Groucho the Dungeon (0, 50, D) an uncursed ring of flight (0, 52, D) a +0 leather armour of fire resistance (1, 33, D) a +6 hand axe of electrocution (1, 34, D) an uncursed ring of protection from cold (1, 50, D) the +7 hand axe of Insomnia {flame, *Corrode rPois Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It protects you from poison. It may corrode you when you take damage. (1, 51, D) the +4 robe of Spin the Turtle {Str+4} It affects your strength (+4). (1, 52, D) a +3 antimagic trident the +2 cloak of Pibiucusch {rC+ Regen+ Dex+3} It affects your dexterity (+3). It protects you from cold. It increases your rate of regeneration. (2, 14, D) a +1 scale mail of cold resistance (2, 15, D) a +3 leather armour of positive energy (2, 32, D) a +0 shortbow of flaming (2, 33, D) a fan of gales (2, 34, D) a box of beasts (2, 36, D) +0 shadow dragon scales (2, 50, D) an uncursed staff of poison (2, 51, D) a book of Dreams (2, 54, D) 6 large rocks (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a cursed +0 hand axe a cursed ring of stealth (3, 16, D) a book of Cantrips (3, 17, D) a +0 spear a +2 robe of magic resistance (3, 18, D) a +0 spear a +0 robe an uncursed amulet of rage (3, 32, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (3, 33, D) an uncursed amulet of the gourmand (3, 34, D) an uncursed staff of cold (3, 50, D) a +4 quarterstaff of distortion (3, 51, D) the cursed +1 robe of Sif Muna's Regard {rN+ Str+5} It affects your strength (+5). It protects you from negative energy. It has a curse placed upon it. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a box of beasts (4, 15, D) a +0 long sword the cursed +0 hunting sling of Flawed Execution {speed, +Inv rN+ Str+4 Int+2} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+2). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +4 hand axe of chopping (4, 16, D) a disc of storms (4, 32, D) a box of beasts (4, 33, D) a +2 glaive of venom (4, 34, D) an uncursed staff of power (4, 50, D) a +3 ring mail of poison resistance (4, 51, D) a book of Death (4, 52, D) an uncursed staff of power (5, 14, D) a +0 club (5, 15, D) a +1 mace of draining a sack of spiders (5, 16, D) a +0 trident the ring of Doirhuit {rN+ MR+ Stlth+} [ring of positive energy] It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 rod of inaccuracy (9/9) (5, 32, D) a cursed staff of poison (5, 33, D) an uncursed ring of protection from cold an uncursed amulet of rage a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (5, 34, D) the amulet of Scepticism {Inacc Int+4 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It affects your dexterity (+3). (5, 36, D) +0 shadow dragon scales (unseen) (5, 45, D) a +0 robe (5, 50, D) a +2 mace of holy wrath (5, 51, D) an uncursed ring of ice a +3 mace of draining the +4 demon whip of Uncertain Death {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. a box of beasts (5, 52, D) a +0 morningstar a +4 plate armour of fire resistance the +4 scale mail "Entoafaj" {rPois} It protects you from poison. (5, 56, D) a large rock (6, 8, D) a +0 ring mail a +0 shortbow 23 arrows (6, 14, D) a book of Battle (6, 16, D) a +1 shortbow of flaming (6, 17, D) a +0 flail a +0 robe a +2 ring of dexterity (6, 32, D) the ring of Gienkif {+Inv rPois rN+ MR+} [ring of positive energy] It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (6, 33, D) a book of Ice (6, 34, D) a book of Geomancy (6, 55, D) 2 large rocks a +0 mace (6, 57, D) a large rock (7, 6, D) a scroll of holy word (7, 14, D) a lamp of fire (7, 15, D) an uncursed staff of summoning (7, 18, D) a +0 halberd (7, 19, D) a +0 dire flail +2 swamp dragon scales a cursed -1 scimitar a +0 robe (7, 32, D) a phial of floods (7, 33, D) an uncursed staff of poison (7, 34, D) the Handbook of Transmigration and Beguiling Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Beastly Appendage Transmutation 1 d - Inner Flame Hexes/Fire 3 e - Tukima's Dance Hexes 3 f - Yara's Violent Unravelling Hexes/Transmutation 5 g - Hydra Form Transmutation 6 (7, 45, D) the ring "Tevoblas" {rPois MR+} [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. (7, 50, D) a +0 triple sword of protection (7, 51, D) the amulet "Vosuwap" {RegenMP +Inv