Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 ring mail a +2 shortbow a +0 hand axe 22 arrows (7, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 1000 arrows (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) the +2 robe of Intercession {rC++ Regen+ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It increases your rate of regeneration. (35, 14, D) a lightning rod (4/4) (still there?) a crystal ball of energy (still there?) (35, 16, D) a +0 robe (36, 0, D) a +0 chain mail (36, 1, D) the +5 flail "Pendulum" {elec, *Rage +Blink Dex+6 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It lets you see invisible. It lets you blink. It may make you go berserk in combat. (36, 14, D) a phial of floods (36, 15, D) a +5 war axe of chopping (unseen) (36, 17, D) a scroll of brand weapon (37, 1, D) a +5 dagger of speed (37, 14, D) a scroll of fog (37, 15, D) a +2 plate armour of poison resistance (37, 17, D) a spriggan corpse (38, 1, D) a box of beasts (38, 3, D) a +0 great mace (38, 7, D) a +0 broad axe a +2 plate armour of cold resistance a human corpse (skeletalised by now) (38, 15, D) a +2 short sword of electrocution (38, 18, D) a wind drake corpse (38, 24, D) a +0 robe (39, 0, D) the +4 shortbow "Suroh" {flame, MR+++ Int-3 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (39, 1, D) a fan of gales (39, 3, D) a cursed +0 great sword a cursed +0 plate armour a cursed -1 great sword a +0 plate armour 3 large rocks a human corpse (skeletalised by now) (39, 4, D) a +0 plate armour 4 large rocks a human corpse (skeletalised by now) (39, 7, D) a +0 antimagic broad axe a +3 scale mail of fire resistance +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (39, 9, D) a large rock (39, 14, D) the Reference Book on Battle Magic Spells Type Level Known a - Magic Dart Conjuration 1 no b - Sting Conjuration/Poison 1 yes c - Flame Tongue Conjuration/Fire 1 yes d - Throw Icicle Conjuration/Ice 4 yes e - Lightning Bolt Conjuration/Air 5 yes (40, 1, D) an uncursed staff of wizardry (40, 4, D) 4 large rocks a +0 long sword a +0 chain mail a +0 shield a stone giant corpse (skeletalised by now) (40, 6, D) a +0 dire flail a +0 plate armour (40, 14, D) a book of Changes (40, 15, D) a lamp of fire (40, 17, D) a wind drake corpse (41, 2, D) a +3 dire flail of protection (41, 3, D) the +1 whip of Execution {drain, +Fly Stlth+} A truly terrible weapon, it drains the life of those it strikes. It lets you fly. It makes you more stealthy. a +0 arbalest 13 bolts a yaktaur corpse (skeletalised by now) (41, 4, D) a +2 great sword a +0 plate armour a +0 chain mail a human corpse (skeletalised by now) (41, 14, D) a +0 shortbow of freezing (41, 15, D) a +2 shield of cold resistance (42, 0, D) a +1 war axe of flaming (42, 1, D) a cursed staff of cold (42, 14, D) the +8 flail of the Eternal Void {crush, rPois rC+ rN+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from cold. It protects you from poison. It protects you from negative energy. (42, 15, D) a +2 hand axe of chopping (43, 14, D) the Tome of Fiery Creation Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 yes b - Call Imp Summoning 2 yes c - Ignition Fire 8 no (43, 15, D) a +0 cloak of magic resistance (48, 1, D) an uncursed staff of cold (49, -1, D) a lamp of fire (49, 12, D) a +3 plate armour of fire resistance (49, 24, D) a +3 war axe of freezing (49, 35, D) a +3 spear of distortion (49, 36, D) a +3 ring mail of fire resistance a +1 quarterstaff of holy wrath (49, 37, D) an uncursed ring of wizardry (50, -1, D) an uncursed staff of poison (50, 1, D) a +2 leather armour of magic resistance a +0 short sword (50, 3, D) a +0 hand axe of venom (50, 12, D) an uncursed staff of fire (50, 13, D) a phial of floods (50, 24, D) a +2 dire flail of protection (50, 25, D) a +3 ring mail of magic resistance (50, 39, D) an uncursed staff of cold (51, 0, D) a crystal ball of energy (51, 12, D) a phial of floods (51, 25, D) a +2 hand axe of flaming (52, 0, D) a cursed staff of death (52, 12, D) a +6 spear of flaming (52, 13, D) the +11 short sword "Fuudghigh" {pierce, +Fly rPois Int-5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from poison. It lets you fly. It makes you more stealthy. (52, 15, D) a +2 chain mail of poison resistance (still there?) a sling bullet (still there?) (52, 