Groucho the Dungeon (0, 32, D) an uncursed ring of protection from magic a +5 ring of intelligence a +6 ring of strength a +6 ring of strength (0, 51, D) an uncursed amulet of magic regeneration (0, 52, D) a +2 hand axe of chopping (1, 33, D) a +0 halberd a lamp of fire (1, 34, D) a +0 war axe a +2 triple crossbow (1, 50, D) Yrhoriuc's Papyrus of Evil Calling Spells Type Level a - Animate Skeleton Necromancy 1 b - Summon Small Mammal Summoning 1 c - Aura of Abjuration Summoning 5 d - Simulacrum Ice/Necromancy 6 e - Summon Hydra Summoning 7 (1, 51, D) a +1 chain mail of poison resistance (1, 52, D) a +2 hand axe of venom (2, 14, D) a +2 dagger of electrocution an uncursed amulet of harm (2, 15, D) a cursed staff of power (2, 16, D) a book of Air (2, 32, D) a +4 dagger of speed (2, 35, D) a +3 hand axe (2, 36, D) a +0 hand axe (2, 50, D) a book of Unlife (2, 51, D) a +0 flail of protection (2, 52, D) a +0 hand axe of chopping (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) an uncursed amulet of guardian spirit the Handbook of Displacement Spells Type Level a - Blink Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Summon Forest Summoning/Translocation 5 (3, 16, D) a +1 leather armour of poison resistance (3, 32, D) a +1 short sword of venom a +0 flail a cursed +0 short sword a phantom mirror (3, 33, D) a +2 morningstar of draining an uncursed staff of death (3, 50, D) a +3 blowgun (3, 52, D) an uncursed staff of power (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a fan of gales (4, 16, D) a lamp of fire (4, 32, D) a +0 rapier a +0 flail an uncursed staff of air a box of beasts the cursed +0 hunting sling "Azeptalyic" {speed, rPois Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (4, 34, D) a +0 short sword a +6 halberd of chopping a Young Poisoner's Handbook (4, 38, D) a cursed -2 dire flail (4, 50, D) a box of beasts (4, 51, D) a lamp of fire (4, 52, D) an uncursed staff of wizardry (5, 16, D) an uncursed staff of air (5, 31, D) a +0 dire flail a +2 robe (5, 35, D) a +0 cloak a +3 vampiric war axe a cursed -1 war axe the cursed ring of Dyfes {Str-3 Int+3} [ring of strength] It affects your strength (-3). It affects your intelligence (+3). It has a curse placed upon it. a +0 rapier a +2 cloak (5, 38, D) a +0 cloak a +0 battleaxe the +4 arc blade {discharge, rElec} It insulates you from electricity. (5, 50, D) a cursed -2 ring of dexterity (5, 51, D) a +4 hand crossbow of flaming (5, 52, D) a +2 great sword of electrocution (6, 14, D) an uncursed staff of air a book of Misfortune (6, 16, D) a crystal ball of energy (6, 50, D) a +2 great sword of holy wrath (6, 51, D) an uncursed staff of cold (6, 52, D) a +6 great mace of protection (7, 8, D) a +0 robe (7, 14, D) +0 steam dragon scales (7, 15, D) a sack of spiders (7, 16, D) a +2 chain mail of poison resistance (7, 31, D) a +0 rapier (7, 38, D) a +0 halberd a +0 cloak a +6 war axe of chopping (7, 39, D) a +0 long sword (7, 50, D) the cursed +0 buckler "Kiegooll" {*Corrode rPois rF+ rN++} It protects you from fire. It protects you from poison. It greatly protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (7, 51, D) an uncursed staff of poison (7, 52, D) an uncursed staff of wizardry (8, 14, D) an uncursed ring of flight (8, 16, D) a +0 ring mail of fire resistance a +5 shortbow of freezing (8, 17, D) an uncursed staff of power (8, 34, D) a box of beasts a +0 short sword of venom a +0 cloak a +0 mace a +0 cloak a +0 battleaxe a +1 halberd of freezing a +0 mace a +3 glaive of holy wrath the Tome of Creative Toxins Spells Type Level a - Spider Form Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Shadow Creatures Summoning 6 d - Malign Gateway Summoning/Translocation 7 a +0 long sword a +0 trident a +0 hand axe an uncursed staff of air a cursed -2 cloak a +0 halberd (8, 39, D) a +0 battleaxe a +0 cloak a cursed -2 trident (8, 41, D) the +7 lajatang "Wuciebae" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (8, 51, D) the +3 shortbow of the Wary Ghosts {velocity, rC- Dex+4 Stlth+} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It makes you vulnerable to cold. It makes you more stealthy. (8, 52, D) a +3 quarterstaff of crushing (9, 14, D) a