Dex+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+3). It lets you turn invisible. (7, 59, D) a large rock (8, 14, D) an uncursed staff of wizardry (8, 15, D) a +2 hand axe of electrocution (8, 17, D) a +0 robe (8, 18, D) a +0 robe a +4 quick blade (8, 19, D) a +0 halberd (8, 32, D) a lamp of fire (8, 34, D) a +2 robe of cold resistance (8, 50, D) a +3 ring mail of poison resistance (8, 51, D) a +2 hunting sling of freezing (8, 53, D) 5 large rocks (8, 54, D) 7 large rocks (8, 58, D) quicksilver dragon scales (9, 14, D) a +1 falchion of slicing (9, 15, D) a +0 club (9, 16, D) a manual of Staves (9, 32, D) a +2 mace of draining (9, 50, D) an uncursed amulet of regeneration (9, 51, D) an uncursed staff of fire (9, 55, D) 5 large rocks (9, 57, D) quicksilver dragon scales (9, 58, D) quicksilver dragon scales (10, 1, D) the +1 quarterstaff of Keciny {freeze, +Rage +Fly Int+2 Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (-4). It lets you fly. It lets you go berserk. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +2 war axe of chopping (10, 16, D) a +0 short sword (10, 17, D) a +1 scythe of venom a +0 robe (10, 32, D) the +7 broad axe "Woithruis" {drain, *Corrode +Blink rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you blink. It may corrode you when you take damage. (10, 33, D) a +3 ring of dexterity (10, 34, D) a +1 helmet of see invisible (10, 50, D) a book of Ice (10, 51, D) a manual of Long Blades a +0 flail a lamp of fire (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) an uncursed staff of conjuration (11, 16, D) the +4 demon blade of the Five Hells {drain, MP-9 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your magic capacity (-9). (11, 18, D) an uncursed staff of death a +0 robe (11, 32, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (11, 33, D) the Papyrus of Hadjma Spells Type Level a - Pain Necromancy 1 b - Summon Small Mammal Summoning 1 c - Vampiric Draining Necromancy 3 d - Summon Lightning Spire Summoning/Air 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 (11, 34, D) a +4 blowgun (11, 50, D) an uncursed ring of protection from magic (11, 51, D) the +1 mace "Qawnuk" {freeze, rF- Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It makes you vulnerable to fire. a phantom mirror (11, 52, D) 5 large rocks a phantom mirror (11, 53, D) 3 large rocks (11, 57, D) a large rock (12, 14, D) the +7 sceptre of Torment (12, 15, D) a +3 rod of shadows (14/14) (12, 16, D) an uncursed staff of death (12, 32, D) a book of Power (12, 33, D) an uncursed staff of summoning (12, 34, D) an uncursed amulet of guardian spirit (12, 50, D) an uncursed staff of earth (12, 51, D) a +1 chain mail of fire resistance (12, 52, D) a +3 broad axe of venom (13, 32, D) an uncursed amulet of the gourmand (13, 33, D) a +0 scythe of venom (13, 34, D) the +0 leather armour of Catatonia {rC+ rN+++ Int-4} It affects your intelligence (-4). It protects you from cold. It renders you almost immune to negative energy. (13, 50, D) Sif Muna's Incunabulum of Rationality Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Fireball Conjuration/Fire 5 (13, 51, D) the Disquisition on Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Fireball Conjuration/Fire 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Delayed Fireball Conjuration/Fire 7 (13, 52, D) a book of Power (13, 55, D) 4 large rocks (14, 50, D) an uncursed staff of earth (14, 51, D) a +1 trident of protection (15, 53, D) the +7 hand crossbow "Laucs" {penet, *Drain +Fly rC+ Int+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It protects you from cold. It lets you fly. It causes draining when unequipped. (17, 49, D) a box of beasts (18, 32, D) an uncursed staff of cold (18, 49, D) a +1 hand axe of venom (19, 1, D) the +9 quarterstaff of Quxevod {freeze, Str+7 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (+3). (19, 16, D) a book of the Dragon (19, 32, D) a +0 leather armour (unseen) (19, 49, D) a +2 robe of magic resistance (19, 50, D) a +0 trident a +0 flail a +0 ring mail of poison resistance (20, 0, D) a +3 chain mail of cold resistance (20, 1, D) a +2 hand axe of flaming (20, 16, D) a book of the Warp (20, 17, D) an uncursed staff of wizardry (20, 32, D) a +0 long