25, D) an uncursed staff of air (53, 0, D) a +0 falchion of freezing (53, 1, D) a +0 ring mail of positive energy (still there?) a book of Minor Magic (still there?) (53, 13, D) an uncursed ring of fire (53, 24, D) an uncursed staff of conjuration (53, 36, D) a +2 ring mail of positive energy (53, 37, D) a +6 ring of strength an uncursed amulet of the gourmand a +0 short sword of venom an uncursed staff of fire (54, 12, D) the +7 chain mail "Utreid" {MP+9 Dex+2 SInv} It affects your dexterity (+2). It affects your magic capacity (+9). It lets you see invisible. (54, 25, D) a lightning rod (4/4) (55, 0, D) a phantom mirror (55, 1, D) a +0 great sword of holy wrath (55, 12, D) an uncursed staff of conjuration (55, 13, D) an uncursed ring of wizardry (55, 24, D) the cursed +1 long sword of Noary {protect, Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It has a curse placed upon it. (57, 26, D) an uncursed ring of ice an uncursed ring of ice (59, 36, D) a phial of floods (59, 37, D) an uncursed amulet of guardian spirit (60, 37, D) the +2 morningstar of Ymol {venom, Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). (61, 4, D) a +0 hand axe (61, 5, D) a +0 mace (61, 8, D) the +3 dagger "Ofesuher" {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (61, 16, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (61, 36, D) a +1 quarterstaff of speed (61, 37, D) a +2 chain mail of positive energy (62, 0, D) a cursed ring of attention (62, 4, D) a +0 mace (62, 9, D) a +2 trident of protection (62, 16, D) a phial of floods (62, 17, D) the +9 scimitar "Ozev" {slice, rPois rC+ rN+ MP+9 Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (62, 26, D) a cursed amulet of inaccuracy (62, 27, D) an uncursed staff of summoning (62, 31, D) a +0 dire flail (unseen) (62, 32, D) a +0 giant club (unseen) (62, 36, D) a +1 leather armour of cold resistance (62, 37, D) a +2 trident of piercing (63, 0, D) a phantom mirror (63, 4, D) a +0 dagger (63, 8, D) an uncursed staff of cold (63, 16, D) a cursed -3 ring of protection (63, 17, D) a +2 antimagic war axe (63, 26, D) a +2 trident of holy wrath (63, 27, D) a sack of spiders (63, 28, D) a +0 giant club (63, 29, D) a +0 giant club (63, 31, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +2 dire flail of holy wrath a +0 giant club (63, 37, D) a +2 ring of evasion (64, 17, D) a +2 dagger of freezing (64, 26, D) the cursed +0 flail of Okawaru's Esteem {flame, rF- Dex+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It makes you vulnerable to fire. It lets you see invisible. It has a curse placed upon it. (64, 27, D) a cursed +0 giant club (still there?) a +1 short sword of speed (still there?) (64, 31, D) a +0 giant club (unseen) (65, 26, D) a +1 plate armour of magic resistance (67, 0, D) an uncursed staff of summoning (67, 4, D) a cursed -1 dagger a +0 robe (68, 0, D) a lightning rod (4/4) (68, 4, D) a +0 rapier a +0 robe (69, 36, D) a +1 battleaxe of electrocution (70, 8, D) an uncursed amulet of guardian spirit (70, 9, D) an uncursed ring of stealth (70, 36, D) an uncursed staff of power (70, 37, D) a +2 arbalest of flaming (71, 8, D) the cursed +2 halberd "Ugaida" {chop, rPois MR- Str+6 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (71, 16, D) an uncursed staff of cold (71, 17, D) a lightning rod (4/4) (71, 26, D) an uncursed staff of cold (71, 27, D) the cursed +2 great sword of Big Damage {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (71, 36, D) an uncursed staff of poison (71, 37, D) an uncursed amulet of guardian spirit (71, 42, D) a +5 falchion of freezing a +0 robe (72, 9, D) the +1 longbow "Fexzoive" {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (72, 16, D) a +6 great sword of flaming (72, 17, D) the +1 chain mail of Ozxu {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. (72, 27, D) the +1 arbalest "Fanniod" {flame, +Inv rF+ rN+ MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (72, 36, D) a +1 leather armour of magic resistance (72, 37, D) an uncursed ring of fire (72, 40, D) a +0 rapier a +0 robe a +0 buckler (72, 42, D) a +0 dagger a cursed +0 robe (73, 1, D) a +3 scale mail of cold resistance (73, 17, D) an uncursed staff of air (73, 36, D) an uncursed staff of cold (73, 37, D) a +0 quarterstaff (74, 26, D) a +6 trident of freezing