Groucho the Dungeon (0, 50, D) a +2 hunting sling of flaming an uncursed staff of fire (0, 51, D) a phantom mirror +2 shadow dragon scales (0, 52, D) a manual of Short Blades (1, 32, D) a phial of floods (1, 33, D) a box of beasts (1, 34, D) a +0 short sword a +0 leather armour (1, 35, D) a +0 dagger (1, 50, D) an uncursed ring of flight (1, 53, D) a phial of floods (2, 14, D) a book of Cantrips (2, 15, D) an uncursed ring of magical power (2, 16, D) an uncursed ring of poison resistance (2, 32, D) a book of Ice (2, 33, D) a +0 longbow 28 arrows a cursed +0 leather armour (2, 34, D) a phantom mirror (2, 36, D) an uncursed ring of protection from fire a cursed -1 longbow 32 arrows a +0 leather armour (2, 37, D) a +0 rapier (2, 50, D) a +0 rapier of venom (2, 51, D) a book of Burglary (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +3 plate armour of poison resistance (3, 15, D) a +2 whip of draining (3, 16, D) an uncursed staff of poison (3, 17, D) a +1 morningstar of flaming (3, 18, D) a +0 flail (3, 32, D) a +0 rapier a sack of spiders (3, 33, D) a +1 long sword of slicing (3, 34, D) a +0 glaive of protection (3, 36, D) a +0 short sword of venom a +0 ring mail (3, 50, D) an uncursed staff of earth (3, 51, D) a book of Annihilations (3, 52, D) a disc of storms (3, 53, D) a +0 demon whip of pain a +0 chain mail (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +2 scimitar of holy wrath (4, 15, D) the ring of Fihoc {rPois rF- rN++ MR+ Slay+2} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (4, 16, D) a +3 scale mail of fire resistance (4, 33, D) the +9 shortbow of Balance {venom, rElec rF+ rN+ Dex+6} It poisons the ammo it fires. It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +0 leather armour (4, 34, D) the cursed +3 flail of Gozag's Vengeance {drain, Fragile MP+9 Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It affects your magic capacity (+9). It will be destroyed if unequipped. It has a curse placed upon it. a +0 scimitar (4, 36, D) a +0 dagger (4, 50, D) a phial of floods +1 ice dragon scales (4, 51, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (4, 53, D) a +1 scythe of venom a hell hog corpse (skeletalised by now) (5, 14, D) a +1 long sword of electrocution the +2 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (5, 16, D) a +1 glaive of venom (5, 18, D) 3 large rocks (5, 32, D) a +6 whip of electrocution (5, 33, D) a +0 longbow 50 arrows a +0 scale mail of fire resistance (5, 34, D) a +0 scimitar a +0 leather armour a +4 ring mail of positive energy (5, 37, D) a +0 long sword (5, 38, D) a +0 rapier a +0 rapier a cursed +0 leather armour (5, 50, D) the ring of the Scavenger {rPois rC++ Int+2} [ring of poison resistance] It affects your intelligence (+2). It greatly protects you from cold. It protects you from poison. (5, 52, D) a +1 rapier of holy wrath (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 14, D) the cursed +1 war axe of Dyufupoe {elec, rF+ Str+4 SInv Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from fire. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (6, 32, D) an uncursed ring of protection from cold a +5 hand crossbow of flaming (6, 33, D) a book of the Earth (6, 34, D) a cursed -3 longbow a +0 leather armour a cursed -2 longbow 104 arrows a +0 leather armour (6, 35, D) a book of the Sky (6, 37, D) a +0 long sword a +0 leather armour a cursed -3 ring of strength (6, 39, D) a +1 vampiric war axe (6, 40, D) an arrow (6, 50, D) a +4 morningstar of holy wrath (6, 51, D) a +0 morningstar of protection (6, 52, D) a disc of storms (7, 14, D) a +2 robe of cold resistance an uncursed staff of death (7, 16, D) an uncursed staff of air the cursed +1 hand crossbow "Alefisiu" {freeze, Str-2 Int+5 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+5). It affects your dexterity (+6). It has a curse placed upon it. a +0 morningstar a phantom mirror a box of beasts (7, 21, D) 3 large rocks (7, 24, D) a large rock (7, 33, D) a +0 longbow 53 arrows a +0 leather armour a +3 chain mail of magic