sword (unseen) (20, 36, D) a +0 leather armour (20, 37, D) 60 arrows (unseen) (20, 47, D) Lehudib's Collected Works on Battle Magic Spells Type Level a - Shock Conjuration/Air 1 b - Throw Icicle Conjuration/Ice 4 c - Freezing Cloud Conjuration/Ice/Air 6 d - Delayed Fireball Conjuration/Fire 7 (20, 48, D) a box of beasts a cursed amulet of inaccuracy (20, 49, D) a cursed staff of wizardry a +0 short sword a +0 cloak the ring "Oxkistuorph" {*Corrode +Inv Str+4 Int+3 Dex+5} [ring of dexterity] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+5). It lets you turn invisible. It may corrode you when you take damage. (20, 51, D) a +0 cloak a +4 ring of dexterity a +0 war axe (20, 52, D) a +0 long sword a +2 cloak (21, 0, D) the ring "Juemolluuc" {Ice Str+5 Dex+4 SInv} [ring of ice] It enhances your ice magic. It affects your strength (+5). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (21, 1, D) the cursed +3 dagger of the Morning {pierce, rElec rPois rC- Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. an uncursed staff of poison (21, 16, D) an uncursed staff of conjuration (21, 17, D) a +3 leather armour of fire resistance (21, 31, D) the cursed +1 hunting sling of Bezir {velocity, rF+} Any stone fired from it inflicts extra damage. It protects you from fire. It has a curse placed upon it. (21, 34, D) the +4 eveningstar of Brutal Revenge {crush, rC- Str+8 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your dexterity (-4). It makes you vulnerable to cold. It makes you more stealthy. (unseen) (21, 51, D) a +0 long sword a +0 cloak the amulet "Awkupt" {Gourm MR+ Str-3 Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (-3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 dire flail the +10 spear of Hyezaf {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). a +0 scimitar the +4 long sword "Elehurimn" {holy, rElec rPois MR- Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (21, 53, D) a +0 hand axe (22, 1, D) a +0 robe (22, 16, D) a book of Misfortune (22, 17, D) the ring "Aban" {rPois rF++ rN+ Str-4} [ring of positive energy] It affects your strength (-4). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. (22, 18, D) a +1 scythe of distortion (22, 19, D) a +0 battleaxe (unseen) (22, 20, D) a +0 scythe of freezing (22, 31, D) a +4 mace of venom a +0 dagger (22, 36, D) a +3 plate armour of poison resistance (22, 38, D) a +5 trident of protection (22, 39, D) a +0 long sword (unseen) (22, 47, D) a +0 scimitar the ring of Mora {rPois rF+ rC++ MR+ Int-5} [ring of protection from fire] It affects your intelligence (-5). It protects you from fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (22, 53, D) a +0 mace (23, 1, D) a +5 scimitar of holy wrath a +2 ring mail of fire resistance a +2 large shield a Grand Grimoire (23, 2, D) a disc of storms (unseen) (23, 7, D) a +3 whip of holy wrath (unseen) (23, 18, D) a fan of gales (23, 32, D) a cursed +0 ring mail a +0 rapier (23, 33, D) a fan of gales a +0 short sword (23, 34, D) a +3 broad axe of electrocution a +2 hand crossbow of freezing a +0 scimitar a fan of gales (23, 35, D) a +0 short sword a +0 ring mail the +4 short sword of Ru's Castigation {freeze, +Inv +Fly rC+++ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It renders you almost immune to cold. It lets you turn invisible. It lets you fly. a +0 longbow (23, 38, D) a +0 leather armour (unseen) (23, 48, D) a +0 halberd of protection an uncursed staff of poison a +2 leather armour of cold resistance (23, 51, D) a +7 hand crossbow (23, 55, D) a +0 battleaxe a cursed -2 halberd (24, 0, D) the cursed +1 quarterstaff of Karma {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. (24, 5, D) a +1 mace of crushing (unseen) (24, 7, D) an arrow (24, 16, D) a +2 mace of protection (24, 17, D) a +2 blowgun (24, 18, D) an uncursed staff of conjuration (24, 32, D) a +0 longbow a +0 long sword (24, 34, D) a +0 leather armour a +0 short sword a +1 quarterstaff of protection (24, 37, D) a +0 long sword (24, 40, D) a +0 dagger 7 arrows (24, 48, D) a phantom mirror (24, 51, D) a +0 dire flail (24, 53, D) a +0 battleaxe (24, 58, D) a +0 cloak (25, 7, D) an arrow (25, 16, D) an uncursed ring of protection from cold (25, 17, D) a +2 antimagic rapier (25, 18, D) an uncursed staff of earth (25, 23, D) a +2 scythe of venom (25, 26, D) a +1 quarterstaff of draining a +7 blowgun (25, 33, D) an uncursed ring of fire a manual of Bows a manual of Earth Magic an uncursed staff of air a +2 short sword of flaming a +0 long sword a +0 chain mail a +0 short sword (25, 34, D) a +2 halberd of distortion an uncursed staff of wizardry (25, 37, D) a +0 ring mail (unseen) (25, 39, D) a +0 ring mail (25, 49, D) a +0 scimitar a book of Conjurations a +2 arbalest of freezing (25, 51, D) a +1 morningstar of draining a phantom mirror the +7 trident "Embalmer" {drain, Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). (25, 52, D) a +0 long sword a +2 cloak an uncursed amulet of guardian spirit (25, 56, D) a +0 scimitar (25, 58, D) a +0 long sword (26, 0, D) a +1 scale mail of poison resistance (26, 2, D) a +0 long sword of distortion (26, 16, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (26, 17, D) an uncursed staff of power (26, 20, D) a +0 scythe of freezing (26, 22, D) a +1 vampiric scythe (26, 26, D) a +1 mace of protection (unseen) (26, 35, D) a +0 scimitar (26, 39, D) a +1 hand axe of chopping (26, 48, D) a +2 war axe of chopping the +6 dagger of the Thing {pierce, rF++ rC- rN+++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It makes you more stealthy. (26, 49, D) a +3 ring of dexterity a manual of Slings 68 arrows the Guide on the Captivating Entourage Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Call Canine Familiar Summoning 3 d - Summon Demon Summoning 5 e - Shadow Creatures Summoning 6 a +2 vampiric dagger (26, 53, D) a +0 short sword a cursed -2 dire flail a +0 short sword a +0 morningstar (26, 56, D) a +0 scimitar a +0 scimitar (27, 0, D) a +0 pair of boots of stealth (27, 16, D) a +1 mace of crushing (27, 32, D) a +0 dagger (27, 33, D) a cursed ring of loudness (unseen) (27, 34, D) a +0 leather armour (27, 35, D) a +0 leather armour (27, 48, D) a +0 short sword (27, 49, D) a +0 cloak (27, 51, D) a cursed -3 long sword (27, 52, D) a +0 trident (28, 0, D) a book of Cantrips (28, 1, D) a +2 robe of magic resistance (28, 35, D) a +0 long sword (28, 48, D) a +0 long sword (28, 49, D) a cursed amulet of inaccuracy (28, 51, D) a +2 cloak a +0 long sword a +0 dire flail a +1 falchion of flaming a +0 cloak a +0 glaive a +0 short sword the cursed +3 quarterstaff of Honour {crush, rC+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 long sword a +2 lajatang of protection a +0 cloak (29, 0, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (29, 1, D) a +0 falchion of flaming (29, 17, D) a +2 quarterstaff of crushing (29, 32, D) a disc of storms (29, 33, D) a +1 hunting sling of freezing (still there?) a +1 hunting sling of freezing (still there?) (29, 48, D) a +0 war axe the +1 robe of Wonder {*Slow MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. (29, 49, D) a +2 halberd a +1 scale mail of positive energy an uncursed staff of cold (30, 48, D) a +0 halberd (31, 48, D) a book of Beasts (31, 49, D) a +0 cloak a +0 halberd (31, 50, D) a +2 great sword of slicing a +2 trident of venom a +0 great sword of venom a book of the Warp (31, 51, D) a cursed ring of loudness a +0 war axe a +0 halberd (31, 52, D) a +0 great sword (32, 48, D) a +0 dire flail (32, 49, D) a +0 glaive (32, 50, D) a +0 dagger a +2 cloak the +1 plate armour of Perfidy {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. (32, 51, D) a +0 scimitar (32, 52, D) a +0 battleaxe (32, 53, D) a +0 mace (32, 54, D) a +0 cloak (33, 48, D) a phial of floods (33, 49, D) a +3 scale mail of cold resistance (33, 50, D) an uncursed staff of poison (34, 1, D) a scroll of brand weapon (34, 14, D) an uncursed staff of wizardry (34, 28, D) the amulet "Qemes" {Inacc Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). (34, 41, D) a +0 demon trident (34, 48, D) a +4 spear (34, 49, D) a manual of Ice Magic (34, 50, D) Meroe's Compendium of the Unstable Oath Spells Type Level a - Apportation Translocation 1 b - Confuse Hexes 3 c - Force Lance Conjuration/Translocation 4 d - Leda's Liquefaction Hexes/Earth 4 e - Disjunction Translocation 8 (35, 16, D) a crystal ball of energy (35, 28, D) a book of Air the +0 robe