box of beasts (9, 15, D) a +3 rapier of draining (9, 35, D) a +0 hand axe (9, 37, D) a +0 war axe (9, 39, D) a +0 mace (9, 40, D) a cursed -3 dagger a +0 cloak (9, 51, D) an uncursed staff of wizardry (9, 52, D) a book of Maledictions (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +4 great sword "Pikyqox" {freeze, +Rage rC+++ Dex-5 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It renders you almost immune to cold. It lets you go berserk. It makes you less stealthy. (10, 15, D) a +1 mace of crushing a +4 arbalest of velocity (10, 32, D) a +0 dagger (10, 33, D) a +0 short sword (10, 34, D) a +4 morningstar of protection an uncursed staff of conjuration (10, 35, D) a +3 scale mail of cold resistance a +0 battleaxe (10, 37, D) a +3 halberd of chopping (10, 38, D) a +0 long sword (10, 50, D) an uncursed staff of summoning (10, 51, D) a book of Maledictions (10, 52, D) a fan of gales (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) a book of Cantrips (11, 32, D) a +2 chain mail of poison resistance (11, 33, D) a book of Summonings (11, 34, D) an uncursed staff of conjuration (11, 50, D) a +2 scale mail of cold resistance (11, 52, D) a +4 rapier of freezing (12, 14, D) the cursed +0 long sword of Disembowelment {flame, +Rage rF+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from fire. It lets you go berserk. It has a curse placed upon it. (12, 15, D) the +6 rapier of Ihayra Xezo {flame, rPois rF+++ Int-3 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It affects your dexterity (-5). It renders you almost immune to fire. It protects you from poison. (12, 32, D) a phantom mirror (12, 33, D) a +1 hand crossbow of flaming (12, 34, D) a +4 falchion of slicing (12, 50, D) a +3 lajatang of pain (12, 51, D) a book of Enchantments (12, 52, D) a book of Ice (13, 32, D) an uncursed staff of air (13, 33, D) a book of the Warp (13, 34, D) a +3 scale mail of cold resistance (13, 50, D) an uncursed staff of air (13, 51, D) a +3 hand crossbow of velocity (13, 52, D) a book of Party Tricks (14, 50, D) a +3 war axe of electrocution (14, 51, D) a +2 flail of holy wrath (14, 52, D) a +1 hunting sling of flaming (17, 39, D) a +1 cloak of magic resistance a +1 cloak (18, 18, D) 8 bolts (18, 21, D) a cursed +0 arbalest (18, 49, D) an uncursed staff of wizardry (18, 50, D) a +0 leather armour of cold resistance (19, 1, D) a manual of Staves (19, 16, D) a cursed staff of conjuration (19, 18, D) a +0 longbow 23 arrows a +0 leather armour (19, 21, D) an uncursed staff of air (19, 32, D) a cursed staff of summoning (19, 35, D) a +0 whip a +0 cloak (19, 50, D) the +7 hand axe of Tomorrow {freeze, Fragile rPois rN+ Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. (20, 0, D) a +0 dagger (20, 1, D) a +0 long sword (20, 6, D) a cursed +0 chain mail a +0 arbalest 33 bolts a +0 bardiche a +2 scimitar of slicing (20, 16, D) 2 large rocks a +1 broad axe of flaming (20, 17, D) 2 bolts the Compendium of Freezing Transformation Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Alistair's Intoxication Transmutation/Poison 5 c - Blade Hands Transmutation 5 d - Freezing Cloud Conjuration/Ice/Air 6 (20, 33, D) an uncursed staff of air (20, 35, D) a +0 halberd (20, 36, D) a +0 mace (20, 48, D) an uncursed staff of summoning (20, 49, D) a +4 plate armour of magic resistance an uncursed ring of poison resistance (20, 50, D) a +3 war axe of freezing (21, 0, D) a manual of Stealth (21, 1, D) a book of the Sky (21, 4, D) a +0 giant club the +4 hand crossbow of Untruth {elec, Int+2 Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+2). a +0 short sword of speed a +0 plate armour a tomahawk (21, 17, D) a phial of floods a large rock a +0 arbalest a +3 leather armour of cold resistance (21, 19, D) 5 large rocks (21, 31, D) an uncursed staff of power (21, 32, D) an uncursed staff of power (21, 34, D) a +0 mace a +0 halberd a phantom mirror (21, 48, D) an uncursed ring of flight (21, 49, D) an uncursed staff of air (21, 50, D) a +1 dagger of venom (22, 0, D) a +0 mace of venom (22, 1, D) the ring "Epnadghi" {*Drain rC+ Str+3 Dex+3} [ring of strength] It affects your strength (+3). It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. (22, 