8, D) a +6 blowgun (61, 16, D) an uncursed staff of earth (61, 26, D) an uncursed ring of flight (61, 36, D) an uncursed ring of wizardry (61, 37, D) a book of Clouds (61, 38, D) a wand of hasting (2/9) (unseen) (61, 41, D) a cursed -2 dagger a +0 robe (62, 0, D) a sack of spiders (62, 1, D) an uncursed staff of wizardry (62, 3, D) a +2 spear a +0 robe (62, 8, D) the +11 trident of Aruwnoog {venom, rF+ MR+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (62, 9, D) an uncursed staff of poison (62, 16, D) a sack of spiders (62, 17, D) a +0 morningstar of protection (62, 21, D) a +0 spear (62, 26, D) a +0 trident (62, 27, D) a +0 flail of holy wrath a +1 mace of protection (62, 28, D) a +0 battleaxe a +0 plate armour (62, 30, D) a +0 flail (62, 40, D) a +4 scimitar of freezing (unseen) (62, 42, D) a cursed +0 falchion (unseen) (63, 0, D) a cursed staff of wizardry (63, 8, D) a +0 hunting sling of flaming (63, 17, D) a +0 dagger (63, 18, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (63, 21, D) a cursed -1 spear (63, 26, D) a phantom mirror (63, 27, D) a +4 broad axe of electrocution (63, 29, D) a +0 dagger a +0 robe (63, 36, D) a +0 falchion (63, 37, D) a book of Enchantments (64, 16, D) a box of beasts (64, 17, D) a lamp of fire (64, 21, D) a +2 spear of flaming (64, 26, D) a +0 dagger (64, 27, D) a book of Party Tricks (64, 28, D) an uncursed staff of power a +0 robe (64, 29, D) a cursed -1 short sword a +0 chain mail (65, 26, D) a +0 plate armour of positive energy (65, 29, D) a +0 mace a +0 ring mail (67, 0, D) a +2 morningstar of draining (68, 0, D) a +0 ring mail of positive energy (69, 0, D) a book of Battle (69, 36, D) an uncursed staff of conjuration (70, 8, D) a +4 hunting sling of freezing (70, 9, D) the +2 leather armour of Hohonn {-Tele Str+2 SInv} It affects your strength (+2). It lets you see invisible. It prevents most forms of teleportation. (70, 36, D) an uncursed staff of summoning (70, 37, D) a +2 spear of venom (71, 8, D) a book of the Dragon (71, 17, D) a +3 hand axe of freezing (71, 22, D) a cursed +0 dagger (unseen) (71, 26, D) a +4 broad axe of electrocution (71, 27, D) a +0 hand axe of flaming (71, 31, D) a +0 dagger (unseen) (71, 36, D) a box of beasts (71, 37, D) a crystal ball of energy (72, 9, D) a +3 plate armour of cold resistance (72, 16, D) the Volume of Boosts and Curses Spells Type Level a - Infusion Charms 1 b - Corona Hexes 1 c - Gell's Gravitas Hexes/Translocation 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Deflect Missiles Charms/Air 6 (72, 17, D) a disc of storms (72, 21, D) a +0 spear a +0 buckler (72, 26, D) the +0 pair of boots of Xoutar {-Tele +Fly rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It lets you fly. It prevents most forms of teleportation. (72, 27, D) a lamp of fire (72, 29, D) a +0 dagger a +9 shortbow a +0 robe (72, 31, D) a +2 spear of venom (72, 36, D) a +0 long sword of flaming (72, 37, D) a +0 battleaxe of chopping (73, 16, D) a disc of storms (73, 17, D) a book of Changes (73, 36, D) a +2 scimitar of protection (74, 3, D) a +2 falchion a +0 robe (75, 1, D) a book of Enchantments