Groucho the Dungeon (0, 0, D) a +6 ring of intelligence (0, 1, D) a +3 ring of slaying (0, 3, D) a +1 flail of crushing (1, 0, D) a +6 ring of protection (1, 1, D) a +3 ring of slaying (1, 26, D) 2 scrolls of vulnerability (1, 39, D) a +0 rapier (2, 0, D) a +3 ring of slaying (2, 1, D) a +6 ring of intelligence (2, 26, D) 10 stones an uncursed staff of energy (3, 0, D) a +6 lajatang (3, 1, D) a +6 demon trident (3, 15, D) a +0 broad axe a +0 plate armour (3, 17, D) a +0 robe a +0 scale mail (3, 18, D) a cursed -1 great mace a +0 plate armour a +0 war axe a scroll of immolation 11 arrows (3, 19, D) a +0 long sword of protection (still there?) a +0 mace (still there?) (3, 40, D) a +0 club (4, 0, D) a +6 double sword (4, 1, D) a +6 double sword (4, 13, D) a Necronomicon (4, 16, D) a +0 trident a +0 mace a +2 plate armour of cold resistance (4, 17, D) a +0 robe (unseen) (4, 18, D) a +0 halberd (4, 19, D) a +0 robe (5, 0, D) a +3 glaive of flaming (5, 1, D) a +3 glaive of venom (5, 8, D) a +0 hand axe a +3 great mace of draining (5, 14, D) a phial of floods (5, 15, D) a cursed ring of poison resistance (5, 16, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. 46 stones a +0 long sword a crystal ball of energy (5, 17, D) 5 poisoned needles (5, 18, D) a +0 long sword (still there?) a potion of cancellation (still there?) (5, 26, D) a +2 quarterstaff a +2 trident (6, 0, D) the +3 great mace "Hakaun" {elec, rElec Int+5 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (+3). It insulates you from electricity. (6, 1, D) a +7 chain mail (6, 14, D) a +0 war axe a +0 chain mail (6, 16, D) a +2 battleaxe of chopping a +0 robe (6, 18, D) a +0 battleaxe (6, 19, D) a book of the Dragon (6, 26, D) a +2 falchion a +2 dagger (7, 0, D) +5 acid dragon scales (7, 9, D) a cursed -2 hunting sling (7, 13, D) a lamp of fire (7, 14, D) a +0 mace (still there?) 3 fruits (still there?) (7, 15, D) a +0 long sword the +10 hand crossbow "Agouhaq" {penet, rF+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. 7 stones a +0 plate armour a +0 mace (7, 17, D) a +0 robe (still there?) a scroll of identify (still there?) (8, 0, D) a +4 chain mail of cold resistance (8, 1, D) the +0 large shield of Sotocewi {+Fly} It lets you fly. (8, 8, D) a +3 demon whip of draining a +0 robe (8, 9, D) a +4 chain mail of cold resistance (8, 13, D) a sack of spiders (8, 14, D) a potion of berserk rage (8, 15, D) a +0 robe (8, 16, D) a +0 cloak (8, 19, D) a +0 club (8, 26, D) a +0 war axe (8, 31, D) a +1 hand axe of chopping (8, 32, D) a +2 mace (8, 33, D) a +2 dagger of electrocution (8, 34, D) a +0 scale mail (9, 0, D) +0 shadow dragon scales a +0 shield (9, 1, D) a +4 plate armour of poison resistance (9, 8, D) a +0 long sword (9, 13, D) a +1 ring mail of magic resistance (9, 14, D) a +0 scale mail (9, 16, D) 23 arrows (9, 18, D) a +2 pair of gloves (9, 19, D) a crystal ball of energy (9, 31, D) a +2 long sword of holy wrath (9, 32, D) a +1 trident of piercing (9, 33, D) a +0 quarterstaff of protection (9, 34, D) a +3 scale mail (10, 5, D) a +0 quarterstaff (13, 9, D) a +0 hand crossbow of flaming (14, 9, D) a +2 ring mail of positive energy (15, 8, D) a +0 whip a +0 robe a +0 dagger (16, 44, D) 3 potions of berserk rage 2 potions of haste (17, -3, D) a +0 halberd (17, 18, D) a +0 hand axe a cursed -3 halberd a +0 plate armour (17, 41, D) a +5 ring mail (17, 42, D) a +3 scale mail (17, 43, D) a +2 hand axe (17, 44, D) a +2 dire flail of crushing (17, 45, D) a +2 scimitar of flaming (18, -2, D) a +0 rapier a +0 rapier a +0 leather armour (18, 7, D) a +1 battleaxe of freezing (18, 17, D) a +0 long sword a +0 plate armour (18, 41, D) a +5 ring mail (18, 42, D) a +5 ring mail (18, 43, D) a +2 rapier of venom (18, 