19, D) a +0 arbalest 40 bolts a +0 longbow a +2 scale mail of fire resistance a +0 longbow (22, 32, D) a +2 leather armour of poison resistance a +0 war axe (22, 33, D) a +0 war axe a +1 cloak a +0 long sword of flaming (22, 35, D) a +0 dagger a +0 war axe of electrocution a +0 cloak (22, 36, D) a +0 short sword (22, 37, D) a +0 mace (22, 48, D) an uncursed staff of power (22, 49, D) an uncursed staff of death (23, 0, D) a +0 dire flail (23, 1, D) a +0 dagger a +0 long sword (23, 3, D) a +0 chain mail of magic resistance a +0 robe (23, 5, D) a +0 plate armour (23, 7, D) a +0 plate armour a +2 chain mail of cold resistance 2 tomahawks a +1 scythe of venom a +1 short sword of speed a +0 halberd (23, 17, D) a +0 longbow a +0 arbalest a +1 vampiric falchion 20 bolts (23, 18, D) 48 arrows a +2 fustibalus of freezing 4 large rocks a +0 leather armour (23, 19, D) an uncursed staff of conjuration a +0 shortbow 87 arrows (23, 20, D) a +0 arbalest an uncursed staff of wizardry 7 bolts (23, 26, D) an arrow (23, 33, D) a +0 rapier a +0 scimitar the Guide on Creative Talismans Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Summon Demon Summoning 5 f - Malign Gateway Summoning/Translocation 7 (23, 48, D) an uncursed staff of summoning (23, 49, D) the cursed +1 flail "Goblinbane" {crush, *Drain Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It causes draining when unequipped. It has a curse placed upon it. (23, 50, D) the cursed +1 scale mail of the Known World {rPois rC+ MP+9 Int+3} It affects your intelligence (+3). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (24, -1, D) the cursed ring "Fyz Epnu" {rElec EV-2} [ring of evasion] It affects your evasion (-2). It insulates you from electricity. It has a curse placed upon it. the ring "Muxuxi" {rPois Stlth-} [ring of attention] It protects you from poison. It makes you less stealthy. a +2 pair of gloves of dexterity an uncursed ring of magical power a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (24, 0, D) an uncursed ring of positive energy (24, 1, D) the Incunabulum of Mutagenic Malediction Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Invisibility Hexes 6 (24, 4, D) a +0 robe a +0 chain mail a +0 battleaxe (24, 7, D) a +0 leather armour a +0 falchion of holy wrath a +0 mace a cursed +0 plate armour a +0 giant spiked club (24, 9, D) a tomahawk (24, 15, D) a +0 leather armour (24, 16, D) a +0 leather armour an uncursed staff of poison (24, 18, D) an arrow 22 steel javelins (24, 19, D) a +0 spear a +0 leather armour 8 steel javelins (24, 24, D) a bolt an arrow (24, 25, D) a bolt 2 arrows (24, 32, D) a +2 chain mail of fire resistance (24, 33, D) the +6 mace of Accord {antimagic, +Rage +Inv rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It lets you turn invisible. It lets you go berserk. a lightning rod (4/4) (24, 34, D) a +0 war axe a +0 short sword a +4 great sword of freezing a lightning rod (4/4) an uncursed staff of death (24, 48, D) the -3 pair of gloves "Qairejam" {*Corrode rElec Str+2} It affects your strength (+2). It insulates you from electricity. It may corrode you when you take damage. (24, 49, D) the +2 ring mail of the Oligarchy {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. (24, 50, D) a +0 ring mail of fire resistance (25, 1, D) a +2 robe of fire resistance (25, 7, D) a +0 plate armour a +0 trident (25, 16, D) an uncursed staff of energy (25, 17, D) 17 javelins a +0 arbalest a +2 spear of freezing a +0 arbalest 30 bolts a Grand Grimoire (25, 20, D) a +0 longbow 29 arrows a +0 leather armour a cursed -6 ring of intelligence (25, 32, D) a Young Poisoner's Handbook (25, 34, D) a +0 battleaxe a +0 trident (25, 35, D) a +2 falchion of holy wrath (25, 48, D) a +0 spear of piercing (25, 49, D) a +1 pair of boots of flying (25, 50, D) a +2 triple crossbow of freezing (26, 0, D) a phial of floods (26, 1, D) the Catalogue of Dislocated Curses Spells Type Level a - Confusing Touch Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Inner Flame Hexes/Fire 3 d - Metabolic Englaciation Hexes/Ice 5 e - Disjunction Translocation 8 (26, 5, D) a +0 plate armour a +0 short sword (26, 6, D) a +0 giant club (26, 7, D) a +0 giant spiked club (26, 