of Liberalism {-Cast +Inv Dex+5 Stlth+} It affects your dexterity (+5). It lets you turn invisible. It prevents spellcasting. It makes you more stealthy. (35, 31, D) a +0 flail (still there?) a +0 dire flail (still there?) (35, 42, D) a +0 dagger a +0 robe (35, 43, D) a +0 trident a +0 ring mail (36, 14, D) a sack of spiders (36, 29, D) a +0 war axe an uncursed staff of conjuration (36, 32, D) a +0 mace (36, 43, D) a +1 scimitar of flaming a +0 trident (37, 5, D) the cursed +0 plate armour of Fururrenu {rC+++ rN+ Dex-2} It affects your dexterity (-2). It renders you almost immune to cold. It protects you from negative energy. It has a curse placed upon it. (37, 14, D) the +2 leather armour "Reluecsul" {MR- MP+9 Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (37, 15, D) a +3 short sword of venom (37, 28, D) a +0 hand axe (37, 31, D) a cursed +0 hand axe (unseen) (37, 33, D) a scroll of holy word (unseen) (37, 41, D) a +0 trident (38, 0, D) the ring "Joero Witol" {+Fly rPois rF- rC+ Int+4} [ring of protection from cold] It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you fly. (38, 3, D) a +2 war axe of chopping (38, 14, D) a Young Poisoner's Handbook (38, 15, D) a +2 antimagic great sword (38, 28, D) a crystal ball of energy (38, 29, D) a box of beasts (38, 30, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +0 short sword of venom (38, 31, D) a +0 short sword (38, 48, D) an uncursed staff of death (38, 49, D) a +0 dagger (39, 0, D) the ring of Midnight {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. a cursed staff of fire a +2 short sword of protection (39, 4, D) an uncursed ring of ice (39, 14, D) a Grand Grimoire (39, 15, D) a phantom mirror (39, 25, D) a manual of Staves (39, 28, D) a disc of storms (39, 31, D) a +0 war axe (39, 33, D) a +2 short sword of draining (39, 45, D) a +2 vampiric demon trident a +0 trident (39, 49, D) a book of Geomancy (39, 50, D) a +1 chain mail of positive energy (40, 0, D) an uncursed staff of power (40, 14, D) a +2 vampiric war axe (40, 15, D) a +0 falchion of slicing (40, 16, D) the cursed +0 short sword of Dishonour {flame, rPois rC+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. It protects you from poison. It has a curse placed upon it. (unseen) (40, 28, D) a +1 trident of flaming (40, 29, D) a phantom mirror (40, 31, D) the +3 battleaxe "Goryol" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +0 trident (40, 32, D) a +0 scimitar (40, 33, D) a +0 dire flail (40, 42, D) a +0 demon whip of flaming (40, 43, D) a +0 trident (40, 45, D) a +0 trident (40, 48, D) an uncursed staff of cold (40, 49, D) a phantom mirror (40, 50, D) the Handbook of Nocuous Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Deflect Missiles Charms/Air 6 e - Tornado Air 9 (41, 0, D) a +2 mace of venom (unseen) (41, 14, D) a +1 short sword of speed (41, 28, D) an uncursed staff of summoning (41, 29, D) a book of the Sky (41, 41, D) a +3 flail of flaming a +0 shortbow a +0 robe (41, 42, D) a +0 scale mail (41, 43, D) a +0 trident (41, 48, D) a +0 long sword (41, 49, D) the +2 leather armour of the Monkey's Uncle {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). (41, 52, D) a +2 scimitar of holy wrath (42, 14, D) a +4 great sword of slicing (42, 28, D) a +2 hand crossbow of velocity (42, 29, D) a +3 spear of venom (42, 30, D) a +4 quarterstaff of protection (unseen) (42, 31, D) a +0 mace (still there?) a cursed +0 short sword (still there?) (42, 35, D) a +0 cloak (42, 45, D) a +0 trident (42, 48, D) a phantom mirror (42, 49, D) a crystal ball of energy (42, 50, D) an uncursed staff of power (42, 55, D) a +0 giant spiked club (43, 5, D) a +3 bardiche of protection (43, 14, D) a +0 scythe of freezing (unseen) (43, 28, D) a phantom mirror (43, 29, D) a +0 short sword (43, 33, D) a +0 short sword (43, 41, D) a +0 trident (43, 45, D) a +0 trident (43, 48, D) a +1 short sword of draining (43, 49, D) a +0 dagger (43, 50, D) a +0 chain mail a phial of floods (43, 52, D) a +0 hand axe (43, 55, D) the +5 halberd "Bingo" {chop, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). a +2 mace of protection a +0 plate armour (44, 28, D) a +0 mace of protection (44, 48, D) a +0 trident (44, 49, D) a +0 long