44, D) a +4 quarterstaff of speed (18, 45, D) the +2 halberd of Megalomania {elec, rC+ MR+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (20, 15, D) a +0 club a +6 great sword 5 poisoned javelins a +2 chain mail of poison resistance 2 large rocks (21, 13, D) a large rock (21, 14, D) a +0 war axe a +0 plate armour (21, 18, D) a book of Maledictions (22, 3, D) a +1 glaive of venom a cursed +0 robe a scroll of random uselessness (22, 15, D) a cursed -2 whip a +0 robe a +2 whip of electrocution a +0 robe an uncursed staff of energy a +0 robe a book of Spatial Translocations (22, 17, D) a +0 dagger a fan of gales (23, 2, D) 3 arrows (23, 9, D) a +0 long sword (23, 16, D) a +0 dagger (23, 43, D) a +0 mace (24, -3, D) an uncursed staff of conjuration (24, 6, D) a +0 mace (24, 39, D) a +1 demon trident of venom (25, -2, D) a +0 great sword a +0 plate armour (25, -1, D) a cursed -1 rapier (unseen) (25, 2, D) a +4 halberd a +1 ring mail of fire resistance (25, 3, D) a +6 morningstar of holy wrath (25, 18, D) a cursed -3 trident (26, 3, D) a +0 club a +0 short sword (27, -1, D) a +2 scimitar of flaming a +0 robe a +0 large shield of protection (27, 4, D) a +0 long sword a +0 shortbow of flaming 9 arrows a stone (28, -3, D) a book of Geomancy (28, 3, D) a +0 long sword a +0 battleaxe (28, 17, D) an uncursed staff of death (29, 5, D) a stone (30, 1, D) a +0 hand axe a +0 battleaxe a +0 chain mail (30, 6, D) 2 arrows 2 stones (31, 0, D) a phial of floods (31, 2, D) a +2 short sword of speed (unseen) (33, 9, D) a +0 glaive the +5 arbalest of Upheaval {venom, rElec Str+4 Int-3 Stlth+} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (-3). It insulates you from electricity. It makes you more stealthy. a +0 plate armour 32 stones (33, 12, D) +0 fire dragon scales (33, 42, D) a +0 falchion (34, 10, D) a +2 great sword of electrocution a +0 chain mail (34, 42, D) a stone (34, 43, D) a +0 dagger a +0 robe (34, 44, D) a +0 hand axe a +0 leather armour a +0 leather armour a +0 flail a +0 ring mail (34, 45, D) a +0 dagger a +0 chain mail (35, 42, D) a +0 short sword (36, 13, D) a stone (36, 21, D) a +0 war axe a +2 ring mail of fire resistance (36, 22, D) a +0 dire flail a book of Frost (36, 23, D) a +0 spear a cursed +0 robe an uncursed staff of cold (36, 24, D) the +1 chain mail of the World {Str+2} It affects your strength (+2). (36, 43, D) a +0 short sword 5 stones (37, 13, D) a stone (37, 21, D) a +0 flail of crushing (37, 22, D) a +0 giant spiked club a +0 giant club an uncursed amulet of guardian spirit (37, 24, D) a +0 giant spiked club (37, 34, D) a +0 dagger a +2 robe of positive energy (38, 39, D) a +0 flail (39, 38, D) a +2 flail of crushing (39, 40, D) a +0 flail (40, 39, D) a +0 club a cursed +0 robe (41, 38, D) a +0 flail (41, 39, D) a +2 flail of crushing (42, 33, D) a +0 club (42, 34, D) an uncursed staff of air (42, 37, D) a +1 dagger of venom a +0 robe (42, 39, D) a stone (42, 44, D) a potion of mutation (43, 16, D) a +0 long sword (43, 33, D) a +0 hunting sling of flaming (44, 20, D) an arrow (44, 33, D) an uncursed ring of see invisible (44, 39, D) a +0 whip a +0 robe (45, 15, D) a +0 dagger a +0 robe (45, 20, D) 4 arrows (45, 22, D) a +5 quick blade (45, 23, D) a +3 lajatang (45, 29, D) a +4 dagger of venom (45, 30, D) a +3 demon whip of draining (45, 33, D) 16 sling bullets (45, 40, D) a +0 club 3 stones (46, 22, D) a +3 great mace (46, 23, D) a +3 demon blade (46, 29, D) a +3 glaive (46, 33, D) 18 arrows (46, 36, D) a cursed -1 spear a +0 naga barding (47, 20, D) a +0 shortbow 18 arrows (47, 29, D) a +3 great mace (47, 30, D) a +2 war axe of freezing a +2 mace of protection (47, 36, D) a +0 spear a +0 robe (47, 40, D) a +1 dagger of holy wrath a cursed -2 