16, D) a Grand Grimoire (26, 17, D) a +1 demon blade of venom a book of Maledictions (26, 19, D) a +0 leather armour a +2 spear of venom an arrow a +0 arbalest a cursed -1 arbalest 17 bolts (26, 32, D) a +2 chain mail of positive energy a +0 hand axe of draining a +0 dire flail (26, 33, D) a +0 short sword a phantom mirror a +0 war axe (26, 34, D) the +10 trident "Diacagov" {venom, SInv} It poisons the flesh of those it strikes. It lets you see invisible. a +0 cloak a +0 long sword (26, 36, D) a +0 trident (26, 48, D) an uncursed staff of conjuration (26, 49, D) +1 swamp dragon scales (26, 50, D) a book of Annihilations (27, 0, D) a +0 halberd (27, 6, D) a +0 chain mail a +5 whip of distortion (27, 19, D) 9 bolts 32 arrows a +0 spear of piercing 16 javelins of returning a +0 leather armour (27, 35, D) the +3 flail of Classification {vamp, Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). a +0 long sword a +4 whip of electrocution (27, 38, D) a +0 dire flail a +6 mace of protection (27, 48, D) a book of Enchantments (27, 49, D) a +3 leather armour of poison resistance (27, 50, D) the +11 shortbow of Fatigue {freeze, rN+ Str+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from negative energy. (28, 0, D) a book of Changes (28, 1, D) a +0 war axe (28, 5, D) a +0 leather armour a +5 scimitar of holy wrath (28, 16, D) a crystal ball of energy (28, 19, D) a +0 leather armour a +0 longbow an uncursed staff of power a +0 arbalest 22 bolts (28, 31, D) a lamp of fire (28, 33, D) a +0 war axe the Disquisition on the Mutagenic Birds Spells Type Level a - Shock Conjuration/Air 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Deflect Missiles Charms/Air 6 (28, 47, D) an uncursed ring of protection from fire a +6 ring of dexterity an uncursed ring of protection from fire (28, 49, D) the cursed +0 spear of Viextit {pain, rF+ Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It protects you from fire. It has a curse placed upon it. (28, 50, D) a +2 halberd of chopping (29, 0, D) a +2 ring mail of poison resistance (29, 1, D) a +1 hand axe of chopping (29, 16, D) the cursed +1 shortbow "Wirpheod" {venom, Dex+5} It poisons the ammo it fires. It affects your dexterity (+5). It has a curse placed upon it. (29, 48, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (29, 49, D) a +2 scale mail of poison resistance (29, 50, D) the +7 hunting sling "Sumoqoon" {venom, rElec rN+ Str+2} It poisons the ammo it fires. It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. (30, 17, D) a +2 hunting sling of freezing (30, 31, D) a +1 ring mail of cold resistance (30, 35, D) a +0 long sword a +0 cloak (30, 48, D) a +2 leather armour of poison resistance (30, 49, D) Cugusaodd's Incunabulum of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Dispel Undead Necromancy 5 (30, 50, D) a +0 arbalest of freezing (31, 48, D) a +5 spear (31, 49, D) a book of the Sky (31, 50, D) an uncursed ring of ice (31, 55, D) a +1 falchion of electrocution a cursed ring of attention (32, 48, D) an uncursed staff of wizardry (32, 49, D) an uncursed staff of power (33, 5, D) the +7 falchion "Ogreslayer" {venom, rF+ Int+2 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from fire. (33, 48, D) a +3 shortbow of velocity (33, 50, D) an uncursed staff of earth (34, 28, D) the +0 robe of the First Seas {rPois rC+} It protects you from cold. It protects you from poison. (34, 48, D) a +2 war axe of flaming (34, 49, D) a +1 battleaxe of draining (34, 50, D) the amulet of the Past {*Corrode +Rage rF++} [amulet of rage] It greatly protects you from fire. It lets you go berserk. It may corrode you when you take damage. (35, 0, D) a +0 long sword (35, 1, D) a +3 flail of protection (35, 14, D) an uncursed amulet of faith (35, 15, D) a Necronomicon (35, 28, D) a +4 chain mail of magic resistance (35, 42, D) a +2 demon whip of draining (35, 43, D) a +0 trident a +0 trident (36, 0, D) a +0 dagger a +0 short sword (36, 14, D) a book of Spatial Translocations (still there?) the cursed +0 leather armour of Patterns {-Tele Str+5 Dex+4} (still there?) It affects your strength (+5). It affects your dexterity (+4). It prevents most forms of teleportation. It has a curse placed