sword (44, 50, D) a +1 war axe a +0 robe the ring of Leagijak {rCorr Slay+3} [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+3). an uncursed staff of summoning (44, 53, D) a +2 mace of holy wrath a +1 hand crossbow of flaming a +0 great mace of protection a +0 giant club a +0 giant club a +0 giant club a +0 leather armour a +0 arbalest a +0 plate armour 27 bolts a +2 dire flail of venom a +2 mace of crushing a +0 leather armour (44, 56, D) a +0 broad axe 4 large rocks (45, 1, D) the +9 glaive of Paod {vamp, SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you see invisible. (45, 48, D) a +1 hand axe of freezing (45, 49, D) an uncursed staff of fire (45, 50, D) a +0 mace a cursed -3 scimitar a cursed staff of summoning a +0 chain mail (45, 56, D) an uncursed ring of ice an uncursed ring of positive energy a +2 great sword of venom a +2 plate armour of positive energy a +0 chain mail 5 large rocks (45, 57, D) a +2 rapier of flaming a +0 chain mail an uncursed amulet of harm (46, 49, D) a +5 dagger of freezing (46, 50, D) a +0 giant club a +0 plate armour a book of Summonings a +0 plate armour (47, 48, D) a crystal ball of energy (47, 50, D) a +0 short sword of draining (47, 56, D) a +0 scale mail a +1 fustibalus of flaming a +0 dagger a +6 hand crossbow of flaming a +0 dire flail a +1 plate armour of fire resistance a +1 great sword of electrocution a +0 chain mail a +0 plate armour a +0 halberd the +6 hunting sling "Kugex" {freeze, -Tele rF+++ Str+9 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+9). It renders you almost immune to fire. It prevents most forms of teleportation. It makes you less stealthy. a +0 chain mail (47, 57, D) a +0 mace a +0 plate armour a +0 mace (47, 58, D) a +0 giant club (47, 60, D) 2 large rocks (48, 0, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (48, 48, D) a +0 chain mail (48, 50, D) a book of the Warp 4 large rocks a +0 battleaxe an uncursed amulet of magic regeneration the +1 scale mail of Gravity {Int+3 Slay+2} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (48, 55, D) a +3 chain mail of positive energy a +0 plate armour a +0 troll leather armour (48, 56, D) a +0 halberd a +0 giant club (48, 58, D) a +0 chain mail (49, 1, D) an uncursed ring of poison resistance (49, 3, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (49, 12, D) an uncursed staff of cold (49, 24, D) a disc of storms (49, 36, D) a sack of spiders (49, 37, D) an uncursed ring of ice (49, 48, D) Duoruony's Primer on Wizardry Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Ice Beast Ice/Summoning 4 f - Petrify Transmutation/Earth 4 a +0 short sword (49, 50, D) a box of beasts (49, 55, D) a +4 great sword the +3 scale mail "Kisuo" {rPois Int+4} It affects your intelligence (+4). It protects you from poison. a +5 morningstar of draining a +0 chain mail (49, 58, D) a +0 giant spiked club (50, -1, D) a +2 robe of the Archmagi (50, 0, D) a +1 cloak of magic resistance (50, 13, D) a book of the Sky (50, 24, D) a +2 whip of electrocution (50, 27, D) a +2 falchion of electrocution (unseen) (50, 36, D) the +2 shield "Jidumue" {Str+4 Stlth-} It affects your strength (+4). It makes you less stealthy. (50, 37, D) a phantom mirror (50, 43, D) the +10 scimitar "Kuammetzirph" {drain, rElec Str+5 Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your intelligence (-3). It insulates you from electricity. (unseen) (50, 48, D) a book of Callings (50, 50, D) a phial of floods (50, 52, D) a +2 robe of resistance a +2 shield of poison resistance a +1 shortbow of freezing a +0 plate armour a +2 blowgun a +0 scimitar a +0 dagger a +5 eveningstar of protection a +3 plate armour of fire resistance a +0 robe a +0 great mace (50, 55, D) a +0 battleaxe a +2 great mace of holy wrath 3 large rocks (50, 56, D) the +1 falchion of the Sky {slice, Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you more stealthy. a +2 robe of resistance (51, 13, D) the +8 scale mail "Exima" {rElec} It insulates you from electricity. (51, 24, D) an uncursed staff of earth (51, 29, D) a +3 rod of clouds (10/10) (51, 37, D) an uncursed staff of cold (51, 43, D) a +0 hand axe of electrocution (51, 48, D) an uncursed staff of conjuration (51, 56, D) a +0 dire