resistance (7, 35, D) a +2 dire flail of protection (7, 37, D) a +0 dagger an uncursed ring of fire (7, 50, D) Betiatid's Arcane Secrets of Magic Spells Type Level a - Discord Hexes 8 b - Controlled Blink Translocation 8 (7, 51, D) a +0 quarterstaff of crushing (7, 52, D) a cursed staff of fire a book of the Warp (7, 53, D) a necrophage corpse (skeletalised by now) (7, 58, D) a hell hog corpse (skeletalised by now) (8, 14, D) an uncursed staff of energy a +3 leather armour of poison resistance (8, 16, D) a phial of floods (8, 32, D) a book of Debilitation a +0 long sword (8, 36, D) a cursed -2 rapier a cursed -2 rapier a +0 leather armour a +0 dagger (8, 50, D) the cursed +1 dire flail of Proximity {crush, rN+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from negative energy. It has a curse placed upon it. (9, 14, D) an uncursed staff of energy (9, 15, D) 4 large rocks a +0 mace a +3 falchion of protection (9, 33, D) a +1 quarterstaff of protection a +0 leather armour a +0 dagger (9, 34, D) a book of Dreams a +0 short sword (9, 35, D) a Necronomicon (9, 50, D) an uncursed staff of power (9, 51, D) a +0 great sword of flaming (9, 53, D) a +2 scale mail of cold resistance (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a book of Minor Magic (10, 15, D) a box of beasts (10, 16, D) an uncursed staff of death (10, 32, D) a +1 war axe of chopping a +0 buckler a +0 scimitar (10, 33, D) a +0 leather armour (10, 35, D) a +2 rapier of venom a +0 leather armour (10, 50, D) a +2 robe of resistance (10, 51, D) a phantom mirror (10, 52, D) a book of Annihilations (10, 53, D) the +6 scimitar "Hapsehefra" {drain, +Inv rN+ Str+3 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It lets you turn invisible. a +0 plate armour an uncursed staff of summoning (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) an uncursed staff of fire (11, 15, D) a cursed +0 flail a box of beasts (11, 16, D) an uncursed staff of power (11, 32, D) 29 arrows the Volume of Toxic Flight Spells Type Level a - Swiftness Charms/Air 2 b - Airstrike Air 4 c - Olgreb's Toxic Radiance Poison 4 (11, 33, D) a +6 hand axe of electrocution a +0 short sword of venom a +0 scale mail (11, 35, D) a +0 shortbow a +9 quick blade a +1 bardiche of venom a cursed +0 leather armour (11, 37, D) a +0 long sword (11, 38, D) a +2 mace of protection a +0 rapier (11, 50, D) a phial of floods (11, 51, D) Sif Muna's Grimoire of the Lethal Rocks Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Force Lance Conjuration/Translocation 4 c - Lee's Rapid Deconstruction Earth 5 the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (11, 52, D) a +3 mace of crushing a +3 halberd of freezing (11, 56, D) a hell hog corpse (skeletalised by now) (12, 15, D) a +2 robe of fire resistance a +5 mace of holy wrath (12, 32, D) a +0 long sword a +1 long sword of draining a +0 long sword (12, 50, D) a +0 great sword of protection (12, 53, D) a hell hog corpse (skeletalised by now) (13, 50, D) an uncursed ring of poison resistance (13, 51, D) a +0 ring mail of fire resistance (13, 52, D) a manual of Staves (14, 32, D) a lamp of fire (14, 33, D) a +0 short sword a phial of floods an uncursed staff of fire (14, 50, D) a +5 falchion of distortion (14, 55, D) a +2 demon whip of electrocution (15, 51, D) the +1 pair of gloves of Onkoettose {rElec} It insulates you from electricity. (15, 52, D) a crystal ball of energy (18, 50, D) the Collected Works on Supportive Dislocation Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Gell's Gravitas Hexes/Translocation 3 d - Spellforged Servitor Conjuration/Summoning 7 e - Summon Hydra Summoning 7 (19, 0, D) a +2 leather armour of cold resistance (19, 1, D) an uncursed ring of poison resistance (19, 16, D) a +1 dagger of venom (19, 17, D) an uncursed staff of fire (19, 32, D) an uncursed staff of wizardry (19, 33, D) a +3 great sword of protection (19, 48, D) a crystal ball of energy (19, 49, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (19, 50, D) a +0 ring mail (20, 0, D) a book