upon it. (36, 15, D) a +2 great sword of flaming (36, 28, D) a +1 whip of holy wrath (36, 29, D) a +1 chain mail of magic resistance (36, 44, D) a +2 trident of venom (37, 0, D) a +2 short sword of holy wrath an uncursed staff of energy (37, 2, D) a +0 long sword a +0 leather armour (37, 14, D) the cursed +1 rapier of Pandemonium {protect, rC++ Dex-5} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-5). It greatly protects you from cold. It has a curse placed upon it. (37, 17, D) the +10 halberd of Zumuig {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (37, 28, D) an uncursed staff of earth (37, 29, D) an uncursed staff of earth (37, 44, D) a cursed +0 scale mail a +0 demon trident (38, 0, D) a +2 rapier of venom (38, 20, D) +0 fire dragon scales (unseen) (38, 21, D) a +2 great sword of flaming (unseen) (38, 28, D) a +4 double sword of freezing (38, 29, D) a book of Debilitation (38, 48, D) an uncursed staff of earth (38, 49, D) a +5 rapier of draining (38, 50, D) the Incunabulum of Malediction and Conjuration Spells Type Level a - Static Discharge Conjuration/Air 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Metabolic Englaciation Hexes/Ice 5 d - Orb of Destruction Conjuration 7 (39, 0, D) 20 arrows a +0 shortbow a +0 scale mail the cursed +0 halberd of Xoeneriq {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It has a curse placed upon it. (39, 1, D) Hecukulo's Handbook of Congealing Enchantment Spells Type Level a - Slow Hexes 2 b - Fulminant Prism Conjuration/Hexes 4 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Freezing Cloud Conjuration/Ice/Air 6 a +0 leather armour a +0 long sword a +0 longbow 15 arrows a +0 dagger of protection (39, 2, D) a +4 vampiric falchion a +2 chain mail of poison resistance a +0 short sword the +3 plate armour "Otitoc" {-Cast rCorr Str+2} It affects your strength (+2). It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (39, 3, D) a +0 rapier a +0 rapier a +0 leather armour (39, 6, D) a +2 long sword of electrocution (39, 14, D) an uncursed staff of cold (39, 28, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (39, 29, D) the Reference Book on Earthen Enchantment Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Tukima's Dance Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Invisibility Hexes 6 (39, 48, D) an uncursed staff of conjuration (39, 50, D) a phantom mirror (40, 0, D) the Guide on Transformation and Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Sticks to Snakes Transmutation 2 d - Conjure Flame Conjuration/Fire 3 e - Fireball Conjuration/Fire 5 f - Spellforged Servitor Conjuration/Summoning 7 (40, 1, D) a +1 glaive of chopping (40, 16, D) a lightning rod (4/4) (40, 17, D) a +4 scimitar of flaming (40, 28, D) a sack of spiders (40, 29, D) a book of Power (40, 48, D) a phial of floods (40, 49, D) a book of Alchemy (40, 50, D) a +0 antimagic trident (41, 0, D) a fan of gales (41, 1, D) a +0 short sword a +0 shortbow 18 arrows a +0 leather armour a +0 pair of boots of stealth (41, 2, D) a +0 short sword a +0 shortbow 29 arrows a +0 ring mail (41, 14, D) a +2 hand axe of electrocution (41, 15, D) the +2 buckler "Qarph" {rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. (41, 16, D) a fan of gales (41, 28, D) a lightning rod (4/4) (41, 29, D) a +2 long sword of slicing (41, 48, D) a cursed +0 buckler a +2 long sword of flaming (41, 49, D) an uncursed staff of fire (41, 50, D) a +0 robe (41, 56, D) an arrow (42, 0, D) an uncursed staff of air (42, 1, D) a book of Death (42, 2, D) a +0 short sword a +0 leather armour (42, 14, D) an uncursed staff of cold (still there?) a +1 chain mail of fire resistance (still there?) (42, 15, D) a +1 great sword of holy wrath (42, 28, D) an uncursed staff of poison (42, 29, D) a +0 chain mail of fire resistance (42, 43, D) a +0 demon trident of flaming a +0 vampiric demon trident (42, 58, D) +0 pearl dragon scales a +0 large shield the +4 robe of Understanding {Int+7} It affects your intelligence (+7). a +2 long sword of holy wrath 14 stones a +2 buckler a +0 shortbow a +4 falchion of flaming a +0 robe 25 arrows an uncursed ring of positive energy a +2 scimitar of flaming a +0 large shield a +3 whip of