flail (52, 12, D) an uncursed ring of resist corrosion a crystal ball of energy (52, 15, D) (unseen) (52, 24, D) a +1 cloak of poison resistance (52, 25, D) a book of Changes (52, 27, D) a +0 halberd (unseen) (52, 37, D) a +1 shield of reflection (52, 43, D) a +1 whip (52, 48, D) a book of Geomancy the Tome of Harmful Toxins Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Olgreb's Toxic Radiance Poison 4 c - Iron Shot Conjuration/Earth 6 d - Orb of Destruction Conjuration 7 (52, 52, D) a +0 robe a +0 spear of distortion (52, 54, D) a +0 plate armour (52, 55, D) a +0 giant club (53, 0, D) a cursed -3 ring of evasion an uncursed staff of power (53, 2, D) an uncursed staff of air (53, 24, D) a book of Summonings (53, 25, D) a box of beasts (53, 31, D) the +6 morningstar of Inquiry {flame, *Slow Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It may slow you when you take damage. a +0 shield (53, 37, D) an uncursed ring of stealth (53, 48, D) a +0 dagger (53, 49, D) a +0 chain mail (54, 0, D) a +0 flail of venom (54, 2, D) a disc of storms (54, 12, D) a crystal ball of energy (54, 13, D) a +0 vampiric glaive (still there?) a +4 long sword of holy wrath (still there?) (54, 24, D) a +0 hand axe (54, 25, D) an uncursed staff of death (54, 29, D) a +0 spear a +0 robe (54, 36, D) a book of Power (54, 48, D) an uncursed staff of power (54, 49, D) a box of beasts (54, 50, D) a +0 dagger (55, 0, D) a phial of floods (55, 1, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (55, 12, D) a Young Poisoner's Handbook (55, 13, D) a +3 ring mail of fire resistance (58, 38, D) 5 large rocks (unseen) (58, 48, D) a +1 ring mail of fire resistance (58, 49, D) an uncursed staff of wizardry (59, 36, D) quicksilver dragon scales (59, 37, D) an uncursed staff of summoning (59, 48, D) a +1 long sword of venom (59, 49, D) a lamp of fire (60, 36, D) a book of Flames (60, 37, D) a +3 short sword of venom (60, 47, D) an uncursed staff of power (60, 48, D) a +4 rapier of speed (60, 49, D) a +2 falchion of protection (61, 0, D) an uncursed ring of stealth (61, 8, D) a +0 whip (61, 12, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (61, 16, D) an uncursed staff of fire (61, 17, D) an uncursed staff of poison (61, 18, D) a +0 flail (unseen) (61, 19, D) a +0 short sword (61, 26, D) the +5 long sword of Subjectivity {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (61, 36, D) the +1 leather armour of Shadows and Fog {rElec} It insulates you from electricity. (61, 37, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (61, 47, D) a +1 shortbow of flaming (61, 48, D) a +1 plate armour of positive energy (61, 49, D) a +5 falchion of slicing (62, 0, D) a book of Changes (62, 1, D) an uncursed ring of flight (62, 8, D) a sack of spiders (62, 9, D) a lamp of fire (62, 12, D) a +0 dagger (62, 17, D) an uncursed ring of poison resistance (62, 19, D) a +0 short sword (62, 26, D) a phial of floods (62, 27, D) the cursed +1 dagger "Uduaghus" {pierce, rElec rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. (62, 37, D) a +4 scale mail of cold resistance Wuulanios's Catalogue of Shifting Curses Spells Type Level a - Corona Hexes 1 b - Confuse Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Cause Fear Hexes 4 e - Alistair's Intoxication Transmutation/Poison 5 (62, 47, D) +0 ice dragon scales (62, 48, D) a phial of floods (62, 49, D) a +2 hand axe of flaming (63, 0, D) a cursed ring of see invisible (63, 3, D) a +0 dagger of protection (unseen) (63, 8, D) a +0 hand axe (63, 12, D) a +2 long sword of freezing a +0 dagger (63, 17, D) an uncursed staff of conjuration a +1 hand axe of chopping a +0 whip of electrocution (63, 26, D) a +4 dagger of speed (63, 27, D) the +7 arbalest of Nemelex Xobeh's Hope {freeze, *Corrode rN+ Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. It may corrode you when you take damage. (63, 37, D) a book of Summonings an uncursed staff of wizardry (63, 47, D) a +3 plate armour of poison resistance (63, 48, D) a +0 glaive of freezing (63, 50, D) a book of Cantrips (64, 16, D) the +7 halberd "Grim Tooth" {chop, rPois Int+4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. a +0 club (still there?) (64, 17, D) an uncursed ring of poison