robe (48, 7, D) a +3 trishula of holy wrath a +0 large shield (48, 29, D) a +5 quick blade (48, 30, D) the cursed +1 arbalest of Jiblagea {elec, +Fly} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It lets you fly. It has a curse placed upon it. (49, 8, D) a +2 rapier of venom a +0 leather armour (50, 8, D) a +1 cloak a +5 plate armour (50, 13, D) a +2 morningstar of crushing a +0 plate armour a +0 large shield a +0 long sword a +2 cloak a +1 demon trident a +0 chain mail (50, 14, D) a +0 rapier (50, 29, D) a +1 dagger of venom (50, 30, D) a +0 broad axe of chopping (51, 12, D) a +0 whip a +0 robe (51, 13, D) a +2 robe of cold resistance (unseen) (51, 29, D) a +3 triple sword (51, 30, D) a +6 double sword (52, 12, D) a +1 glaive of draining a +0 plate armour (52, 13, D) a +2 short sword of speed (52, 23, D) the +0 scythe "Yczuij Qaorr" {drain, Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). (52, 26, D) a +0 arbalest 16 bolts (52, 34, D) a +1 ring mail of fire resistance (53, 12, D) a +0 demon whip of flaming a +0 chain mail (53, 22, D) a +3 glaive (53, 23, D) a +3 great sword (53, 25, D) a +0 arbalest (unseen) (53, 26, D) a +0 arbalest 3 bolts (53, 27, D) a +0 halberd a cursed +0 arbalest a +0 chain mail a +0 arbalest 36 bolts (53, 34, D) the Papyrus of the Jolly Songs Spells Type Level a - Control Undead Necromancy 4 b - Agony Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Hydra Form Transmutation 6 (54, 10, D) a +0 dagger a +0 robe (54, 26, D) a +0 short sword a +0 arbalest 13 bolts (54, 34, D) an uncursed staff of cold (55, 8, D) a +3 quick blade (unseen) (55, 10, D) a +3 glaive of flaming a +0 chain mail a cursed +0 dagger a +0 robe (55, 26, D) a +2 bardiche a +0 plate armour (55, 27, D) a +0 war axe (unseen) (55, 29, D) 50 arrows (55, 30, D) 50 arrows (56, 29, D) 50 arrows (56, 30, D) 50 arrows (57, 13, D) a +5 battleaxe a +0 chain mail (57, 38, D) 5 potions of haste (57, 39, D) an uncursed staff of power (57, 43, D) a +5 ring of slaying (57, 44, D) the ring "Zucve" {Int+6 Dex+2} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+2). (57, 45, D) the ring of Sovereignty {rPois rF+ Dex+2 SInv} [ring of see invisible] It affects your dexterity (+2). It protects you from fire. It protects you from poison. It lets you see invisible. (58, 7, D) a +0 longbow (unseen) (58, 13, D) a +0 long sword of electrocution a +0 cloak a +4 demon trident a +0 chain mail (58, 14, D) a +0 scimitar (58, 22, D) a +1 great sword a +0 chain mail (58, 23, D) a +1 battleaxe of freezing a +0 plate armour (58, 24, D) a +0 halberd a +0 plate armour (58, 25, D) a +0 great mace a +0 arbalest 17 bolts a +0 chain mail (58, 26, D) a bolt (58, 35, D) a +3 ring of dexterity a +3 ring of protection the amulet "Gaviysm" {rN+ Regen+} [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. the amulet "Gaompock" {RegenMP rPois} [amulet of magic regeneration] It increases your magic regeneration. It protects you from poison. the amulet of Inus {Fragile +Rage rElec rF+++ Int+4} [amulet of rage] It affects your intelligence (+4). It renders you almost immune to fire. It insulates you from electricity. It lets you go berserk. It will be destroyed if unequipped. the ring "Nejyi" {Dex+4 SInv Stlth+} [ring of see invisible] It affects your dexterity (+4). It lets you see invisible. It makes you more stealthy. the amulet "Wal Kiun" {+Rage rN+ Dex+3 SInv} [amulet of rage] It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. It lets you go berserk. the amulet "Xocoacen" {Faith rC+ MP-9 Int+3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (-9). It makes you more stealthy. the amulet of the Sun {+Rage rElec rF+ MR- Str+6} [amulet of rage] It affects your strength (+6). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. an uncursed ring of magical power an uncursed ring of protection from fire (58, 38, D) a potion of mutation (58, 39, D) a crystal ball of energy (58, 40, D) a potion of mutation (58, 43, D) a +5 ring of slaying (58, 44, D) the ring of Hib Lelyep {Wiz rPois} [ring of wizardry] It improves your spell success rate. It protects you from poison. (58, 45, D) the ring "Zefouf" {rF+ Int+6 Dex+5} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+5). It protects you from fire. (59, 8, D) a +0 dire flail (59, 19, D) a bolt (59, 21, D) a +0 great sword a +0 chain mail (59, 22, D) a +0 arbalest a +0 great sword 20 bolts a +0 plate armour (59, 23, D) a cursed -3 battleaxe a +0 chain mail of poison resistance (59, 24, D) a +0 broad axe a +0 plate armour (59, 25, D) a +2 great sword of holy wrath a +0 plate armour a +2 long sword of protection a +0 arbalest 17 bolts a +0 chain mail (59, 26, D) a bolt (59, 38, D) an uncursed staff of energy (59, 44, D) the ring of Vevetzat {rC+ MR+ Str+3} [ring of protection from magic] It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. (59, 45, D) the ring "Sufaim" {rPois Dex+4 SInv} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. It lets you see invisible. (60, 44, D) the ring "Haheets" {rC+ Str+6} [ring of protection from cold] It affects your strength (+6). It protects you from cold. (61, 6, D) the amulet "Enaot" {Gourm MR+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. the ring of the Leaf {Ice rElec MR+ Int-5 Slay+3} [ring of ice] It enhances your ice magic. It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (61, 7, D) the ring "Saudgh Seramu" {MR++ Str-2 SInv} [ring of see invisible] It affects your strength (-2). It affects your resistance to hostile enchantments. It lets you see invisible. (61, 20, D) a +0 dire flail a +0 arbalest of flaming a +0 plate armour a +2 spear of venom a cursed -2 buckler (61, 26, D) 2 bolts (61, 29, D) 50 bolts (61, 30, D) 50 bolts (62, 7, D) the ring of Tugaet {*Drain +Blink rF+ Int+7} [ring of protection from fire] It affects your intelligence (+7). It protects you from fire. It lets you blink. It causes draining when unequipped. (62, 20, D) a bolt (62, 26, D) 4 bolts (62, 29, D) 50 bolts (62, 30, D) 50 bolts (63, 7, D) the ring "Fadeppim" {Ice Int+2 Dex+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. (63, 10, D) a +0 dire flail (63, 13, D) a +0 great mace (unseen) (63, 20, D) a bolt (63, 26, D) 4 bolts (63, 45, D) a +0 halberd a cursed +0 chain mail the Incunabulum of the Helpful Snowflakes Spells Type Level a - Infusion Charms 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Metabolic Englaciation Hexes/Ice 5 f - Bolt of Cold Conjuration/Ice 6 (64, 6, D) the ring "Zyupn" {rCorr *Drain +Blink rC++ MP+9} [ring of resist corrosion] It greatly protects you from cold. It affects your magic capacity (+9). It lets you blink. It causes draining when unequipped. the ring of Daureiv {rPois Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. an uncursed ring of protection from magic a wand of disintegration (12/24) a wand of acid (1/15) the ring of the Gloaming {Ice *Slow rPois Int+3 Dex+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It may slow you when you take damage. an uncursed ring of wizardry the ring of Mualong {rC+ Str+3 Int+5 Dex-3} [ring of protection from cold] It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-3). It protects you from cold. (64, 7, D) the ring "Huhifiqo" {+Blink rF++ rC+ MR- Dex+3} [ring of dexterity] It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (64, 10, D) a +0 halberd (64, 11, D) a +0 hand axe (unseen) (64, 15, D) a potion of haste (64, 16, D) a potion of haste (64, 20, D) 2 bolts (64, 22, D) a +1 pair of boots (64, 23, D) a +5 plate armour (64, 26, D) a +0 scimitar a +0 robe (64, 28, D) a +1 glaive a +0 plate armour (64, 45, D) a book of Clouds (65, 20, D) 2 bolts (65, 22, D) a +7 scale mail (65, 23, D) +2 acid dragon scales (65, 26, D) a +0 long sword (65, 39, D) a +0 short sword a +0 scale mail (65, 45, D) a book of the Earth (66, 10, D) a +2 short sword of distortion a +1 robe of magic resistance (66, 20, D) a bolt (66, 26, D) a +0 arbalest 15 bolts (66, 27, D) a +0 arbalest (unseen) (66, 29, D) a +2 robe of cold resistance (66, 30, D) a +0 leather armour of poison resistance (66, 35, D) a +0 dagger (67, 20, D) 2 bolts (67, 25, D) a +0 long sword a +0 chain mail a +0 arbalest 15 bolts (67, 27, D) a +4 chain mail (67, 30, D) a +2 hat (67, 42, D) a large rock (unseen) (68, 27, D) a cursed -2 arbalest (unseen) (68, 42, D) a +0 club (unseen) (68, 43, D) a +0 flail (69, 29, D) +4 ice dragon scales (69, 30, D) a +0 robe (69, 41, D) a +0 short sword (unseen) (69, 43, D) 2 large rocks (69, 45, D) a book of Callings (70, 2, D) +0 fire dragon scales (unseen) (70, 29, D) a +3 ring mail of positive energy (70, 30, D) a +4 scale mail of poison resistance (70, 40, D) a +0 robe (70, 41, D) a +0 long sword (71, 1, D) a titan corpse (71, 6, D) the +7 double sword of Generosity {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). (71, 7, D) the +5 bardiche of Gaupavvyemn {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. (71, 8, D) the +7 demon whip "Uckioq" {pain, *Corrode rN+ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from negative energy. It may corrode you when you take damage. (71, 9, D) the +7 bardiche of Cheese {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (71, 13, D) a +5 large shield (71, 14, D) +10 ice dragon scales (71, 15, D) a +0 large shield of protection a +1 cloak (71, 22, D) the +4 scale mail of Poor Excuses {rElec Int+3 Stlth+} It affects your intelligence (+3). It insulates you from electricity. It makes you more stealthy. (71, 30, D) a +6 chain mail (71, 45, D) a book of Party Tricks (72, 6, D) the +9 demon blade "Poismia" {flame, rN+ MP+9 Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It protects you from negative energy. It affects your magic capacity (+9). (72, 8, D) a +9 battleaxe of chopping (72, 9, D) the +7 lajatang "Pubrec" {slice, rElec Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. (72, 14, D) a +2 hat (72, 15, D) a +4 robe of resistance (72, 16, D) +8 acid dragon scales (72, 22, D) +2 acid dragon scales (72, 23, D) a +5 plate armour (72, 29, D) a +0 ring mail (72, 30, D) a +2 plate armour of fire resistance (72, 39, D) a +0 long sword (72, 45, D) a book of Unlife (73, 38, D) a +0 war axe (unseen) (73, 39, D) a +0 robe (73, 45, D) the Handbook of Creation and Moulding Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 e - Statue Form Transmutation/Earth 6 (74, 24, D) a +0 rapier (74, 36, D) a +0 short sword a +0 scale mail (74, 37, D) a +0 scimitar (74, 38, D) a +0 dagger (still there?) a +0 robe (still there?) (75, 4, D) a +0 long sword of holy wrath a +0 cloak a +0 long sword a +0 cloak (75, 5, D) the +9 broad axe of Resumed Hostilities {chaos, rF+ Dex+2} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+2). It protects you from fire. Cheibriados disapproves of the use of such an item. a +0 animal skin a +3 rapier of electrocution a +2 cloak of invisibility a +0 pair of gloves (75, 35, D) a book of Maledictions (75, 37, D) a book of Burglary (75, 39, D) a book of the Tempests (75, 40, D) a book of Flames (75, 41, D) a book of Fire (75, 43, D) the Almanac of Supportive Orientation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Summon Ice Beast Ice/Summoning 4 d - Dragon's Call Summoning 9