holy wrath a +2 robe of fire resistance a +2 ring of evasion a +0 large shield a +3 hand crossbow of velocity a +5 scimitar of holy wrath (43, 14, D) a +0 glaive of protection (43, 28, D) the Almanac of Destructive Slavery Spells Type Level a - Static Discharge Conjuration/Air 3 b - Summon Demon Summoning 5 c - Iron Shot Conjuration/Earth 6 (43, 50, D) an uncursed staff of death (43, 61, D) a +0 robe +0 pearl dragon scales a +3 scimitar of holy wrath 8 stones (43, 63, D) +0 pearl dragon scales (44, 28, D) a +1 ring mail of cold resistance (44, 48, D) an uncursed staff of energy (44, 49, D) a +1 falchion of flaming (44, 51, D) a +0 pair of gloves of dexterity (44, 55, D) a +0 robe (44, 56, D) a +2 hand axe of flaming a +0 shortbow 27 arrows a +0 robe a +0 fustibalus (44, 61, D) a +5 long sword of holy wrath a +3 whip of holy wrath (45, 48, D) a +0 pair of boots of stealth (45, 49, D) a book of Power (45, 54, D) a +3 long sword of flaming (46, 48, D) a +0 robe (46, 51, D) a +3 scimitar of draining (46, 57, D) a +1 scimitar of flaming a +0 hunting sling a +0 buckler an uncursed amulet of regeneration a +0 robe a +0 large shield a +0 robe 19 arrows a +2 flail of flaming a +0 shortbow a stone (46, 64, D) a +0 buckler (47, 6, D) a +0 great mace a +0 arbalest 20 bolts a +2 crystal plate armour (47, 48, D) an uncursed staff of energy (47, 49, D) a +1 long sword of slicing (47, 51, D) a phantom mirror (47, 54, D) a +1 whip of holy wrath a +0 buckler (48, 6, D) a +0 battleaxe a +1 shortbow of velocity a +0 plate armour (48, 9, D) a +0 giant club a +0 giant club (48, 48, D) a +0 trident of piercing (48, 49, D) a box of beasts (48, 50, D) a +2 short sword of freezing (48, 51, D) a book of Maledictions (48, 54, D) a +0 large shield (49, 1, D) a +0 trident (49, 2, D) the +8 war axe "Mepuc" {drain, rF+ rC+ Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It protects you from fire. It protects you from cold. a +2 scale mail of cold resistance an uncursed amulet of harm (49, 5, D) a +0 battleaxe of chopping a +0 plate armour (49, 12, D) an uncursed staff of wizardry (49, 24, D) a +0 great mace a +0 war axe (49, 25, D) a +0 chain mail 3 large rocks (49, 27, D) a +3 trident of venom (49, 36, D) an uncursed staff of power (49, 37, D) a +2 ring of intelligence (49, 50, D) an uncursed ring of positive energy (49, 55, D) +0 pearl dragon scales an uncursed ring of protection from magic (50, 3, D) the +3 scimitar "Loxir" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +0 chain mail an uncursed amulet of faith (50, 8, D) a +0 long sword (unseen) (50, 11, D) the +8 great mace "Yschiddisil" {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). (50, 13, D) a +1 broad axe of chopping a +0 trident (50, 24, D) a +0 long sword (50, 36, D) The Last Almanac of the Deep Elf Lorekeeper Spells Type Level a - Discord Hexes 8 b - Controlled Blink Translocation 8 (50, 37, D) a +0 chain mail of fire resistance (50, 48, D) an uncursed staff of earth (50, 49, D) a +0 large shield (50, 50, D) a +0 robe (50, 56, D) a +3 plate armour of magic resistance (50, 57, D) a +2 scimitar of holy wrath the +4 ring mail of Ymontuta {Dex+3} It affects your dexterity (+3). (51, 0, D) an uncursed staff of cold (51, 8, D) a +0 war axe a +0 chain mail (51, 9, D) a large rock (51, 24, D) 24 bolts a +0 pair of boots of running a lightning rod (4/4) (51, 27, D) a +0 arbalest a cursed staff of earth a +2 dire flail of holy wrath a +0 plate armour (51, 29, D) a +0 war axe a +0 plate armour 4 large rocks (51, 36, D) a book of Alchemy (51, 37, D) a lightning rod (4/4) a +1 hand axe of chopping (51, 48, D) a +2 cloak (51, 57, D) a +1 whip of holy wrath (52, 0, D) a book of Enchantments (52, 1, D) a +0 robe (52, 9, D) a +0 giant club (52, 11, D) a phial of floods (52, 13, D) an uncursed staff of conjuration (52, 16, D) a cursed +3 great sword a +0 robe (52, 29, D) a +0 arbalest (52, 36, D) a +4 ring of strength (52, 49, D) a +0 flail of flaming (52, 50, D) an uncursed staff of poison (52, 62, D) a +0 robe (53, 1, D) an uncursed staff of summoning (53, 4, D) a +0 giant spiked club a +0 giant club (53, 7, D) 2 large rocks (53, 13, D) a lightning rod (4/4) (53, 24, D) a cursed staff of