resistance (64, 26, D) the cursed +1 plate armour of the Echidna {Str+4 Stlth+} It affects your strength (+4). It makes you more stealthy. It has a curse placed upon it. (64, 27, D) a phantom mirror (64, 47, D) the ring "Sidgher" {rF+ MR+ MP+9 Dex+3 SInv} [ring of protection from magic] It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (64, 48, D) the +3 demon trident "Hoqynet" {freeze, rC+ MP+9 Str+2 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (+9). (64, 49, D) a book of Party Tricks (64, 50, D) a +8 morningstar of holy wrath (65, 18, D) a +0 chain mail (unseen) (65, 26, D) the +5 long sword "Hellblazer" {flame, rC- MR+ Dex+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (65, 47, D) a book of Necromancy (65, 48, D) the ring "Qaitaq" {Dex+4 Stlth-} [ring of loudness] It affects your dexterity (+4). It makes you less stealthy. (65, 49, D) a book of Callings (65, 50, D) the +2 trident of Amorality {holy, +Inv Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It lets you turn invisible. (66, 48, D) a +1 falchion of holy wrath (66, 49, D) a box of beasts (66, 50, D) a +4 war axe of flaming (66, 51, D) a +2 troll leather armour (67, 0, D) a +0 dagger (67, 2, D) a +0 flail (67, 47, D) a cursed +4 amulet of reflection (67, 48, D) the +1 leather armour of Gluttony {rN+} It protects you from negative energy. (67, 49, D) a +0 chain mail of fire resistance (67, 50, D) the +1 plate armour of the Stag {rPois rF+ rC+} It protects you from fire. It protects you from cold. It protects you from poison. (68, 0, D) a Necronomicon (68, 2, D) a cursed staff of earth a +0 robe (68, 47, D) the ring of Xiogob {Ice Str-3 Dex+3} [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. (68, 48, D) the cursed +2 whip of Circular Logic {venom, rF+ MR+ Int+4 Dex-5} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 49, D) a +0 whip of venom (68, 50, D) a Fen Folio (69, 2, D) a +0 dagger (unseen) (69, 36, D) a sack of spiders (69, 47, D) a +6 morningstar of flaming (69, 48, D) an uncursed staff of air (69, 49, D) a +2 ring of strength (69, 50, D) an uncursed staff of cold (70, 8, D) Sif Muna's Collected Works on Icy Transmigration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 (70, 9, D) an uncursed ring of protection from fire (70, 36, D) a +1 arbalest of velocity (70, 37, D) an uncursed staff of earth (70, 47, D) a phial of floods (70, 48, D) a book of Changes (70, 49, D) a +1 scale mail of poison resistance (71, 8, D) an uncursed staff of power (71, 17, D) a +0 shortbow a +2 scimitar of protection (71, 26, D) a +0 great sword of holy wrath (71, 27, D) a +0 great sword of holy wrath (71, 36, D) a +0 whip (71, 37, D) a lamp of fire (71, 38, D) a +0 spear (71, 47, D) a fan of gales (71, 48, D) a book of Burglary (71, 49, D) a +3 plate armour of cold resistance (72, 8, D) quicksilver dragon scales (72, 9, D) the +4 plate armour of Midsummer {rCorr Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It protects you from acid and corrosion. (72, 17, D) a cursed -1 trident an uncursed staff of energy a +0 shortbow (72, 18, D) a +0 shortbow an uncursed staff of air (72, 26, D) an uncursed staff of cold (72, 36, D) a +0 long sword of draining (72, 37, D) the +9 short sword of Purpose {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (72, 41, D) a +2 falchion of distortion (unseen) (72, 47, D) a phantom mirror (72, 49, D) a phantom mirror (73, 1, D) an uncursed staff of poison (73, 16, D) a phantom mirror (73, 17, D) the +4 plate armour of the Meadowlark {rPois Str+2} It affects your strength (+2). It protects you from poison. (73, 19, D) a +0 trident (73, 27, D) a +1 plate armour of magic resistance (73, 36, D) a +0 war axe of freezing (73, 47, D) a cursed staff of wizardry (73, 48, D) the +3 hand axe of Might {chop, Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). (73, 49, D) a fan of gales (74, 47, D) an uncursed staff of air (74, 48, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (74, 49, D) the ring "Ytte Gusch" {Int+4 Dex+4 Stlth+} [ring of stealth] It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. (75, 1, D) a +1 robe of magic resistance (75, 47, D) a book of Ice (75, 48, D) a disc of storms (75, 49, D) a +1 pair of boots of flying