of Necromancy (20, 16, D) an uncursed ring of positive energy an uncursed amulet of harm (20, 17, D) a box of beasts a +2 chain mail of magic resistance (20, 32, D) the +1 robe "Likiemm" {rPois rF+ Dex-4} It affects your dexterity (-4). It protects you from fire. It protects you from poison. (20, 33, D) the +2 robe of Dim Light {-Tele MP+9 Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It prevents most forms of teleportation. (20, 48, D) a +6 broad axe (20, 49, D) a book of Cantrips (20, 50, D) a book of Ice (20, 57, D) a +5 great mace of protection +0 fire dragon scales (20, 58, D) a +2 robe of fire resistance a +1 scimitar of flaming the corpse of the Lernaean hydra (skeletalised by now) (21, 0, D) a +6 flail of draining (21, 2, D) a +2 lajatang of protection (unseen) (21, 20, D) an uncursed staff of power (21, 32, D) a +0 ring mail of poison resistance (21, 33, D) an uncursed ring of resist corrosion an uncursed staff of air (21, 48, D) a manual of Maces & Flails (21, 49, D) a +2 scale mail of cold resistance (21, 57, D) the human skeleton of Erica (21, 60, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a wand of lightning (3/15) (22, 0, D) a +3 rod of shadows (13/13) (22, 15, D) a disc of storms (22, 32, D) the cursed +0 great sword of Hubris {venom, *Slow rF++ rC+ SInv} It poisons the flesh of those it strikes. It greatly protects you from fire. It protects you from cold. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (22, 34, D) an uncursed staff of wizardry a +2 robe of cold resistance (22, 48, D) a +0 shortbow of velocity (unseen) (22, 50, D) a +0 robe (unseen) (22, 57, D) a +3 iron rod (10/10) (22, 58, D) a cursed +0 shield a +4 plate armour of cold resistance (22, 59, D) the +5 pearl dragon scales of Elyvilon's Supremacy {-Tele rPois rN+ Int+7} It affects your intelligence (+7). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. (23, 0, D) the amulet "Paissipt" {Spirit rElec rF- MR+ Dex+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+6). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed amulet of inaccuracy (23, 1, D) a book of Enchantments (23, 48, D) a box of beasts (23, 49, D) an uncursed staff of conjuration (23, 50, D) a -2 glaive (unseen) (23, 56, D) a cursed -3 ring of dexterity (23, 57, D) 2 large rocks of returning (unseen) (23, 66, D) the human corpse of Rupert (skeletalised by now) (24, 0, D) an uncursed staff of poison (24, 1, D) a cursed amulet of guardian spirit (24, 16, D) a +2 chain mail of fire resistance an uncursed staff of energy a book of Cantrips (24, 19, D) an uncursed staff of air (24, 21, D) a +0 scythe of slicing a +2 scythe of venom (24, 22, D) a +0 scythe of protection (24, 32, D) a +4 amulet of reflection (24, 33, D) a +1 falchion of electrocution a +1 cloak of magic resistance (24, 48, D) a +0 robe (unseen) (24, 49, D) a book of Maledictions (24, 50, D) a box of beasts (24, 58, D) 13 sling bullets a +0 scimitar of electrocution a +0 hunting sling (25, 0, D) the Incunabulum of the Gardener Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Death Channel Necromancy 6 (25, 17, D) a book of Geomancy an uncursed staff of earth (25, 33, D) a manual of Maces & Flails an uncursed staff of conjuration a +4 long sword of draining a crystal ball of energy (25, 34, D) an uncursed amulet of faith an uncursed amulet of the gourmand (25, 48, D) a +3 ring mail of cold resistance (25, 50, D) a +0 animal skin (25, 52, D) a +2 cloak of magic resistance (25, 56, D) 11 arrows (25, 65, D) 7 large rocks (unseen) (26, 0, D) a book of Frost (26, 1, D) the +6 whip "Pendulum" {venom, rPois Int-5 SInv} It poisons the flesh of those it strikes. It affects your intelligence (-5). It protects you from poison. It lets you see invisible. (26, 15, D) an uncursed staff of energy (26, 16, D) a +0 flail of holy wrath (26, 18, D) a disc of storms an uncursed ring of flight (26, 21, D) a +1 scythe of slicing (26, 33, D) a lamp of fire (26, 48, D) an uncursed staff of summoning (26, 49, D) a phial of floods (26, 50, D) a disc of storms (26, 56, D) 7 javelins a +3 chain mail of fire resistance (26, 60, D) an uncursed ring of protection from fire a +4 ring of dexterity the ring "Xanatz" {rElec MR+++ Int-3 Dex+2 Stlth-} [ring of loudness] It affects your intelligence (-3). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. an uncursed ring of wizardry a manual of Evocations a manual of Evocations a +6 ring of dexterity (26, 65, D) 2 sling bullets a cursed +0 dagger 2 large rocks (27, 0, D) an uncursed ring of flight (27, 16, D) the cursed +1 short sword of the Thoughtful Hells {flame, rElec MR+ Int+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, 17, D) a +5 morningstar of protection (27, 20, D) a +0 scythe of venom a +0 flail an uncursed amulet of harm (27, 32, D) a sack of spiders (27, 48, D) a +0 scale mail (27, 50, D) a +2 whip of flaming (27, 56, D) an uncursed ring of see invisible a +4 trishula of holy wrath a +3 eveningstar a +2 longbow of flaming a +2 quarterstaff of speed a +0 longbow of flaming (27, 65, D) the ring "Usymi" {rC+ Stlth+} [ring of stealth] It protects you from cold. It makes you more stealthy. 2 large rocks a +1 great sword of electrocution a +0 troll leather armour {Snorg} the ring of Wecaof {+Blink +Inv rPois Str-5 Slay+5} [ring of slaying] It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It lets you turn invisible. It lets you blink. an arrow (28, 0, D) a +0 glaive of flaming (28, 1, D) a fan of gales (28, 16, D) a +0 vampiric glaive (28, 17, D) a +0 broad axe of chopping (28, 32, D) a +4 rapier of venom (28, 33, D) a fan of gales (28, 34, D) a +3 blowgun (28, 48, D) the cursed +0 spear of Noskagh {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It has a curse placed upon it. (28, 49, D) a book of Enchantments (28, 50, D) a +0 hand axe (28, 56, D) a +7 executioner's axe of pain (unseen) (29, 0, D) a +2 plate armour of poison resistance (29, 1, D) an uncursed staff of fire (29, 33, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (29, 48, D) a Fen Folio (29, 50, D) the Grimoire of Confrontation and the Birds Spells Type Level a - Sting Conjuration/Poison 1 b - Swiftness Charms/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Fulminant Prism Conjuration/Hexes 4 e - Delayed Fireball Conjuration/Fire 7 (29, 57, D) a +0 large shield (29, 61, D) a +0 scythe of protection a +2 robe of cold resistance (30, 16, D) an uncursed ring of positive energy (30, 31, D) a book of Geomancy (30, 48, D) a +0 dagger (30, 49, D) the +12 dire flail of Insufficient Pleasure {holy, *Corrode rPois rF- Str+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It makes you vulnerable to fire. It protects you from poison. It may corrode you when you take damage. (30, 56, D) a +0 chain mail (unseen) (31, 49, D) a +0 robe (31, 50, D) a +1 helmet of intelligence (32, 48, D) a +2 dagger of speed (32, 49, D) a crystal ball of energy (32, 56, D) a +0 ring mail (32, 57, D) a +0 plate armour (33, 48, D) a +5 battleaxe of flaming (33, 49, D) a disc of storms (33, 50, D) a +1 short sword of holy wrath (34, 28, D) a +2 lajatang of electrocution (34, 48, D) a +0 flail (34, 49, D) a book of Dreams (34, 50, D) an uncursed staff of poison (35, 0, D) a +2 whip of freezing (35, 14, D) a book of Power (35, 15, D) a phial of floods (35, 28, D) a fan of gales (35, 29, D) an uncursed staff of fire (35, 32, D) +0 shadow dragon scales (unseen) (36, 0, D) a +1 helmet of see invisible (36, 1, D) a phial of floods (36, 14, D) an uncursed staff of cold (36, 15, D) the cursed +1 chain mail "Wanevatit" {rF+ rN+} It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (36, 28, D) a phantom mirror (36, 29, D) a +0 spear of piercing (unseen) (37, 0, D) a book of the Dragon (37, 1, D) a disc of storms (37, 14, D) a +1 ring mail of positive energy (37, 15, D) a book of Summonings (37, 28, D) an uncursed staff of cold (38, 0, D) a book of Beasts (38, 1, D) a book of the Warp (38, 14, D) a +1 hand crossbow of freezing (38, 15, D) a +2 war axe of chopping (38, 28, D) a phantom mirror (38, 