earth a +5 short sword of venom (53, 25, D) a +3 dagger of electrocution (53, 26, D) 13 bolts (53, 28, D) a +0 chain mail a +3 glaive a +0 plate armour (53, 37, D) a crystal ball of energy (53, 48, D) a +3 rapier of flaming (53, 49, D) a +2 vampiric lajatang (53, 50, D) a +2 antimagic trident (54, 0, D) a +0 dagger (54, 24, D) a book of Air (54, 25, D) an uncursed staff of cold (54, 26, D) a +0 arbalest 17 bolts (54, 27, D) a -1 shield a +0 long sword a +0 chain mail (54, 36, D) a book of Fire (still there?) a Fen Folio (still there?) (54, 48, D) a sack of spiders (54, 50, D) a Necronomicon (55, 0, D) a +0 chain mail (55, 1, D) a lightning rod (4/4) (55, 2, D) a +0 giant spiked club (55, 9, D) a +0 scimitar (unseen) (55, 12, D) a book of Burglary (55, 13, D) a sack of spiders (still there?) the +2 falchion "Tamit" {elec, MR- Int+2 Dex+3 SInv} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (55, 16, D) a +0 plate armour (unseen) (55, 24, D) a box of beasts (56, 23, D) a bolt (58, 47, D) a +0 flail (58, 49, D) a lightning rod (4/4) (59, 36, D) the ring of the Ageless Tables {Ice *Corrode Dex+2 Stlth+} [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (59, 47, D) a +8 shortbow of freezing (59, 48, D) a +0 long sword (60, 37, D) a book of Power (60, 47, D) a +2 leather armour of poison resistance (60, 48, D) a phial of floods (60, 49, D) a +0 mace (60, 54, D) a +0 short sword (61, 8, D) a book of Misfortune (61, 16, D) a crystal ball of energy (61, 26, D) an uncursed staff of air (61, 35, D) a +1 battleaxe of flaming (61, 36, D) a +0 vampiric lajatang (61, 47, D) a phial of floods (61, 48, D) the +10 hunting sling of Xom's Hatred {flame, rPois rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. (61, 49, D) a +1 robe of cold resistance (61, 50, D) the +6 quarterstaff of Dissent {crush, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. a +0 cloak (62, 0, D) a book of Conjurations (62, 1, D) an uncursed staff of earth (62, 3, D) a +0 long sword a +0 arbalest 19 bolts a +0 ring mail (62, 5, D) a bolt (62, 8, D) a +2 amulet of reflection (62, 11, D) an uncursed staff of cold (62, 16, D) a +0 triple sword of slicing (62, 26, D) the Tome of the Gliding Entourage (still there?) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 the +12 mace of Wyrd {vamp, rElec Str-3 Dex+3 Stlth+} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (62, 27, D) a +2 chain mail of cold resistance (62, 36, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (62, 37, D) a box of beasts (62, 38, D) a lightning rod (4/4) (62, 48, D) a +0 whip (62, 52, D) a +0 glaive a +0 whip a +3 ring of intelligence a +0 cloak a +0 mace (63, 0, D) a crystal ball of energy (63, 8, D) a fan of gales (63, 16, D) a +1 great sword of freezing (63, 17, D) a +0 dagger (63, 23, D) the +1 short sword of Fyntu {freeze, +Blink MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you blink. a +0 robe a cursed -3 ring of slaying (63, 36, D) a +10 plate armour of ponderousness (63, 37, D) the ring "Bipy" {rF- EV+2 Dex+5} [ring of evasion] It affects your evasion (+2). It affects your dexterity (+5). It makes you vulnerable to fire. (63, 47, D) a +0 flail (63, 48, D) a box of beasts (63, 49, D) the +7 whip "Goef" {flame, +Blink rElec Str+5 Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (-3). It insulates you from electricity. It lets you blink. the ring "Nacabiqo" {rElec rPois Str-5 Dex+3} [ring of dexterity] It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. a +0 war axe a +1 leather armour of fire resistance an uncursed staff of death (63, 55, D) a +0 scimitar (63, 56, D) a cursed -2 long sword (63, 57, D) a +0 glaive of pain (64, 16, D) a crystal ball of energy (64, 17, D) a book of Beasts (64, 26, D) a +0 broad axe of electrocution (64, 27, D) a book of Ice (64, 48, D) a phantom mirror (64, 49, D) a +0 pair of boots of running (64, 50, D) an uncursed staff of death (64, 51, D) an uncursed staff of earth a +1 glaive of chopping an uncursed ring of positive energy a +0 glaive a +0 cloak a +0 flail a +0 scimitar (65, 26, D) an uncursed staff of summoning (65, 48, D) a +0 trident (65, 50, D) a cursed -1 war axe a sack of spiders (65, 55, D) a +0 battleaxe an uncursed amulet of regeneration a +1 glaive of flaming a +0 cloak a +0 halberd (66, 48, D) the Handbook of the Many Orbs Spells Type Level a - Freeze Ice 1 b - Passwall Transmutation/Earth 2 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Ozocubu's Refrigeration Ice 6 e - Simulacrum Ice/Necromancy 6 (66, 51, D) a cursed +0 great sword a +0 cloak a phial of floods a +0 mace a +5 whip of venom a +0 cloak an uncursed staff of summoning (66, 53, D) a +1 morningstar of crushing a +0 glaive a cursed -2 long sword a +0 long sword (66, 54, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +2 cloak (66, 55, D) a +0 glaive (66, 57, D) a +1 flail of crushing a +0 flail (67, 0, D) a phial of floods (67, 47, D) a scarf of spirit shield (67, 49, D) +2 ice dragon scales an uncursed amulet of magic regeneration a +0 flail of draining a book of Changes (67, 50, D) a +0 battleaxe a +1 whip of freezing a book of Summonings (67, 54, D) a +0 long sword a +0 cloak an uncursed ring of fire (68, 0, D) a +3 double sword of draining (68, 35, D) a phantom mirror (68, 37, D) a +0 scimitar of holy wrath (unseen) (68, 47, D) a Young Poisoner's Handbook (68, 48, D) a +0 long sword (68, 49, D) a +0 flail a +2 cloak a +0 long sword (68, 53, D) a +0 hand axe a +0 mace an uncursed amulet of magic regeneration a +0 scimitar a +0 flail (68, 55, D) a +0 hand axe (69, 47, D) a +2 leather armour of fire resistance (69, 49, D) a cursed staff of power (69, 50, D) a +0 mace a +1 lajatang of protection a +0 dire flail an uncursed ring of resist corrosion a +2 shortbow of velocity (69, 55, D) a +0 morningstar a +0 glaive a +0 mace (70, 8, D) the +1 robe of Trumpets {Regen+} It increases your rate of regeneration. (70, 9, D) an uncursed staff of poison (70, 48, D) a +0 dagger a +0 trident (70, 52, D) a +0 war axe a +0 cloak a +1 battleaxe of freezing a +0 mace a +0 halberd a +2 falchion of draining (70, 55, D) a +5 quarterstaff of protection a +0 long sword (71, 10, D) a cursed +1 mace a +0 robe (71, 16, D) a +2 mace of protection (71, 17, D) a cursed ring of attention (71, 26, D) an uncursed staff of conjuration (71, 27, D) a +0 flail (still there?) the amulet of Hashoi {Faith rElec rPois rC- Str+4} (still there?) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (71, 29, D) a +0 trident (unseen) (71, 47, D) a fan of gales (71, 48, D) a crystal ball of energy (71, 52, D) a +0 glaive a +0 scimitar (72, 8, D) a +4 whip of electrocution (72, 9, D) an uncursed amulet of guardian spirit (72, 16, D) an uncursed amulet of magic regeneration (72, 17, D) the +5 rapier of Ubuhu {freeze, +Inv rElec rF- Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. (72, 21, D) a cursed -3 short sword (72, 22, D) a +0 long sword (72, 23, D) a +0 dire flail (72, 26, D) a fan of gales (72, 27, D) an uncursed ring of protection from magic (72, 28, D) a +0 whip (72, 29, D) a +0 trident (72, 31, D) a +1 hand axe of freezing a +0 plate armour (72, 36, D) an uncursed staff of death a +1 shortbow of flaming (72, 37, D) the ring "Cuiczack" {Wiz *Contam +Inv Int+2 Dex+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+4). It lets you turn invisible. It causes magical contamination when unequipped. (72, 48, D) a box of beasts (72, 50, D) an uncursed staff of air (73, 1, D) Azaledd's Casting 101 Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Corona Hexes 1 d - Animate Skeleton Necromancy 1 e - Apportation Translocation 1 (73, 16, D) a book of the Sky (73, 22, D) a +0 hand axe a +1 hunting sling of velocity (73, 26, D) an uncursed amulet of harm (73, 27, D) a +0 dagger a +0 robe a lightning rod (4/4) (73, 36, D) an uncursed amulet of the acrobat (73, 37, D) a +4 spear of flaming (73, 47, D) a box of beasts a lightning rod (4/4) (73, 49, D) a +0 war axe (74, 47, D) a +0 hand axe the cursed +2 hunting sling "Aschehaex" {velocity, rElec rPois Str+4 Stlth-} Any stone fired from it inflicts extra damage. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It makes you less stealthy. It has a curse placed upon it. (74, 48, D) an uncursed staff of summoning (74, 49, D) a phial of floods (75, 47, D) a +0 hand axe of freezing (75, 48, D) a book of Cantrips (75, 49, D) a book of Necromancy