29, D) a +1 spear of piercing (39, 0, D) an uncursed ring of protection from magic a +2 ring of evasion the amulet of Eppyareq {RegenMP MR+} [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. the amulet "Cuskoe" {Spirit Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a sack of spiders (39, 1, D) a +2 long sword of venom (39, 14, D) a book of Alchemy (39, 15, D) a lamp of fire (39, 28, D) the cursed ring of Ymefil {Str+4 Int-2 Dex+4} [ring of intelligence] It affects your strength (+4). It affects your intelligence (-2). It affects your dexterity (+4). It has a curse placed upon it. (39, 29, D) the +0 shield "Fuynyeha" {rPois MR- MP+9} It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (39, 48, D) the +4 dire flail "Lutzup" {freeze, *Noise rF++ Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It greatly protects you from fire. It may make noises in combat. (39, 50, D) a +2 leather armour of fire resistance (40, 1, D) an uncursed staff of cold (40, 14, D) a +3 vampiric scimitar (40, 15, D) an uncursed staff of cold (40, 28, D) the +3 hunting sling of Flawed Execution {speed, rC+ rN+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. (40, 29, D) a +5 hunting sling of velocity (40, 48, D) a book of Flames (40, 49, D) the cursed +2 quarterstaff of Weus {freeze, -Tele rElec rPois rC-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (40, 50, D) quicksilver dragon scales (41, 0, D) the +0 scale mail "Qufunwaw" {+Inv Int-3 Dex+5} It affects your intelligence (-3). It affects your dexterity (+5). It lets you turn invisible. (unseen) (41, 1, D) a manual of Staves (41, 2, D) a +4 dire flail of holy wrath (41, 14, D) a +0 dagger of venom (41, 15, D) a +3 rod of shadows (12/12) (41, 28, D) the +4 ring mail of Lethargy {rCorr Str+3 Int-4} It affects your strength (+3). It affects your intelligence (-4). It protects you from acid and corrosion. (41, 29, D) the +1 scale mail "Weawy" {*Contam Regen+ rCorr Int+4 Slay-5} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It causes magical contamination when unequipped. It increases your rate of regeneration. It protects you from acid and corrosion. (41, 48, D) the +1 cloak of Qiryoduf {Str+2 Int+6} It affects your strength (+2). It affects your intelligence (+6). (41, 49, D) a +6 blowgun (41, 50, D) an uncursed staff of air (42, 14, D) a lamp of fire (42, 15, D) a +6 morningstar of protection (42, 28, D) an uncursed ring of ice (42, 29, D) a +2 robe (42, 49, D) the +7 plate armour "Xisaugiro" {+Blink rF- Int+4 SInv} It affects your intelligence (+4). It makes you vulnerable to fire. It lets you see invisible. It lets you blink. (43, 1, D) a book of the Sky (43, 14, D) a book of the Dragon (43, 15, D) the amulet of Incredulity {Inacc rF- Int+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). It makes you vulnerable to fire. (43, 28, D) a +2 morningstar of distortion (43, 29, D) a +6 ring of strength (43, 48, D) a +3 whip of holy wrath (43, 49, D) a manual of Staves (43, 50, D) a manual of Stealth (44, 28, D) a book of the Dragon (44, 48, D) a cursed amulet of inaccuracy (44, 49, D) a disc of storms (44, 50, D) Sif Muna's Papyrus of Spatial Good Luck Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Repel Missiles Charms/Air 2 c - Blink Translocation 2 d - Regeneration Charms/Necromancy 3 e - Ozocubu's Armour Charms/Ice 3 f - Recall Summoning/Translocation 3 (44, 51, D) the amulet "Rapn" {Gourm rPois MR+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from poison. It affects your resistance to hostile enchantments. (45, 49, D) the Catalogue of Congealing Companions Spells Type Level a - Freeze Ice 1 b - Summon Small Mammal Summoning 1 c - Metabolic Englaciation Hexes/Ice 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Malign Gateway Summoning/Translocation 7 (45, 50, D) a +3 war axe of chopping (45, 51, D) a Young Poisoner's Handbook (46, 48, D) a manual of Shields (46, 50, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (46, 51, D) the +6 dagger "Ubroidau" {vamp, rPois rF+ Dex-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It protects you from fire. It protects you from poison. (47, 48, D) a +2 hand axe of draining (47, 49, D) a +2 great mace of draining (47, 50, D) a +2 rapier of speed (47, 51, D) an uncursed staff of conjuration (47, 53, D) a death scarab corpse (48, 2, D) a +0 trident (48, 35, D) an uncursed staff of power (48, 49, D) a scroll of brand weapon (48, 50, D) a +2 ring mail of poison resistance (48, 53, D) a +1 dagger of venom (49, 0, D) the Tome of Blows and Bruises and Dislocation Spells Type Level a - Searing Ray Conjuration 2 b - Throw Frost Conjuration/Ice 2 c - Gell's Gravitas Hexes/Translocation 3 d - Lesser Beckoning Translocation 3 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Magma Conjuration/Fire/Earth 5 (49, 14, D) 4 large rocks (49, 26, D) a +0 robe (49, 49, D) a +1 longbow of freezing (49, 50, D) a scroll of holy word (49, 51, D) a +0 scythe of pain (50, 0, D) a cursed staff of cold a +2 robe of magic resistance (50, 1, D) a +1 long sword of protection a +1 leather armour of fire resistance (50, 12, D) the +9 plate armour "Raicor" {rElec Str+5} (still there?) It affects your strength (+5). It insulates you from electricity. the cursed +0 chain mail of Sif Muna's Wrath {*Corrode rF++} (still there?) It greatly protects you from fire. It may corrode you when you take damage. It has a curse placed upon it. (50, 14, D) 3 large rocks (unseen) (50, 17, D) a +0 giant club (50, 24, D) the +1 hat of the Gloaming {MR+ Regen+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (50, 28, D) a +4 falchion (50, 29, D) an uncursed staff of poison (50, 37, D) a +0 morningstar (50, 38, D) a +1 shield of cold resistance (50, 48, D) a Fen Folio (50, 49, D) 2 potions of haste (51, 0, D) a disc of storms a +1 short sword of freezing (51, 15, D) a +0 giant club (51, 24, D) a disc of storms a +1 long sword of holy wrath (51, 25, D) an uncursed staff of summoning (51, 36, D) a +3 mace of crushing a +2 cloak of invisibility (51, 38, D) a +5 rapier of venom (51, 48, D) an uncursed staff of air (51, 49, D) a +0 arbalest of freezing (51, 50, D) a +4 ring mail of cold resistance (52, 0, D) a cursed staff of conjuration (52, 13, D) 4 large rocks a +0 giant club a book of Power a +0 giant club an uncursed staff of earth (52, 14, D) 6 large rocks a +0 giant club (52, 16, D) a +0 giant spiked club a +0 troll leather armour a +0 giant spiked club (52, 19, D) a large rock (52, 20, D) 2 large rocks (52, 25, D) an uncursed staff of death (52, 27, D) a +0 great sword a +0 robe an uncursed amulet of the gourmand (52, 28, D) a +0 hand axe (52, 36, D) the +2 buckler of Ucky {Regen+ Str+5} It affects your strength (+5). It increases your rate of regeneration. an uncursed staff of air quicksilver dragon scales (52, 48, D) a Necronomicon (52, 50, D) the +4 glaive "Verph" {freeze, *Slow rN+++ Int-3 Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+8). It renders you almost immune to negative energy. It may slow you when you take damage. (53, 0, D) a +2 broad axe of flaming (53, 13, D) a large rock the +10 dagger of Vanity {speed, Str+2 Dex+3 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+3). It makes you more stealthy. a book of Debilitation (53, 24, D) a +2 vampiric hand axe (53, 35, D) an uncursed staff of conjuration (53, 48, D) a sack of spiders (53, 50, D) a +1 leather armour of positive energy (54, -1, D) a +1 broad axe of distortion (54, 0, D) an uncursed staff of energy (54, 1, D) the Tome of the Blistering Glacier Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Fireball Conjuration/Fire 5 e - Metabolic Englaciation Hexes/Ice 5 (54, 14, D) 2 large rocks (unseen) (54, 15, D) a +0 giant spiked club (unseen) (54, 24, D) an uncursed staff of summoning (55, 1, D) the +3 quarterstaff "Uremoe" {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. (55, 12, D) the +4 spear of Gemna {pierce, rC+ Dex-3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from cold. It lets you see invisible. (55, 24, D) a lamp of fire (56, 4, D) (unseen) (57, 26, D) a +0 robe (57, 27, D) a +0 dagger (59, 36, D) a +2 short sword of venom (60, 36, D) a +4 morningstar of flaming (still there?) a +0 robe of positive energy (still there?) (60, 39, D) a +0 chain mail (unseen) (61, 0, D) the +0 ring mail of Impatience {rPois rN+ Str+3 Dex-3} It affects your strength (+3). It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. (61, 3, D) a +2 mace of protection (61, 8, D) a +1 hunting sling of flaming (61, 16, D) a +1 rapier of venom (61, 26, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (61, 37, D) a +1 great mace a +0 plate armour a +2 short sword of flaming (61, 41, D) a +0 battleaxe a +0 plate armour (61, 44, D) a large rock (62, 0, D) a +0 long sword (62, 1, D) the Almanac of Evil Transformation Spells Type Level a - Animate Skeleton Necromancy 1 b - Passwall Transmutation/Earth 2 c - Irradiate Conjuration/Transmutation 5 d - Statue Form Transmutation/Earth 6 (62, 8, D) the cursed +0 short sword of Bygipt {pierce, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 9, D) the cursed +1 arbalest "Fuusenic" {velocity, rPois Str+4 Int-2} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (-2). It protects you from poison. It has a curse placed upon it. (62, 16, D) a Grand Grimoire (62, 17, D) a +0 scimitar of slicing (62, 26, D) a +9 giant spiked club (62, 27, D) a cursed -3 trident a throwing net a +0 shortbow 35 arrows a book of Changes (62, 37, D) the +3 halberd of Matejite {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. a +0 plate armour a +3 battleaxe of freezing (62, 38, D) a +0 war axe (62, 40, D) a +1 halberd a +0 plate armour (62, 41, D) a +0 war axe a +0 chain mail (63, 0, D) a +3 ring mail of magic resistance (63, 3, D) the +9 quarterstaff of Causality {freeze, rPois Str+2 Dex-4} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (-4). It protects you from poison. a +0 short sword (still there?) (63, 8, D) an uncursed staff of earth (63, 16, D) a +2 ring of strength (63, 17, D) a +2 falchion of holy wrath (63, 26, D) an uncursed ring of protection from magic (63, 33, D) a tomahawk 3 arrows (63, 36, D) a +0 dire flail (63, 37, D) a +1 scale mail of magic resistance (64, 17, D) the +10 bardiche of Crawling {protect, rF- rC+ MR++ Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (64, 29, D) a +0 shortbow (64, 32, D) a tomahawk (64, 39, D) 3 large rocks (unseen) (65, 25, D) a +1 scale mail of magic resistance (65, 26, D) a fan of gales (65, 29, D) a +0 trident (unseen) (67, 0, D) the +8 flail of Binorin {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. (68, 0, D) an uncursed amulet of regeneration (69, 0, D) a +2 great mace of holy wrath (69, 36, D) an uncursed staff of earth (69, 38, D) a +0 club (unseen) (70, 9, D) an uncursed staff of wizardry (70, 36, D) a +0 antimagic halberd (70, 37, D) an uncursed ring of resist corrosion (71, 8, D) a +1 buckler of resistance (71, 16, D) the +6 hand crossbow of the Boar {freeze, Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). (71, 17, D) the +5 morningstar of the Crushed Deaths {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (71, 26, D) an uncursed staff of conjuration (71, 27, D) a phial of floods (71, 36, D) a +0 robe (72, 8, D) an uncursed amulet of harm (72, 9, D) the +7 falchion "Wyunor" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (72, 17, D) a +3 ring of dexterity (72, 19, D) a +2 falchion of protection (72, 26, D) a sack of spiders (72, 27, D) a disc of storms (72, 36, D) a +1 triple crossbow of flaming the cursed +1 scale mail of the Moneychanger {rF+ rC+ Int-4} It affects your intelligence (-4). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +2 bardiche of freezing (72, 40, D) a +0 dire flail (73, 16, D) a crystal ball of energy (73, 17, D) a +2 rapier of venom (73, 26, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (73, 27, D) a +4 shortbow of freezing (73, 36, D) the +10 rapier "Leviticus" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). a +0 halberd (75, 1, D) a +1 rapier of venom